Project Based Learning-Game-Based Learning
Project Based Learning-Game-Based Learning
Why GBL?
I just read Justin Eames What Game-Based Learning Can Do for Student
Achievement, and this is what I thought...
I get bored very easily, and why I feel bored in class, my students must be ready to fall
off their seats!
I have tried Gamification, but it did not yield the intended result..students were more
interested in getting the top spots, and not focusing on the learning material, or the process.
I use simulations, and students love them, so games should not be that difficult.really!
Game-Based Learning
Cons
Cons
Games are engaging. Todays students
are expected to use technology as a
learning tool, and they really enjoy being
able to use games in the classroom.
Game-based learning adds a lot more to
the classroom experience, and educators
get to see the different ways in which
students approach the learning task.
Learning games are a great way to
develop problem-solving skills.
Cons
Game play promotes literacy at many different
levels, from technological to socio-emotional.
Games increase multitasking abilities
Many current games are built on a social
networking paradigm that not only allows for
teamwork and collaborative play
Games promote long-range planning, rarely
observed with traditional educational material
Games work on individualized instruction, as
each student can work towards mastery, and can
also work at their own pace.
PANDEMIC 1, 2, and 3
Have used this game in my Anatomy elective class
Used the game in place of regular Agents & Modes of Infection
Students were always focused, there were hardly any behavioral
problems, and students were way more prepared for class.
The assessment data showed me that overall more students
understood the material better, and were also able to access their
learning for a longer period of time.
Sources
http://www.edutopia.org/blogs/beat/game-based-learning
https://www.edsurge.com/news/2014-05-28-what-game-based-learning-cando-for-student-achievement
http://www.breakoutedu.com/blog/2015/12/18/inquiry-learning-by-breakingout-of-the-box-guest-post
http://www.edtechmagazine.com/higher/article/2013/07/pros-and-consgamification-classroom
http://classroom-aid.com/2013/04/07/debates-about-gamification-and-gamebased-learninggbl-in-education/
http://www.weareteachers.com/blogs/post/2012/11/26/debating-game-basedlearning