Complete Guide To Turbo Cad V 4
Complete Guide To Turbo Cad V 4
1998 by IMSI
Table of Contents
Introduction ........................................................................................................... v
1. What Is CAD? .................................................................................................... 1
CAD Is a Versatile Software Tool ....................................................................................... 2
Learning to Use TurboCAD ................................................................................................ 2
What Makes a Drawing Program a CAD Program? ......................................................... 3
Precision and Accuracy ........................................................................................................... 3
Automation ................................................................................................................................ 3
Real Scale .................................................................................................................................. 4
Coordinate Geometry ............................................................................................................... 4
Vector Graphics Display .......................................................................................................... 5
Magnetic Point................................................................................................................... 70
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Introduction
Aperture ............................................................................................................................. 71
Ortho Mode ........................................................................................................................ 71
The Coordinate Plane ....................................................................................................... 72
Cartesian Coordinates ........................................................................................................... 72
Drawing with Coordinate Systems ....................................................................................... 74
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v i
Introduction
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viii
Introduction
Introduction
From humble beginnings in the mid 1980s, TurboCAD has grown to become one of the top
low-cost CAD (Computer Aided Design) software products. The current version, TurboCAD
4 for Windows, is filled with features that rival much more expensive products. TurboCAD 4
for Windows offers much more than just a comprehensive set of drawing commands. It is
now possible to customize the program, to link drawings with files created by other
Windows programs, and to extend the capabilities of the program by writing external
software programs that use TurboCAD as a drafting engine.
Learning to use a software program becomes more difficult as the complexity grows. This
book is written with one goal in mind: to enable you to master TurboCAD 4 for Windows as
easily as possible.
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TurboCAD 4 for Windows is fully Windows 95 compliant, and complies with the
Microsoft Office standard.
Introduction
Summary
This book will help you become comfortable and productive with TurboCAD 4 for
Windows. It offers explanations in real English and exercises that are practical, yet easy to
follow. This book will serve you now as you learn TurboCAD 4 for Windows, and later
when you need to review a command or other feature.
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1
What Is CAD?
Demystifying CAD
Almost all computer owners have a word processing program. They use it often, and find it
very helpful. After all, a word processor is a useful tool for a variety of tasks. Computer
users realize you dont have to be a professional writer to make good use of a
word processor.
But for some reason, many computer users assume CAD (Computer Aided Design) software
is just for technical professionals. They dont see themselves using the same software an
architect or mechanical engineer uses. Ask a few computer users, and youll hear a variety
of excuses why they dont have a CAD program:
Too complex.
I dont have any artistic ability.
I dont have a use for it.
Too expensive.
Whats CAD?
All these answers point to the same fundamental problem CAD is misunderstood.
Good CAD programs dont have to be complex. (Yes, some are. We wont mention names
here.) CAD does not require artistic ability. In fact, artistic ability has nothing to do with
learning and using CAD software. As for usefulness, few programs are as versatile as a good
CAD program.
Having bought TurboCAD, you already know better than to believe CAD is expensive. Yes,
there are CAD programs costing thousands of dollars, but they have features only
professional engineers, architects and designers need. As for those computer users who do
Some graphics software products have one or two of these elements, but it takes all five to
be a true CAD program.
Automation
CAD programs are designed to automate the manual drafting process, a demanding, laborintensive task that has seen little automation in its several hundred years of existence. Flip
through a textbook on manual drafting and you will see all the details that must be attended
to before one can draw a single straight line. The right diameter pencil has to be sharpened
in a certain way, the paper must be carefully attached to the drafting table, the T-Square and
the triangle placed correctly, a measurement must be taken, construction points placed, and
then finally a line can be drawn to connect the two points. Now consider drawing the same
Real Scale
Real scale means that as you draw, you can use the actual dimensions of the object you are
representing on the screen, without regard to fitting it on the screen. When drawing a house
plan, for example, you draw a 12 wall as a 12 wall, not as a 6 line that represents a 12
wall.
If you have done manual drafting, you can immediately appreciate the advantages of
working with real scale. It is no longer necessary to figure out whether to draw your plans at
1/4 = 1 or 1/2 = 6, or whatever. Using real scale is an easier, less intimidating way of
drafting, because you focus on your ideas, not on how to make the drawing fit the paper.
TurboCAD is flexible, however, and offers the option of drawing at scale, if you prefer to
work that way.
If the concept of real scale gives you trouble, perhaps the following exercise will help. Bring
the tip of your thumb and first finger together to form a circle. Put it up to one eye and use
the circle as a viewing window to look across the room. Can you see anything larger than
the hole youre looking through? Of course you can, and you didnt have to calculate how to
reduce the chair, the door, the window, and so forth, to fit your viewing window. TurboCAD
is a viewing window into your own private universe of design, and that universe can be any
size you choose. If you are drawing a 2,000-square-foot floor plan, for example, it will
easily fit onto your computer screen.
TurboCAD can easily take your real scale drawings and print them either at a scale that fits
the page, or at a user-selected scale. For more information, see Chapter 13: Printing and
Plotting.
Coordinate Geometry
When it comes to TurboCAD 2D, Columbus was wrong: the world is flat. TurboCAD 2D's
world is a simple, flat two-dimensional plane. Everything you draw in TurboCAD 2D will
be placed on this plane. (There is one small exception: Blocks can be optionally rotated into
a third dimension.)
Every possible location on the plane has a unique address, which can be written in
X,Y coordinates. There is only one place (at any one time) in all of TurboCADs world that
can have the address X 1 Y 1. To record both the length of a line and its position on the
(2,3)
2,2
- 2 ,(-2,-2)
-2 +
Points (+
+ ) defined in Cartesian coordinates
There is more to be learned about coordinate display; this subject will be discussed further
in Chapter Five.
2
Fundamental Elements
Getting Started with TurboCAD 4
This chapter will introduce the basic elements of TurboCAD, including:
The chapter concludes with a tutorial, which introduces the most commonly used
commands and tools in TurboCAD.
category they fall into. You will soon intuitively know whether a tool stays active or
functions once and returns to an inactive state.
TIP: Think of a command like this: You tell TurboCAD what to do, and TurboCAD does it. Think
of a tool like this: You ask TurboCAD for the means to perform an action, TurboCAD provides
the means, then you perform the action.
NOTE: Occasionally the term "tool" can also be used simply to mean a tool button on the
toolbar, or any function accessible using a tool button.
Commands and tools are accessed either by pressing a button in a toolbar, or by selecting
the command from a menu. When a menu command is being specified in this book, the
instruction will say Menu: followed by the name of the menu and the actual command,
separated by a single line. An example would be Menu: Edit|Select All.
Occasionally the use of a command opens up a dialog box, requiring you to adjust settings,
choose outcomes, etc., before the command can be executed. The use of dialogs in
TurboCAD conforms to contemporary Windows standards. Specific dialogs will be
explained as required throughout the book.
Launching TurboCAD
If you have not already installed TurboCAD, do so now, following the installation
instructions in the Introduction. When you are ready to use TurboCAD, select the program
using the Start utility in Windows 95 to reach the IMSI folder. Each time you launch
TurboCAD, a usage tip will appear.
Note the Show Tips at Startup option in the lower left corner of the dialog box. If you do not
appreciate seeing a usage tip every time you launch TurboCAD, click on the box to deselect
this option.
After the Tip of the Day dialog box, TurboCAD will display the Create from Template
dialog box. For now, choose Normal and click OK to continue.
Standard toolbar
Edit bar
World/Paper button
Ruler
View toolbar
Snap toolbar
Paper
Scroll Bars
Status bar
message
Coordinate fields
TurboCAD desktop
Here are brief descriptions of the various elements of the screen. The TurboCAD tutorial
and help system contain additional information on the desktop elements. Most of these
elements are standard Windows features.
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TIP: TurboCAD tools are equipped with tool tips, small yellow rectangles that briefly describe
the tool. To see a tool tip, place the mouse cursor on the tool and leave it there briefly.
Scroll bars. Your drawing can be larger than what you see on the screen. By clicking in the
scroll bars, you can scroll to a different view of your drawing. Click on the arrow to scroll
a small amount. Hold the mouse cursor over the thumb of the scroll bar (the rectangle in
the middle of the bar) and drag it to move through your drawing. Click in the area between
the thumb and the arrow to scroll a larger amount.
Paper. The Paper, the large white rectangle in the middle of the screen, shows you how your
drawing will be laid out on the page when printed. You dont have to draw on the Paper; you
can draw anywhere in the drawing space. The pattern of horizontal and vertical lines on the
Paper is the grid, which marks exact locations in the drawing.
Ruler. The Ruler gives you feedback about the size and position of objects in your drawing.
Notice that the unit of measure on the ruler is inches. This is the Normal templates default
setting for measurement. Default means that if you dont make a choice, the program makes
the choice for you. The ruler must display some sort of measurement, so to start with, it
displays inches.
Edit Bar. Use the Edit Bar to draw and edit using numeric values such as lengths and angles.
For example, you could tell TurboCAD to draw a line exactly two feet long, at a 45 degree
angle.
Coordinate Fields. Use the Coordinate Fields at the bottom of the screen to specify a point
in the drawing space by its exact coordinates.
Status Bar message. This message area provides a brief message describing the currently
active tool, or instructions about how to perform the next step in a drawing or editing
process.
World/Paper Button. This button, in the upper-left corner of the ruler, lets you switch the
ruler between World space units and Paper space units of measurement, explained in the
next section. When using the Normal template there will be no difference. Using another
template, such as dboard.tct, there will be a visible difference in the ruler increments. The
two arrows represent World units, the sheet of paper represents Paper units.
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Before you start, make sure that all the snap modes are turned off. (Snaps are
explained in the next section.) Check the Snap toolbar on the left side of the screen
and make sure that the No Snap button is highlighted.
No Snap tool
2.
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Next, choose the Single Line tool from the Insert Entity toolbar. (Or choose
Insert|Line|Single from the menu).
3.
Now place the cursor in the bottom left portion of the drawing area and click. By
clicking you have defined the starting point of a line. As you move the mouse around,
you will see a rubber band line connecting your cursor to the starting point.
TIP: Remember, if you are confused about what to do next in a command, read the status line
at the bottom of the screen.
4. Move the cursor to the upper right, and click near the top right edge of the paper, to
finish the line.
Stop and think about what was just accomplished. You drew a line across the top of the
paper, more or less of an arbitrary length. If this were to be one wall in a floor plan, does the
line represent the right length of the wall? Does the line lay at the right angle in the
drawing? Unless you were very careful, have a steady hand and a sharp eye, the answer to
both questions is probably No. Just drawing a single line, without any extra help from the
program, is not the best way to create a precise line to represent an object.
When Snap to Grid is active, the drawing cursor can lock onto (or snap to) any
intersection on the drawing grid (the pattern of intersecting blue lines that you see on the
Paper in the center of the drawing area.) The Vertex snap allows the drawing cursor to lock
onto any endpoint of an existing line.
When a snap command is turned on, it stays active until you either click its icon to shut it
off, or click on the no snap icon at the top of the toolbar. More than one snap can be
active at the same time.
Use Snap to Grid in the following steps to redraw the first lines of the floor plan with greater
accuracy. First delete the existing line, then draw again.
Delete Line
1.
2.
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Select tool
3.
Click on the line in the drawing. The line should then be enclosed in a selection
rectangle.
4.
TIP: Once an object has been selected like this, you can delete it, move it, copy it, scale it or
rotate it using a wide variety of techniques.
14
The Multiline tool is now activated, so that you can draw with it. It will remain active until
you choose another tool.
NOTE: Notice that the button on the Insert toolbar, where the Single Line tool was, now
displays the Multiline tool.
1.
2.
3.
Press <Ctrl>+<R> to activate the Coordinate Fields (bottom right corner of the
desktop).
Type 10 in. into the X box.
Press the <Tab> key to advance to the Y Coordinate Field and type 0.5 in.
Press <Enter> to accepts the contents of the fields. TurboCAD places the next line at
precisely 10" on the X (horizontal) axis and 1/2" on the Y (vertical) axis. A small
diamond marks this point.
15
Press <Ctrl>+<E> (or <Tab>) to activate the Edit Bar (top left portion of the desktop,
just below the Standard toolbar).
Type -9.5 in. into the Length field. Be sure to use the <Minus> key on the keyboard,
not the <Minus> key on the numeric keypad.
Press the <Tab> key to move to the Angle field, then type 0. The Edit bar should now
look like this:
4.
TurboCAD draws a line 9 1/2" long, straight left from the end of the second line. Now draw
one more line to create a rectangle.
1.
2.
Move the crosshairs up to the starting point of the first line. Click on the endpoint to
draw a line and close the rectangle.
Click on the Select tool in the Insert Entity toolbar, to end drawing mode.
You have now drawn a simple rectangle using the Multiline tool (found using a fly-out
toolbar), the Snap to Grid tool, the Coordinate Fields, and the Edit Bar. These different
features represent the basics of entity placement in TurboCAD. These tools and commands
will be used often throughout the rest of the book.
Draw a Rectangle
TurboCAD offers a variety of single line tools, visible when you use the fly-out toolbar. We
will explore all features in upcoming chapters. For now we will draw one more rectangle,
but this time will use the rectangle tool instead of a line tool.
The Rectangle tool enables you to create a rectangle by defining two diagonally opposite
corners. Rectangles created this way are oriented orthogonally (sides are true vertical and
true horizontal), although they can subsequently be rotated using editing tools.
The existing rectangle on screen, drawn from four separate lines, will represent the exterior
of the perimeter walls. The new rectangle will represent the interior of the same walls. To
increase accuracy, increase the number of squares in the grid.
1.
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Select Menu: Tools|Grid. Click on Advanced Grid tab. The Drawing Setup dialog
appears.
2.
Look for the Frequency settings. Click the lower selection arrow for both X and Y,
changing each to 1.
The Frequency setting is used to alternate visible with invisible grid lines. By setting
Frequency to 1, every grid line will be visible. If we had left Frequency at 2, every other
grid line would have been visible.
NOTE: Snap to Grid will snap to any grid intersection, visible or invisible.
3.
4.
5.
6.
7.
Click the Grid tab. Notice how the grid preview in the dialog changes to a denser
grid.
Click on OK.
Move the cursor to the Multiline tool in the Insert Entity toolbar.
Hold down the left mouse button. Dont let the mouse button up until the fly-out
toolbar appears.
Drag the cursor down the column to the fifth tool, the rectangle, then let up on the
mouse button. The rectangle tool will appear in the toolbar.
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9.
Move the cursor to the top left portion of the Paper, inside the existing rectangle.
Using the Coordinate Fields as a guide, click on the grid intersection at X .75 in. and
Y 7.25 in. to set the top left corner of the rectangle.
Move the cursor toward the bottom right corner of the paper. Click on the grid
intersection at X 9.75 in. and Y .75 in. to complete the rectangle.
Undo Button
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Redo button
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3
The First Law of CAD
Never Draw the Same Object Twice
As described in Chapter 1, CAD programs use the principles and elements of geometry to
create objects. In this chapter youll construct a geometric puzzle that has baffled
generations of math students. Drawing it will familiarize you with more TurboCAD
features, and help you gain an understanding of when to modify existing views and
functions. The exercise will also demonstrate TurboCADs keen accuracy, which will enable
you to solve the puzzle.
B
8
3
5
Puzzle Polygons A and B with dimensions
Arrange the four polygons into a square, aligning the outside corners of the objects. There is
no need for overlapping.
Next, arrange the same four polygons into a rectangle, as shown. Do not overlap the objects.
Align them using the outside corners, so that the outside boundary is closed.
22
When arranged into a square, the area is 64 square inches (8" x 8" = 64 square inches). But
when these same polygons are arranged into a rectangle, the area is 65 square inches (5" x
13" = 65 square inches.) Why? Where does the extra square inch come from? The solution is
at the end of the chapterno fair jumping ahead! Draw the puzzle in TurboCAD to see the
solution.
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Select Menu: Tools|Drawing Setup. A dialog will appear. Select the Units and Scale
tab if it is not already selected.
2.
3.
4.
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In the Scale section, click the selection arrow for Scale. Click on 6 = 1-0 (Half
Size) as displayed above.
Make sure Use Paper Space Coordinates is not selected. Click on OK.
Select Menu: Tools|Program Setup. A dialog will appear. Select the Desktop tab if it
is not already selected.
5.
Deselect both Paper Display settings (Show Margins and Show Background), as
illustrated above. Click OK.
Draw Polygon A
Draw the first piece of the geometry puzzle.
1.
Click the Zoom Extents tool in the View toolbar (right side of screen).
2.
3.
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4.
5.
Move the drawing cursor to the top left portion of the paper, and click on a grid
intersection to start a line.
Using the grid and Edit Bar as a reference, draw a 5 line straight down the sheet.
Each thicker blue line of the grid represents a distance of 1.
6.
7.
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Draw the next line by clicking where the first line ended, moving 5 to the right, and
clicking to finish the line.
Move the drawing cursor back to the beginning of the first line. Click to start a new
line. Move the cursor 3 to the right, and click to finish the line.
8.
Selecting Objects
The next step is to identify the four lines as a single group. This will make it possible to
deal with the objects as a single polygon instead of four individual lines.
The first step in creating a group is to select the objects to become members of the group.
The Select tool (in the Insert Entity toolbar) is used to select the objects. The drawing cursor
changes to a selection arrow cursor (similar to the selection cursor used in many other
Windows programs). When you click on the object to be selected, it is highlighted on
screen. The object is now in Select Edit mode.
drag to scale height
reference point
rotation handle
drag to scale
height
and
width
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TIP: You can get information about a selected object by choosing Menu: View|Selection Info.
TIP: Dragging by the reference point is technically considered OLE Drag and Drop. OLE is a
Windows term that means Object Linking and Embedding. When you drag by the reference
point, you can not only drag the object across the drawing screen, but to another TurboCAD
drawing or to another Windows program that supports OLE in Client mode.
There are three ways to move a selected object: picking it up by its reference point,
dragging it by its reference point, and simple dragging (dragging by any point within the
selection rectangle other than the reference point).
In most cases, the most convenient and accurate way to move a selected object is to click
on the reference point, then define a new location for the reference point. The object moves
with the reference point. If a Snap command is active, the reference point will snap to an
endpoint (or a grid point, etc.) as required.
An advanced form of this technique is available (and will be used shortly): the reference
point is relocated on the selected object before the object is moved. This feature will come
in handy when you organize the polygons to form the square and the rectangle.
1.
2.
Move the cursor to a location above and left of the polygon. Click and drag, creating
a dotted-line selection window. Drag the cursor down and right, drawing the window
completely around the polygon.
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Creating Groups
The Menu: Format|Create Group command is used to combine selected objects into a group.
The drawing objects can be entities such as lines and circles, non-geometric objects inserted
into the drawing, or other groups. TurboCAD treats a group as a single object for the
purposes of selecting and editing. Identifying each polygon as a group will make it easier to
rotate, flip, and place the polygons to form the square and rectangle. The procedure will
mimic the way the square and rectangle are created by hand using cutouts.
From the menu, select Tools|Groups and Blocks to access the Groups and Blocks dialog.
