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Form STR DEX CON Attack Damage Damage Type Wildshape I: Epic Epic Epic Epic Epic

This document provides stat blocks for various forms that can be taken using Wildshape abilities, including dragon wyrmlings, harpies, gargoyles, minotaurs, basilisks, driders, manticores, and other humanoid, outsider, and elemental shapes. Each stat block lists abilities, immunities, saves, and special features for that form.

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0% found this document useful (0 votes)
56 views10 pages

Form STR DEX CON Attack Damage Damage Type Wildshape I: Epic Epic Epic Epic Epic

This document provides stat blocks for various forms that can be taken using Wildshape abilities, including dragon wyrmlings, harpies, gargoyles, minotaurs, basilisks, driders, manticores, and other humanoid, outsider, and elemental shapes. Each stat block lists abilities, immunities, saves, and special features for that form.

Uploaded by

mcguirzr
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as XLS, PDF, TXT or read online on Scribd
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Form STR DEX CON Attack Damage Damage Type Stats overwrite Wildshape unless I natural - stat is better,

then it- takes the better of the two. Red Wyrmling 18 10 14 d8 + 1 Fire slash/pierce Epic 22 14 18 d10 + d4 Fire + d8 massive slash/pierce crits Blue Wyrmling 14 10 18 d6+ 1 Electric slash/pierce Epic 18 14 22 d8 + d4 Electric + d6 slash/pierce massive crits Black Wyrmling 14 18 10 d6 + 1 Acid slash/pierce Epic 18 22 14 d8 + d4 Acid, onhit Disease: slash/pierce Slimy Doom DC 24 Green Wyrmling 10 18 14 d6 + 1 Acid slash/pierce Epic 14 22 18 d8 + d4 Acid slash/pierce White Wyrmling 18 14 10 d8 + 1 Cold slash/pierce Epic 22 18 14 d10 + d4 Cold + d8 slash/pierce massive crits Wildshape II Harpy Epic Gargoyle Epic Minotaur Epic Wildshape III Basilisk Epic Drider Epic Manticore Epic Humanoid Shape Drow Epic Lizardfolk Epic Kobold Epic Wildshape IV Dire Tiger Epic Medusa Epic Mindflayer Epic Undead Shape Risen Lord Vampire Spectre Construct Shape Stone Golem Iron Golem Demonflesh Golem

14 18 12 16 20 26

16 20 16 20 10 14

14 18 20 24 18 22

d6 + 1 Sonic slash d8 + d4 Sonic slash d6 bludgeon d8 bludgeon Greataxe +1 slash Keen Greataxe +3, slash d6 fire, DC 24 Wounding Onhit

16 20 20 24 14 20

16 20 20 24 20 26

16 20 12 16 16 20

d6 + 2 phys bludgeon d10 + 4 phys bludgeon Halberd+2, d4 acid,pierce DC 16 Sleep onhit Halberd +4, d6 acid, pierce DC 22 sleep onhit Longbow +3, Unlimited pierce +3 ammo, +5 Mighty Longbow +4, unlimited pierce +4 ammo, +10

20 26 20 24 14 16

20 26 14 16 22 28

10 16 16 20 10 12

Longsword +3, 1d6 slash cold, DC 20 Freeze onhit/ +3 Lar Same as above butslash +4 and Keen Light Mace +3, 1d6 bludgeon Divine, +3 small shield Warhammer +4, 1d6 bludgeon Divine, Keen, DC 20 Stun onhit Shortsword +3, 1d4pierce acid Keen Shortsword +4, pierce 1d6 acid, DC 24 STR poison o

24 30 16 18 16 20

20 24 22 26 16 20

18 20 16 18 16 16

d10 +4 phys, keen +d12 slash massive crits, DC 20 Slow o d12 +5 phys, keen + slash 2d12 massive crits DC 24 Slow Longbow +4, unlimited pierce +4 arrows, +5 Mighty Longbow + 5, unlimited pierce +5 arrows, +10 Mighty d2 + 1d10 magic bludgeon d2 + 1d12 magic bludgeon

20 26 20

10 20 30

30 20 16

scythe +4, d8 negative, slash/pierce DC 24 Wounding onhit, +3 V d10 + 4, d10 negative, pierce DC 26 Level Drain onhit, +3 v 1 + 5, d8 cold, d8 negative, slash keen, d8 massive crits, D

