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Chapter 1: Introduction

This document outlines the contents of a project on software development. It includes chapters on introduction, software development life cycle, advantages, limitations, requirements and references. The introduction chapter describes Visual Studio, .NET Framework, ASP.NET and programming languages used. The software development life cycle chapter covers the initiation, requirements gathering, design, coding, testing, screenshots and maintenance phases. It provides details on various modules and controls used in coding.

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Nikhil Jaiswal
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© Attribution Non-Commercial (BY-NC)
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Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
40 views

Chapter 1: Introduction

This document outlines the contents of a project on software development. It includes chapters on introduction, software development life cycle, advantages, limitations, requirements and references. The introduction chapter describes Visual Studio, .NET Framework, ASP.NET and programming languages used. The software development life cycle chapter covers the initiation, requirements gathering, design, coding, testing, screenshots and maintenance phases. It provides details on various modules and controls used in coding.

Uploaded by

Nikhil Jaiswal
Copyright
© Attribution Non-Commercial (BY-NC)
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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TABLE OF CONTENTS

CHAPTER 1: INTRODUCTION 1

1.1 Project Introduction 1

1.2 Visual studio 1

1.2.1 Introduction 1

1.2.2 Visual Studio Highlights 2

1.2.2.1 Visual Studio Tools for office 2

1.2.2.2 Visual Web Developer 2

1.2.2.3 Smart device Application 3

1.2.2.4 Web Forms 3

1.2.2.5 Window Forms 3

1.3 .NET Framework 3

1.4 ASP .NET 5

1.5 VB .NET 7

1.6 Visual C# 7

CHAPTER 2: SOFTWARE DEVLOPMENT LIFE CYCLE 8

2.1 Initiation and Planning 8


2.1.1 Technical Feasibility 8
2.1.2 Economic Feasibility 9
2.1.3 Operational Feasibility 9
2.1.4 Existing Setup 9

2.2 Requirement Gathering and Analysis 10

2.2.1 Login Module 10

2.2.2 User Manager Module 11

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2.2.3 Dispatcher Module 12

2.2.4 Receiver Module 14

2.2.5 Visitor Module 14

2.2.6 Waiting Module 15

2.2.7 Send Message Module 15

2.3 Design

2.3.1 Client Login Module (Use Case Diagram) 16

2.3.2 Receptionist Module (Use Case Diagram) 17

2.3.3 Officer’s Module (Use Case Diagram) 18

2.3.4 Cyber eye logic Module 19

2.3.5 Cyber eye Data Flow Sequence Module 20

2.3.6 Cyber eye Data Flow Collaboration Module 21

2.3.7 Cyber Eye State Transition Diagram 22

2.3.8 Cyber Eye Hardware Module 23

2.3.9 Cyber Eye Software Module 24

2.4 Build or Coding 25

2.4.1 Button control 25

2.4.2 Text Box Control 26

2.4.3 Time Picker Control 27

2.4.4 Label Control 27

2.4.5 Image List Control 28

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2.4.6 Picture Box Control 29

2.4.7 OLEDB Connection Class 29

2.4.8 DLGOpen Command 30

2.4.9 Access Data Source 31

2.4.10 Flash Control 31

2.4.11 Form View Control 32

2.4.12 IFrame Control 33

2.4.13 Timer Control 33

2.4.14 Coding 34

2.5 Testing 142

2.5.1 Goals and Objectives 142

2.5.2 Statement of Scopes 142

2.5.3 Testing Principles 143

2.5.4 Test Cases 144

2.5.5 Testing Process 145

2.5.6 Debugging 147

2.6 Screen Shots 148

2.7 Operations and Maintenance 156

2.8 Conclusion 158

CHAPTER 3: ADVANTAGES 159

CHAPTER 4: LIMITATIONS OF SYSTEM 160

CHAPTER 5: REQUIREMENTS (HARDWARE & SOFTWARE) 161

CHAPTER 6: RESOURCE AND REFERENCES 162

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