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Global Skills of Drawing

The document outlines five basic perceptual skills needed for drawing: 1) edges and lines, 2) negative spaces and shapes, 3) relationships and proportions, 4) lights, shadows, values and color, and 5) the whole gestalt. It then discusses color theory including primary/secondary colors, hue, intensity, warm/cool colors, tints, shades and tones. Finally, it lists six color schemes - monochromatic, analogous, complementary, split complementary, triadic and tetrad - and principles of design such as balance, emphasis and unity.

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Wes Art
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0% found this document useful (0 votes)
281 views2 pages

Global Skills of Drawing

The document outlines five basic perceptual skills needed for drawing: 1) edges and lines, 2) negative spaces and shapes, 3) relationships and proportions, 4) lights, shadows, values and color, and 5) the whole gestalt. It then discusses color theory including primary/secondary colors, hue, intensity, warm/cool colors, tints, shades and tones. Finally, it lists six color schemes - monochromatic, analogous, complementary, split complementary, triadic and tetrad - and principles of design such as balance, emphasis and unity.

Uploaded by

Wes Art
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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wes-art (Art Principles) The global skill of drawing a perceived object, person, landscape requires only five basic

component skills, no more. These skills are not drawing skills. They are perceptual skills, listed as follows: Golden Ratio 1.618 Composition/Placement within the support or canvas is alway first. One: The perception of edges, or lines Two: The perception of negative spaces, and shapes. Three: The perception of relationships, proportions, sighting and perspective, Four: The perception of lights, shadows, and value, and color. Five: The perception of the whole, or gestalt. Axiom: Dance of Light and Dark. War of Negative and Positive Space Color Theory: Primary colors: are red, yellow and blue. Secondary colors: (green, orange and purple) are created by mixing two primary c olors. Six tertiary colors: are created by mixing primary and secondary colors Hue: Name of color Intensity: Brightness or dullness of a color Warm colors: are vivid and energetic, and tend to advance in space. (Fire tone) Cool colors: give an impression of calm, and create a soothing impression. (Wate r tone) If a color is made lighter by adding white, the result is called a tint. If blac k is added, the darker version is called a shade. And if gray is added, the resu lt is a different tone. Value: is a property of a color, or a dimension of a color space, that is define d in a way to reflect the subjective brightness perception of a color for humans along a lightness darkness axis. (White and Black) High-Key: are the tints and middle tones at the light end of the value scale. Th ey are usually pure colors and convey a feeling of soft, harmonious ambient ligh t. Lo-Key: with predominately darker values are said to be "low key". Six color schemes: *) Monochromatic :of, pertaining to, or having tones of one color in addition to the ground hue: *) Analogous : Analogous color schemes use colors that are next to each other on the color wheel. *) Complementary: Colors that are opposite each other on the color wheel are con sidered to be complementary colors *) Split complementary: split-complementary color scheme is a variation of the complementary color scheme *) Triadic: A triadic color scheme uses three colors that are evenly spaced aro und the color wheel. *) Tetrad: tetrad color scheme uses four colors arranged into two complementary pairs Notan: This use of light and dark translates shape and form into flat shapes on a two-dimensional surface. The Art of Composition: Asymmetrical, Equilibrium: state of balance Elements of Design: Line, Shape, Form, Space, Color, Texture, Value, Contrast Principles of Design: Balance, Emphasis, Movement, Pattern, Repetition, Proporti on, Rhythm, Variety, Unity

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Miscellaneous Studies: ctrl P website Magic Eyes for right brain visual stimulation. David Kassan model Matt Bush model (How to draw Star Wars set-up merge with David Kassan) Imagine FX model DTO model Daniel Greene model Atelier Studies Artnatomy Studies and Live Models School of Color.com You tube Learn-To-Draw.com Paintbasket.com Amazon wish list Howtoairbrush.com http://www.airbrushtechniquemagazine.com

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