24 30 26

12 12 22

30 24 20

d8 + 4, Slow onhit bludgeon Greatsword +4, d8 electric, slash keen Trident +4, d8 magic pierce onhit, DC 24 INT and CHA drai

Outsider Shape Azer Rakshasa Death Slaad

26 20 22

14 20 28

26 16 20 Bioware made

Dwarven Waraxe +5, slash d8 fire, keen, massive criticals Magic Staff +5, d10bludgeon magic, DC 20 Dispel Magic onhi d10 + 4, +1 fire/ice/acid/elec/sonic, slash/pierce onhit Red Slaad E these things good

Dragon Shape Untouched because Green Red Blue

Saves AC Ability 1 Shapes are given a 'role' and save bonuses applied accordingly. Fort +5 Red Dragon Breath Fort +5 Red Dragon Breath Fort/Will +5 Blue Dragon Breath Fort/Will +5 Blue Dragon Breath Ref + 5 Black Dragon Breath Ref +5 Black Dragon Breath Fort/Ref +5 Green Dragon Breath Fort/Ref +5 Green Dragon Breath Fort +5 White Dragon Breath Fort +5 White Dragon Breath

Ability 2 Creature Rage Greater Rage Lightning Bolt Bolt, Poison Intensity Attack Greater Intensity Ferocity Attack Greater Ferocity

Ref/Wil +5 Ref/Will +5 All +5 All +5 Fort +5 For t+5

Sonic Howl MA Sonic Howl MA

Fear Howl MA Fear Howl MA

Balagran's Iron Horn Balagran's Iron Horn

Blood Frenzy Blood Frenzy

Fort +5 Fort +5 Fort/Ref +5 Fort/Ref +5 Ref +5 Ref +5

Petrification Gaze Petrification Gaze Darkness Darkness Manticore Spikes Manticore Spikes

Stone to Flesh Stone to Flesh Magic Missile Isaac's Lesser Missile Storm

Fort/Ref +5 Fort/Ref +5 Fort/Will +5 Fort/Will +5 Ref +5 Ref +5

Shield AC +5 Shield AC +7 Shield AC +5 Shield AC +7

Darkness Darkness Hammer of the Gods Firestorm One With The Land One With The Land

Melf's Acid Arrow Melf's Acid Arrow Cure Critical Wounds Nature's Balance Glyph of Warding Mass Camouflage

Fort +5 Fort +5 Ref +5 Ref +5 Will +5 Will +5

Blinding Speed Blinding Speed Fear Howl Petrification Gaze Stone to Flesh Petrification Gaze Stone to Flesh Psionic Mass Concussion Psionic Intertial Barrier Psionic Mass Concussion Psionic Intertial Barrier

Fort +5 Fort/Will +5 Ref +5

Stone Bones NEgative Energy Burst Harm Silence Improved Invisibility

Fort +5 Fort +5 All +5

Hurl Rocks MA Stonehold Iron Golem Poison Gas Chain Lightning Greater Spell Breach Lesser Spell Mantle

Fort +5 Will +5 Ref +5

Shield AC +8

Fire Bolt Ice Storm Chaos Spittle as

Flame Weapon Flame Strike Confusion Howl it

enough

Ability 3 Immune Resists DC formula is 10 + 1/2 shifter level + wisdom modifier Fire Blaze Aura^ Fire Electric 5/+1 Static Field^ Electric 10/+3 Acid Poison Fumes^ Acid Acid 5/+1 Poison Fumes^ Acid 10/+3 Cold Chilling Aura^ Cold

Vulnerable All Shifter forms receive Temp HP equal to 5 x (Shifter + Cold 50% Cold 50%

Fire 50% Fire 50%

Stun Howl MA

Sonic Sonic 10/- All Phys, 15/+1, 10/+2, 5/+3 20/- All Phys, 25/+10 5/+2 10/+5

Hurl Rocks MA

Stoneskin Web

10/+5

Mage Armor Searing Light Sunbeam Glyph of Warding

Acid Acid

10/+3 10/+5

5/+4 5/+5 Firebrand Psionic Mind Blast Psionic Mind Blast

Negative Energy50% slash/pierce immunity, 50% 50% Cold bludgeon, immunity positive, 10/+6 divine DR" Domination Gaze Negative Energy5/+5 DR, 10/- cold DR 50% divine, positive Mass Blindness/Deafness Negative Energy, Cold" 50% divine, positive

Mass Haste

Acid Electricity

50% bludgeon/slash immunity, 50% 10/+6 pierce, DR" 10 sonic 10/+5 25% immunity fire, acid, cold, sonic, electricity

Improved Rage Storm of Vengeance Summon Slaad is.

