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Mobile Application Development With ANDROID

This document summarizes a presentation about mobile application development on the Android platform. It discusses the architecture of the Android software stack including the Linux kernel, libraries, Android runtime and application framework. It also covers the basic building blocks for Android apps such as activities, intents, services and content providers. The document outlines the development tools for Android including Eclipse and the Android SDK. It provides an overview of a "Hello World" Android app and demo of the SAM application.

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vikas.maheshwary
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0% found this document useful (0 votes)
36 views

Mobile Application Development With ANDROID

This document summarizes a presentation about mobile application development on the Android platform. It discusses the architecture of the Android software stack including the Linux kernel, libraries, Android runtime and application framework. It also covers the basic building blocks for Android apps such as activities, intents, services and content providers. The document outlines the development tools for Android including Eclipse and the Android SDK. It provides an overview of a "Hello World" Android app and demo of the SAM application.

Uploaded by

vikas.maheshwary
Copyright
© Attribution Non-Commercial (BY-NC)
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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Mobile Application

Development
with ANDROID
Tejas Lagvankar
UMBC
29 April 2009
Agenda
• Mobile Application Development (MAD)
• Intro to Android platform
• Platform architecture
• Application building blocks
• Development tools
• Hello Android
• SAM
• Resources
Few reasons to go MAD…

• Smart Phones
– Internet access anywhere
– Social networking
• Millions of mobile users
• Open standards
Introduction to Android
• Open software platform for mobile
development
• A complete stack – OS, Middleware,
Applications
• An Open Handset Alliance (OHA) project
• Powered by Linux operating system
• Fast application development in Java
• Open source under the Apache 2 license
Linux Kernel
• Works as a HAL
• Device drivers
• Memory management
• Process management
• Networking
Libraries
• C/C++ libraries
• Interface through Java
• Surface manager – Handling UI Windows
• 2D and 3D graphics
• Media codecs, SQLite, Browser engine
Android Runtime
• Dalvik VM
– Dex files
– Compact and efficient than class files
– Limited memory and battery power
• Core Libraries
– Java 5 Std edition
– Collections, I/O etc…
Application Framework

• API interface
• Activity manager – manages application
life cycle.
Applications

• Built in and user apps


• Can replace built in apps
Agenda
• Mobile Application Development (MAD)
• Intro to Android platform
• Platform architecture
• Application building blocks
• Development tools
• Hello Android
• SAM
• Resources
Application Building Blocks
• Activity
• IntentReceiver
• Service
• ContentProvider
Activities
• Typically correspond to one UI screen
• But, they can:
– Be faceless
– Be in a floating window
– Return a value
IntentReceivers
• Components that respond to broadcast
‘Intents’
• Way to respond to external notification or
alarms
• Apps can invent and broadcast their own
Intent
Intents
• Think of Intents as a verb and object; a
description of what you want done
– E.g. VIEW, CALL, PLAY etc..
• System matches Intent with Activity that
can best provide the service
• Activities and IntentReceivers describe
what Intents they can service
Intents
Home

Picasa
Photo
Gallery
Contacts

“Pick photo”
GMail

Client component makes a


System picks best
Chat
request
New for a specific
components can use
component for that action
action
existing functionality
Blogger
Blogger
Services
• Faceless components that run in the
background
– E.g. music player, network download etc…
ContentProviders
• Enables sharing of data across
applications
– E.g. address book, photo gallery
• Provides uniform APIs for:
– querying
– delete, update and insert.
• Content is represented by URI and MIME
type
Agenda
• Mobile Application Development (MAD)
• Intro to Android platform
• Platform architecture
• Application building blocks
• Development tools
• Hello Android
• SAM
• Resources
Development Tools

• Eclipse

• Android SDK
developer.android.com
The Emulator

• QEMU-based ARM emulator


• Runs the same image as the
device

• Limitations:
– No Camera support
Devices
Hello World
• Generating UIs
– Views – building blocks
– E.g. TextView, EditText, Button
– Placed into Layouts
– E.g. LinearLayout, TableLayout,
AbsoluteLayout
SAM Demo
Interesting things to do
• Android is open source
• Opportunities for researchers
• Get the source, compile and update the
device image
References
• http://developer.android.com
• http://sites.google.com/site/io

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