Agile Project Management For End User Information Systems Development
Agile Project Management For End User Information Systems Development
Systems Development
Angela Marie Leilani Chock
December 18, 2007
University of Maryland, University College
What is End User Information Systems Development?
There are many ways to define end user information systems development. Originally,
end user applications were created to optimize workplace performance for individual,
groups, and departments. The development process for end user applications included
implementing, managing, and supporting computing in the workplace by the end user
rather than technical professionals in the information systems (IS) department (Regan &
O’Connor, 2004).The Organizational Systems Research Association (OSRA) defined end
user information systems (EUIS) as the application of information technologies to
support business processes and individual performance with the objective of improving
overall organizational effectiveness in direct support of business goals and
strategies(Regan & O’Connor, 2004). Other definitions of end user computing included
“the use of computers by knowledge workers without the direct intervention of
professional systems analysts and programmers” (Regan & O’Connor, 2004). In this
report, end user information systems and end user applications are defined as information
technology solutions applied to solve organizational and business problems or improve
workplace productivity.
When end users create or modify software artifacts to perform their specific business
functions and tasks, they tend to use available software applications tailored to their
needs (Costabile, et. al, 2004). These “tailoring” activities and decisions include:
1.) Customization – The users set parameters and choose among alternative
behaviors (presentation or interaction mechanisms) to customize or
personalize their applications (Costabile, et. al, 2004).
2.) End User Programming – The users create or modify a software artifact using
a programming paradigm (Costabile, et. al, 2004). Visual programming and
macro creation are an example of this type of activity (Costabile, et. al, 2004).
3.) Simplified Software Development Lifecycle – End user developers tend to
favor a more simplified software development lifecycle and make trade-off
decisions between ease of use and expressiveness over complexity (Costabile,
et. al, 2004).
4.) “Less is More” Planning – Users tend to keep the system easy to learn and
easy to work with only a limited number of features. Only those features that
are absolutely essential are available at certain intervals in the development
lifecycle for users to evaluate (Costabile, et. al, 2004). The system evolves
over time and new functionalities are included on an as needed basis
(Costabile, et. al, 2004).
End User Information Systems (EUIS): A Field Of Study
End user development is a very important topic in today’s work environment.
As a field of study, EUIS is relatively new. It is distinguished from other forms of
computing because of the emphasis placed on the application of information technology
to the needs of individuals, groups, and departments. EUIS is an interdisciplinary field
that combines organizational development theory with information technology. It
encompasses the following broad areas (Regan & O’Connor, 2004):
EUIS is highly interactive and evolves from loosely structured text, data analysis, and
communication requirements (Regan & O’Connor, 2004). It requires flexibility for
handling exceptions and changes which makes it appropriate for individual and
departmental processing. It meets users need for a quick response and offers cost-
effective solutions for applications that do not have volumes high enough to warrant the
expense (Regan & O’Connor, 2004).
Isolation (Stage 1) - In this stage, most end user applications are simple and do not
involve an exchange of data with other systems (Huff, et. al, 1988). Applications
serve more to promote understanding than to perform substantial work-related tasks
(Huff, et. al, 1988). This stage is characterized as laissez-faire, in the sense that
management has not decided on how to support end user computing activities (Huff,
et. al, 1988). The number of users is small, and they have to rely on personnel in the
IS department for informal support (Huff, et. al, 1988). Thus, organization-wide EUIS
planning and control, formal technical support, and end user training are largely
unavailable (Huff, et. al, 1988). Users develop applications with the tools they are
familiar with, as opposed to the best tools for the job; largely due to a lack of
awareness of what is available (Huff, et. al, 1988).
Stand-alone (Stage 2) - In this stage, end user applications become integrated with the
users job activities and there is observable dependence upon the application (Huff, et.
al, 1988). However, the applications are still restricted in scope and are only used by
the individual or the individual’s immediate work group (Huff, et. al, 1988).
Formalized procedures for evaluation and acquisition of new end user hardware and
software begin to take shape (Huff, et. al, 1988). In some organizations, a decision is
made to standardize the products it will support and improve the opportunities for
later integration of the application with other systems (Huff, et. al, 1988).
