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Quick Fun Run: Activity General Physics/ BSMT2-C

1) The document describes an experiment to test Newton's Laws of Motion by measuring the speed, time, distance, and time of fall for balls dropped from different distances while running or walking. 2) The results showed that dropping the ball from a farther distance while running allowed it to be thrown farther into the target container, while dropping it closer while walking was needed to hit the target due to slower speed. 3) It was concluded that the speed at which the ball was dropped correlated to the speed of the person, and that dropping the ball farther when running but closer when walking optimized hitting the target.

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Lester James Tan
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0% found this document useful (0 votes)
65 views

Quick Fun Run: Activity General Physics/ BSMT2-C

1) The document describes an experiment to test Newton's Laws of Motion by measuring the speed, time, distance, and time of fall for balls dropped from different distances while running or walking. 2) The results showed that dropping the ball from a farther distance while running allowed it to be thrown farther into the target container, while dropping it closer while walking was needed to hit the target due to slower speed. 3) It was concluded that the speed at which the ball was dropped correlated to the speed of the person, and that dropping the ball farther when running but closer when walking optimized hitting the target.

Uploaded by

Lester James Tan
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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QUICK FUN RUN

ACTIVITY 2 General Physics/ BSMT2-C

Group 5 Anog, Jonalyn B. Galat, Myca E. Madriaga, Kennette Mae Sabado, Jernet Shae Tan, John Mark C. 3 17 24 38 43

August 13, 2012

OBJECTIVES
1. To be able to exercise our skills on how to find the unknown in given calculations. 2. To be able to apply and test Newtons Laws of Motion 3. To exercise alertness and presence of mind during the activity 4. To be able to calculate speed/velocity

LIST OF APPARATUS

Meter stick Ballpen and Paper

Stopwat ch

Tennis Ball

Sand

An open container

Chalk

THEORETICAL BACKGROUND

Newton's First Law (Law of Inertia)


An object at rest will stay at rest, forever, as long as nothing pushes or pulls on it. An object in motion will stay in motion, traveling in a straight line, forever, until something pushes or pulls on it.

The "forever" part is difficult to swallow sometimes. But imagine that you have three ramps set up as shown below. Also imagine that the ramps are infinitely long and infinitely smooth. You let a marble roll down the first ramp, which is set at a slight incline. The marble speeds up on its way down the ramp. Now, you give a gentle push to the marble going uphill on the second ramp. It slows down as it goes up. Finally, you push a marble on a ramp that represents the middle state between the first two -- in other words, a ramp that is perfectly horizontal. In this case, the marble will neither slow down nor speed up. In fact, it should keep rolling. Forever.

According to Newton's first law, the marble on that bottom ramp should just keep going.

Physicists use the term inertia to describe this tendency of an object to resist a change in its motion. The Latin root for inertia is the same root for "inert," which means lacking the ability to move. So you can see how scientists came up with the word. What's more amazing is that they came up with the concept. Inertia isn't an immediately apparent physical property, such as length or volume. It is, however, related to an object's mass. To understand how, consider the sumo wrestler and the boy shown below.

Let's say the wrestler on the left has a mass of 136 kilograms, and the boy on the right has a mass of 30 kilograms (scientists measure mass in kilograms). Remember the object of sumo wrestling is to move your opponent from his position. Which person in our example would be easier to move? Common sense tells you that the boy would be easier to move, or less resistant to inertia. You experience inertia in a moving car all the time. In fact, seatbelts exist in cars specifically to counteract the effects of inertia. Imagine for a moment that a car at a test track is traveling at a speed of 55 mph. Now imagine that a crash test dummy is inside that car, riding in the front seat. If the car slams into a wall, the dummy flies forward into

the dashboard. Why? Because, according to Newton's first law, an object in motion will remain in motion until an outside force acts on it. When the car hits the wall, the dummy keeps moving in a straight line and at a constant speed until the dashboard applies a force. Seatbelts hold dummies (and passengers) down, protecting them from their own inertia. Interestingly, Newton wasn't the first scientist to come up with the law of inertia. That honor goes to Galileo and to Ren Descartes. In fact, the marble-and-ramp thought experiment described previously is credited to Galileo. Newton owed much to events and people who preceded him.

DATA AND RESULTS

Name
John Mark C. Tan

Run
dy dx t(15
m)

Walk
spe ed tf dx t(15
m)

spe ed
1. 97 m/s

tf
0.1 3s

0.97 0.57 3.24 4.63 m m s m/s m s m/s 0.37 4.51 3.33 m s m/s 0.9 0.48 4.24 3.54 m m s m/s 1.00 0.51 3.58 4.19 m m s m/s m

0.25 7.60 m s

Jonalyn B. Anog 1.03 0.44 4.32 3.47 Jernet Shae Sabado Kennete Mae Madriaga Myca Galat
Fig.1

0.40 8.93 1.68 0.2 m s m/s 4s

soln: 1. Speed (s)= d/t =15m/3.24s 2. Time of Fall (tf) Dy=Vot+1/2gt2 0.97m=4.63m/s(3.24s)+1 /2(9.8

=4.63m /s

INTERPRETATION OF DATA

The given data shows the results upon getting the time, distance, speed and the time of fall. In getting the dx we measured the distance from where the ball was dropped to the main target, while in getting the speed we used the formula s=d/t. On the other hand, the formula dy=vot+1/2gt2 is used to measure the time of fall, or simply the time used by the ball from the moment you dropped it until it is shoot at the container, which is the target per se. This formula we used showed the relationship of the speed of that person so as to the ball as she dropped it. All of us run and only two of us do the walkathon, it showed that the faster you run/walk it must be expected that the measurement of the distance from where the ball was thrown to the main target is relatively shorter compared to those who consume a greater time to accomplish the given task. Thus, the dimensions of the distance and time affect each other.

CONCLUSION

Based from the results of our experiment, we conclude that the ball moves forward as you drop it from running. It could be said that the speed of the ball as you dropped it and hit the target is the same as the speed of the person running or walking. It would require you several times to run and walk before you could hit the target which is a narrow-mouthed container (C2). In running, since it moves in a trajectory, the farther you dropped the ball from the target the more chances of it to be shoot in the bottle that is if your speed is fast. Therefore, the faster youre running the f arther you should drop the ball in order to hit the target. While, if you dropped the ball while walking, since your speed is obviously slower than running, you must dropped the ball much nearer than the target to hit it, or right above it. The ball moves in a slight forward motion or in a straight line downward- that still depends on your speed.

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