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Chapter 2 - System Development Approaches

This document discusses different approaches to system development, including the traditional predictive systems development lifecycle (SDLC) approach and newer adaptive approaches. The predictive approach involves sequential phases of planning, analysis, design, implementation, and support. Adaptive approaches are more flexible and iterative, using models like the spiral model. The document also compares traditional structured development methods to newer object-oriented development approaches.

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Faris Ajwad
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© Attribution Non-Commercial (BY-NC)
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Download as PPT, PDF, TXT or read online on Scribd
100% found this document useful (10 votes)
7K views

Chapter 2 - System Development Approaches

This document discusses different approaches to system development, including the traditional predictive systems development lifecycle (SDLC) approach and newer adaptive approaches. The predictive approach involves sequential phases of planning, analysis, design, implementation, and support. Adaptive approaches are more flexible and iterative, using models like the spiral model. The document also compares traditional structured development methods to newer object-oriented development approaches.

Uploaded by

Faris Ajwad
Copyright
© Attribution Non-Commercial (BY-NC)
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 59

1

CHAPTER 2:
APPROACHES TO
SYSTEM
DEVELOPMENT
Learning Objectives
2

 Explain the purpose and various phases of the systems


development life cycle (SDLC)

 Explain the differences between predictive SDLC and


adaptive SDLC

 Explain the differences between a model, a tool, a technique,


and a methodology

 Describe the two overall approaches used to develop


information systems: the traditional method and the object-
oriented method
The Systems Development
3
Lifecycle
 SDLC provides overall framework for managing
systems development process.
 Two main approaches to SDLC
 Predictive approach – assumes project can be planned out
in advance
 Adaptive approach – more flexible, assumes project cannot
be planned out in advance
 All projects use some variation of SDLC
Choosing the Predictive vs. Adaptive
Approach to the SDLC

4
Traditional Predictive Approach to the
5
SDLC
 Project planning – initiate, ensure feasibility, plan
schedule, obtain approval for project
 Analysis – understand business needs and processing
requirements
 Design – define solution system based on
requirements and analysis decisions
 Implementation – construct, test, train users, and
install new system
 Support – keep system running and improve
Information System
Development Phases

6
SDLC and Problem Solving
7

 Organization recognizes problem (project planning)


 Project team investigates, understands problem and
solution requirements (analysis)
 Solution is specified in detail (design)
 System that solves problem is built and installed
(implementation)
 System used, maintained, and enhanced to continue to
provide intended benefits (support)
Waterfall Model
8

 Waterfall model is an SDLC approach that assumes


the various phases of a project can be completed
sequentially – one phase leads into the next phase.
“Waterfall” Approach to the
SDLC

9
Modified Waterfall Approach
with Overlapping Phases

10
Newer Adaptive Approaches to the
11
SDLC
 Based on spiral model
 Project cycles through development activities over and over until
project is complete
 Prototype created by end of each cycle
 Focuses on mitigating risk

 Iteration – Work activities are repeated


 Each iteration refines previous result
 Approach assumes no one gets it right the first time
 There are a series of mini projects for each iteration
The Spiral Life Cycle Model

12
Activities of Each SDLC Phase
13

 Predictive or adaptive approach use SDLC


 Activities of each “phase” are similar
 Phases are not always sequential
 Phases can overlap
Activities of Planning Phase of SDLC
14

 Define business problem and scope


 Produce detailed project schedule
 Confirm project feasibility
 Economic, organizational, technical, resource, and schedule

 Staff the project (resource management)


 Launch project  official announcement
Activities of Analysis Phase of
15
SDLC
 Gather information to learn problem domain

 Define system requirements

 Build prototypes for discovery of requirements

 Prioritize requirements

 Generate and evaluate alternatives

 Review recommendations with management


Activities of Design Phase of
16
SDLC
 Design and integrate the network
 Design the application architecture
 Design the user interfaces
 Design the system interfaces
 Design and integrate the database
 Prototype for design details
 Design and integrate system controls
Activities of Implementation Phase of
17
SDLC
 Construct software components

 Verify and test

 Convert data

 Train users and document the system

 Install the system


Activities of Support Phase of
18
SDLC
 Maintain system
 Small patches, repairs, and updates
 Enhance system
 Small upgrades or enhancements to expand system
capabilities
 Larger enhancements may require separate development
project
 Support users
 Help desk and/or support team
What are Methodologies?
19

 Comprehensive guidelines to follow for completing


every SDLC activity

 Collection of models, tools, and techniques


Relationships Among
Components of a Methodology

20
What Are Models?
21

 Representation of an important aspect of real


world, but not the same as real thing
 Abstraction used to separate out aspect
 Diagrams and charts
 Project planning and budgeting aids
Some Models Used in System
Development

