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Equipment

The document outlines equipment templates for weapons and armor in a roleplaying game. It provides stats for different tiers of one-handed weapons from small to great, and two-handed weapons like polearms. Armor ratings and effects are listed for chain mail, leather, and plate armor along with shields. Most weapons follow a standard template for size, damage, and strength requirements.

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0% found this document useful (0 votes)
29 views2 pages

Equipment

The document outlines equipment templates for weapons and armor in a roleplaying game. It provides stats for different tiers of one-handed weapons from small to great, and two-handed weapons like polearms. Armor ratings and effects are listed for chain mail, leather, and plate armor along with shields. Most weapons follow a standard template for size, damage, and strength requirements.

Uploaded by

Iferon
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Equipment

Almost all weapons follow the same template to simplify things. Strength requirement for one-handed use, -1 when using a weapon two-handed. Weapons that don't cause bleeding have Armor Piercing 1, except for Small Weapons. Improvised Weapons can still cause Bashing Damage.

Weapons
Basic Templates Small Weapon (Damage 2L, Size 1, Strength 1, Durability 2, Cost O) Light Weapon (Damage 3L, Size 2, Strength 2, Durability 3, Cost OO) Medium Weapon (Damage 4L, Size 2, Strength 3, Durability 3, Cost OOO) Great Weapon (Damage 5L, Size 3, Strength 4, Durability 3, Cost OOO) Blades (Bleeding) Dagger (Damage 2L, Size 1, Strength 1, Durability 2, Cost O) Short Sword (Damage 3L, Size 2, Strength 2, Durability 3, Cost OO) Rapier (Damage 3L, Size 2, Strength 2, Durability 3, Cost OO) Long Sword (Damage 4L, Size 2, Strength 3, Durability 3, Cost OOO) Great Sword (Damage 5L, Size 3, Strength 4, Durability 3, Cost OOO) Axes (Bleeding) Hatchet (Damage 3L, Size 2, Strength 2, Durability 3, Cost OO) Battle Axe (Damage 4L, Size 2, Strength 3, Durability 3, Cost OOO) Great Axe (Damage 5L, Size 3, Strength 4, Durability 3, Cost OOO) Hammers (Armor Piercing 1) Hammer (Damage 3L, Size 2, Strength 2, Durability 3, Cost OO) Warhammer (Damage 4L, Size 2, Strength 3, Durability 3, Cost OOO) Huge Warhammer (Damage 5L, Size 3, Strength 4, Durability 3, Cost OOO) Clubs (Armor Piercing 1) Mace (Damage 3L, Size 2, Strength 2, Durability 3, Cost OO) Morningstar (Damage 4L, Size 2, Strength 3, Durability 3, Cost OOO) Polearms (Special Templates, two-handed Strength -2) Quarterstaff (Damage 2L, Size 4, Strength 3, Durability 2, Cost O) Spear (Damage 4L, Size 4, Strength 4, Durability 2, Cost O) Halberd (Damage 5L, Size 4, Strength 5, Durability 3, Cost OO)

Crossbows (Special Templates, Bleeding, two-handed Strength -2) Light Crossbow (Damage 3L, Size 2, Strength 3, Durability 2, Cost OO) Crossbow (Damage 4L, Size 3, Strength 4, Durability 3, Cost OOO, Armor Piercing 1) Heavy Crossbow (Damage 5L, Size 3, Strength 5, Durability 3, Cost OOOO, Armor Piercing 2) Reloading time of a crossbow is Strength-2 x2 Other Bow (Damage X+1L, Size 3, Strength X, Durability 1, Cost O, only two-handed)

Protection
Armor Chain Mail (Rating 2/1, Strength 3, Defense -2, Speed -2, Cost OOO) Heavy Leather Armor (Rating 2/0, Strength 3, Defense -1, Speed -1, Cost OOO) Leather Armor (Rating 1/0, Strength 2, Defense -1, Speed 0, Cost OO) Plate Armor (Rating 3/2, Strength 4, Defense -2, Speed -3, Cost OOOO) Shields Light Shield (Defense +1, Strength 2, Cost OO) Medium Shield (Defense +2, Strength 3, Cost OOO) Heavy Shield (Defense +2, Strength 4, Cost OOO, +1 concealment) Attacks while wielding a shield have a -2 penalty, +1 dodge bonus, +1 concealment against ranged attacks

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