Each group you designate in a drawing can be named. This is a handy feature when creating
a complicated drawing with many groups. Each group can be named individually, or the
Group Name Prefix command can generate group names. If, for example, we were creating
12 polygons instead of two, the Group Name Prefix could be set to Poly. The first group to
be named would be Poly 1, the second would be Poly 2, and so on. The @ symbol in the
group name prefix (see Groups and Blocks dialog, above) is the placeholder for the number
to be assigned by TurboCAD.
If you intend to name each group you create, but want to assign the names yourself, check
29
3.
With the polygon selected, summon the Create Group dialog with the Tools|Groups
and Blocks menu command.
Deselect both the Generate Group Names and the Prompt For Name options, as
illustrated in the Program Setup|Groups and Blocks dialog above. Click OK to
finish.
Select Menu: Format|Create Group. The selection rectangle and the objects will
appear to blink. There is no other visible sign that the command has been
performed.
If you want to test that the lines of the polygon are now a group, click anywhere in the
drawing area to deselect the polygon, then click on any line of the polygon. All four lines
will highlight, and one selection rectangle will appear.
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1.
If the first polygon is not selected, click on it with the Select tool.
31
Select the Menu: View|Symbol Library command. The symbol library palette appears
on-screen. Reposition it, if you like, as you would any floating window or palette in
Windows, by dragging its title bar.
3.
4.
5.
6.
Click and hold on the polygons reference point (the circle in the middle of the
selection rectangle) until the cursor changes to a four-directional pointer. Drag the
polygon into the open area of the palette and release the mouse button.
The Save Symbol As dialog appears.
Click on File Name and type Puzl-A.
Click on the Save button. The Summary Info dialog will appear.
7.
32
Click on the text box for each section, typing the following information:
Title: Puzzle Piece A
8.
9.
TIP: When moving and rotating objects in TurboCAD, sometimes stray bits of color will stay on
the screen after an object moves. You can press function key <F5> at any time to refresh the
screen and remove these stray pixels. You may also click the redraw button on the Zoom
toolbar.
2.
33
3.
In an open area of the drawing screen (move the symbol library pallet and/or use the
scroll bars if necessary), click on a grid intersection and draw a line 3 straight down
(-90 degrees in the Edit Bar).
4.
5.
Connecting to the bottom of the first line, draw a horizontal line 8 long.
Draw a third line that closes the polygon, creating a triangle.
6.
7.
Click on the Select tool icon, and draw a selection window around the triangle.
Select Menu: Format|Create Group. The lines of the triangle are now one group.
8.
Select the reference point, holding down the mouse button until the four-directional
pointer appears. Drag the triangle/group into the symbol library palette.
The Save Symbol As dialog appears.
9.
34
10. Type Puzl-B as the file name, and click on the save button.
11. The Summary Info dialog will appear.
35
36
The Select tool should still be active. If not, click on the Select tool in the Insert
Entity toolbar.
Draw a selection window around both puzzle pieces on the Paper. When selected,
press the <Delete> key.
5.
Drag and drop a copy of Puzzle Piece A (from the symbol library palette) into the
drawing.
Press the <Ctrl> key and move the selection cursor onto the reference point. When
the selection arrow changes to a hand holding a reference point, click the mouse
button to pick up the reference point.
Move the hand cursor to the upper left corner of the polygon, and click directly on
the corner. The reference point will move to this new location.
6.
7.
pointer. Click to select the reference point, move the cursor to a point on a grid
intersection in the top left portion of the screen and click again to place the reference
point.
Click anywhere on the Paper to deselect the symbol. Press <F5> to refresh the screen
if necessary.
Rotating a Selection
Next a second copy of Puzzle Piece A is placed in the drawing. This second copy needs to
be turned upside down before being placed next to the first piece. A rotation command will
be used in this example.
An object must be selected before it can be rotated. The selected object always rotates
around the reference point. Results of a rotation command will vary depending on the
location of the reference point. If the reference point is in the center of the object, the object
will stay in the same relative location, but spin around the reference point. If the reference
point is on a corner, the entire object will rotate on that corner, in effect moving the object
to a different location.
For a practical example of the importance of the reference point, place a pencil on a desk.
Hold it in the middle with thumb and finger and turn it 90 degrees. Keep thumb and finger
37
TIP: Because rotation is always in relation to the reference point, some interesting effects are
possible. The reference point can be moved to a location away from the object, and then
rotated. For example, you could use the Snap to Arc Center command to locate a reference
point at the center of a circle, then orbit the selection around that point.
TIP: To restore the reference point to its original location, deselect and reselect the object.
The Select tool should still be active. If not, click on the Select tool in the Insert
Entity toolbar.
Drag and drop a copy of Puzzle Piece A (from the symbol library palette) into the
drawing, to the right of the first piece.
Highlight 0 in the Rotation field of the Edit Bar by pressing <Tab> twice. Type 180
and press <Enter>.
4.
5.
38
Press the <Ctrl> key and move the selection cursor on to the reference point at the
center of the symbol. When the cursor changes to the hand, click on the reference
point.
Move the hand cursor to the upper left corner of the polygon, and click directly on
the corner. The reference point will move to this new location.
The reference point has been moved to the upper left corner
6.
7.
Keep the cursor on the reference point, and it will change to the four-directional
pointer. Drag and drop the reference point onto the top right corner of the first
symbol.
Click anywhere on the Paper to deselect the symbol. Press <F5> to refresh the screen
if necessary.
The Select tool should still be active. If not, click on the Select tool in the Insert
Entity toolbar.
Drag and drop a copy of Puzzle Piece B (from the symbol library palette) into the
drawing, below the first two pieces.
Press the <Ctrl> key and move the selection cursor on to the reference point at the center
of the symbol. When the cursor changes to the hand, click on the reference point.
Move the hand cursor to the upper left corner of the symbol, and click directly on the
corner. The reference point will move to this new location.
39
The reference point has been moved to the upper left corner of the triangle
5.
6.
Keep the cursor on the reference point, and it will change to the four-directional
pointer. Drag and drop the reference point onto the lower left corner of the first
symbol pair.
Click anywhere on the Paper to deselect the symbol. Press <F5> to refresh the screen
if necessary.
Three pieces of the square version of the puzzle are now in place
40
The Select tool should still be active. If not, click on the Select tool in the Insert
Entity toolbar.
Drag and drop a copy of Puzzle Piece B (from the symbol library palette) into the
drawing, to the right of the first three pieces.
Highlight 0 in the Rotation field of the Edit Bar. Type 180 and press <Enter>.
Press the <Ctrl> key and move the selection cursor on to the reference point at the
center of the symbol. When the cursor changes to the hand, click on the reference
point.
Move the hand cursor to the upper left corner of the triangle (which is also the upper
left corner of the selection rectangle), and click directly on the corner. The reference
point will move to this new location.
Move the reference point to the upper left corner of the triangle
6.
7.
Keep the cursor on the reference point, and it will change to the four-directional
pointer. Drag and drop the reference point onto the same location used to place the
first trianglethe lower left corner of the first symbol pair.
Click anywhere on the Paper to deselect the symbol. Press <F5> to refresh the screen
if necessary. The square puzzle is completed.
41
TIP: In most CAD programs, positive numbers mean counterclockwise rotation, negative
numbers mean clockwise rotation, and that is that. But it is possible in TurboCAD to change
the positive direction of rotation, in effect swapping clockwise movement for counterclockwise.
Use the Angle property of the Drawing Setup dialog (Menu: Tools|Angle) to make this change.
42
Use the scroll bars and move the symbol library palette if necessary to gain room to
assemble the rectangle puzzle below the square.
Drag a copy of Puzzle Piece A onto the Paper, below the square puzzle.
Select the value in the Rotation Field (Edit Bar) and type -90 to rotate the selected
symbol 90 degrees clockwise.
4.
Press the <Ctrl> key and move the cursor onto the reference point of the selection
rectangle. When the cursor changes to a hand, click on the reference point.
5.
Move the hand cursor to the lower left corner of the selection rectangle, and click
directly on the corner. The reference point will move to this new location.
6.
7.
Keep the cursor on the reference point, and it will change to the four-directional
pointer. Drag and drop the reference point onto a grid intersection.
Click anywhere on the Paper to deselect the symbol. Press <F5> to refresh the screen
if necessary.
43
3.
4.
Press the <Ctrl> key and move the cursor onto the reference point of the selection
rectangle. When the cursor changes to a hand, click on the reference point.
Move the hand cursor to the upper left corner of the selection rectangle, and click
directly on the corner. The reference point will move to this new location.
5.
6.
Keep the cursor on the reference point, and it will change to the four-directional
pointer. Drag and drop the reference point onto the upper right corner of the
previously placed (Piece A) object.
Click anywhere on the Paper to deselect the symbol. Press <F5> to refresh the screen
if necessary.
44
Drag a copy of Puzzle Piece B (triangle) onto the Paper, below the last two objects
placed.
Select the value in the X Scale Field (Edit Bar) and type -1 to flip the selected
symbol horizontally. The hypotenuse now faces to the upper left, not the upper right.
Press the <Ctrl> key and move the cursor onto the reference point of the selection
rectangle. When the cursor changes to a hand, click on the reference point.
Move the hand cursor to the lower left corner of the selection rectangle, and click
directly on the corner. The reference point will move to this new location.
5.
Keep the cursor on the reference point, and it will change to the four-directional
pointer. Drag and drop the reference point onto the lower left corner of the four-sided
polygon.
Correct placement for the latest triangle: notice the gap starting to form
6.
Click anywhere on the Paper to deselect the symbol. Press <F5> to refresh the screen
if necessary.
45
3.
4.
Press the <Ctrl> key and move the cursor onto the reference point of the selection
rectangle. When the cursor changes to a hand, click on the reference point.
Move the hand cursor to the upper right corner of the selection rectangle, and click
directly on the corner. The reference point will move to this new location.
5.
Keep the cursor on the reference point, and it will change to the four-directional
pointer. Drag and drop the reference point onto the upper right corner of the existing
group of puzzle pieces. This will join the two corners at a grid intersection.
6.
Click anywhere on the Paper to deselect the symbol. Press <F5> to refresh the screen
if necessary.
46
The Solution
Compare the square and the rectangle. Do you see the gap in the middle of the rectangle?
You can measure that space, if you like. Use the multiline tool and Snap Vertex, and draw a
line around the space. Use Local Menu|Close to finish. Then select the multiline and
execute Menu: View|Selection Info. The area will be equal to 1. Multiplying the sides of the
object to calculate square inches yielded 64 square inches for the square, because the
adjoining sides of the objects meet at all points. But the same process yielded a product of
65 square inches for the rectangle, because the adjoining sides do not meet at all points, and
an extra square inch is trapped inside.
Doing this exercise on paper isnt precise enough to notice the 1-square-inch gap. Using a
paint-type program to sketch the problem would have been no better. But in CAD the
solution is obvious.
Moving On
While you may never need to draw this geometric puzzle again, the techniques and
commands used in this chapter are important ones. To review, this chapter covered:
changing Paper scale and display; changing the on-screen view; window selection of
objects; creating groups; creating and using symbols; rotating objects; flipping objects using
negative scale references; and moving an objects reference point.
47
4
Keeping Design Simple
Draw, Trim, Mirror . . . Voila!
The adjective simple can be used in a derogatory sense, but most simple things hold great
promise. Simple directions on how to drive to a friends house will ensure success. Simple
toys allow for greater imaginative input. Simple software products are more likely to be
used than complex ones.
Simplicity in the realm of CAD means finding ways to create designs quickly and easily.
The First Law of CAD (never draw the same thing twice), is a reflection of the need to keep
things simple. The project in this chapter is a simple design. The techniques used to create it
are simple. You only need to draw three circles and six lines. The Trim and Mirror
commands make quick work of completing the design as you leapfrog quickly from a few
lines to a complete project.
In this chapter you will draw a tape reel cartridge. There are three sections: the storage
barrel, the exposure plate, and the take-up reel. Both the storage barrel and the take-up reel
have gear teeth that fit over spindles. The storage barrel and the take-up reel are identical in
size, giving the cartridge a symmetrical look.
50
Launch TurboCAD and start a New drawing. Accept the Normal template.
Select Menu: Options|Units and Scale dialog.
Under Units in Work Space change Format to Fractional, make sure Show All
Units is checked, and set Precision to 4.
Grid and Advanced Grid dialogs, with settings as listed in the text
When fractions are used for coordinates and measurements, you must establish the level of
precision. A Precision setting of 4 allows TurboCAD to identify distances as small as
1/16". A Precision setting of 8 would allow the program to display distances and locations
down to 1/256"; a Precision setting of 2 would only display distances in 1/2" increments.
4.
5.
6.
7.
8.
9.
10.
11.
Spacing sets the distance between grid lines. Divisions sets how many minor grid spaces (not
the lines that define the spaces) appear between each major line. By setting Spacing at 1/8"
and Divisions at 8, the distance between each minor grid line (the lighter lines) will be 1/8"
and the distance between each major grid line (the heavier lines) will be 1". Frequency
determines how visible grid lines alternate with invisible grid lines. If Spacing were
still 1/8" but frequency was 4, there would be invisible grid lines on the sheet. The Grid
Snap command will snap to any grid point, visible or not.
51
52
Action
Specify a center point and a radius
Concentric
Double Point
Tan to Arc
Tan to Line
Triple Point
Tangent to 3 Arcs
Ellipse
Rotated Ellipse
Specify the ratio of the major axis length to the minor axis length
53
Select the Grid Snap tool and the Magnetic Point tool in the Snaps toolbar (left side
of screen).
2.
3.
4.
To start the first circle, select the Concentric Circle tool (as shown above). Click on
the intersection of two major grid lines found at X 2" Y 6". Refer to the Coordinate
Display at the bottom of the screen to help you find the right location.
Move the cursor up 1/4" (two grid lines) and click at X 2" Y 6 1/4" to finish the
innermost circle as illustrated below.
Move the cursor up 5/8", to X 2" Y 6 7/8". Click to place a second circle.
Move the cursor up 1/8" (to the next major grid line), and click at X 2" Y 7". Rightclick and choose Finish.
5.
6.
7.
Three circles placed using the on-screen grid and the Concentric Circle tool
54
2.
3.
Select the Line tool from the Insert Entity toolbar (top of screen).
Click on the grid at X 1 7/8" Y 6 1/4" to start a line. This location is one minor grid
line left of a major grid line.
Move the cursor one grid line down and right, and click at X 2" Y 6 1/8".
4.
5.
6.
Start the second line at the end of the first line (X 2" Y 6 1/8").
Move the cursor up and right to X 2 1/8" Y 6 1/4" to finish the line.
55
8.
Click and hold on the Line tool until the fly-out toolbar appears. Select the Rectangle
tool.
Rectangle tool
9.
Click on the middle of the first line (the left line) at approximately X 1 15/16" Y 6 3/
16".
10. Move the cursor down to the Coordinate Fields Display at the bottom of the screen
(you can also press <Ctrl> <R>). Highlight the value in the X field. Type 2 1/16 in.
and press <Tab>.
11. The value in the Y field is now highlighted. Type 6 1/8 in. and press <Enter>. A
rectangle will be drawn.
The Coordinate Display shows the correct values for finishing the rectangle
Explode Rectangle
56
1.
2.
3.
4.
7.
Press <Esc> to deselect the circle as the cutting edge. The Object Trim command is
still active, but you must now select a new cutting edge.
8. Click on the left side of the rectangle to select it as the cutting edge.
9. Press <Shift> and click on the right side of the rectangle. Now both sides are selected
as cutting edges.
10. Click on the left angled line inside the rectangle.
11. Click on the right angled line inside the rectangle.
12. Click on the Select tool to end Object Trim.
13. Click on the top line of the rectangle. Press <Delete>.
57
Action
Linear Copy
Radial Copy
Array Copy
Copy objects along a line by stating the total distance into which all
the copies will fit.
Vector Copy
The difference between Radial Copy and Fit Radial Copy is that in Radial Copy you set the
distance (in degrees) between objects; in Fit Radial Copy you specify the total angular
distance (in degrees) for all objects, and TurboCAD will then determine the angular
58
3.
4.
5.
Choose the Select tool and then right click (Local Menu) to turn off Open Window
mode. Only objects totally enclosed in a selection window will now be selected.
If necessary, use the Scroll Bars to adjust the view, so that the entire inner circle is
visible. Draw a selection window around the five lines of the gear tooth. The lines
will highlight and a selection rectangle will appear.
From the menu, select Edit|Copy Entities|Fit Radial.
A dotted-line circle appears on-screen. The prompt line reads Define the center of
the copy process.
Click on the grid intersection at the center of the circle (X 2" Y 6").
The rotation path and the angular distance appear as dotted lines when using the Fit Radial Copy command
6.
7.
8.
The prompt reads Define the angle to fit the copies in.
Move the cursor up to the Edit Bar. Highlight the value in Sets and type 5.
Highlight the value in Angle and type 360.
9.
Press <Enter>. The tooth will be copied around the inside perimeter of the circle, for
a total of five copies.
59
New copies of the gear tooth have been placed around the circle using Fit Radial Copy
Action
Double lines have special properties, or characteristics, that you must choose before use. A
double line dialog is available by right-clicking on a double line tool icon, or by selecting
Menu: Format|Properties.
In the Double Line dialog you can:
60
To determine which is the left and which is the right side of a double line, imagine yourself
standing on the starting point of the line, facing the endpoint. No matter which way you
rotate the line, the right side remains on your right. This is similar to the terms port and
starboard which define directions relative to the fore and aft of a ship. The critical thing is
to know the direction in which the double line is drawn.
In the next sequence you will graft a double line to the outer circle. You will set the
properties on the fly using the Local Menu (right click of the mouse on the double line
tool). It is not necessary to explode the double line before using Object Trim to connect the
line to the circle.
1.
2.
3.
Click on Zoom Window in the View toolbar. Starting at the margin border in the
upper left corner of the Paper, drag a selection window around the drawing that is six
major grid squares wide and three major grid squares deep.
Click on Double Line in the Insert Entity toolbar.
4.
5.
6.
7.
Right-click on the Double Line tool to summon the Properties dialog. Click on the
Double Line tab.
Highlight the value in the Separation field and type 1/8 in.
In the Reference section, click on the radio button for Left.
Click on OK.
61
8.
9.
Move cursor to the top of the outermost circle. Click on the grid intersection at X 2"
Y 7" to start the double line.
Move the cursor right 1 1/2" and click on the grid intersection at X 3 1/2" Y 7" to
finish the line.
62
The portion of the outer circle in between the two double lines has been trimmed away
5.
6.
7.
Object Trim is still active, awaiting selection of a new cutting edge. Click on the
outer circle to select it as the cutting edge.
Click on the bottom double line inside the outer circle.
Click on the Select tool to end Object Trim.
63
7.
8.
Use the reference points on the right side of the selection rectangle to set the location of the mirror edge
9.
Click anywhere on the sheet to deselect objects and view the results of the mirror
copy command.
64
The width of the tape path between reels, the width of the outer portion of each reel
and the distance between the outer portion and the inner wheels are proportional. The
grid spacing was set to match these proportions.
