0% found this document useful (0 votes)
109 views6 pages

Tesla's Five of Seven

Atomic Robo: The Roleplaying Game Name: Nikola Tesla Good (+3) Mode: Science +5 Electrical Engineering, Mechanical Engineering, Physics, Will Affiliation: Westinghouse Electric Modes and Skills Aspects Concept: Eccentric Inventor of Beautiful Apparatuses Science Mode: Master of ig"tning+ Banter Mode: Magnetic #"ar$ Action Mode: Omega: M( Met"od Is )ifferent Stress and Consequences Physical Mental

Uploaded by

kukriklo
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
109 views6 pages

Tesla's Five of Seven

Atomic Robo: The Roleplaying Game Name: Nikola Tesla Good (+3) Mode: Science +5 Electrical Engineering, Mechanical Engineering, Physics, Will Affiliation: Westinghouse Electric Modes and Skills Aspects Concept: Eccentric Inventor of Beautiful Apparatuses Science Mode: Master of ig"tning+ Banter Mode: Magnetic #"ar$ Action Mode: Omega: M( Met"od Is )ifferent Stress and Consequences Physical Mental

Uploaded by

kukriklo
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 6

Atomic Robo: The Roleplaying Game

Name: Nikola Tesla


Good (+3) Mode: Science +5
Electrical Engineering, Mechanical Engineering, Physics, Will

Affiliation: Westinghouse Electric Modes and Skills

Fair (+2) Mode: Banter +4 +3 Contacts, Provoke +2


eceive, E!"athy, #a""ort

+4 Notice +3 (All Other Sciences)

Average (+1) Mode: Action +3 Athletics +2 Co!$at +1 Physi%ue, &ehicles

Aspects
Concept: Eccentric Inventor of Beautiful Apparatuses Science Mode: Master of *ig"tning+ Banter Mode: Magnetic #"ar$ Action Mode: Omega: M( Met"od Is )ifferent Stress and Consequences
Physical Mental
0 0 0 0 0 0 0

Stunts / Extras
ignature Aspect: Master o' (ightning (invoke once 'or 'ree, co!"el at t)o 'ate "oints instea* o' one) !"e Magnificent !"ree: When you roll the *ice an* e+actly three o' the! sho) the sa!e result, you !ay "ut a $oost into "lay 'or 'ree, #o$plete t"e #ircuit: uring a $rainstor!, )hen you invoke an as"ect create* $y another "layer, it gives you a -. $onus instea* o' -/, !"e Master$ind: When you use your turn to tell an ally to *o so!ething *angerous an* they *o it, they get a -/ to their roll,
Recovering 0 !elluric

Mild (-2)

Moderate (-4)

Recovering 0

Severe (-6)

Recovering 0

uit Function Aspect: The Earth 0s My Circuit Flaw Aspect: Not Even a (ittle Sa'e #urrents of %ar: 1se Electrical Engineering to create an a*vantage or attack at range, This attack gets a -2 $onus an* has Wea"on3/, Electro$agnetic Field: Ar!or3/, or Ar!or34 at a cost, &'scenel( )angerous: When you attack )ith the suit an* succee* )ith style, s"en* a 'ate "oint to "revent the target 'ro! checking a stress $o+,

Atomic Robo: The Roleplaying Game


Name: Wong 5ei67ing
Good (+3) Mode: Martial Artist +5 Co!$at, Notice +4 Athletics, Physi%ue, Will +3 Stealth Fair (+2) Mode: Physician +4 Me*icine +3 +2 Contacts, E!"athy, #a""ort +3 +2 +1 Provoke, &ehicles

Affiliation: None Modes and Skills

Average (+1) Mode: Action

Aspects
Concept: !"e Master ,"(sician Martial Artist Mode: -ung Ga t(le 2ung.Fu+ Physician Mode: -ealing -ands Action Mode: !"e !en !igers of #anton Omega: Stress and Consequences
Physical Mental
0 0 0 0 0 0 0

