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Vampire Charsheet

This document appears to be a character sheet for a roleplaying game. It includes sections for the character's name, concept, clan, covenant, chronicle, virtues, vices, attributes, skills, disciplines, traits, health, willpower, vitae, blood potency, humanity, size, defense, initiative modifier, speed, experience, and armor. The character sheet provides an overview of the character's abilities and attributes to use within the roleplaying game system.

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0% found this document useful (0 votes)
59 views

Vampire Charsheet

This document appears to be a character sheet for a roleplaying game. It includes sections for the character's name, concept, clan, covenant, chronicle, virtues, vices, attributes, skills, disciplines, traits, health, willpower, vitae, blood potency, humanity, size, defense, initiative modifier, speed, experience, and armor. The character sheet provides an overview of the character's abilities and attributes to use within the roleplaying game system.

Uploaded by

jen
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Name: Concept: Clan:

Player: Virtue: Covenant:


Chronicle: Vice: Coterie:
Attributes
Power Intelligence ooooo Strength ooooo Presence ooooo
Finesse Wits ooooo Dexterity ooooo Manipulation ooooo
Resistance Resolve ooooo Stamina ooooo Composure ooooo

Skills Other Traits


Mental Merits Health
(-3 unskilled)
ooooo oooooooooooo
Academics_________ ooooo ooooo
Computer_________ ooooo ooooo Willpower
ooooo
Crafts___________ooooo
ooooo oooooooooo
Investigation_______ooooo
ooooo
Medicine_________ooooo
ooooo Vitae
Occult__________ooooo
ooooo
Politics_________ooooo ooooo
Science_________ooooo
Flaws Blood Potency
Physical oooooooooo
(-1 unskilled)
Athletics_________ooooo Humanity
Brawl____________ooooo 10 o
Drive___________ooooo ªªDisciplines 9 o
Firearms_________ooooo 8 o
Larceny__________ooooo ooooo
ooooo
7 o
Stealth__________ooooo ooooo 6 o
Survival_________ooooo ooooo 5 o
Weaponry_________ooooo ooooo
ooooo
4 o
3 o
Social ooooo
ooooo 2 o
(-1 unskilled) ooooo 1 o
Animal Ken_______ ooooo
Empathy_________ ooooo Size Equipment
Expression________ ooooo Defense
Intimidation_______ ooooo Initiative Mod
Persuasion________ ooooo
Socialize_________ ooooo
Speed
Streetwise_________ ooooo Experience
Subterfuge________ ooooo Armor
Attributes 5/4/3•Skills 11/7/4 (+3 Specialties)•Clan (+1 bonus Attribute; see p. 92)•Covenant•Blood Potency 1 (May be increased with
Merit points)•Disciplines 3 (Two dots must be in-clan)•Merits 7•(Buying the fifth dot in Attributes, Skills or Merits costs two points)•Health
= Stamina + Size•Willpower = Resolve + Composure•Size = 5 for adult human-sized Kindred•Defense = Lowest of Dexterity or
Wits•Initiative Mod = Dexterity + Composure•Speed = Strength + Dexterity +5•Starting Humanity = 7•Vitae = d10 roll

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