Initial operating policies and practices are also introduced to end users, notably
procedures for backup and recovery (Huff, et. al, 1988). Increases in demand for end-
user applications are more apparent in Stage 2 (Huff, et. al, 1988). Planning activities
are initiated to cope with the increase in demand for end user development (Huff, et.
al, 1988). For example, the IS manager may request all departments to submit
hardware and software requirements for end user computing for the subsequent year
or budget cycle (Huff, et. al, 1988). This plan provides a road map for management to
understand the direction end user computing is moving in the organization (Huff, et.
al, 1988). During this stage, IS professionals introduce users to basic security issues
and documentation requirements (Huff, et. al, 1988). Also, users begin to develop
business cases and cost/benefit analyses for new EUIS projects (Huff, et. al, 1988).
The IS team may provide instruction and assistance in the preparation of these
business cases (Huff, et. al, 1988).
Automated Integration (Stage 4) – This stage is where the work commences on the
developing automated data transfer systems (Huff, et. al, 1988). It is the beginning of
the integration for EUIS throughout the organization. Applications at this stage do not
require data transfer through exchange of diskettes nor re-keying of data from one
system into another (Huff, et. al, 1988). End user applications are now developed by
users that employ effective automated connections among other organizational
systems and databases of all types including corporate, user, user-developed,
mainframe, or microcomputer based (Huff, et. al, 1988).
Distributed Integration (Stage 5) – In this final stage of maturity, end users operate in
a shared environment where databases exist at desktop, departmental, and corporate
levels (Huff, et. al, 1988). Stage 5 applications are written to access procedures or
data without concern for their physical location by simply describing relationships
between data and transactions (Huff, et. al, 1988). In the distributed environment, the
users' application (e.g., operating systems, communication systems, database
management systems) fade into the background and is a normal part of the computing
landscape (Huff, et. al, 1988). Its facilities are always available, easy to use, and
thoroughly woven into all of the organization's key application packages and data
bases (Huff, et. al, 1988).
Principal among these facilities is the distributed database (Huff, et. al, 1988). There
is a serious examination of the corporate-wide use of newly integrated computer
products (Huff, et. al, 1988). This strategic planning activity assesses the “fitness” of
new application tools for the organization and presents conversion problems for the
end users (Huff, et. al, 1988).
The maturity schema detailed above presents a dilemma regarding end user application
development. Project managers and end users must ascertain (a) the stage of maturity for
the end user application and (b) the value of resources required for further development
of the application in order to control and manage the project. In considering the growth
stages of EUIS, is there anything an organization can do to manage through the stages?
Two important dimensions for EUIS development as a part of an organization’s strategy
would include considering the pace of the EUIS development, and its direction (Huff, et.
al, 1988).
Expansion and control are largely independent of each other, that is, one can be changed
without affecting the other (Huff, et. al, 1988). By considering low and high levels of
each, four distinct EUIS development strategies are evident:
1. Laissez-faire, in which the organization has little or no interest in expanding end user
computing and has no significant controls in place (Huff, et. al, 1988);
In previous experimental studies, researchers determined that the success of a desired end
user application was inversely correlated with the complexity of that application (Huff,
et. al, 1988). In cases where the end user application involved low levels of complexity,
i.e., relatively simple processing rules, transparent data structures, and low data volumes,
the application development was successful (Huff, et. al, 1988). In cases of high levels of
complexity, the end users were generally overtaxed during the specification, data design,
and application development (Huff, et. al, 1988). The cause for a lack of success among
more complex designs included system restrictions such as missing development tools or
debugging and testing aids, and/or unavailable data structures (Huff, et. al, 1988).
Software development projects are not alike and are not as simple as they may appear.
When project stakeholders and team members view EUIS development as a production
issue, they will insist that the problem is well-defined with a standardized solution. All
that is required from the project is to produce a software artifact mechanistically
(McBride, et. al., 2007). In this situation, the traditional plan-based project approach is
most likely to be adopted (McBride, et. al., 2007).