The circles on each take-up reel have a common center, which means they are
concentric. The use of the Concentric Center tool saved many keystrokes and mouse
clicks when compared to the other circle tools.
Drawing the first tooth at the top of the circle, centered on the (imagined) top-tobottom diameter line, made it easier to visualize the symmetrical nature of each
tooth.
The combination of single lines, a rectangle, and Object Trim to draw the first tooth
was one option; using Single Line Multiline was another. The line/rectangle/trim
sequence required less step-by-step planning, because the intersection of the two
single lines defined the bottom midpoint of the rectangle. In a reversal of an old
cliche, in this situation function followed form.
Once the first tooth was drawn correctly, Fit Radial Copy became the best tool for not
only drawing the rest of the teeth, but for drawing the correct spacing between teeth
without elaborate calculations. You could use Fit Radial Copy and the Undo tool to
test various patterns, in effect using TurboCAD for initial design as well as drafting.
The symmetrical nature of the completed cartridge suggests the use of Mirror Copy to
save steps. An alternative method would have been to save the left side as a block,
and then place the block using the flipping technique described in Chapter Three. But
blocks are best used when there will be repeated placements of an object; in this
drawing you would have only placed the block once. Plus, correctly placing the
flipped block would be more complicated than using Mirror Copy on the original.
Double Line was used to draw the exposure plate because of the way the bottom line
intersected the outer circle (before it was trimmed). Trimming is the generally the
easiest way to precisely connect a line to a circle when the line is not tangent or
perpendicular. If Single Lines were used to draw the exposure plate, it would be been
more complicated to draw the bottom line without using the Trim command.
65
66
5
The Designer View
The Power of Visual Feedback
Imagine yourself at a football game in a very large stadium. You have mid-field tickets,
about 40 rows up. Good seats, great view, right? Now imagine there are no yard lines, no
boundary lines anywhere on the field. From goal to goal, the field is solid green.
Kickoff time comeswhere does the referee place the ball? If the kick goes into the end
zone and is not returned, where is the 20-yard line? How will you know if a receiver runs
out of bounds? If play is near the end zone, how can you tell if the ball is placed on the oneyard line or the four-yard line? Will the referees have to drag a measuring tape out for every
play? Where would they measure from?
Fortunately, this is an imaginary game. Every real football stadium has yard markers and
boundary lines on the field. These elements provide context known as visual feedback.
Players, officials and fans can see whats going on, they can see where it happens, and they
dont have to constantly measure and compute distances. As the game progresses up and
down the field, a quick glance is enough to analyze and interpret all elements of the game
related to field position.
TurboCAD provides visual feedback, too. You have already been introduced to three
methods of visual feedback: the screen grid, the Paper, and the Coordinate Display. When
the screen grid is active, you have an immediate sense of the size of objects. Using the grid
as a guide, drawing objects on the screen is easier and more intuitive. Combine the visual
feedback of an on-screen grid with the accuracy offered by Grid Snap, and you already have
a drafting tool more useful than pencils and graph paper.
The grid and Grid Snap are only the beginning. TurboCAD provides visual feedback in
other ways. This chapter will explore the various aspects of visual feedback in TurboCAD
and how it relates to all other parts of the program. Concepts, tools and commands to be
covered in this chapter include:
Rubberbanding
Snaps
Magnetic Point
Aperture
Ortho
The screen elements common to all Windows programs are also part of visual feedback in
TurboCAD. For help with such elements as scroll bars, menus, toolbars, selection arrows,
etc., refer to your Windows documentation.
The features discussed in this chapter are found in the Modes menu and the View menu.
This is the first of two chapters to cover visual feedback. More advanced features are
discussed in Chapter 13.
Rubberbanding
One of the most helpful visual feedback elements is called Rubberbanding. When you start
to draw a line or any other geometric object, after you place the start of the object, the line
(or circle, etc.) sticks to the cursor until you click to finish drawing the object. The ability to
see a line or other object extend from the cursor makes it easier to see how the object will fit
into the drawing. It may seem like a simple thing, but the lack of it would make drawing in
TurboCAD much less intuitive.
Snaps
Snaps were briefly defined in Chapter Two, and have been mentioned several times since. A
detailed discussion is now appropriate. Snap modes let you connect to exactly the kind of
location you need. If you need to connect to the end (vertex) of a line, use Snap Vertex. If
you need to connect to the midpoint of a line, use Snap Midpoint.
It is important to use snaps whenever possible for two reasons. The first is accuracy. Using
snaps to connect lines and other objects allows you to take full advantage of the accuracy
available in TurboCAD. Some new users, not realizing the importance of snaps, try to draw
by "just coming close" when connecting lines. When they use dimensioning tools, they are
surprised to find that objects in the drawing are not the exact sizes they should be.
The second reason to use snaps whenever possible is for efficiency. Snaps help you locate
the point you need quickly. Consider the difference between finding the midpoint of a line
by using Snap Midpoint, or by using a drafting construction technique. Using the snap, you
immediately connect to the exact midpoint. Using the construction method, you must draw
extra lines to find the exact same point.
You can define snap points that relate to objects, construction lines (covered in Chapter Six),
and the grid. All snap mode functions are similar: You first set the snap mode, then click on
68
Action
No Snap
Snap to Vertex
Connect to the nearest quadrant point (at 0, 90, 180, or 270 degrees)
on the circumference of a circle or arc.
Connect to the nearest intersection of two line segments.
Snap to Grid
69
Magnetic Point
Magnetic Point visually identifies the location of snap points. The feature can be turned on
or off. The menu location is Modes|Snaps|Show Magnetic Point. A check mark appears in
the menu by the title when the feature is active. Its icon is located in the Snaps toolbar (left
side of the screen).
When this Magnetic Point is active, as you move the mouse cursor within a critical distance
from the snap point, the rubberband line will be attracted to the snap point, previewing its
exact location. In other words, Magnetic Point scouts ahead to find potential connections
that match the snap commands you have chosen. Unless you are using a slow computer, or
unless you are working on a very large drawing, it is probably useful to have this mode on
all the time.
70
location of mouse
cursor
snap point
Aperture
The phrase a critical distance was used in the last paragraph to describe how Magnetic
Point assesses potential snaps. This critical distance between the point of the mouse click
and the snap point is called the snap aperture. You can think of the snap aperture as a circle
centered around the point of the mouse cursor. If a qualifying snap point is located within
the snap aperture at the time of the mouse click, your action will connect to that snap point.
If more than one object is located within the snap aperture, the connection will be made to
the closest snap point.
To display the snap aperture, select Menu: View|Aperture. The aperture appears as a circle
around the cursor. The radius of the snap aperture is controlled in the General property sheet
of the Menu: Tools|Program Setup dialog.
TIP: If you use the Coordinate Fields to define a point, you override any active snap.
Ortho Mode
The word orthogonal comes from the Greek: ortho- means straight and true; -gon refers
to object and angles. (Now if anyone ever says to you CAD is all Greek to me you can
explain why.) Ortho mode in TurboCAD (Menu: Modes|Snaps|Ortho) limits the movement
of the cursor if it is showing rubberband action as you create an object. By default, Ortho
Mode will limit the angle of the rubberband to be parallel to either the X or Y axis. Another
way to define this effect would be to say that an object can only be drawn to either true
horizontal (a heading of either 90 or 270 degrees on the coordinate plane) or true vertical (a
heading of either 0 or 180 degrees on the coordinate plane).
71
click
here
to define a point here
Ortho mode can be modified to change both the specific headings (the direction a line
points) and the number of degrees between headings. For example, you could force lines to
be drawn at 30-degree increments starting at a heading of 10 degrees. The menu item to
change the default Ortho setting is Menu: Tools|Drawing Setup|Angle.
The <Shift> key acts as a clutch to temporarily engage or disengage Ortho mode. If Ortho
mode is on, and you need it off temporarily, use the <Shift> key to shut it off for the
moment. Or, if Ortho mode is off, and you want it to help you draw just one line, press the
<Shift> key as you draw the line.
Cartesian Coordinates
The Cartesian coordinate system starts with an origin point, through which two axes pass.
The horizontal axis is X, the vertical axis is Y. You can name the location of any point on the
coordinate plane by describing its distance along each axis from the origin. For example, to
state the location of a point that is 2 units measured horizontally from the Y axis and 3 units
measured vertically from the X axis, you would use the coordinates (2,3). For locations to
the left of the Y axis or below the X axis you need to use negative values. To specify a
location 2 units to the left of the Y axis and 2 units below the X axis, you would use the
coordinates (-2,-2).
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(2,3)
2,2
(-2,-2) +
-2,-2
Absolute Coordinates
The phrase absolute coordinates means you are defining the location of points on the
coordinate plain relative to the origin point (0,0). The origin point never changes location
unless you redefine it using the Page Setup dialog. By default, the origin is in the lower left
corner of the page.
Relative Coordinates
Sometimes it is more important to know how far the cursor is from the last point placed than
to know how far the cursor is from the origin point. The coordinate display can be adjusted
to show that distance. This is known as relative coordinates. It means you are defining the
location of points on the coordinate plain relative to the last point placed. If you are drawing
with the Multiline tool, for example, every time you click to set another line, that particular
endpoint becomes the new (0,0) location.
If the cursor is at (0,0), Absolute Coordinate Mode is active, and you move the cursor 1 up
and 1 right, the coordinate display will show X 1 Y 1. If you start a line at this location
and then move the cursor 1 up and 1 right again, the coordinate display will read X 2 Y
2. But consider the same actions if Relative Coordinate Mode is active. The cursor starts at
(0,0) and moves X 1 Y 1. The relative coordinate display reads X 1 Y 1. But as soon as
you click the mouse to define that point as the start of a line, the coordinate display reverts
back to showing X 0, Y 0. Move the cursor another X 1 Y 1, and the coordinate display
again reads X 1 Y 1, even though thats what it said a second ago. The difference is that
you are now measuring the location of the cursor by its distance from the last point placed,
rather than the origin point.
Another name used for relative coordinates in some CAD programs is Delta Coordinates,
because the delta symbol (D) is the symbol for change in mathematics. When TurboCAD is
displaying Relative coordinates, the plus-or-minus character ( ) precedes the X or Y in the
coordinate display, and the last point placed on the drawing is highlighted with a small solid
red square.
An easy way to remember the difference between absolute and relative coordinate is to use
73
Polar Coordinates
The polar coordinate system takes the relative method of identifying locations and moves
one step beyond. A polar location is defined by its distance and angle (measured from the
horizontal) from the last point placed. As in the relative coordinate system, the relative
origin follows the cursor as you work.
74
TIP: If you like to draw objects by typing coordinate addresses in the Coordinate Fields, you
can force TurboCAD to use a coordinate system other than the current system. If you
precede a coordinate with the $ sign, it will be interpreted as an absolute coordinate; if you
precede it with an @ sign it will be interpreted as a relative coordinate; if you precede it with a
> sign it will be interpreted as a polar coordinate.
TIP: Other powerful ways to control your view of the drawing include selectively viewing layers,
(covered in Chapter Nine), Aerial View (Chapter 14), and Viewports (Chapter 14).
Zooming
Zooming means to move in or out of the drawing space, viewing the drawing at a greater or
lesser level of detail. The Zoom Window command was used in the last chapter; it is one of
several zoom commands found in the menu at View|Zooms, or on the Zoom toolbar:
Command
Action
Zoom In
Zoom Out
Zoom Window
View Extents
Full View
Printed Size
An additional zoom command, Previous View, is not in the Zooms submenu, but is found at
Menu: View|Previous View. This command is especially handy for switching back and forth
between two views.
One quick and easy way to zoom is to use the plus and minus keys of the numeric keypad:
plus zooms in one step; minus zooms out one step. The amount of each step depends on the
zoom factor, which by default is 2. With the zoom factor at 2, Zoom In cuts the view in half,
Zoom Out doubles the view. The zoom factor can be changed in the Menu:
Options|Program Setup dialog.
75
Zooming in on a view
When you zoom in and out using the plus and minus keys, the view centers on the mouse
cursor. If you zoom in using a menu or toolbar command you will zoom in on the center of
the current view, regardless of cursor location. As you zoom out, TurboCAD simplifies
small objects to increase redraw speed.
TIP: To zoom in on a particular point in the drawing and place it at the center of the screen,
place the mouse cursor over the point and press the <+> key on the numeric keypad.
Panning
Panning means to move the view to another location across the drawing. TurboCAD
provides two menu commands for panning, plus the scroll bars and the use of the arrow
keys.
The scroll bars work the same way they do in other Windows programs. You can click the
scrollbar arrow buttons to scroll one step, click in the body of the scrollbar to scroll about
one-third of a screen, or drag the thumb of the scrollbar to move quickly across the
drawing. The arrow keys are also simple and intuitive: press the up, down, left, or right
arrow key to pan a single step.
TIP: To quickly pan to a specific point, place the mouse cursor at the point, then type <Ctrl> +
<End>. The screen will instantly move to a view with the point you chose at the center of the
screen.
76
Command
Action
Pan to Point
Scroll the drawing so that the point you choose is at the center of the
screen.
Vector Pan
Choose a point and a destination and scroll the drawing so that the
view moves to the destination.
Launch TurboCAD, if not already running, and start a new drawing using the
NORMMETR (Normal Metric) template.
Select the Zoom Window tool from the View toolbar along the right side of the
TurboCAD desktop. Move the cursor to the upper left corner of the paper, and click
to start a selection area. Move the cursor down and to the right until the selection
rectangle covers the upper left quadrant of the paper, and click to zoom in.
3.
Select the Grid Snap tool from the Snaps toolbar along the left side of the desktop.
4.
Move the cursor to the Line tool on the Insert toolbar. Click and hold until the flyout
toolbar appears. Select Irregular Polygon.
5.
Notice how the major grid lines form squares on the paper. To start the triangle, click
once at the intersection of a horizontal major grid line and a vertical minor grid line.
To finish the left side of the triangle, move the cursor straight down to the next
horizontal major grid line, and click to set the line.
6.
77
To draw the bottom line of the triangle, move the cursor three grid spaces to the right
and one grid space up, and click to set the line.
To complete the triangle, right-click and select Finish from the local menu.
9.
Move the cursor into the center of the triangle. Press the plus key on the numeric
keypad to get a close-up view of the triangle.
10. Select the Double Point Circle tool from the circle flyout toolbar.
11. Click on each end of the first line (left line) of the triangle to draw a circle using the
line as the diameter of the circle.
12. Select the Single Line tool from the Line flyout toolbar.
78
Next, using the horizontal minor grid lines as a guide, draw four lines perpendicular to the
left side of the triangle.
13. To draw the first line, click on the line one grid intersection below the top. Move the
cursor left so that the line will intersect the circle, and click on a grid point to end the
line.
14. Repeat the process three times at the other intermediate grid points along the left side
of the triangle. These lines divide the left side of the triangle into five equal parts.
Draw four perpendicular lines that intersect the circle on the left
15. Select the Concentric Arc tool from the Arc flyout toolbar of the Insert Entity toolbar.
16. Select the Snap Intersection and Magnetic Point tools from the Snaps toolbar (along
the left side of the TurboCAD desktop).
Next draw a series of arcs intersecting the left side of the triangle. Each arc will start at the
intersection of the dividing lines and use the top corner of the triangle as the center.
17. For the first arc, start by clicking at the top corner of the triangle, to set the center of
the arc.
18. Click on the intersection of the top dividing line and the circle, to set the radius.
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Draw concentric arcs that intersect the left side of the triangle
25. Select the Parallel Line tool from the Single Line flyout toolbar of the Insert Entity
toolbar.
26. The Parallel Line tool draws a straight line parallel to a line you select. Click on the
bottom line of the rectangle. To draw a line parallel to it, click on the nearest
intersection of an arc with the left side of the triangle. Continue the process, drawing
lines that are parallel to the bottom line of the rectangle and have the intersection of
the left side and an arc as one vertex. The regions defined inside the triangle by the
parallel lines are equal in area.
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6
Introduction to Drawing Techniques
Lines and Angles
This is the first of two chapters devoted to a set of drawing techniques known as
geometric construction. Dont let the phrase intimidate you; it only means taking advantage
of geometric objects and their relationships. This chapter will cover the use of straight lines,
polygons and angles, Chapter Ten will cover the use of circles, arcs, ellipses and curves.
Practicing these techniques will accomplish two goals. One, you will become more familiar
with the capabilities of TurboCAD; and second, you will learn techniques that can be
applied to a variety of drafting situations, no matter how you intend to use TurboCAD.
Basic Definitions
If too many years have passed since high school geometry, a quick review is in order. These
are the common terms to be familiar with:
Point. A point is an exact
. location on a drawing surface. TurboCAD offers a Point tool, for
marking these locations with one of five marks. The four geometric shapes (Star, Square,
Cross, and Circle) can be adjusted for size; Dot cannot. Right-click on the Point tool, then
select the Point tab, to access the Size setting.
TurboCAD offers five point styles, including a tiny dot the size of a period (at left).
Line. A line is the measured distance between two points. A straight line is the shortest distance
between two points. Generally in this book when it says line it means straight line.
Angle. An angle is the shape made by two straight lines meeting at a point. Angles are
measured in degrees. One degree is 1/360 of the distance around a circle.
The angle formed by the meeting of two lines can be measured from both the inside and the outside
Circle: A circle is a closed curved line with all points on the line the same distance from the center
point. A circle has three parts:
Diameter, the straight distance from one point on the circle through the center to the
opposite side.
Radius, the straight distance from the center point to the outside line.
Circumference, the length of the line around the center point.
Parts of a circle
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Parallel. When two straight lines do not intersect, and remain the same distance apart at all
points along the length, they are parallel.
Perpendicular. When one straight line meets another at a 90-degree angle (also known as a
right angle), they are perpendicular. If one line is at true vertical, a line perpendicular to it is
at true horizontal.
Bisect. To bisect is to divide something into two equal sections. In this chapter you will
bisect lines and angles.
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Polygon. A polygon is an object with three or more straight sides that form a closed figure.
A regular polygon is a polygon with all sides the same length.
Rectangle
Octagon
Equilateral
Triangle
Right
Triangle
Square
A variety of polygons
Triangle. A triangle is a three-sided polygon. It has three straight lines and three interior
angles. An equilateral triangle is one with each side of equal length.
Rectangle. A rectangle is a four-sided polygon in which all angles are right angles and
opposite sides are parallel.
Square. A square is a four-sided polygon in which all angles are right angles and all sides
are the same length. By definition, a square is also a rectangle.
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Construction Techniques
The rest of this chapter covers a variety of construction techniques using lines, angles and
polygons. Chapter Ten will cover arcs, circles, ellipses, curved objects and their
relationships to other objects. As you move from one example to the next, think about how
you can take advantage of these techniques in your own design and drafting work. A few
new commands will be presented along the way.
These construction techniques are presented in a generic fashion, so that you can use the
steps in a real drafting setting as required. To practice them now, start each technique by
drawing the required line or lines.
If you were to enroll in a traditional drafting course using pencil and paper, you would study
the concepts presented below, but the methods used would be much different. The first
technique is a good example of the tremendous difference between manual drafting
techniques and automated drafting using a program like TurboCAD.
Given any straight line, select Middle Point from the Snap toolbar (left side of
screen). All other Snap tools should be off.
