Z Index Bonus Feats
Z Index Bonus Feats
Bonus Ref.
Acrobatic Strike, Cleave, Combat Reflexes, Dodge, Double Attack, Dual Weapon Mastery I, Dual Weapon Mastery II, Dual Weapon Mastery III, SAGA-79 to 89
Great Cleave, Improved Charge, Improved Disarm, Martial Arts I, Martial Arts II, Martial Arts III, Melee Defense, Mobility, Quick Draw, Power
Attack, Powerful Charge, Rapid Strike, Running Attack, Skill Focus, Skill Training, Strong In The Force, Triple Attack, Triple Crit, Weapon
Finesse, Weapon Focus (Lightsabers)
Savage Attack, Swarm FUCG-31 to 35
Unstoppable Force, Unwavering Resolve, Wary Defender CWCG-28 to 32
Accelerated Strike, Critical Strike, Force Readiness, Flurry, Improved Rapid Strike, Tumble Defense, Withdrawal Strike KOTOR-32 to 35
Burst of Speed, Close Combat Escape, Impetuous Move, Impulsive Flight, Lightning Draw, Opportunistic Retreat, Resurgence, Slippery S&V-21 to25
Maneuver, Stay Up, Tactical Advantage, Wicked Strike
Attack Combo (Melee), Brink of Death, Feat of Strength, Grapple Resistance LECG-34-37
Assured Attack, Deft Charge, Fast Surge, Moving Target, Rapid Reaction, Recovering Surge RECG-28 to 30
Battering Attack, Dive for Cover, Fight Through Pain, Force of Personality, Mission Specialist, Never Surrender, Officer Candidacy Training, GAW-22 to 26
Resilient Strength, Risk Taker, Staggering Attack
Brilliant Defence, Resolute Stance, Stand Tall GOI-25 to 29
Elder’s Knowledge, Instinctive Attack, Instinctive Defence UR-24 to 28
Noble
Bonus Ref.
Armor Proficiency (Light), Cybernetic Surgery, Exotic Weapon Proficiency, Linguist, Melee Defense, Skill Focus, Skill Training, Surgical SAGA-79 to 89
Expertise, Weapon Finesse, Weapon Proficiency (Advanced Melee Weapons), Weapon Proficiency (Rifles)
Tech Specialist SOTG-21
Informer, Rapport, Recall FUCG-31 to 35
Experienced Medic, Leader of Droids, Unwavering Resolve, Wary Defender CWCG-28 to 32
Flurry, Quick Skill KOTOR-32 to 35
Cornered, Friends in Low Places, Hasty Modification, Impulsive Flight, Opportunistic Retreat, Signature Device, Superior Tech, Tactical S&V-21 to25
Advantage, Wicked Strike
Biotech Specialist, Biotech Surgery, Return Fire, Returning Bug LECG-34-37
Fast Surge, Rapid Reaction, Recovering Surge RECG-28 to 30
Disabler, Fight Through Pain, Force of Personality, Mission Specialist, Predictive Defence, Sport Hunter GAW-22 to 26
Brilliant Defence, Cut the Red Tape, Demoralizing Strike, Disturbing Strike, Disturbing Presence, Expert Briber, Flèche, Indomitable GOI-25 to 29
Personality, Master of Disguise, Sadistic Strike, Silver Tongue, Stand Tall
Combat Trickery, Elder’s Knowledge, Intimidator, Mounted Combat UR-24 to 28
Scoundrel
Bonus Ref.
Deadeye, Melee Defense, Mobility, Precise Shot, Quick Draw, Rapid Shot, Running Attack, Skill Focus, Skill Training, Vehicular Combat, SAGA-79 to 89
Weapon Proficiency (Advanced Melee Weapons).
Tech Specialist SOTG-21
Advantageous Attack, Advantageous Cover, Bad Feeling, Crossfire, Cunning Attack, Scavenger FUCG-31 to 35
Droid Hunter, Droidcraft, Expert Droid Repair, Overwhelming Attack CWCG-28 to 32
Gearhead, Implant Training, Poison Resistance, Quick Skill, Sniper Shot KOTOR-32 to 35
Burst of Speed, Close Combat Escape, Collateral Damage, Cornered, Deceptive Drop, Desperate Gambit, Duck and Cover, Fleet Footed, Friends S&V-21 to25
in Low Places, Hasty Modification, Impulsive Flight, Knife Trick, Lightning Draw, Signature Device, Superior Tech
Attack Combo (Ranged), Biotech Specialist, Fatal Hit, Return Fire, Returning Bug, Vehicle Systems Expertise LECG-34-37
Fast Surge, Moving Target, Prime Shot, Rapid Reaction, Recovering Surge, Vehicular Surge RECG-28 to 30
Bantha Herder, Disabler, Fight Through Pain, Force of Personality, Mission Specialist, Opportunistic Shooter, Pistoleer, Predictive Defence, GAW-22 to 26
Steadying Position
Disturbing Presence, Expert Briber, Hobbling Strike, Improved Opportunistic Trickery, Indomitable Personality, Master of Disguise, GOI-25 to 29
Opportunistic Trickery, Sadistic Strike, Silver Tongue, Stand Tall
Acrobatic Ally, Acrobatic Dodge, Combat Trickery, Hold Together, Improved Sleight of Hand UR-24 to 28
Scout
Bonus Ref.
