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Hardware Engineer

The document describes job openings for a Hardware Engineer and Software Engineer at NVIDIA. For the Hardware Engineer role, responsibilities include designing graphics and video processors using CAD tools and semiconductor technologies. Candidates should have experience with digital systems, VLSI design, and C/C++ programming. For the Software Engineer role, responsibilities involve developing software solutions for graphics, video and drivers using APIs and operating systems. Candidates should be experienced with computer architecture, C/C++, and system level programming. Both roles require strong communication skills and teamwork abilities.

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Koustuv Saha
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0% found this document useful (0 votes)
28 views

Hardware Engineer

The document describes job openings for a Hardware Engineer and Software Engineer at NVIDIA. For the Hardware Engineer role, responsibilities include designing graphics and video processors using CAD tools and semiconductor technologies. Candidates should have experience with digital systems, VLSI design, and C/C++ programming. For the Software Engineer role, responsibilities involve developing software solutions for graphics, video and drivers using APIs and operating systems. Candidates should be experienced with computer architecture, C/C++, and system level programming. Both roles require strong communication skills and teamwork abilities.

Uploaded by

Koustuv Saha
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOC, PDF, TXT or read online on Scribd
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Hardware Engineer: As a Hardware Engineer at NVIDIA you will design and implement the industry's leading Graphics, Video

and Mobile Communications Processors. Specific areas include 2D and 3D graphics, mpeg, video, audio, network protocols, high-speed IO interfaces and bus protocols, and memory subsystem design. You will be responsible for Architecture and micro-architecture design of the ASICs, RTL design and synthesis, Logic and Timing verification using leading edge CAD tools and Semiconductor process technologies MIMIMUM REQUIREMENTS: - Exposure to Digital systems and VLSI design, Computer Architecture, Computer Arithmetic, C/C++ programming languages, CMOS transistors and circuits is preferred - Good communications skills and ability and desire to work as a team player are a must.

Software Engineer: As a Software Engineer at NVIDIA you will be responsible for supporting in design and development of software solutions in the areas of Graphics, Video, Camera, 2D and 3D graphics under OpenGL and DirectX, ISP, driver stacks for Windows, Android and Linux OS, it will also include improvement of existing software, micro code and suggesting modifications in hardware acceleration solutions. MIMIMUM REQUIREMENTS: - Exposure to Digital Systems, Computer Architecture, Computer Arithmetic, C & C+ + programming languages, assembly language programming, system level integration & system level programming is preferred - Good communications skills and ability and desire to work as a team player are a must.

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