Click on any point along the line. TurboCAD will calculate the exact center of the
point, bisecting it for you. You may optionally select Middle Point Snap as a local
snap (active one time only) with a right-click when you need it.
If you need to draw from the bisection point, the Line tool should be active before you
select Middle Point Snap. If you need to mark the location, select a point mark from the
Point tool on the Select Entity toolbar before selecting Middle Point.
Given a single line at any angle, start by making sure all Snaps are off. Click the No
Snap button in the Snaps toolbar.
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2.
3.
Click on the existing line. Press <Tab> twice and type a number to set the distance
between the two parallel lines. End by pressing <Enter>. This distance will become
the length of your perpendicular line. One-half-inch (.5) was used in the illustration.
4.
5.
Click and hold on the Parallel Line tool icon, until the fly-out toolbar appears. Select
Single Line.
Select Middle Point Snap from the Snaps toolbar.
6.
Click on each line. A new line will connect the midpoints of each parallel line. This
new line is perpendicular to the original line.
7.
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4.
Press <Tab> to select the Angle field of the Edit Bar. Type the angle (the required
heading of the line) and press <Enter>.
NOTE: It does not matter whether TurboCAD is in Absolute, Relative or Polar mode. The Edit
Bar will display Length and Angle when the Line tool is selected.
Bisect an Angle
To bisect an angle is to divide an angle equally with a third line. Given any two lines that
meet at a common endpoint to form an angle, use Fit Radial Copy to draw a line that bisects
the angle. This method creates an extra line that must be deleted when the angle has been
bisected.
The line to select for the Fit Radial Copy is the one that must be copied counterclockwise
toward the other line. Depending on the orientation of the lines and the angle to bisect, the
line to copy might be above or below, left or right, of the second line. Use the illustrations
as a guide to see how the procedure works.
1.
2.
3.
4.
5.
6.
7.
8.
9.
Draw two lines as illustrated below. Use No Snap or Grid Snap to draw the first line;
use Vertex Snap (with all other snaps off) to draw the second.
Click on the Select tool.
Make sure Vertex is the only active snap.
Select the line that is on the clockwise side of the angle.
From the menu, select Edit|Copy Entities|Fit Radial.
The prompt reads Define the center of the copy process. Click on the common
endpoint of the two lines.
In the Edit Box, select the value for Sets and type 3.
The prompt reads Define the angle to fit the copies in. Click on the distant endpoint
of the second line.
A new line appears between the first two, which bisects the angle. An extra line has
also been created; it is on top of the second line (the line not copied). Select it and
press <Delete>.
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90
2.
3.
4.
5.
Click Vertex Snap. Click on one endpoint of the line to place a star.
Use the Select tool to draw a closed selection window around the star. (To close the
selection window right-click to get the local menu and turn off Open Window mode.)
From the menu select Edit|Copy Entities|Fit Linear.
The prompt reads Select the final position of the reference point.
Press the <Tab> key until Sets is highlighted in the Edit Bar. Type a value that is one
higher than the number of line segments you need to identify.
Click on the opposite end of the line to shift activity back to the drawing screen, and
again to select the end of the line for the copy command. The stars will copy along
the line.
6.
7.
8.
9.
The appearance of the selection changes when you shift to Node Edit mode. Instead of a
selection box with handles, you will see highlighted objects with nodes displayed as blue
rectangles.
4.
5.
Right-click to open the Local Menu and choose Segment Divide. The Divide
Segment By dialog appears.
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6. Enter the number of parts into which you want to divide the line, then press <Enter>.
7. Click anywhere on the Paper to deselect the line.
The line looks no different unless selected for Node Edit. But now the line has nodes that
divide it into proportional segments. You can snap to any of these nodes with Snap Vertex
they do not need to be visible.
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Select Irregular Polygon from the Line fly-out toolbar, and Ortho Mode from the
Snaps tool bar.
Irregular Polygon tool icon (left) and Ortho Mode tool icon
2.
3.
4.
Click on the drawing sheet to start the triangle. Move the cursor to the right, then
press <Tab> to switch to the Edit Bar. Type 3.65 <Enter> to set the length of the
baseline.
Move the cursor up, then press <Tab>. Type 2.557 (the product of 3.65 times .618)
and press <Enter> to set the height of the triangle.
Right-click and select Finish from the Local Menu. TurboCAD will close the triangle.
2.56
3.65
The ratio of the height to the base is the ratio of the golden mean (.618:1)
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Construction lines exist on their own layer, called $CONSTRUCTION. You can edit their
appearance (line type and color) by editing the $CONSTRUCTION layer (Menu:
Options|Layer). Construction lines are for visual reference only, and cannot be selected like
an entity or an object (with the exception of Nearest Entity Snap). Use the options at Menu:
Edit|Clear to delete construction lines.
Aligning Objects
To create drawings in TurboCAD is to move back and forth between phases of drawing
(when you create) and editing (when you modify). At times, you might realize that some
objects in the drawing need to be rearranged so that they are aligned to each other.
TurboCAD offers seven align commands for this purpose, found in the Format menu.
To use any of these commands, select the objects you wish to align:
Align Bottom will move the selected objects to the bottom of the selections bounding box.
Align Along Line will move the selected objects along a construction line that you place.
Align Middle will center the selected objects vertically in the selections bounding box.
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7
Editing the CAD Drawing
Freedom to Create a Perfect Design
As you begin to draw with TurboCAD, you will find the ease and speed of drawing
encourages you to make changes as you go along. Instead of using a rubber eraser, you can
use TurboCADs editing and modification commands to quickly rearrange, reshape, copy,
replace or otherwise alter any part of a drawing.
The ability to make changes quickly and easily is part of what makes a CAD program
superior to manual drafting. The experienced manual draftsman can quickly put lines on
paper. But when it comes to making changes, the manual draftsman is left in the eraser dust
by the power and versatility of a good CAD program.
The freedom to make changes is part of what makes TurboCAD a tool for both design (the
creative process of deciding features) and drafting (the graphic representation of a design).
Edit or Modify?
Generally speaking, the phrase used to describe making changes to a CAD drawing is
editing. But the commands in TurboCAD for making changes have been organized in two
categories: Editing and Modifying. There is a menu for each, the Edit menu and the Modify
menu, as well as a toolbar for each. For our purposes, the following definitions apply.
Editing is manipulation of existing objects. If you need to copy an entity, remove it, move it,
or place it in a file created by another program, you are editing. Many editing commands
make use of the Windows clipboard. Under this definition, editing usually means the
original entity is not reshaped, but there are exceptions, to be covered in this chapter.
Modifying is alteration of existing entities. If you need to cut a line, join two lines, or
otherwise change the shape of one or more entities, you are modifying.
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Launch TurboCAD. When the Create from Template dialog appears, click the Open
button. This allows you to open an existing drawing. In Chapter Five, you were
directed to save the drawing in the IMSI/TCW40/Drawings subdirectory as DIV-TRI
(if using Windows 95). Open the drawing from this subdirectory, or from wherever
you saved it.
2.
Select Object Trim from the Modify menu. (Object Trim was introduced in Chapter
Four.)
3.
4.
5.
The prompt at the bottom of the screen reads Define the cutting edge.
Click on the triangle, which will change color (highlight) to show that it is selected.
One by one, click on each section of line outside the triangle. Each line will be
trimmed to the triangle as you go.
Click on the select tool to end the command.
6.
All intersecting lines have been trimmed to the edges of the triangle
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METAL COPING
1'0"
1/A9
BALLASTED MEMBRANE
ROOF OVER 1-1/2"
RIGID INSULATION
5'5-1/2"
1'0"
12" FIBERGLASS
BATT W/KRAFT
VAPOR BARR.
2'0"
SUSP ACL
TILE CIELING
SEE DET
1/2" GYP BOARD
2 X 6 STUDS
@ 16" OC
4'0"
1'0"
1'0"
2/A9
3/8"DIA A-BOLTS
@ 6'0"AC
TREATED 2 X 6 SILL
3'4"
8"
1'0"
CONT 2 X 4 KEYWAY
1'8"
3" CLR
WDET.TCW
Notice that two portions of the drawing are circled. The circles identify portions of the
drawing that were to be available separately as details. Follow the steps below to separate
the circled elements from the rest of the drawing.
Before making any changes to WDET, the first item of business will be to save a second
version of the drawing, so that the original is left intact.
1.
2.
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The entire WDET drawing has been gathered together as one group. Click on the
Select tool, click on any part of the drawing, then select Menu: Format|Explode to
disassemble the group.
Use Zoom Window to gain a close-up view where the metal coping at the top of the
wall is circled. Click on the Zoom Window tool in the View toolbar (right side of the
screen), or select Menu: View|Zoom|Zoom Windows. Draw a selection rectangle
around the circle at the top of the drawing.
METAL COPING
BALLASTED MEMBRANE
ROOF OVER 1-1/2"
RIGID INSULATION
MET
OVE
FEL
3.
4.
From the menu, select Modify|Object Trim. Click on the circle to select it as the
cutting edge for the trim operation.
Starting at any point along the circle, click on every object that intersects any portion
of the circle. Be sure to click on the portion of each object lying outside the circle.
Adjust the view as necessary to get a close-up view each object you trim. The lines
and arcs of the roof membrane that intersect the circle can be trimmed, if you zoom
in close enough to pick them individually. You will not be able to trim the rectangle
that intersects the bottom of the circle. Leave it for the moment.
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7.
Select the rectangle, then select Format|Explode from the menu. Click on the drawing
area to deselect the rectangle.
From the menu, select Modify|Object Trim. Click on the circle to select is as the
cutting edge.
Click on each line of the rectangle that intersects the circle. Be sure to click on the
portions outside the circle. Select the Select tool to end Object Trim.
8.
9.
2.
Choose the Select tool and <Shift-Click> on each line, arrow, etc., inside the circle
but not a part of the wall detail. They are all found on the right side of the circle.
Note that the line and the arrow near the top will need to be selected separately.
When all the non-wall objects are highlighted, press the <Delete> key to erase them.
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To use the selection rectangle with the Open Window option on, hold the left mouse button
down and move the cursor, creating a rectangle over an area that contains any part of the
objects that you want to select, then release the mouse button. If any portion of an object is
inside the rectangle, the entire object will be selected. This includes nodes and vertices of
the object.
To use the selection rectangle with the Open Window mode off, hold the left mouse button
down and move the cursor, creating a rectangle over an area that contains the objects you
want to select in their entirety, then release the mouse button. If any portion of an object is
outside the rectangle, it will not be selected.
rectangle selects
both objects
(symbols)
Selection rectangle with Open Window option on
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rectangle selects
only completely
enclosed objects
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Select by Layer allows you to name one or more layers. When you do so, all objects on
those layers will be selected. If you are organizing your drawings by layers (discussed in
Chapter Nine), this selection option is very helpful. The next illustration shows the Select by
Layer dialog for WDET.TCW.
Select By Fence lets you select a set of objects by drawing a polygon fence around them.
The Open Window mode affects the action of the fence. If Open Window mode is on, any
object that intersects or is inside the fence will be selected. If Open Window mode is off,
only those objects completely inside the fence will be selected. Creating this fence is
exactly like the using the Irregular Polygon drawing tool. You will use this tool in the steps
below to select the circle and the details inside.
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2.
3.
Click on a point just outside the circle to start the selection fence.
Right-click to open the local menu. Make sure Open Window mode is off (not
checked). If it is checked, click on it to shut it off.
4. Continue around the circle by clicking and moving the mouse. Each point you define
will become a new vertex (corner) of an irregular polygon fence. A rubberband line
will connect back to the origin of the fence as you draw. Make sure that any objects
you wish to select are contained within the fence.
5. The area by the roof will be a tight fit. Use Zoom Window (or Zoom In, <Gray +>)
interactively as you draw the fence if necessary to get a close-up of the right side of
the circle.
6. Use Zoom Out (< Gray + > key on the numeric keypad or the Zoom Out icon in the
View toolbar, right side of the screen) to get a wider view after drawing the fence
through the area between the roof and the circle.
7. When you have worked all the way around the circle, right-click in the drawing area
to access the local menu. Choose Finish to complete the fence and select the objects.
8. Click on Zoom Full View in the View menu to see the entire sheet.
9. Click (not on the reference point, but anywhere inside the selection window) and drag
the selected objects (the circle and the top of the wall) to an open area on the sheet to
the right.
10. Click anywhere in the drawing area (outside the selection window) to deselect the
objects.
11. Use Zoom Window to gain a close-up of the objects.
The circle and wall detail, separated from the rest of the drawing
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Adjust the screen view so that the entire wall detail is visible.
Use any selection method you prefer to select the detail and the circle.
Press <Ctrl-X> or select Menu: Edit|Cut to remove the detail to the Windows
clipboard.
From the menu, choose File|New. Select Normal as the template, and close the Setup
Dialog if necessary.
Press <Ctrl-V> or select Menu: Edit|Paste.
Press <Ctrl-S> or select File|Save from the menu.
Name the new drawing CH12DET, and save it to the DRAWINGS folder or
subdirectory. Fill in the details for the Summary Info dialog if you like.
Close the drawing (<Alt-F> <C> or Menu: File|Close). The original drawing returns
to the screen.
There is no further need for CH7WDET in this exercise. Save and close the drawing.
NOTE: It was not necessary to close the first drawing to create a new drawing. TurboCAD
allows you to open many drawings at once. The limit depends on available memory.
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After reading the descriptions of the various Modify commands below, take a few minutes to
practice each command on some part of this drawing. Feel free to add or erase elements as
necessary.
Chamfer
Chamfer joins two line segments or double line segments with a flattened (beveled) corner.
The values used to calculate the chamfer appear in the Edit Bar when the command is
active.
To create a chamfer, you need to specify two distances in the Edit Bar, called Distance A
and Distance B. Distance A is the distance from the point where the chamfer meets the first
line clicked, to the point where the two lines intersect. Distance B is the corresponding
distance on the second line. After specifying these distances in the Edit Bar, click on the two
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Fillet
Fillet inserts an arc at the intersection of two nonparallel lines. These lines may meet at a
common endpoint or they may overlap. The radius of the arc can be modified whenever the
command is active by changing the value in the Edit Bar. By default, the radius is one inch.
If the radius specified is too large for the arc to fit between the two lines, TurboCAD will be
unable to perform the fillet and will display an error message.
TIP: If fillet radius is set to 0, the fillet tool can be used to square off two lines that would
intersect if connected. The tool extends each line, then inserts an arc of zero radius, i.e., no
arc at all. This is an alternative to Meet 2 Lines.
Meet 2 Lines
Use the Meet 2 Lines tool to shrink or extend two lines or double lines so that endpoints
meet. This function automatically cleans up the corner formed by two double lines.
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Two before-and-after examples of using Meet 2 Lines; stars identify click locations
To use this tool, simply click on the two lines. When the two lines are crossed, the two parts
of the line that you click on will be preserved; the parts of the lines on the opposite side of
the intersection will be trimmed.
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Two before-and-after examples using T-Meet 2 Double Lines; stars identify clicks
Use the Intersect 2 Double Lines tool to clean up the intersection of two double lines.
Both double line intersection tools have a special option available from the local menu
(right mouse button) when the tool is active. The Cleanup option specifies whether or not a
complete editing of the intersection will take place.
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If Cleanup is active for T-Meet, both sets of double lines will be open. If not, the first double
line selected will be open (clean), the second will be blocked by the first line. If Cleanup is
active for Intersect 2 Double lines, the intersection will be completely open, like two streets
meeting at a four-way stop. If Cleanup is not active, the first double line selected will be
open, blocking the second double line where they intersect.
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8
Text in the CAD Drawing
Providing Context for Images
Text plays a key role in design drawings. It provides context, bridging the gap between
verbal and visual communications. Place the word Kitchen in a room of a floor plan, and it
is immediately clear to the reader that all objects in the room are appliances, cupboards, etc.
The one word gives enough context without having to name the objects individually.
Anyone looking at the drawing can read the objects correctly.
The use of text is an important part of creating successful CAD drawings, as important as
any line in the drawing. Placing text in a drawing should not be an afterthought in the
drafting process.
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NOTE: If you are familiar with points as a unit of measurement for type, you can use points
instead of inches (or fractions thereof) by placing your text using Paper Space instead of
World Space. The Text Format toolbar, if active, provides the opportunity to set type size in
points.
If you dont have a specific set of professional guidelines to go by, use these rules of thumb
as you create working drawings:
Use only one font whenever possible. Use two fonts only if there are two distinct
types of objects being labeled.
Avoid novelty fonts for working drawings. If you dont have specialty fonts for
drafting, stick to Ariel, Courier New and Times New Roman.
When printed to an 8 1/2 x 11 sheet, the largest characters should never be more
than 1/4 tall.
If you are familiar with points as a measurement for text, remember that 72 points
equals one inch. When you are working in World Space, TurboCAD uses the current
unit of measurement for text, not points. If you want 18-point text in the drawing, you
would use 1/4 text (18 divided by 72). As explained above, you may want to change
to Paper Space and use points directly.
If both text and dimensions are used, the dimension text should be no taller than 75
percent of the height of text used to label major objects.
Leader text should be the same size as dimension text. (Dimensions and leaders are
covered in Chapter Eleven.)
2.
3.
If you wish to set the font, size, and attributes of text (such as underlining or italic)
prior to typing, choose settings from the Text Format toolbar. As an alternative, you
can set text properties by right-clicking on the Text tool, then changing the properties
in the Text property sheet that appears.
Click in the drawing area at the point where you want to place your text. Any snap
command may be used to identify this location.
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Type the text that you want to place, using the <Backspace> key to make corrections.
Press <Shift> + <Enter> to add a new line of text. To finish the text, press <Enter>, or
right-click and choose Finish from the local menu.
Using these steps as a guide, place the phrase (include the misspellings) Drawin by
TurbuCAD in a new drawing. Use the Text Format toolbar or the Text property sheet (shown
below) to set text properties as:
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Change to the Select tool, and select the line of text. Use either a selection rectangle
or click on the line of text.
Right-click on the drawing area to summon the local menu, or double-click on the
line of text to be edited.
Select Properties. The Properties dialog will appear. The selected text will be
highlighted in the Attribute field.
Properties dialog, with the text phrase visible in the attributes field
4.
Click somewhere on the line of text to insert a text placement cursor. Use the arrow
keys and <Backspace> (or <Delete>) to change Drawin to Drawn, by to In, and
TurbuCAD to TurboCAD. When finished, click on OK. (The <Enter> key will not
work in this situation as an alternative to clicking the OK button.)
Select the text (if not still selected from the previous exercise).
Right-click to summon the local menu. Select Properties.
Click the Text tab.
4.
5.
6.
7.
8.
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Manipulating Text
So far we have edited the text and changed its properties, similar to doing it in a word
processor. TurboCAD sees the text as a TrueType font, and treats it accordingly.
NOTE: The use of text is the first example in this book of placing non-geometric entities in a
drawing. Chapter Twelve covers the use of other objects that do not conform to the rules of
geometry.
TurboCAD 4 for Windows has many options for manipulating text, based on the principle
that you can edit or modify the text as:
a TrueType font
a group of polygons
individual polygons
multilines and fill patterns
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Mode;
Effects;
Justification.