Armor Proficiency (Light, Medium or Heavy), Careful Shot, Deadeye, Dodge, Far Shot, Linguist, Mobility, Point Blank Shot, Precise Shot, SAGA-79 to 89
Rapid Shot, Running Attack, Skill Focus, Skill Training, Sniper, Vehicular Combat, Weapon Proficiency (Advanced Melee Weapons)
Advantageous Attack, Advantageous Cover, Bad Feeling, Cunning Attack FUCG-31 to 35
Droid Hunter, Droidcraft, Expert Droid Repair, Flash and Clear CWCG-28 to 32
Conditioning, Gearhead, Increased Agility, Poison Resistance KOTOR-32 to 35
Burst of Speed, Cornered, Deadly Sniper, Duck and Cover, Fleet Footed, Resurgence, Slippery Maneuver, Stay Up S&V-21 to25
Attack Combo (Ranged), Fatal Hit, Feat of Strength, Grapple Resistance, Return Fire, Vehicle Systems Expertise. LECG-34-37
Deft Charge, Fast Surge, Moving Target, Prime Shot, Rapid Reaction, Rebel Military Training, Recovering Surge, Vehicular Surge RECG-28 to 30
Destructive Force, Disabler, Dive for Cover, Forceful Blast, Fortifying Recovery, Mission Specialist, Never Surrender, Opportunistic Shooter, GAW-22 to 26
Pistoleer, Resilient Strength, Riflemaster, Risk Taker, Sport Hunter, Steadying Position
Grazing Shot, Hobbling Strike, Meat Shield, Stand Tall GOI-25 to 29
Hold Together, Hyperblazer, Improvised Weapon Mastery, Maniacal Charge, Mounted Combat, Targeted Area, Trample, Wilderness First Aid UR-24 to 28
Soldier
Bonus Ref.
Armor Proficiency (Heavy), Bantha Rush, Careful Shot, Charging Fire, Cleave, Combat Reflexes, Coordinated Attack, Crush, Deadeye, Double SAGA-79 to 89
Attack, Dual Weapon Mastery I, Dual Weapon Mastery II, Dual Weapon Mastery III, Exotic Weapon Proficiency, Far Shot, Great Cleave,
Improved Charge, Improved Disarm, Martial Arts I, Martial Arts II, Martial Arts III, Melee Defense, Mighty Swing, Pin, Point Black Shot,
Precise Shot, Quick Draw, Rapid Shot, Rapid Strike, Running Attack, Shake It Off, Skill Focus, Skill Training, Sniper, Throw, Toughness, Trip,
Triple Attack, Triple Crit, Vehicular Combat, Weapon Focus, Weapon Proficiency (Advanced Melee Weapons), Weapon Proficiency (Heavy
Weapons)
Advantageous Cover, Angled Throw, Blaster Barrage, Crossfire, Improved Bantha Rush, Mighty Throw, Rapport, Savage Attack, Strafe FUCG-31 to 35
Artillery Shot, Coordinated Barrage, Droid Hunter, Experienced Medic, Flash and Clear, Flood and Fire, Grand Army of the Republic Training, CWCG-28 to 32
Gunnery Training, Trench Warrior, Unstoppable Force, Wary Defender
Accelerated Strike, Conditioning, Critical Strike, Flurry, Improved Rapid Strike, Increased Agility, Power Blast, Sniper Shot, Tumble Defense, KOTOR-32 to 35
Withdrawal Strike
Burst of Speed, Collateral Damage, Deadly Sniper, Impetuous Move, Lightning Draw, Resurgence, Slippery Maneuver, Stay Up S&V-21 to25
Attack Combo (Fire and Strike), Attack Combo (Melee), Attack Combo (Ranged), Autofire Assault, Autofire Sweep, Brink of Death, Fatal Hit, LECG-34-37
Feat of Strength, Galactic Alliance Military Training, Grapple Resistance, Multi-Grab, Knock Heads, Rancor Crush, Zero Range
Assured Attack, Deft Charge, Fast Surge, Imperial Military Training, Prime Shot, Rapid Reaction, Rebel Military Training, Recovering Surge, RECG-28 to 30
Vehicle Surge
Bantha Herder, Battering Attack, Destructive Force, Disabler, Dive for Cover, Forceful Blast, Fortifying Recovery, Mission Specialist, Never GAW-22 to 26
Surrender, Officer Candidacy Training, Opportunistic Shooter, Pistoleer, Resilient Strength, Riflemaster, Risk Taker, Sport Hunter, Staggering
Attack, Steadying Position
Bone Crusher, Flèche, Grazing Shot, Hobbling Strike, Meat Shield, Resolute Stance, Sadistic Strike, Wookiee Grip GOI-25 to 29
Frightening Cleave, Grab Back, Halt, Heavy Hitter, Improvised Weapon Mastery, Maniacal Charge, Targeted Area UR-24 to 28