Stunts / Extras
ignature Aspect: 8ung 9a Style 5ung :u (invoke once 'or 'ree, co!"el at t)o 'ate "oints instea* o' one) -ung Ga t(le: -/ to attack or create an a*vantage )ith Co!$at )hen unar!e*, When you invoke an as"ect relate* to i!"rovise* )ea"onry;usually one your create yoursel';it grants a -. $onus instea* i' -/, Five.,oint /iver.Bloc0ing !ec"ni1ue: By !aking a series o' "recise $arehan*e* strikes to nerve centers, you can use Me*icine to create a situation as"ect o' Paralyzed on your target, When you invoke this as"ect to create "assive o""osition 'or the target, the *i''iculty is 9reat (-4) instea* o' the usual :air (-/), Iron %ire Fist: S"en* a 'ate "oint to shatter, s"linter, or other)ise ruin an inani!ate o$<ect !a*e o' )oo* or stone, When your $arehan*e* Co!$at attack succee*s )ith style, your attack gains Wea"on3/, Fl(ing )eer *eap: -2 to overco!e or create an a*vantage )ith Athletics )hen $eing acro$atic,

Mild (-2)

Recovering 0

Moderate (-4)

Recovering 0

Severe (-6)

Recovering 0

Atomic Robo: The Roleplaying Game


Name: Annie Oakley
Good (+3) Mode: Co)girl +5 Shoot, Provoke, #i*e +4 Athletics, Notice +3 +4 +3 Will +3 Fair (+2) Mode: Banter

Affiliation: Westinghouse Electric Modes and Skills

Average (+1) Mode: Action

+2 Contacts, eceive, E!"athy, #a""ort +2 Co!$at, Physi%ue +1 &ehicles

Aspects
Concept: !"e *ittle ure. "ot of t"e %ild %est+ Cowgirl Mode: &ften /ivaled3 4ever E1ualed Banter Mode: A "arp !ongue and a Good -eart Action Mode: &nl( ,ractice %ill Ma0e 5ou ,erfect Omega: Stress and Consequences
Physical Mental
0 0 0 0 0 0 0

Stunts / Extras
ignature Aspect: The (ittle Sure6Shot o' the Wil* West (invoke once 'or 'ree, co!"el at t)o 'ate "oints instea* o' one) "arps"ooter: -/ to attack or create an a*vantage )ith Shoot )hen using a ri'le, When you use Shoot an* invoke a situation as"ect you=ve create*, it grants a -. $onus instea* i' -/, %estern uperstar: -/ to create an a*vantage )ith Provoke or Contacts )hen your re"utation is relevant,
Mild (-2)

Recovering 0

Fanning t"e -a$$er: When you attack na!eless NPCs )ith Shoot, increase your attack=s Wea"on rating $y /, #usto$.Made niper /ifle Function Aspect: Pin"oint Accuracy Flaw Aspect: (i!ite* A!!unition )eade(e: S"en* a 'ate "oint to ignore the target=s Bullet"roo' a$ility or Ar!or 'or one Shoot attack, !ric0 "ot: When your Shoot attack succee*s )ith style, you can s"en* a shi't to re!ove a $oost in "lay, or s"en* 3 shi'ts to re!ove a situation as"ect in "lay (as long as it !akes sense, o' course),

Moderate (-4)

Recovering 0

Severe (-6)

Recovering 0

Atomic Robo: The Roleplaying Game


Name: Ehrie >8arry 8ou*ini? Weis@
Good (+3) Mode: Esca"e Artist +5 Athletics, Notice +4 Burglary, Physi%ue, Stealth +3 Will +4 +3 +2 Contacts, eceive Fair (+2) Mode: 0ntrigue

Affiliation: Westinghouse Electric Modes and Skills

Average (+1) Mode: Action +3 Co!$at +2 +1 Provoke, &ehicles

Aspects
Concept: !"e Master Escapist+ Escape Artist Mode: #"aris$atic tage ,resence Intrigue Mode: !"e /ig"t %a( to )o %rong Action Mode: trong as an &6