Fire

10/+5 50% cold 5/+5 5/+5, 10/- fire, ice, electric, acid, sonic

Special ter forms receive Temp HP equal to 5 x (Shifter + Druid Level) +5 Disc & Conc +15 Disc & Conc +5 Disc & Conc +15 Disc & Conc +5 Hide & MS, 2d6 Sneak +15 Hide & MS, 3d6 Sneak +5 Disc & Hide +15 Disc & Hide +5 Disc & Conc +15 Disc & Conc

+5 Perform, Bluff, Intimidate +15 Perform, Bluff, Intimidate +10 Disc, Hide, Move Silent +20 Disc, Hide, Move Silent, Immunity: Knockdown +5 Disc, Taunt, Bonus Feat Knockdown, Power Attack, Cleave +15 Disc, Taunt, Bonus Feat Knockdown, Power Attack, Cleave

+5 Hide, MS +10 Hide, MS Freedom, Immunity Poison, 22 SR, +10 Discipline, Darkvision Freedom, Immunity Poison, 26 SR, +20 Discipline, Darkvision Bonus Feat Point Blank Shot, Rapid Shot +10 spot, listen Bonus Feat Point Blank Shot, Rapid Shot, +15 spot, listen

Bonus Feat Cleave, Disarm, Dodge, Mobility, 26 SR, Freedom, Darkvision Bonus Feat Cleave, Disarm, Dodge, Mobility, 30 SR, Freedom, Darkvision +10 spellcraft, concentration, +4 to wisdom, immunity poison, disease, Bonus Feat Combat Casting, spell Focus Evocation, Con +15 spellcraft, concentration, +6 to wisdom, immunity poison, disease, Bonus Feat Combat Casting, spell Focus Evocation, Con +10 Hide/Move Silently HIPS, Improved Evasion, Weapon Finesse, Dodge, 3d6 Sneak, Freedom, Darkvision +20 Hide/Move Silently HIPS, Improved Evasion, Weapon Finesse, Dodge Mobility Spring Attack, 5d6 Sneak, Freedom, Darkvis

+10 disc, spot, listen, Bonus Feat Knockdown, Power Attack, Cleave, Dodge, Mobility, Darkvision +20 disc, spot, listen, Bonus Feat Knockdown, Power Attack, Cleave, Dodge, Mobility, Darkvision

+10 spellcraft, Conc, +6 wisdom, +6 intelligence, Immunity Mindaffecting, Darkvision +20 spellcraft, Conc, +8 wisdom, +8 intelligence, Immunity: Mindaffecting, Darkvision

+20 Discipline, Concentration, Taunt, Bonus Feat Whirlwind Attack, Undead Immunities* +20 Spellcraft, Concentration, Bluff, Persuade, Intimidate, +6 wisdom Bonus Feat Disarm, Power Attack, Cleave, Dodge, Weap +25 Hide, Move Silent, Spot, Listen,Bonus feat Dodge, Mobility, Hide In Plain Sight, Improved Evasion Weapon Finesse, +3d6 s

Golem Immunities**, Immunity: Knockdown, Immunity lv. 2 spells and lower Golem Immunities**, Bonus Feat Power Attack, Cleave, Knockdown, Disarm, +20 discipline, Immunity lv. 1 Spells and lower Golem Immunities**, 32 SR, Immunity lv. 3 spells and lower, Bonus Feat Improved Evasion, +2 regen

Bonus Feat Power Attack, Cleave, Knockdown, +20 Discipline, Taunt, Concentration, Darkvision Immunity lv. 8 spells and below, True Sight, +25 concentration, spellcraft, Bonus Feat Spell Focus Evocation, Conjuration +4 Int Immunity Mind Affecting, 20 SR, +15 spot, listen, hide, move silent, +3 regen, Darkvision

, spell Focus Evocation, Conjuration, Divination. Spell Penetration , spell Focus Evocation, Conjuration, Divination, Spell Penetration

d6 Sneak, Freedom, Darkvision

ttack, Cleave, Dodge, Weapon Spec Unarmed, Improved Critical Unarmed, Undead Immunities*, +3 regen, Spell Penetration ion Weapon Finesse, +3d6 sneak, Undead Immunities*

nity lv. 1 Spells and lower

Evocation, Conjuration +4 Intelligence, +4 Wisdom, Darkvision, Spell Penetation

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