22
What Are Tools?
23

 Software support that helps create models or other


required project components

 Range from simple drawing programs to complex


CASE tools to project management software
Some Tools Used in System
Development

http://www.sparxsystems.com/products/ea
/index.html
24
What Are Techniques?
25

 Collection of guidelines that help analysts complete


a system development activity or task

 Can be step-by-step instructions or just general


advice
Some Techniques Used in System
Development

26
Two Approaches to System
27
Development
 Traditional approach
 Also called structured system development
 Structured analysis and design technique (SADT)
 Includes information engineering (IE)
 Object-oriented approach
 Also called OOA, OOD, and OOP
 Views information system as collection of interacting
objects that work together to accomplish tasks
Structured System Development
28

 Structure Programming
 Top-down Programming
 Structured Design
 Structured Analysis
Structured Programming
29

 Improves computer program quality


 Allows other programmers to easily read and
modify code
 Each program module has one beginning and one
ending
 Three programming constructs (sequence, decision,
repetition)
Three Structured Programming
Constructs

30
Top-Down Programming
31

 Divides complex programs into hierarchy of modules


 The module at top controls execution by “calling”
lower level modules
 Modular programming
 Similar to top-down programming

 One program calls other programs to work together


as single system
Top-Down or Modular
Programming

32
Structured Design
33

 What the set of programs should be


 What each program should accomplish
 How the programs should be organized into a
hierarchy
Main Principles of Structured Design
34

 Loosely coupled – module is independent of other


modules

 Highly cohesive – module has one clear task


Structure Chart Created Using
Structured Design Technique

35
Structured Analysis
36

 Define what system needs to do (processing


requirements)
 Define data system needs to store and use (data
requirements)
 Define inputs and outputs
 Define how functions work together to accomplish
tasks
 Data flow diagrams (DFD) and entity relationship
diagrams (ERD) show results of structured analysis
Data Flow Diagram (DFD)

37
Entity-Relationship Diagram
(ERD)

38
Framework of Structured
Development

39
Information Engineering (IE)
40

 Refinement to structured development


 Methodology with strategic planning, data modeling,
automated tools focus
 More rigorous and complete than SADT
 Industry merged key concepts from structured
development and information engineering
approaches into traditional approach
Object-Oriented Approach
41

 Completely different approach to information


systems
 Views information system as collection of interacting
objects that work together to accomplish tasks
 Objects – things in computer system that can respond to
messages
 Conceptually, no processes, programs, data entities, or files
are defined – just objects
 OO languages: Java, C++, C# .NET, VB .NET
Terminologies of O-O Approach
42

 Object-oriented analysis (OOA)


 Object-oriented design (OOD)
 Object-oriented programming (OOP)
Object-oriented analysis (OOA)
43

 Defines types of objects users deal with


 Shows use cases are required to complete tasks
Object-oriented design (OOD)
44

 Defines object types needed to communicate with


people and devices in system

 Shows how objects interact to complete tasks

 Refines each type of object for implementation


with specific language of environment
Object-oriented programming
45
(OOP)
 Writing statements in programming language to
define what each type of object does
Class Diagram Created During
OO Analysis

46
Current Trends in Development
47

 More adaptive approaches


 The Unified Process (UP)
 Extreme Programming (XP)
 Agile Modeling
 Scrum
 Details on each in Chapter 17
The Unified Process (UP)
48

 Object-oriented development approach


 Offered by IBM / Rational
 Booch, Rumbaugh, Jacobson
 Unified Modeling Language (UML) used primarily
for modeling
 UML can be used with any OO methodology
 UP defines four life cycle phases
 Inception, elaboration, construction, transition
49
UP Reinforces Six Best Practices
50

 Develop iteratively
 Define and manage system requirements
 Use component architectures
 Create visual models
 Verify quality
 Control changes
Extreme Programming (XP)
51

 Recent, lightweight, development approach to keep process


simple and efficient
 Describes system support needed and required system
functionality through informal user stories
 Has users describe acceptance tests to demonstrate defined
outcomes
 Relies on continuous testing and integration, heavy user
involvement, programming done by small teams
52
Scrum
53

 For highly adaptive project needs


 Respond to situation as rapidly as possible
 Scrum refers to rugby’s game
 Both are quick, agile, and self-organizing
 Team retains control over project
 Values individuals over processes
54
Tools to Support System
55
Development
 Case Tools
 Drawing Tool
 Microsoft Visio
CASE Tool Repository Contains
All System Information

56
Summary
57

 System development projects are organized around


the systems development life cycle (SDLC)
 Some projects use a predictive approach to the
SDLC, and others use a more adaptive approach to
the SDLC
 SDLC phases include project planning, analysis,
design, implementation, and support
Summary (continued)
58

 In practice, phases overlap, and projects contain


many iterations of analysis, design, and
implementation
 Models, techniques, and tools make up a system
development methodology
 System development methodology provides
guidelines to complete every activity in the SDLC
Summary (continued)
59

 System development methodologies are based on


traditional approach or object-oriented approach
 Current trends include: Extreme Programming (XP),
Unified Process (UP), and Scrum
 CASE tools are designed to help analysts complete
system development tasks

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