Strike-through
Underline
Text Box
Hidden
All Caps
119
When you reopen the local menu with the Text tool active, the letters next to Align represent
the current setting. TL, for example, means the insertion point will be at the Top Left corner
of the text.
Follow these steps to gain experience with the technique.
1.
2.
3.
4.
5.
6.
7.
8.
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From the choices that appear, select the left icon on the bottom row, as shown above,
and click on the OK button. This will place text using the bottom of the first letter as
the point of insertion.
TIP: Manipulating text in TurboCAD can cause stray pixels to appear on-screen as you work.
Press <F5> to force a screen redraw at any time.
NOTE: This technique uses Fit Radial Copy, introduced in Chapter Six.
1.
2.
3.
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4.
5.
6.
Click on the top of the circle and type L, the first letter of the phrase. Press <Enter>.
Click on the Select tool, and select the letter.
From the menu, choose Edit|Copy Entities|Fit Radial Copy.
7.
8.
Click on the circumference of the circle. The Fit Radial Copy will then snap to the
center of the circle.
9. Press the <Tab> key until Sets is highlighted in the Edit Bar. Type the number of
characters you need (32 in this example).
10. Press the <Tab> key again to highlight Angle. Type 360 and press <Enter>. The letter
L will be copied around the circle, making a total of 32 copies.
L
L
L
L
L
11. Decide where on the circle you want the phrase to begin. In this example, start on the
upper left side of the circle (where 10 would be on a clock).
12. Select the letter one character clockwise from the starting point of the phrase, then
double-click on the letter to access the Properties dialog. Click on the general tab if
not already active.
13. The letter will be highlighted in the Properties dialog. Type o, the second character of
the phrase. Click OK.
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a
k
o
r
TIP: To place spaces between the words, dont bother right-clicking for the Properties dialog.
Just delete the character.
Delete all objects on the screen, or save your work and start a new drawing.
Select the Text tool. In the Text Format toolbar, change the font to Ariel, the size to 1
in., and select Bold.
3.
4.
5.
6.
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In Node Edit mode, you can reshape entities or objects by directly manipulating particular
points, called nodes. Nodes are available on most TurboCAD objects and entities by
selecting the object with the Node Edit cursor. (Node Edit was introduced in Chapter Six,
and will be covered in more detail in both Chapter Ten and Chapter Twelve.) Nodes should
not be confused with the handles on a selection rectangle. Nodes are points found on the
object. Nodes identify locations of geometric significance on an object or entity, and are
used by TurboCAD to define the object mathematically in the drawing database stored on
disk. (Drawing database is the technical term for what you would normally call the drawing
file.)
9.
Experiment by dragging various nodes on each of the letters, to reshape the letters. To
switch back to select edit (the mode with the selection rectangle), click on the Select
tool in the Insert Entity toolbar.
Node Edit was used to modify these characters after they were exploded
Menu: Edit|Paste, which pastes any data that has been previously copied or cut to the
Windows clipboard.
Menu: Edit|Paste Special, which also pastes any data that has been previously copied
or cut to the Windows clipboard. Paste Special offers the ability to use OLE, Object
Linking and Embedding, a Windows function. Menu: Edit|Paste Special is covered in
Chapter Twelve.
Using Menu: Edit|Paste, it is possible to bring in text, bitmap images, or metafile graphic
images from other Windows applications.
Use Menu: Edit|Paste in the exercise below to import text from TurboCAD Help into a
drawing.
1.
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Delete all objects on the screen, or save and open a new drawing.
Select the text tool, so that the Text Format toolbar is active. Change the text size to
.25 in or smaller.
From the menu, select Help|TurboCAD Help Topics.
4.
5.
6.
7.
8.
Move the cursor onto the body of the text. Highlight the first three lines (Menu:,
Hotkey:, and Toolbar:)
From the Help screen menu, select Edit|Copy, or press <Ctrl> + <C> to copy the
highlighted text.
Double-click on the Control Menu Box to close the Help screen.
Back in TurboCAD, select Menu: Edit|Paste, or press <Ctrl> + <V>. The text from
the help screen will appear in the drawing with a selection rectangle. Click anywhere
on the drawing area to deselect.
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126
127
128
9
File and Data Management
Organizing the Information You Create
First and foremost, CAD programs are not about pictures. They are about data. A design is
the visual representation of information data. The CAD program helps you organize this
information into a recognizable visual form. Using drafting and editing tools, you create
specific images that convey specific meaning.
In addition to the geometric entities and other objects you draw, TurboCAD offers other
ways of organizing and displaying the information in a drawing. This chapter covers the
fundamentals of organizing and managing the varieties of data generated by a designer or
drafter.
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Pen color
Pen width
Line pattern
Dash Scale
Alignment
Layer
Width scaling
Properties of Entities
TurboCAD provides a variety of ways to display and record entities in a drawing. The
available settings are controlled in the Properties dialog, available from the menu at
Format|Properties. This menu item is not available unless an entity in the drawing is
selected; the settings you see in the Properties dialog belong to the selected entity.
For all entities, the Properties dialog has three sections, each called a Properties sheet:
General
Pen
Brush
Additional property sheets for Double Line, Curve, Point, Text and the various dimensions
styles, appear in the Properties Dialog only if one of these entities is selected.
General Properties
The General properties sheet lets you select a layer and add an attribute to the entity. A
complete discussion of layers follows shortly. A text attribute is a brief explanation that you
can link to the entity. For example, if a polygon represents a bolt, you can select the
polygon and list a part number or size as the text attribute for the polygon. If a specific text
attribute is not created by the user, the name of the entity (line, polygon, curve, etc.) will
appear.
The Selection Info palette, introduced in Chapter Six, will display the text attribute of a
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Start TurboCAD and open the drawing TECHNIC1.TCW, in the \SAMPLES folder or
subdirectory.
Select the bottom line from the side view (the side view is the object in the top left
quadrant of the drawing).
3.
4.
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Pen Properties
The Pen properties sheet controls the look of lines in the drawing. In this context, lines
means all geometric entities, not just objects created by the Line tools. The main elements
are pattern, color, and thickness.
Twenty-six line patterns are available in TurboCAD. The ten most commonly used in all the
various drafting professions are shown below. The others 16 patterns represent variations on
these ten basic patterns. These line patterns are common to most CAD programs:
Line Pattern name
Continuous
Border
Center
Dashdot
Dashed
Divide
Dot
Hidden
Representation
Phantom
$Auxiliary
Check the Alignment box if you want the line pattern to align itself so that the corners of
rectangles and polygons are always solid, no matter how the line pattern is used.
The number of colors available in your copy of TurboCAD depends on the capabilities of
your computer hardware. The software receives information on the number of available
colors from the Windows operating system.
NOTE: You can create new colors using the Color Palette property sheet, Meni: Options|Color
Palette.
The Dash Scale setting is used to modify the scale of a pens dot-dash pattern. For example,
if you set the scale at .5 (instead of the default, 1), the dots and dashes will be half the
default scale, and the dot-dash pattern will be repeated twice as often. This is an essential
feature for creating complicate site plans, which require a wide variety of line types that are
essentially the same two or three line patterns at various scales.
Width Scaling determines whether the width of the line will be scaled, or remain the same
size, when you zoom in and out of the drawing. If you select Device, the width will be
scaled relative to your computer screen and printer, and will remain the same size at any
magnification. If you choose World, then the width will be scaled with your drawing and
will change size as soon as you zoom in and out. This setting also applies to the size of the
elements in the pens dot-dash pattern.
The Width box controls the pen width. You can choose a listed size, or type in a value.
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Brush Properties
The Brush property sheet is used to control solid color fills and hatch patterns in closed
entities such as circles and polygons. Solid color fills and hatch patterns are discussed in
Chapter Twelve.
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Arrange levels of detail layer-by-layer, so that one layer shows basic elements
(exterior walls), another layer reveals an additional level of detail (interior partitions),
a third layer holds yet a smaller level of detail (furnishings for a room), and so on.
Divide phases of construction into separate layers, by trade or subcontractor.
Place object dimensions on a layer separate from the object, allowing you to print a
version of the design without size and scale specifications. A sales representative for
an office workstation manufacturer could use this feature to hide the measurements in
a bid drawing, so competitors cant benefit from his measurements if he leaves a
printed copy of the drawing with a customer.
If you develop a scheme for the organization of a drawing using layers, you may be
Start a new drawing. When the Template dialog appears, click Cancel.
A second dialog appears, informing you that TurboCAD will use the defaults used in
the programs INI file to establish defaults. Click OK.
From the menu, select Options|Layer.
Type 001 in the Name field. Click on New to make 001 the name of a new layer.
Select Red from the Color field.
Click on the Selection arrow for Line Style, and select the second line style shown
(Border).
Click on the Name field, and type 002. Click on New to make 002 the name of a new
layer.
Select Green from the color field.
Click on OK.
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136
Property Toolbar
You can set the properties of a layer using the controls in the Properties area of the Layers
dialog. Any changes you make apply to the layer that is currently selected in the Layers
dialog list box.
1.
Right-click on the line tool. Click on the Pen tab to access the Pen properties sheet.
2.
3.
4.
5.
6.
7.
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7
i
Two new lines in BORDER style have been added to the drawing
8. Right-click on the Line tool. Select the General tab, and set the layer to 002.
9. In the Attribute field, type Sample Green Lines. Click on the OK button.
10. Draw two more lines anywhere on screen. The lines should appear green.
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NOTE: You should always remove the Properties toolbar from the desktop if you are going to
run a TurboCAD script. If the Properties toolbar is visible when a script is running, the screen
redraws to display the property of every item affected by the script. This slows the script
down considerably.
If you will be drawing an object, and using that object repeatedly in the drawing, save
the object as a block. An example would be a bolt. Only one definition of the object
needs to be stored in RAM memory as you work, saving time during redraw. This
also helps keep the file size smaller.
If the object will be used on a long-term basis, in project after project, save it as a
symbol. An example would be a sofa in plan view. It will reside on the hard drive as a
separate file. Related symbols can be saved in common file folders.
If you draw an object unique to your current drawing, link the entities that define the
object as a group. This will make it easier to move the object. Groups are easier to
manipulate than separate entities if you use the Align command.
If you aren't sure whether to use a block or a group in a given situation, go with
blocks. Blocks offer a rotation field option when selected.
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10
Drawing Techniques Part Two
Arcs, Circles and Curves
This chapter continues the discussion of geometric construction introduced in Chapter Six.
In Chapter Six we emphasized straight lines; now we will concern ourselves with the use of
arcs, circles, curves and related objects. The techniques and ideas presented in this chapter
apply in a wide variety of situations, and are useful in all professional applications.
This chapter features a mix of short tutorials that focus on the use of one particular tool with
a slightly longer tutorial that provides an opportunity to use several commands and tools
together.
Basic definitions for geometric objects were provided in Chapter Six. If you are not familiar
with any of the terms used in this chapter, refer back for the definitions.
Action
Concentric Arc
Double Point
Tool
Action
Start/Included/End (1-2-3)
Start/End/Included (1-3-2)
Elliptical Arc
Fixed Ratio
When faced with so many choices, the beginners obvious question is Which one should I
use? There are some clues available in the names of the various tools. Three arc tools are
reserved for creating ellipses, three more are limited to situations requiring tangency. These
situations will be dealt with in separate sections as the chapter continues. That leaves five
tools for general-purpose drafting of arcs.
Work through the following exercise before reading the guidelines for placement later in the
chapter. Draw three regular polygons, and try to place an arc along each as indicated. Use
the information in the status bar to help you attempt to place each arc. You may not be
successful each time. Doing this will help you understand how arc commands work, and
better able to appreciate the arc-placement guidelines to follow.
Polygon tool
4.
5.
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Select Snap to Grid from the Snaps toolbar, left side of the screen.
Toward the left side of the sheet, click on the intersection of two major grid lines.
6.
Move the cursor up to the next major grid line (1) and click again to finish the
regular polygon.
Repeat the process two more times to the right, creating three identical regular
polygons as illustrated.
7.
8.
9.
By following the prompts at the bottom of the screen, attempt to construct an arc on
the first polygon that starts exactly at point 1, passes precisely through point 2 and
ends exactly on point 3. Click on the grid at the center of the polygon to start the arc
using this tool.
10. Select Double Point from the Arc flyout toolbar, and again attempt to place an arc
that connects the same three points.
11. Select Start/Included/End (1-2-3) from the Arc flyout toolbar, and attempt the same
procedure on the third polygon.
If all went well, two of the commands were able to draw the specified arc. Arc Center and
Radius, and Start/Included/End both worked, but Double Point didnt come close.
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Each arc command is designed for specific situations. There is some overlap in their
capabilities, but sometimes there is only one tool that makes sense. Here are some
guidelines:
If you know the exact midpoint of the arc (the point midway along the length of the
arc, not the center of the radius), use Start/Included/End.
If you know the center point (radius) and the start of the arc, use Arc Center and
Radius.
If you know the start, end and center of the arc, use Arc Center and Radius.
If you dont know the radius of the arc, use Start/Included/End.
If you need to create two or more arcs that share a common center point, use
Concentric.
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1.
2.
Make sure Snap Grid is on. Use Zoom Window (View toolbar, right side of screen) to
get a close-up of one quadrant of the paper.
Click and hold on the circle tool until the flyout toolbar appears. Select Circle Center
and Point.
3.
4.
5.
Move the cursor to a major grid intersection. Click to set the center of a circle.
Move the cursor orthogonally two major grid lines, to set a radius of 1. Click to
finish the circle.
Select the Arc Center and Radius tool from the Arc flyout toolbar.
6.
7.
The prompt line reads Define the center point of the arc ...
From the location at 180 degrees (9 oclock) on the circle, move the cursor two minor
grid lines right (1/4). Click to set the center of an arc.
8. The prompt line reads Define a second point on the arc ...
9. Move the cursor right two minor grid lines (1/4) and click.
10. Click again in the same location to Define the start angle of the arc. (The first end
point of the arc.)
11. Move the cursor straight left to the location at 180 degrees (9 oclock) on the circle,
and click to Define the end angle of the arc.
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22. Click on the Select tool, and select the three arcs. This is easily done with one
selection rectangle if Open Window Mode is off in the local menu. Or, you may
select the arcs with Menu: Edit|Select By|Entity Type and choose Arc.
23. From the menu, select Edit|Copy Entities|Radial.
24. Click on the right endpoint of the second arc (which is also the center point of the
circle) to define the center of the radial copy process.
25. The prompt says Define the step angle.
26. Press <Tab> repeatedly until the value in Sets is highlighted in the Edit Bar. Type 2.
27. Press <Tab> once to highlight the value in Angle. Type 180 and press <Enter>.
28. Click anywhere on screen to deselect the arcs.
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Concentric Arc
Use the Concentric Arc tool when you need to draw a series of arcs that share a common
center point. Remember that arcs are always drawn counterclockwise in TurboCAD.
1.
2.
Using the intersection of two major grid lines as a center point, draw a symmetrical
cross with each line extending 3/8" from the center.
3.
In each quadrant formed by the lines of the cross, draw three lines each 3/8" long, as
illustrated.
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NOTE: The Parallel Line tool or a copy tool could have been used in this part of the exercise,
but the lines are so short and easy to draw with Snap to Grid that there is no time saved by
switching to another tool.
4.
5.
6.
Select the Concentric Arc tool from the arc flyout toolbar.
The prompt reads Define the center point of the arc ...
Click on the right end point of the right line which formed the original cross, to
choose it as the center point for the arcs to be drawn.
7. The prompt reads Define a second point ...
8. Move the cursor one grid line down and click to set a point on the arc's
circumference.
9. The prompt reads Define the start angle of the arc ...
10. Click at the same location used to set the circumference.
11. Move the cursor straight up to draw an arc that ends on the line directly above the
center point of the arc.
12. The Concentric Arc tool is still active, and will use the center previously defined to
draw other arcs.
13. The prompt reads Define a second point on the arc ... Move the cursor 1/8" (one
grid line) below the start of the first arc. Click twice. The first click will set the radius
of the arc; the second click will start the arc.
14. Move the cursor 1/8" above the top end of the first arc, and click to set a second arc.
15. Move the cursor 1/8" below the start of the second arc and click twice.
16. Move the cursor 1/8" above the top end of the second arc and click to finish a third
arc.
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17. Click on the Select tool and select the three arcs.
18. From the Menu, select Edit|Copy Entities|Radial.
19. The prompt reads Define the center of the copy process. Click at the center of the
original cross.
20. Press the <Tab> key until Sets is highlighted in the Edit Bar. Type 4.
21. Press the <Tab> key to highlight Angle. Type 90, and press <Enter>.
1.
2.
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Move the cursor to the intersection of two major grid lines and click to set the center
of a circle.
Move left one minor grid line (1/8) and click to finish a circle.
5.
6.
7.
8.
9.
Move left one minor grid line (1/8) and click to finish a second circle.
The circle tool is still active.
Move left to the second major grid line and click to create a third circle.
Click the Select tool.
Click on the Double Point Arc tool from the arc flyout toolbar.
10. Move the cursor to the location at 180 degrees (9 oclock) on the larger of the two
interior circles. Click to start an arc.
11. The prompt reads Define a second point... Move the cursor to the location at 0
degrees (3 oclock) on the largest circle and click to set the angle of the arc.
12. Define the start angle of the arc. Click again at the same location.
13. The prompt reads Define the end angle of the arc. Move the cursor right to the
location at 180 degrees (9 oclock) on the larger interior circle and click to finish the
arc.
14.
15.
16.
17.
18.
19. Click anywhere in the drawing area to deselect the original arc.
150
1.
2.
3.
4.
5.
6.
7.
Move the cursor to the location at 180 degrees on the larger circle. Click to start the
arc.
8.
Define the middle point of the arc. Locate the grid intersection four lines down
from the top of the circle (90 degrees or 12 oclock) and click to set the second point
of the arc.
151
Define the end point of the arc. Move the cursor to the location at 0 degrees (3
oclock) on the larger circle and click to finish the arc.
14.
15.
16.
17.
18.
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153
Tool
Action
Draw a line tangent to an arc or circle, touching the arc at the lines
midpoint.
Tangent To Arc
Draw a line tangent to an arc or circle, with the lines second end
point touching the arc.
Draw a line tangent to an arc, with the lines first endpoint touching
the arc.
Draw a line tangent to two arcs, with each endpoint of the line
touching one of the arcs.
Tangent to 2 Arcs
Complete the following construction problem to gain experience with some of the tangent
commands available in TurboCAD. The completed diagram is a cam assembly, a typical
mechanical engineering drawing. For this exercise you will shut off the screen grid and use
a variety of snap commands.
154
1.
2.
3.
Select Circle Center and Point from the Circle flyout toolbar.
4.
5.
6.
The circle command is still active. Right-click to summon the local menu. Click on
local snap and select Arc Center.
155
22.
23.
24.
25.
26.
27.
28.
29.
30.
31.
32.
33.
34.
156
Object Trim was used to remove a half circle from each side
35. Use the Select tool and the <Delete> key to delete the two cutting edges and the line
running through the center of the diagram.