Stunts / Extras
ignature Aspect: The Master Esca"ist (invoke once 'or 'ree, co!"el at t)o 'ate "oints instea* o' one) !"e 2ing of #ards: -/ to create an a*vantage )ith eceive )hen using sleight o' han*, Once "er issue, you !ay s"en* a 'ate "oint to reveal that you surre"titiously "icke* u" so!ething in a "revious scene that=s use'ul in the current situation, &ff !"e %all: As long as you can *escri$e ho) you=re using the environ!ent to your a*vantage, you can use Athletics instea* o' Co!$at to attack han*6to6han*,
Mild (-2) Recovering 0

Omega: ,art.!i$e #ircus 7%ild Man8 Stress and Consequences


Physical Mental
0 0 0 0 0 0 0

Moderate (-4)

Recovering 0

Severe (-6)

*egendar( Escapist: -/ to overco!e )ith Burglary )hen trying to esca"e 'ro! any sort o' con'ine!ent, 7ou !ay s"en* a 'ate "oint to >*isa""ear? 'ro! )herever you )ere an* rea""ear else)here in the sa!e scene, even i' you )ere $eing o$serve*, li't or "ush, When you see a han*6to6han* attack co!ing, you !ay use Physi%ue to *e'en* against it,

Recovering 0 ,"(sical #onditioning: -/ to overco!e )ith Physi%ue to

Atomic Robo: The Roleplaying Game


Name: Win'iel* Scott (ovecra't
Good (+3) Mode: S"y +5 Notice +4 +3
Burglary, Contacts, Will eceive, Stealth,

Affiliation: 1S Secret Service Modes and Skills

Fair (+2) Mode: Action +4 Co!$at +3 Athletics +2 Physi%ue, Provoke +3 +2 +1

Average (+1) Mode: 0ntrigue

Aspects
Concept: pecial Agent of t"e 9 ecret ervice+ Spy Mode: Master of )eception Action Mode: Into !"e Fra(; Intrigue Mode: &perating in t"e "ado:s Omega: %ort"( of !rust and #onfidence Stress and Consequences
Physical Mental
0 0 0 0 0 0 0

Stunts / Extras
ignature Aspect: S"ecial Agent o' the 1S Secret Service (invoke once 'or 'ree, co!"el at t)o 'ate "oints instea* o' one) In !"e "ado:s: -/ to overco!e or create an a*vantage )ith Stealth )hen trying to avoi* notice, Fro$ !"e "ado:s: When you attack a target $y sur"rise )ith Co!$at, you gain a -2 to your roll an* a -/ $onus to your attack=s Wea"on rating, A !"ousand Faces: At a *ra!atically a""ro"riate !o!ent, i' no one=s looking, you can *eclare that you=re >*ro""ing out? o' a scene, S"en* a 'ate "oint to return at any ti!e $y revealing yoursel' as a na!eless NPC in a scene, While you=re out, the 9M can co!"el your Into The Fray! as"ect to $ring you $ack into a scene, usually to un!ask you $e'ore you=re rea*y, Also, )hen *isguise* as so!eone else, you get a -/ $onus to overco!e or create an a*vantage )ith $oth eceive an* Provoke, I$pecca'le !i$ing: As long as you haven=t acte* in a roun*, you !ay s"en* a 'ate "oint to act ne+t,

Mild (-2)

Recovering 0

Moderate (-4)

Recovering 0

Severe (-6)

Recovering 0

Atomic Robo: The Roleplaying Game


0 Pressure: The War o' the Currents 0 Pressure: The Panic o' 2AB.

0nnovations an* Won*ers 0 0 The >Civili@e*? an* the >Savage? The Win*y City 0 0 es"erate Ti!es

Collateral Consequences:
Mil* (6/) Mo*erate (64) Severe (6C) E+tre!e (6A)

Mil* an* !o*erate collateral conse%uences can $e re!ove* )ith a :air (-/) ('or !il*) or 9reat (-4) ('or !o*erate) skill roll, $ut only *uring the scene in )hich they=re incurre*, Severe an* e+tre!e collateral conse%uences last until the en* o' the volu!e an* have a**itional e''ects in the ga!e,

You might also like