However, a view that software development is a design process with an undefined
problem domain and a solution as yet to be established, a phased or agile approach is
more fitting. This approach will continue to use the traditional project management and
monitoring techniques but allow the problem and solution to emerge over time in a cyclic
manner (McBride, et. al., 2007). The major reason for adoption of an agile approach to
manage a EUIS project is due to the “evolving” nature of the systems and the volatile
nature of the users’ requirements (McBride, et. al., 2007).
Agile teams deliver actual functionality in running software rather than documentation
and partially developed functionality (Kalstrom, 2005). In this manner, they are able to
demonstrate project status to customers (Kalstrom, 2005). This helps with the
communication process (Kalstrom, 2005).
Controlling EUIS projects using the agile method is now based upon a short, feedback
cycle which includes (1) Interactive monitoring to ensure that the planned activities are
re-aligned with the task-oriented corrective actions for a particular increment or release
and (2) Structural monitoring in which a review at each increment (whether the beginning
or the end) gives the state of the requirements and lessons learnt from the recently
completed work (McBride, et. al., 2007). This will result in broader corrective actions to
the already developed product or the intended product development (McBride, et. al.,
2007). The team remains focused on the development project because the tasks are split
into easily managed releases (Kalstrom, 2005). This also eliminated problems associated
with frequent changes to requirements where the traditional methods required going all
the way back to the beginning and starting over again (Kalstrom, 2005). Engineers can
concentrate on past and current releases whereas managers could think about current and
future releases (Kalstrom, 2005).
Conclusion
After analyzing the agile method to manage a EUIS project, I have concluded that the
selection of an agile approach for developing and managing a EUIS project is dependent
upon its purpose and goals. The agile method is more compatible to the volatile nature
associated with EUIS development. It breaks up tasks into smaller batches, provides
focus to control the team’s work structure, and is a better way to communicate project
status to customers and other stakeholders.
The major benefit in using an agile method for a EUIS project is the ability to iteratively
collect customer requirements. Agile methods accommodate change in its approach to
requirements elicitation. When analysts are still in the process of discovering fuzzy
requirements, a working prototype is a good way to gather feedback and make necessary
changes early on in the project. Another benefit of using the agile method is in delivering
work in batches for stakeholders to evaluate a project’s feasibility. The very nature of
using an agile method means that a project can be assessed for its technical or operational
feasibility earlier and cancelled if necessary. This prevents organizations from wasting
an enormous amount of time, money, and energy working on a project that has the
potential for failure. In this sense, agile methods replicate the lean process
methodologies used in manufacturing and supply chain management that serve to reduce
costs and waste in the value chain.
Although agile methods provide a more efficient use of resources, leaders should be
aware of the need to determine the pace and direction of EUIS development in their
organizations. It is very important for stakeholders to understand that not every business
process requires a technological solution. When end users are allowed to tailor a
business process, the organization should clearly outline which processes are mission
critical and develop a risk assessment for each of those processes. This process risk map
will allow an organization to communicate to its employees where it is safe to practice
EUIS development and when it is off-limits.
Again, the agile method has merit but whether project managers choose to adopt this
technique to manage projects will largely depend upon their perception of the project’s
complexity as well as the initial reasons for implementing EUIS development in the
workplace.
References
Mellor, S. J. (2005, May - June). Adapting agile approaches to your project needs. IEEE
Software, pp. 17-20.
McBride, T., Henderson-Seller, B., & Zowghi, D., (2007). Software development as a
design or production project. Journal of Enterprise Information Management, 20 (1), 70-
82.
Karlstrom, D., & Rumeson, P. (2005, May – June). Combining agile methods with stage-
gate project management. IEEE Software, pp.43-49
Costabile, M.F., Fogli, D., Fresta, G., Mussio, P., & Piccinno, A. (2004). Software
environments for end-user development and tailoring. Psychnology Journal, 2(1), 99-122
Huff, S.L., Munro, M.C., & Martin, B.H. (1988, May). Growth stages of end-user
computing. Communications of ACM, pp. 542
Kendall, K., & Kendall, J. (2008). System Analysis and Design, 7th ed., Upper Saddle
River: Pearson-Prentice Hall.
Regan, E.A., & O’Connor, B.N. (2004). End-User Information Systems: Implementing
Individual and Work Group Technologies, 2nd ed., Upper Saddle River: Pearson-Prentice
Hall.