36. Select the Tangent to Arc tool from the Circle flyout toolbar.
37. Click on the top of the largest arc, left side of the diagram.
38. Press <Tab> and set the Radius as .31. Press <Enter>.
The new circle is tangent to the left side of the existing arc
39.
40.
41.
42.
157
43. Click on Quadrant Snap in the Snaps toolbar. Deselect any other active snap.
44. Select the Line tool. Click on the larger of the two upper circles at 180 degrees (9
oclock) and at 0 degrees (3 oclock).
45.
46.
47.
48.
158
Click on the intersection of the left bisecting line and the small circle.
Click on Ortho Mode in the Snaps toolbar. All other snaps will be shut off.
Move the cursor straight up. Press <Tab>, type .45 <Enter>.
Repeat the process on the right side (Quadrant Snap, start line, Ortho mode, set
distance).
Use Quadrant Snap and Ortho Mode to draw two new lines
49.
50.
51.
52.
Click
From
Click
Click
Use Object Trim to remove the top of the upper inner circle
53.
54.
55.
56.
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Using Ellipses
The ellipse is a common feature in both architectural and engineering applications.
TurboCAD offers six elliptical tools, three for complete ellipses, and three for elliptical arcs.
To draw a true ellipse on paper, you need a string tied at the ends to form a loop, and two
pins. Stick the two pins into the paper and lay the loop around them. Draw with the pencil,
using the string as a guide. Keep the string taut, so that every point on the line you draw is
the same distance from both pins. The finished product is an ellipse. The definition of an
ellipse is the path of a point that moves so that the sum of its distances from two fixed
points is constant.
The various ellipse tools define a bounding rectangle. The length and width of the rectangle
correspond to the length and width of the ellipse. If you know the length values for the two
axis that define the ellipse, type them in the Edit Bar.
When you need to be exact, placing an ellipse correctly is much easier if you draw lines or
place points beforehand, then snap to these locations to place the axis points of the ellipse.
Or, snap to existing objects in the drawing.
Tool
Action
Elliptical Arc
Ellipse
Rotated Ellipse
Ellipse tool
2.
160
Define the first point or corner of the bounding rectangle, then do one of the
following:
Move the cursor and click to define the diagonally opposed corner of the bounding
rectangle;
Specify the lengths of the ellipses major and minor axes in the Edit Bar, then press
<Enter>.
Activate the Rotated Ellipse tool from the circle flyout toolbar.
2.
3.
4.
Alternatively, you can define the center point of the ellipse, specify the length and angle of
the major axis and the length of the minor axis in the Edit Bar, then press <Enter>.
Activate the Elliptical Arc tool from the arc flyout toolbar.
2.
3.
4.
5.
Alternatively, you can define the starting point of the elliptical arc, then specify its major
and minor axes and starting and ending angles in the Edit Bar. You can also combine use of
the mouse and Edit Bar.
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Activate the Rotated Elliptical Arc tool in the Arc flyout toolbar.
2.
3.
4.
5.
6.
Curve Tools
TurboCAD offers three curve tools, each with special properties.
The Spline is a continuous curve that connects from point to point as placed in the drawing.
The Spline in manual drafting is a long, flat pliable strip of wood, metal or plastic used to
draw curves. The advantage of the spline in manual drafting (and which carries over in the
technology of the Spline command in TurboCAD) is that by tracing along the spline the
curve is created as one continuous line, not a series of curved segments with awkward
changes of direction connecting each curve. The final product is a smooth, continuous
curve, not a series of fitted arcs or clipped circles.
While the Spline curve is best for smooth, regular curved lines, the Bezier curve tool is
better for drawing irregularly shaped curved lines. Bezier curves are named for French
engineer Pierre Bezier, who developed a curve-generation algorithm for car designers at
Renault. Bezier curves have become standard in CAD programs in recent years because they
are fast and the procedures used in drawing them become fairly predictable after one works
with them for a while.
Bezier curves are defined by a set of control points, intermediate points placed in the
drawing in addition to the curve and the points that define the position of the curved line.
The control points act as magnets, affecting the shape of the curve depending on their
location.
The Sketch tool is used for freehand drawing. Whether the lines drawn are elegant or ugly is
completely up to the artist.
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Tool
Action
Spline
Bezier
Sketch
Curve Properties
Curves have special properties that can be set in the Curve property sheet of the Properties
dialog. This property sheet lets you show or hide the frame of a Bezier or Spline curve,
transform a Bezier curve into a Spline curve or vice versa. You can access the properties of a
curve by double-clicking on it with the Select tool, or by selecting the curve and then
choosing Menu: Format|Properties. The properties for curves are accessed via right-clicking
the curve's button on the toolbar.
To close a Bezier or Spline curve, right-click on the local menu and select Close. To end
either curve without forming a closed loop, right-click on the local menu and select Finish.
Construct a Parabola
1.
Using Snap to Grid, construct a rectangle four units wide and eight units deep. Use
Points to mark the units along the top, left and bottom as illustrated.
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2.
3.
Use straight lines to connect the points along the top and the bottom with the
midpoint of the right side of the rectangle. Draw straight lines from the points along
the right side, forming intersections as illustrated.
Use the Bezier curve to draw a shape connecting the points as identified. Shut off
Grid Snap, and select Intersection Snap from the Snap Toolbar. To finish the curve,
right-click and select Finish from the local menu. The finished shape is a parabola.
4.
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From the menu, select Options|Grid. Change the grid type to Polar. Set Angular to 15
and Radial to .125 in.
2.
Click the Advanced Grid tab. Set the origin for both X and Y to 5 in.; set the
Divisions for both Minor A and Minor R to 1. Click OK.
165
3.
Click on Snap to Grid in the Snaps toolbar. Select the Spline curve from the Curve
flyout toolbar.
4.
Use Zoom Window to get a close-up view of the center section of the polar grid.
Click on the center point to start the spiral. Move the cursor up along the Angle Grid
line pointing straight up (12 clock or 90 degrees) until you reach the first intersection
with a Radial grid line. Then move along the first Radial grid line until you intersect
the next Angular grid line. Click to set a point on the spiral. Continue to set point
using this one-out, one-over pattern. Use the scroll bars and/or the zoom commands
to adjust the view as you place the curve. To finish, right-click and select Finish from
the local menu.
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Node Editing
TurboCAD offers a special set of editing capabilities for entities called Node Edit mode. In
Node Edit mode you can reshape entities by directly manipulating particular points called
nodes.
Add, delete, and move nodes on entities composed of line segments (including lines,
double lines, polygons).
Divide line segments into any number of subsegments of equal length.
Break polygons, making them into multilines.
Close multilines, making them into polygons.
Close the endpoints of double lines.
Reshape Bezier and spline curves by adding, deleting, and moving nodes on the line
segments that form the curves frame.
Change the radius of circles and circular arcs.
Change the major and minor axes of ellipses and elliptical arcs.
Change the start and end angles of circles, ellipses, and arcs.
Close arcs, making them into circles.
Divide circles, arcs, and ellipses into arc segments of equal angular length.
To activate Node Edit mode, click on the Node Edit tool in the Insert Entity toolbar, at the
top of the screen. When you select an object with the Node Edit tool, the appearance of the
selection is different than when the Select tool is used. Instead of a selection box with
handles, you will see highlighted objects with nodes displayed as blue rectangles. The
number and placement of the nodes depends on the type of object selected.
You can only edit one entity at a time in Node Edit mode. You cannot use this mode to work
with multiple selected entities or groups. To edit the nodes of an entity that is in a group,
first select the group, then break it into its component entities using the Menu:
Format|Explode command. If the entity is part of a nested group, you may have to use
Explode more than once.
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On Your Own
Experiment with Node Edit on your own. Draw a variety of entities, then use Node Edit on
each entity to reshape or break entities. If you have not already encountered the other
exercises in this book that use Node Edit, check the Index to find them.
To delete a node, select the entity and enter Node Edit mode. Hold down the <Ctrl> key
while placing the mouse cursor over the node you wish to delete. When you are in the
correct position, the cursor will change to an icon showing a node being thrown into a trash
can. Click to delete the node. If you delete a node on a rectangle, for example, it
immediately becomes a triangle. It is not possible to use node delete to remove a node from
a single line segment or to convert a polygon to a single line.
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11
Dimensioning
Placing Exact Measurements
As explained in Chapter Eight, text in a CAD drawing bridges the worlds of verbal and
visual expression. Labeling a TurboCAD drawing gives the reader a frame of reference to
help interpret drawings.
Often CAD drawings are created only to express a design idea, so informally labeling parts
of the drawing is enough. But many CAD drawings are used as the primary construction
plans. These drawings need more than simple labels. Whoever uses the drawing needs to
know the exact dimensions of objects in the drawing.
TurboCAD supports automatic dimensioning, a series of commands that let you measure the
distance between two points, draw reference lines, measure lengths and angles, and print
measurements on the drawing near the measured objects. By dimensioning, we refer to the
act of placing the measurements or other important information about an object into the
drawing.
By default, dimensions in TurboCAD are associative. This means that if a dimensioned
object changes in size, the dimensioning already on the screen will automatically update to
accurately display the new length, angle, etc. If you dont want associativity to
automatically update dimensions, this feature can be turned off in the Dimensioning
Property Sheet. To check if a dimension line is associated with an entity, select the entity.
Any dimensions associated with it will be colored blue.
Using dimensions in your designs makes the drawings easy to interpret. But the process of
placing dimensions in a drawing can be confusing to the new user because of the large
number of variations available in the dimensioning commands. But once you know a few
rules of thumb, the number of decisions quickly dwindle down. This chapter will provide
reference material on dimensions, exercises to guide you through using dimensions for the
Elements of Dimensioning
When TurboCAD dimensions an object, it calculates the objects length, angle, diameter, or
radius (as requested), draws two lines to show the distance, draws a line or arc with arrows
on each end between these two lines, and displays the measurement. These pieces can be
divided into three basic components:
The dimension lines, with arrows pointing to either end of the dimension.
Extension lines, which connect the dimension line to the object being measured.
Dimension text, normally displaying the distance being measured in World units.
Dimension line
Dimension text
1.5 in
Extension line
Parts of a dimension
Extension lines have optional line segments that continue the extension outward beyond the
dimension line (extensions to the extension). Extension lines are also called witness lines by
some professions.
A dimension can have interior dimension lines, as shown in the preceding figure, or two
exterior dimension lines. Exterior dimension lines can be supplemented with an optional
interior line.
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Chapter 11 Dimensioning
Arrowheads
1st and 2nd. Click in these drop-down boxes to choose dimension arrow shapes. The
arrowheads can have angles of 15, 30 or 45 degrees; they can be filled, open, or closed. If
you like, you can choose None (no arrowhead at all), Tick (a simple angled line), Hollow
Dot or Solid Dot.
Size. Click the Size field to choose a size for the length of the arrowhead, or type in a
custom size. (How to determine the correct size for an arrowhead is discussed later in the
chapter.)
Tick Extension. If you set the arrowhead to Tick in the 1st and 2nd boxes, use this field to
specify the length of each ticks extension line.
2
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Text Position
Font. Use the Font text box to choose a TrueType font for the dimension text. All TrueType
fonts installed on your computer will be available.
Height. Click this text box to choose a text height, or type in a custom height. You can set
the height in either World or Paper units, to match your current working mode.
Position. Choose Outside if you want the text placed outside of the dimension line; choose
Above if you want the text above the dimension line (above is relative to the orientation
of the text, not relative to your screen); or choose On Line if you want to place the text
directly on the dimension line. The position can be manually adjusted (see the next control).
On Line Adjustment. Type a number into this text box to specify the distance of the text
above or below the dimension line. A value of zero (the default value) will place the text on
the same level as the dimension line. Higher values move the text above the line (above is
relative to the orientation of the text); lower (negative) values move the text below the line.
Force Text Horizontal. Check this box if you want the dimension text to be horizontal no
matter how the dimension is rotated.
Force Dimension Text Inside Extension Lines. Click this box if you want to keep dimension
text between the extension lines, regardless of the distance between the extension lines. If
you leave this box unchecked, TurboCAD will decide whether to place dimension text
inside or outside the extension lines.
1
1.5
0.5
2.24
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Chapter 11 Dimensioning
Dimension Lines
Force Interior Line: Sometimes you will dimension an object so small that TurboCAD must
place the text outside the extension lines. Check this box if you want such dimension lines
to still have a line running between the extension lines. If unchecked, TurboCAD will only
draw an interior dimension line if the text fits between the two extensions.
Do Not Draw: This set of check boxes lets you choose whether or not to draw the first,
second, and outside extension lines. (Check the view in the preview box to see each effect.)
To check one of these boxes is to say that you don't want the object to appear.
Baseline Increment: If you are creating baseline dimensions (also know as continuous
dimensions), you may control the distance between each dimension here.
Color: This box modified only the color of the dimension line. Extension lines and
dimension text have their own settings boxes.
Extension Lines
Extension lines are the small lines that extend out from dimension arrows. They link a
dimension with the object being measured. This section of the Advanced Format Property
Sheet controls the appearance of these lines. The upcoming section of this chapter entitled
The Secret to Simple Dimension Formats provides ideas on using these controls.
Extension: The number in this box is the length of each extension line. Refer to the
guidelines later in this chapter for advice on setting this length.
Offset: Offset is the gap between an extension line and the object being measured. If you
want the extension line to abut the object being measured, set this value to zero. Otherwise,
use the guidelines later in this chapter to set this value.
Do Not Draw: As with dimension lines, you have the choice of independently setting the
appearance of extension lines in the drawing.
Color: You may set extension lines to any available color.
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Dimensioning Tools
Eleven dimensioning tools are available in the flyout toolbar from the Insert Entity toolbar,
or from the menu (Insert|Dimension|tool). The tools, and their actions, are:
Tool
Horizontal Dimension
Action
Measure and display the horizontal distance between two points or
the horizontal length of a specific object.
Vertical Dimension
Measure and display the vertical distance between two points or the
vertical length of a specific object.
Parallel Dimension
Measure and display the absolute distance between two points or the
absolute distance of a specific object.
Rotated Dimension
Datum Dimension
Baseline Dimension
Continuous Dimension
Angular Dimension
Radius Dimension
Diameter Dimension
Leader Dimension
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Chapter 11 Dimensioning
#3
#4
#1
#2
3.
Select the Horizontal Dimensioning tool from the Dimensioning flyout toolbar in the
Entity Insert toolbar.
4.
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7.
8.
TurboCAD shows 0 in. because the Horizontal Dimensioning tool can only calculate
horizontal distances. This line has no horizontal distance, it only has vertical distance.
Go ahead now and use Horizontal Dimensioning the way it was intended.
1.
The Horizontal Dimensioning tool is still active. Click on the left endpoint of line
Number 2.
2.
3.
0
1.5
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Chapter 11 Dimensioning
While there are times when a length to be dimensioned is either the horizontal or vertical
run of an entity, more often the absolute length of an item is needed. The Parallel
dimensioning tool will calculate and display the exact (absolute) length of an item no matter
at what angle it sits in the drawing. For general purpose linear dimensioning, it is the tool to
use first.
1.
2.
3.
4.
1.41
0
1.5
Rotated, Datum, Baseline and Continuous Dimensioning all work like Parallel they
measure an absolute linear distance, not a vertical or horizontal distance.
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Segment Dimensioning
1.
2.
Change to the Select tool and delete the previous dimension lines.
Select Parallel Dimensioning.
3.
4.
Right-click and select Segment Dimensioning. Set snaps to No Snap using the Snap
toolbar.
Click anywhere on line Number 4 and place the dimension line nearby. Click to
finish.
0.71
Entity Dimensioning
1.
2.
Right-click and select Entity Dimensioning (this will automatically deselect Segment
Dimensioning).
Click anywhere on the same line (line Number 4) as selected just above.
3.
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Chapter 11 Dimensioning
4.
5.
6.
Move the cursor up and to the left from the line. Notice the readout on the dimension
line (even though it has not be placed in the drawing, the dimensioning text should be
visible).
Now move the cursor down and to the right from the line. Notice how the readout
changes.
Move the cursor down and to the right to the location you choose for the dimension line.
2.92
0.71
When Entity Dimensioning is active, selecting any individual line in a polygon or group
only shows the tool at what angle it is dimensioning the entire object. As you moved the
cursor around the screen before placing the dimension line, the angle changed, so the linear
readout changed as well.
Used appropriately, Segment and Entity Dimensioning can make quick work of complex
dimensioning jobs.
NOTE: When Segment or Entity Dimensioning is turned on, the dimensioning method stays
active either until the other method is selected, or until you click on the name of the method in
the local menu to deselect it.
Angular Dimensioning
The Angular Dimensioning tool is used to measure angles. With it you can dimension:
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Angular dimensions
2.
Use the Line tool, and any circle and arc tools to draw the entities shown below. The
exact lengths and sizes are not crucial, but try to maintain the relationships between
objects as illustrated.
3.
Select the Angular Dimensioning tool from the Dimensioning flyout toolbar.
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4.
Click anywhere along the upper line of the pair of lines that meet to form an angle.
5.
Chapter 11 Dimensioning
6.
7.
Move the cursor inside the angle, then outside. Notice how the dimension changes
between measuring the inside angle and the outside angle.
Move the cursor inside the angle, select No Snap from the local menu, and place the
dimension where you please.
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The Angular Dimensioning tool is still active. Click on the arc located just above the
circle. Adjust the snaps as necessary.
Move the cursor above and below the arc. Move the cursor all the way below the
circle and watch the changes in the measurement.
Move the cursor above the arc and place the dimension.
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Chapter 11 Dimensioning
When you use the Angular Dimension tool on an arc, TurboCAD automatically dimensions
the angle formed by the endpoints of the arc (the angle that would be formed by lines
extending from the ends of the arc to the center). If you want to dimension the angle formed
by any other two points on the perimeter of the arc, you can employ the Angle Node
technique described in the next section, using snap modes to define points at the center and
on the perimeter of the arc.
Select and delete each of the existing dimension lines. Be careful to leave the entities.
Select the Angular Dimensioning tool.
Right-click for local menu and select Angle Node.
Select Snap Vertex from the Snaps toolbar (if not already active).
Click on the upper endpoint of the single line, to identify it as the first of three points
to define an angle.
The prompt reads Define first angle endpoint.
Click on the lower end of the single line.
The prompt reads Define second angle endpoint.
The angle framed by the line and the arc have been dimensioned
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Save your previous work and start a new drawing or delete all entities and dimension
lines, to clear the screen.
Draw a circle and an arc, as illustrated below.
3.
Select the Radius Dimensioning tool from the Dimensioning flyout toolbar.
4.
5.
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Click No Snap in the Snaps toolbar, then click anywhere along the arc.
Move the cursor until the dimension line is in a position you like, then click to place
the dimension.
Chapter 11 Dimensioning
R1.8
2.
3.
R1.8
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Leader Dimensions
Use Leaders to place a note about an object into the drawing. Each Leader has an arrow and
a line pointing from the note to the object. The Leader tool is similar to the Multiline tools
in that it can contain an arbitrary number of connected line segments, oriented to any angle.
Leader dimension
The text.
Follow the exercise below to become familiar with the Leader tool.
Leader tool
2.
3.
4.
5.
6.
7.
8.
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Chapter 11 Dimensioning
Circle #1
R1.8
In addition to placing the leader using the Finish command in the local menu, you can
double-click in the drawing. A single-click causes a new section of the leader line to be
drawn.
Professional Standards
Architecture and engineering, the two professions most commonly associated with drafting,
have each developed guidelines for the appearance of drawings. If you need to have your
drawings conform to either set of professional guidelines, you will have fewer decisions to
make about dimension settings.
The guidelines that follow are generalizations on how professionals in these two fields
practice dimensioning. There may well be alternative standards that are equally valid. If as
part of your professional training you learned a method for dimensioning, use that as your
standard. If you have no such background or training, you may want to consider the
guidelines that follow for use in your work. To create your own template to reflect your
particular standards, set up the dimensioning tools as you require in a blank file, then save
the file as a template instead of a drawing.
Architectural drawings generally:
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Most CAD drawings dont require dimensioning. The primary purpose of most
drawings is to convey a design idea. Only a few are used to actually carry out the
design. The use of dimensions is a choice to be made, not an assumption to carry out.
II. Use professional standards if available and relevant. Following the conventional
dimensioning standards established by architects, engineers, or other professionals
who use drafting will eliminate the need to decide which of the many dimensioning
variables to use.
III. Dimensioning lines should not be the focal point of a drawing. Dimensioning text
should generally be 75 percent as tall as the average display text in a drawing.
IV. Put dimensioning lines on a layer by themselves and draw them in a color not
otherwise used in the drawing.
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Chapter 11 Dimensioning
V. If you are going to use the printed version of the drawing as an actual diagram for
construction, set Force Text Horizontal Off (unless this conflicts with Rule II).
VI. If a drawing requires extensive dimensioning, and you are going to use it for
construction, print the design in several parts instead of all on one sheet of paper.
VII. If you are going to print the drawing at a common scale (such as 1/4 = 1), allow the
scale of the drawing to speak for itself: State the scale in a legend box. To keep the
drawing neat and readable, include only necessary dimensions. The user can measure
others manually.
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12
Drawing Enrichment
Patterns, Color, and Linked Files
The drawings created so far have consisted of geometric entities, dimensions, and text.
Using these elements you can create accurate and detailed drawings, but they probably
wont win any awards. This chapter covers several TurboCAD features that can help bring
life to your drawings. Some features provide visual enrichment and detailing, such as the
use of hatch patterns, solid color fills, and drawings from other CAD programs. It is also
possible to import graphic images created in non-CAD programs. You can also enhance your
drawings by linking them to information files created with word processors, spreadsheets
and other applications. It is even possible to add sound and video to your TurboCAD
drawings, if your computer supports multimedia. In effect, TurboCAD can become a
multimedia design presentation tool.
After these new features are introduced, there will be an exercise to help you become
familiar with these capabilities. At the end of the chapter there will be a project that
integrates several of the features introduced in this chapter, as well as commands and tools
from earlier chapters.
L45
GOSTAK
IUS
STARS
EARTH
FIREBRICK
B816
B816C
ARB88
BRELM
HONEYCOMB
LINES
BRSTD
CONC
HBONE
PARQ1
SPANISHTILE
SQUARES
ASTERISKS
BATTLEMENT
VBRICK
CEILINGGRID
TRIANGLEGRID
ZIGZAG
CONCRETE
CROSSES
CHECKERPLATE CHICKENWIRE
GRATE
OCTAGONS
SQUAREGRID
HERRINGBONE
SOLIDFILL
STEEL
WH_BDIAGONAL WH_CROSS
WH_VERTICAL
Solid color fills can also be placed in drawings. Use the Brush setting to place both hatch
patterns and solid color fills. The Brush is not a separate tool, but a setting that affects
existing drawing tools, similar to the way Pen sets the line style, width and color. The Brush
property sheet is used to format the characteristics of both hatches and solid color fills.
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The Angle field is used to change the angle at which hatch patterns are placed in the
drawing. The default value is 0 degrees. If the Crossed option is active, the hatch pattern
will be drawn a second time perpendicular to the first pass.
You can hatch or fill objects as you draw them, or add hatch/fill to selected objects. Hatches
and fills only appear on closed entities.
193
Circle
Polygon
Rectangle
Double line (all modes)
Closed multiline (single or double)
Closed spline
Closed bezier
If using double line to draw a polygon or other closed object, the space between the two
lines is hatched or filled, not the interior of the object.
To set hatch and fill options before drawing, right-click on the drawing tool you are about to
use, select the Brush tab and make your adjustments. To add a hatch or fill to an existing
entity, select the entity and select Properties from the local menu (right-click). Click on the
Brush tab and adjust the settings as required. A toolbar icon is available for hatch and fill
settings; select View|Toolbars|Entity Format from the menu. The settings selected using this
tool are used only when the Menu: Format|Create Hatch command is used to hatch selected
objects.
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3.
4.
Right-click on the Double Multiline tool to summon the Property Sheet. Click the
Brush tab.
Set the Pattern to Stars (the sixth item in the list), the color to green and the scale to
.5.
NOTE: You can only set the color in the Brush Property Sheet after you select a hatch pattern.
A Hatch setting of None causes the Brush color to revert to the By Pen setting.
5.
Use the Double Multiline tool to draw a closed polygon that fills most of the sheet,
similar to the entity shown below. An exact size or shape is not necessary. Before
clicking on the point of beginning, right-click and select Close from the local menu.
6.
7.
8.
Select Multiline from the Line fly-out toolbar, then right-click on the tool to summon
the Property Sheet. Click on the Brush tab.
Set the pattern to L45 (third pattern in the list). Leave the other settings at their
defaults.
Starting at any interior corner, draw a closed polygon by snapping to each interior
corner. Place the cursor near each corner and press V for Snap Vertex. Before
snapping to the point of beginning to finish the polygon, right-click and select Close
from the local menu. The new hatch pattern will appear inside the original polygon.
195
11. Click on the Select tool and select the curve. Right-click and select Properties from
the local menu.
12. Click on the Brush tab. Choose any pattern you like; SPANISHTILE is used in the
illustration below. Leave scale at 1; color is your choice.
196
NOTE: If a hatch pattern is placed when an entity is originally drawn, TurboCAD considers the
hatch to be part of the entity. If a hatch pattern is added later, the hatch is considered a
separate entity. In this case you can select the hatch and manipulate it separate from the
entity.
Insert Picture is used to place a non-CAD graphic image into a drawing. The command
recognizes three graphics formats:
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TurboCAD uses Windows OLE (Object Linking and Embedding) technology to insert the
picture; the picture is an OLE object. You can double-click on the picture and then edit it
using Windows Paint (or whatever bitmap editor is registered in your Windows system).
Close Paint, and the changes can be seen in the imported image.
Menu: Insert|Picture does not establish an OLE link to the original copy of the file you
import. If at a later time you use Paint to modify the bitmap picture, those changes will not
be reflected in your TurboCAD drawing. You can only modify the picture by doubleclicking on it from within TurboCAD, or by selecting Edit|Object from the menu. If the
picture is selected, you can also access Edit Object from the local menu. The Edit Object
command is discussed in the section Picture and Object edit options later in this chapter.
198
Menu: Insert|Object lets you insert a wide variety of file types into a TurboCAD drawing.
The exact list will depend on the software installed on your computer. Insert Object will
display every file type listed in your Windows system as capable of OLE actions. Your list
should include all these file types:
AutoCAD drawing (DXF through Version 12, used by most CAD applications).
Bitmap Image
Media Clip
Microsoft ClipArt Gallery
Microsoft Equation 2.0
Microsoft Excel 5.0 Chart
Consult your application or Windows documentation for descriptions of these file formats
and the applications that create them.
Any file added to a TurboCAD drawing using Menu: Insert|Object can be edited from within
TurboCAD using the features and commands of the application in which the object was
created (called the source application). For example, you can insert a Microsoft Excel chart
into a drawing and later edit it using Microsoft Excel. Double-click on the chart to establish
a link to Excel.
To insert an OLE object into your drawing, select Insert|Object from the menu to display the
Insert Object dialog. You can then choose one of two basic options, Create New (the default)
or Create From File.
The Create New option lets you embed a new OLE object from another application into
your drawing. An example would be if you want to add a spreadsheet chart to your drawing,
but have not yet created it. Select the application from the scrolling list and either doubleclick on the application name or press <Enter>. A selection rectangle will appear as a
placeholder for the object, and the source application will run. You can then create the file
you need. Exit the source application (you do not need to use the applications Save
command), and the object will appear in the drawing. If you select the Display As Icon
option, the Windows icon for the application will appear in your drawing instead of the
actual bitmap, document, etc. The only way to see the actual file is to double-click on the
icon.
TIP: Use Display As Icon when you want to add information or other graphics in your drawing,
but dont want to clutter the drawing with extra information.
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The Create From File option lets you either embed or link an existing OLE object into your
drawing. The differences between linking and embedding are important:
Embedded objects become an integral part of your TurboCAD drawing, and take up
more space when saved as a file than a linked object. Embedded objects will move
with the file if you transfer it to another computer. If you make subsequent changes to
the file on which the embedded OLE object was based, these changes will not affect
the embedded OLE object in your drawing.
Linked objects are references to the file on which they were based, and they retain
their connection to that file. If you make changes to the file on which a linked OLE
object is based, the changes will affect the linked OLE object in your drawing.
If you want the object to be displayed only as an icon in your drawing, click the Display As
Icon check box.
As long as an application program is OLE compliant, a file from it can be linked to your
TurboCAD drawings. Let your imagination and creativity run free as you consider possible
uses for the Insert Object command:
200
An office floor plan could contain a spreadsheet showing the names and serial
numbers of every object in the drawing.
Construction project drawings could contain a video clip showing a 3D fly-through.
Mechanical designs could contain charts or statistics showing stress factors,
tolerances, etc.
A series of TurboCAD drawings could be linked to each other.
A TurboCAD drawing could be linked to a site on the World Wide Web.
A Microsoft PowerPoint Presentation could be launched from a drawing.
NOTE: The name of Menu: Edit|Object will change depending on the type of object selected in
the drawing.
The Menu: Edit|Links dialog contains information on every linked object in the drawing.
You can use this command to edit the path of a link (if you rearrange your directories and
move an application), to force an immediate update of any linked object, or to control when
a linked object is updated.
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Paste Commands
Two commands in the Edit menu, Paste and Paste Special, will insert any data that has
been previously copied to the Windows Clipboard. The information could be objects from
another TurboCAD drawing, or data from other programs.
Paste is limited to TurboCAD objects, text, bitmaps, and Windows Metafiles.
Paste Special imports any kind of information created by an OLE-compliant application.
The list of available file types in the Paste Special dialog depends on the nature of the data
in the clipboard. You can choose to have the object link or embed. Once pasted into your
drawing, the data behaves as an object placed into the drawing with one of the Insert
commands discussed previously.
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Practice Exercise
Follow the steps below to practice using some of the commands and tools discussed in this
chapter. Open the file CH12DET, created in Chapter Seven.
Adding a solid color fill to the rectangle in the lower part of the wall.
Adding a hatch pattern to the interior of the wall.
Placing a bit image file in the drawing
This drawing presents an interesting challenge, one that you are ready for if you have
worked through the exercises in this book. Because of the various objects used to define the
wall, it is not possible to hatch the interior of the wall by simply selecting the boundaries. It
will be necessary to trace along the interior. But there are both straight lines and a circle
defining the boundaries of the area to be hatched. You will trace using first Multiline, then
Arc Center and Radius.
It that werent enough, once you trace the interior of the wall, you will find it difficult if not
impossible to select only the tracings and not the elements of the wall when you try to place
the hatch pattern. To get around this problem, you will draw the trace lines on a newly
created layer. Then to select the trace lines, you will set all layers to invisible except the
layer holding the trace lines. Place the hatch, then restore all invisible layers.
Select Menu: View|Toolbars, and click on Entity Format, to add the Entity Format
toolbar to the desktop
203
2.
3.
4.
5.
204
19. Use the Select tool to draw a selection rectangle around the tracing. Click on Hatch in
the Entity Format toolbar. You will not see any results yet.
20. Select Menu: Options|Layer again. Select Details, and click the Toggle All button. All
other layers will be set to visible again. Click the Visible button to set Details as
visible, too.
21. The complete drawing returns to the screen, including a concrete hatch pattern in the
wall.
205
Hatching completed
206
13
Printing and Plotting
Putting Your Designs on Paper
TurboCAD follows standard Windows protocols for printing, with additional commands in
the Page Setup dialog to match the needs of draftsmen and designers.
NOTE: In Windows, plotters are treated as printers. If you have a plotter, you need to install
special Windows software known as a driver to use it with TurboCAD. If you dont have a
driver for your printer or plotter, contact the manufacturer of the device, not Microsoft.
5' x 3' landscape drawing sheet on 8.5" x 11" portrait printer paper
5' x 3' landscape drawing sheet on 8.5" x 11" landscape printer paper
Simple Printing
TurboCAD makes it easy to print in a few simple steps. If you have a drawing created in
World Space, and want to print it to one sheet of paper without regard to scale, follow these
steps:
1.
208
Print Dialog
2.
3.
In the Print Range control group, click the All option to print your entire drawing.
Check the Fit on One Page option.
4.
Click the Page Setup button to bring up the Page Setup Dialog. Choose your printer,
paper size, and paper orientation, then click OK to return to the Print dialog.
Click the OK button to print your drawing.
5.
Tiled Printing
TurboCAD gives you two different approaches to printing a drawing on multiple tiled sheets
of paper, using the Paper and Layout property pages of the Page Setup dialog. The two
following sections describe these two options.
TIP: When printing on multiple tiled sheets, it is usually best to have the Print Crop Marks
option on, unless you can set your margins to zero. (Not all printing devices can accept zero
margins.) Crop marks will enable you to easily trim the edges of the paper so that the sheets
can be pasted onto a backing for display.
209
Choose Menu: File|Page Setup. The Paper property sheet will be visible in front.
2.
In the Printer Paper control group, specify the size of the sheets of paper that you
want to print on and whether you want to print in landscape (wide) or portrait (tall).
In the Sheet Size control group, specify the size of the area on which you want to print
the drawing and its orientation. You can do this in any units listed in the Menu:
Tools|Units and Scale property sheet. For example, if you want a printout 2 feet tall
and 3 feet wide, you would type 2 ft. x 3 ft. in the list box, and choose the Landscape
option.
Click the Fit button to place your drawing on the tiled sheets.
Click the Print button to print your drawing immediately, or click OK and then
choose Menu: File|Print if you want to go through the Print dialog.
3.
4.
5.
NOTE: You can also set the sheet size in either World or Page units by specifying values in the
Height and Width fields on the Layout property sheet.
210
TIP: After you have selected options in these property sheets, you can either make the
changes in your drawing by clicking the OK button at the bottom of the dialog, or print the
drawing from the dialog without making changes in your drawing by clicking the Print button. If
you click the OK button, you can then print the drawing by choosing Menu: File|Print or
clicking the Print button on the Standard toolbar.
211
Printer Paper
The printer paper is the physical paper that goes through the printer; the drawing sheet is the
area on which your drawing will be printed, which can span multiple sheets of printer paper.
This property sheet also contains a variety of option controls and a function for viewing or
setting the scale of the drawing.
The Printer Paper control group lets you set the size and orientation of the printer paper.
These are the same settings you can control through the Print Setup dialog, so changes that
you make in this dialog will be reflected in Print Setup, and vice versa. To set the paper size
and orientation:
1.
2.
Click in the Size list box and choose a standard paper size.
Choose either portrait or landscape orientation by clicking one of the option buttons.
The icon to the left of the option buttons will change to reflect your choice.
Clicking the Setup button in this control group brings up the Print Setup dialog, in which
you can choose another printer or access functions that directly control your printer. This
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Click in the Size list box and choose a standard paper size, or type in a custom size
using standard measurements (for example, 2 ft. x 2 ft.).
2. Choose either portrait or landscape orientation by clicking one of the option buttons.
The icon to the left of the option buttons will change to reflect your choice.
The page display on the right side of the dialog will change to reflect the relationship
between printer paper and drawing sheet size and orientation.
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Keep Centered
Check the Keep Centered option to keep the drawing centered over the drawing sheet.
Margins
Margins, the dotted rectangle inside the edges of the paper, let you know whether you are
drawing inside or outside the printable area of your drawing.
The margins control group contains four text boxes in which you can specify the top,
bottom, left, and right margins of the printer paper in Paper units. By default, the margins
are displayed in units set in the Units and Scale property sheet (Menu: Tools|Drawing
Setup), but you can enter values in other units as well.
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NOTE: You cannot set the margins of the drawing sheet independently of the margins of the
printer paper.
TIP: If you set all the margins to zero, TurboCAD will offer to set them back to give you the
biggest possible printable area on the current printer.
Origin
The Origin boxes let you move the paper to a different location in the drawing. You do this
by specifying the location of the lower-left corner of the paper in absolute coordinates: Type
the horizontal coordinates into the X box and the vertical coordinates into the Y box.
TIP: This feature is useful if you want to print a particular area of a large drawing by relocating
the paper to the area that you want to print.
Print Dialog
215
Print Source
The Print Source control group lets you choose whether to print all of the drawing objects,
or only those that are currently selected.
Print Range
There are times when you will only need to print a portion of a drawing that would span
several pages when printed in its entirety. Use the features of the Print Range group to set a
specific view of the drawing to print, and to select a range of pages when printing a drawing
that spans multiple printed sheets.
All. Select this option if you want to print all of the current drawing. If you have chosen
Selection in the Print Source control group, only objects that are selected will be printed. (If
your drawing spans multiple printer sheets, the total number of sheets will be shown in this
option label.
View. This option allows you to select a Named View, if one exists in the drawing.
Fit on 1 page. Check this box if you want to print everything on a single page.
Copies
Type the number of copies of the drawing that you want to print in the copies text box.
216
14
Drawing Import and Export
Using Design Files in a Mixed Environment
Sooner or later, you will need to share a TurboCAD drawing with a non-TurboCAD user.
The drawing may be headed for desktop publishing, a plotter service, or even another CAD
program. Almost every graphics program has its own file format, and translation from one
format to another can often become complicated and frustrating. The more you know about
the major graphic file formats, the better chance of success you will have when you need to
translate your TurboCAD drawings.
This chapter discusses the variety of file formats that you are likely to encounter as a
TurboCAD user. The list includes formats used by previous versions of TurboCAD, and file
formats used by other CAD programs.
File formats created by bit-image (raster) software is not included in this chapter. For details
on using bit-image graphics as objects in a TurboCAD drawing, refer back to Chapter
Twelve.
TCW
SLW
218
219
220
221
222
15
Customizing the Desktop
Reshaping TurboCAD to match your work style
As a worker becomes more skilled, there is a natural tendency to personalize the tools of
ones craft. TurboCADs customization features make it possible for users to reshape the
TurboCAD desktop to match personal work style.
The reference manual that ships with TurboCAD for Windows Version 4 includes a complete
discussion on all forms of program customization; that information will not be duplicated in
this chapter. Instead, this chapter provides a brief tutorial introducing the customization
process.
224
Customize dialog
4.
5.
Drag the New button out of the Customization dialog and onto the desktop.
The New Toolbar dialog will appear. Type Lines and click on OK.
6.
7.
8.
In the Categories list, click on the small plus sign to the left of Insert.
In the list of items under Insert, click on Line.
In the Buttons display, click on the Single Line tool icon (first icon, top row). A
description of the tool appears in the lower left corner of the dialog.
225
9.
Drag the Single Line icon onto the new toolbar, which can be found in the same spot
where you dragged the New button.
10. Click on the Perpendicular Line icon (last icon, top row), and drag it into the new
toolbar.
11. Click on the Double Line icon (first icon, bottom row). Drag it into the new toolbar.
Three tools added to new toolbar (to the right of the dialog)
226
6.
The two double line tools should appear as fly-outs, as illustrated below.
227
In the Change What Tab field, click on [Menu Bar], the top item in the list. (You
may have to scroll to find the item.)
Click the Add Submenu button.
4.
In the Name the new menu dialog, type Lines and click the OK button.
5.
6.
7.
8.
228
NOTE: While it is technically possible to assign keyboard shortcuts to keys such as Page Up,
Home, or Delete, it is not recommended.
The steps below demonstrate how to assign a keyboard shortcut to a command not currently
assigned a shortcut. A false start is included, so you can see what happens if you try to
assign a keyboard shortcut already in use.
1.
2.
3.
4.
229
6.
7.
230
16
Increasing productivity
Tools and tips for efficiency
If you have worked through each chapter, by now you have gained experience with most
elements of the program. You have probably taken your new skills and started to work on
one or more projects of your own. As well you should you didnt buy TurboCAD just to
work a few tutorials.
Previous chapters have explored how to draw and edit in TurboCAD. This last chapter will
introduce a few features that do not directly draw or edit, but do increase your overall
efficiency. These features fall into three categories:
3.
232
A dotted-line rectangle appears on the cursor. Draw a selection rectangle around the
set of objects in the top left corner of the drawing. When you finish the rectangle, an
Aerial View window will appear.
Six tools are available in Aerial View. Five have icons inside the Aerial View window; the
sixth is activated by cursor position. Note that the five tool icons are in two groups. The first
three affect the view inside the Aerial View window; the last two are used inside the aerial
view window, but affect the drawing. The standard window tools Reduce/Restore and Close
are also provided in the top left corner.
TIP: Use the Aerial View Reduce/Restore tool to temporarily roll up the Aerial View as if it
were a curtain; the title bar will remain. Click the tool again to restore the Aerial View.
From left to right along the Aerial View title bar, the tools are:
Aerial Zoom In. Reduce the current aerial view by 50 percent.
Aerial Zoom Out. Increase the current aerial view by 50 percent.
Aerial Zoom Extents. Display the entire active drawing in the Aerial View window.
Aerial Zoom Window. Select a new view for the drawing with a red selection rectangle in the
aerial view.
Aerial Pan View. Select a new zoom view for the main drawing window by moving the
Aerial Zoom Window rectangle to a new location in the Aerial View.
Aerial Cursor Pan. (No tool icon) Pan the main drawing window view using the Aerial
View. To use, place the cursor just inside a border of the aerial view window. After a pause,
the cursor will change to a small solid arrow and start panning the drawing in the direction
the arrow points. Move the cursor away from the edge to end panning.
233
Click Aerial Zoom Extents The entire drawing will appear in the Aerial View.
2.
3.
Click and drag to draw a selection rectangle inside the Aerial View window. The
drawing in the main window will zoom to match the borders of the selection
rectangle.
234
2.
Move the cursor into the Aerial View. A rectangle the size of the previous selection
rectangle is attached. Click anywhere inside the Aerial View to zoom the active
drawing to match the view inside the rectangle.
3.
4.
Click on the Aerial Pan Window tool to end the function and remove the rectangle
from the cursor.
Experiment with Aerial Cursor Pan. From inside the Aerial View, move the cursor
toward any border of the window. The cursor will change to a small solid black arrow,
and the view inside the Aerial View will pan in the direction the cursor points.
235
Using Viewports
If you have previously saved specific views of the drawing using the Named View
command, you may use the Viewports command to insert a Named View into the drawing.
The inserted view become an object in the drawing.
The Named View inside the viewport is linked to the original objects in the drawing. You
should think of anything that appears inside a Viewport as a reflection of the original. If you
edit or delete any object reflected in the Viewport, the image in the viewport will change to
match.
The Viewports command is useful for adding a second view on the screen, but you must
realize that in using the command you are adding a new object to the drawing.
TIP: To delete a viewport, click on the border, not on any object inside.
Follow the steps below to gain experience using Viewports. First, a named view will be
created, then inserted into the drawing using the Viewports command.
1.
2.
3.
4.
Naming a view
236
7.
8.
Draw a selection rectangle in the blank area of the drawing (lower right quadrant).
The Named View dialog will appear. Click on Insertion 1 from the list. Click the Go
To button, then the Close button. A rectangle will be inserted into the drawing, and
the objects visible in the previously named view will appear inside it.
237
To add a second window to the desktop, select Window|New Window. If the first window
was maximized, the second window will also be maximized, and initially you will only see
one window, the new one. To see both windows, select Window|Cascade from the menu.
Measuring objects
The objects you draw are representations of real-world objects. You draw them at their true
size. If a drawing contains a number of items (such as an office layout, a kitchen design, or
a site plan), then the distances between items must also be represented accurately.
As you draw, it is sometimes necessary to know the exact size of an object, or the distance
between two objects in the drawing. New in TurboCAD 4 are four measurement commands.
They are:
Coordinates of the Point. Determine the exact X, Y address of an endpoint, a node, or any
object or location in the drawing.
Distance. Measure the distance of a line, or the distance between any two specified points.
Angle. Measure the angular distance, in degrees, between two lines.
Area. Automatically calculate the area of any closed object, or of any perimeter you
identify.
Create a new drawing, then use it to practice the four measurement commands.
238
3.
Click and hold on the Single Line icon in the Insert Entity toolbar, to open the Single
Line fly-out toolbar.
Select the Rectangle tool.
Draw a rectangle in the middle of the sheet that covers approximately a third of the
sheet, as illustrated below.
Again open the Single Line fly-out toolbar (click and hold on the Rectangle icon).
Select the Multiline tool.
Draw two lines to form an angle, as illustrated below. Right-click and select Finish to
end.
4.
5.
6.
7.
From the menu, select View|Measurement Info. The Measurement Info docking
palette will appear on the desktop.
239
TIP: Docking palettes can float on the desktop, or they can be attached (docked) to the sides
of the desktop. To dock a floating palette, drag it to one side or toward the top of the screen.
To float a docked palette, double click on the thin margin that separates the information
screen from the palette border. Double-clicking on this same margin when the palette is
floating will also cause it to dock.
2.
3.
NOTE: Pressing V is a keyboard shortcut for the Snap Vertex command. It is an example of a
Single Entry Keyboard Equivalent or SEKE. A list of SEKEs is provided in the last section of
this chapter.
4.
The X, Y coordinates of the location just selected will appear in the Measurement
Info palette. Both World Coordinates and Paper Coordinates will be shown.
Measure distance
1.
2.
3.
240
Measuring distance
The Measurement Info palette now displays three distinct data types, for both World
Coordinates and Paper Coordinates:
Distance. Dist= in the palette is the distance between the two points selected.
Absolute Coordinate Distance. Correspond to the first and last points: has two parts,
Delta X: and Delta Y:. This is a measurement of the absolute horizontal (X) and vertical (Y)
distance from the first point to the second.
Angle. This is a measurement of the angle or ray defined by the two points, as it sits on
the coordinate plane. A line pointing true horizontal (three oclock) would have an angle of
0 degrees.
4.
Right-click to summon the local menu, and notice the measurement display options.
Click on one, and notice the change in the Measurement Info palette.
241
When using Measure Distance, the local menu provides unit display options. Selecting one
of these options will cause the display in the Measurement Info palette to update, expressing
the value in the selected unit of measurement.
NOTE: Changing the unit of measurement in the Measurement Info palette does not change
any other setting in TurboCAD.
Measure angle
1.
2.
3.
242
Measuring an angle
The angle shown is the angular distance in degrees between the two lines. Now try a
different method of selecting the lines that form the angle.
4.
5.
6.
By Entity allows you to select any part of an object for a measurement command. While
useful, it is not always the best way to select points in a measurement command.
243
Measure Area
1.
2.
3.
4.
Continue around the rectangle, selecting each corner. When you select the fourth
corner, the rectangle will be filled and the area of the rectangle will be displayed in
the Measurement Info palette.
244
As with Measure Distance, you can change the units of measurement on display in the
palette with the local menu.
Note: To measure the perimeter of a rectangle, use Measure Distance, selecting the entire
boundary as you did above with Measure Area.
245
246
Index
Symbols
$CONSTRUCTION 94
*.TCW 220
+ 76
.TCW format 217
<Shift> 72
@ symbol
in group names 29
A
absolute coordinates 5, 73
Advanced Grid 51
Align Along Line 94
Align Bottom 94
Align Center 95
Align Left 95
Align Middle 94
Align Right 95
Align Top 95
Aligning Objects 94
Alignment 130
alignment box 133
American Institute of Architects 135
angle
bisecting 89
definition of 83
dividing 90
using 83
Angle Node
command 183
Angular Dimension
tool 174
Angular Dimension 174
Angular Dimensioning
tool 180
B
Baseline Dimension 174
Bezier 196
Bezier curve 162
bisecting
a line 85, 87
angle 89
bit-image 217
bitmaps 8
Blocks 139
blocks 30, 219
BMP 198
brush properties 134
Brush setting 192
C
CAD, DOS-based 114
CAD management system 131
cam assembly 154
Cartesian coordinates 72
Cartesian coordinates 5
CD-ROM iii
Center and Point
tool 53
Chamfer 108
tool 108
using Edit bar 108
chord
definition of 85
circle 53
aligning text to 121
definition of 84
Circle tools 53
Circle Center and Point 145, 155
Circle Tangent to Arc 154
Circle Tangent to Line 154
Tangent Arc Point 154
Tangent From Arc 154
Tangent to 2 Arcs 154
Tangent To Arc 154
Circumference 84
Cleanup option 111
i i
Clipboard 206
clockwise rotation 42
closing multilines 167
color
creating new 133
number of 133
of grid 52
colors 133
columns and rows
printing in 215
command
definition of 7
Computer Aided Design 1
Concentric 53
Concentric Arc 79, 141
construction
points 163
techniques 87
Construction Lines 93
context-sensitivity
and local menu 69
Continuous Dimension 174
control points
Bezier curve 162
coordinate fields 11, 15, 56, 161
and snap aperture 71
coordinates
absolute 73
Cartesian 72
coordinate plane 72
Delta 73
display 5
drawing with 74
geometry 4
polar 74
relative 73
coordinates, polar 74
Copy
command 107
Mirror Copy tool 63
objects 58
radial 146
tools 58
Copy Entities 91
Index
counterclockwise rotation 42
CPU iii
Create from Template dialog 9
Create Group command 29
Crop marks 209
crosshairs 12
cursors 12
curve
reshape 167
tools 162
Custom menus 227
customization 223
Customize Menus 227
Cut
command 107
D
Dash Scale 130
dash scale setting 133
data 129
data management 129
Datum Dimension 174
Default 11
definitions 83
command 7
entity 8
object 8
tool 7
Delete 102
deleting
line 13, 57
delta coordinates 73
Demystifying CAD 1
Design 49
design 130
Design Environment 50
Design Technique Clues 64
Desktop 223
desktop
dialog 52
using 10
device-dependent 5
dialogs
i i i
i v
E
Edit
bar 11, 16, 59, 108, 153, 160
menu 97
Edit Bar 122
editing
definition of 97
drawing 97
drawing settings 50
node 167
nodes 124
text 116, 118
efficiency 231
Ellipse 160
definition of 84
drawing 160
tool 53, 160
Ellipse, Fixed Ratio 160
Elliptical Arc
tool 160, 161
engineering drawing
standards in 188
engineering, mechanical 154
Enrichment 191
entity 129
definition of 98
defintion of 8
editing 98
properties of 131
Entity dimensioning 178
entity dimensioning 178
Entity Type
command 104
dialog 104
EPS 220
Explode 56, 219
exploding
entity 167
groups 31, 100
objects 55, 63
text 119
Extension Lines 173
extension lines 170
Index
F
file, drawing 124
file management 129
Fillet 109
radius of 109
tool 108
Fit Array Copy
tool 58
Fit Linear 91
Fit Linear Copy
tool 58
Fit Radial Copy
command 89, 122
tool 58
Fit Radial Copy 121, 151
Fixed Ratio 142, 160
Fixed Ratio Ellipse 53
Fly-out tools 227
flyout toolbar 14
font
in dimensions 172
TrueType 114
fonts 115
formatting dimensions 188
Freeform Angles, Dimensioning 183
frequency setting 17
Full View
tool 75
G
gap
closing 159
general properties 131
geometric construction 83, 141
golden mean 92
golden ratio 92
grafting
Double Lines 62
graphic design 113
graphics software 3
Grid tab 17
Grid tab, Advanced 51
grids
adjusting 16, 142
changing color 52
dialog 52
using 51, 55
group 23
creating 29
editing nodes in 167
exploding 31, 100
name prefixes in 29
naming 30
Groups 29
groups 219
guidelines 115, 139, 144, 187
H
Handle-Based Editing. See Select Edit
hatch patterns 192
Hatching 191
Hewlett Packard Graphics Language (HP-GL)
exporting to 219
Horizontal Dimension
tool 174
HP-GL 219
HTML 199
Hypertext 199
I
importing
text 124
IMSI 220
IMSI, Inc. ii
insert a picture 198
Insert Object 197
Insert Picture 197
Insert toolbar 15
interface 50
Internet 220
Intersect 2 Double Lines
command 110
intersections
cleaning up 110
Irregular Polygon 77
K
keyboard shortcuts 229
L
Launching TurboCAD 8
Layer 130
layer
creating new 136
setting the current drawing 137
setting tool to 136
using 134
Layout Property sheet 210, 214
Leader 102
text 115
tool 186
Leader Dimension
tool 174
Leader dimension 186
leader dimensions 186
Line
definition of 83
deleting 13, 57
dividing into proportional parts 90
style 135
tool 155
tools 60
trimming 57
using 83
Line pattern 130
Linear Copy
tool 58
Linear Copy 91
linear dimensions 175
local menu 69
local snaps 69
lock boxes 153
M
Magnetic Point 54, 70, 79
Magnetic Point feature 70
managing data 129
margins 214
v i
mathematical precision
and CAD 3
Media Clip 198
Meet 2 Lines
tool 109
menu
Edit 97
Local 69
Modify 97
Snap 69
Menu bar 11
Metafile 36
Metafiles 202
metafiles 8
Microsoft ClipArt Gallery 198
Microsoft Equation 2.0 198
Microsoft Excel 5.0 Chart 198
Microsoft Excel 5.0 Worksheet 198
Microsoft Graph 198
Microsoft Office ii
Microsoft Word 199
Middle Point
tool 87
Middle Point Snap 55
MIDI 199
mirror 152
Mirror Copy
tool 58, 63
Modify
menu 97
objects 136
modifying
definition of 97
moving objects 28, 106
Multiline 15
multimedia 191
N
naming
groups 30
symbols 30
Netscape 199
New toolbars 224
Index
No Snap
tool 69
No Snap 70
No Snap tool 12
node
deleting 168
editing 167
Node Edit 91
Node Edit mode 124, 167
Nodes 91
O
Object Trim
command 57, 101
tool 55, 156
Object Trim 57
objects
copying 58
definition of 8, 98
editing 98, 136
exploding 63
geometric 141
moving 28
placing 39
rotating 37, 42
scaling 42
selecting 27
setting properties of 138
OLE 8, 28, 198, 220
OLE drag and drop 28, 220
OLE Drag and Drop 202
Open Window option 103
options
printing 213
origin 5
of drawing 215
Ortho Mode 71
tool 158, 159
Ortho mode 72
P
page layout scale 213
v i i
viii
sheet 131
toolbar 138
Properties toolbar 139
Q
Quadrant Snap
tool 158
Quadrant Snap 121
R
Radial Copy
tool 58
Radius 84
radius 167
field 153
of fillet 109
Radius Dimensioning
tool 174, 184
RAM iii
raster 217
raster graphics 5
Real Scale 3
real scale 4
rectangle
constructing 163
definition of 86
tool 16
redo 18
redraw button 33
redrawing the screen 33
reference point 28
reformatting text 117
Relative coordinates 73
Release 12, AutoCAD 219
Rotated Dimension 174
Rotated Ellipse
tool 53, 160, 161
Rotated Elliptical Arc
tool 160
rotating objects 37, 42
rotation
direction of 42
handle 28
Index
rows and columns
printing in 215
rubberbanding 68
ruler 11
S
Save 18
saving the drawing 18
scale 11
a drawing 213
objects 42
positive and negative 42
property sheet 12
scroll bars 11
Segment dimensioning 177
segments
editing 167
Select By Fence 105
Select by Layer 105
selecting objects 27, 106
Selection Info 28
selection options 102
selection rectangle 28
selection rectangle 36
Seven Laws of Dimensioning 188
shareware 220
Shift-Click 102
Single Line tool 13
Sketch
tool 162
SLW 218
Snap Arc Center
tool 157
Snap Intersection 79
snap modes 68, 69
Magnetic Point feature 70
Ortho Mode 71
snap aperture 71
Snap Nearest on Graphic 70
Snap to Grid 13
snap tools 69
accuracy and 13
Grid Snap 51
T
T-Meet 2 Double Lines
i x
description of 11
dimensioning tools 174
Edit bar 16
flyout 14
Insert 15
Property 138
Snap 69
Text Format 115
toolbar, Properties 139
Triangle 77
triangle
definition of 86
trimming lines 57
Triple Point
tool 53
TrueType 219
TrueType font 114
TurboCAD Designer
learning 2
TurboCAD Designer 31, 199
TurboCAD Designer desktop 10
TurboCAD desktop 230
TurboCAD for DOS 218
typography 114
U
undo 18, 63
units 11
Paper 11
Property sheet 12
World 11
Units and Scale property sheet 24, 50
V
Vector Copy
tool 58
Vector Graphics Display 5
Vector Pan
command 77
Vertex Snap
tool 156
Vertical Dimensioning
tool 174, 175
Index
video 191
Video Clip 199
View Extents
tool 75
Visual Feedback 67
W
Width scaling 130
width scaling 133
Windows 3.1 iii
Windows 95 199, 202, 215
Windows Calculator 92
Windows Paint 198
witness lines 170
WMF 198
word processor 1
WordPad 199
World Space 115
World space 11
world units 11
World/Paper button 11
X
X axis 72
X,Y coordinates 4
Y
Y axis 72
Z
Zoom Extents 25
zoom factor 75
zoom tools
Full View 75
Previous View 75
Printed Size 75
View Extents 75
Zoom In 75
Zoom Out 75
Zoom Window 75
Zoom Window 54
zooming 75
x i
x i i