Vraymtl Examples: Vray For 3Ds Max Manual
Vraymtl Examples: Vray For 3Ds Max Manual
http://www.vray.com/vray_for_3ds_max/manual/vraymtl_examples.sht...
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VRay.com - Your source for all things VRay :: VRay for 3ds Max :: Manual :: VRayMtl Parameters :: VRayMtl Examples
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VRayMtl Examples
The Roughness parameter The Reflection color parameter The Reflection glossiness parameter The Energy preservation mode The Fresnel option The Anisotropy parameter The Anisotropy rotation parameter V-Ray 2.0 for SketchUp Now Available The V-Ray 2.0 for SketchUp official release is now available and is a massive upgrade to V-Ray for SketchUp which includes a series of new feature introductions that enhance visualization workflow and render quality such as V-Ray RT, V-Ray Dome Light and streamlining scene complexity with V-Ray Proxy. Click here for more information
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The Refraction color parameter The Refraction glossiness parameter The Refraction IOR parameter The Refraction depth parameter The refraction Exit color parameter The Fog color parameter The Fog multiplier parameter The BRDF type
(New) This example demonstrates the effect of the Roughness parameter. Note how as the Roughness increases, the materials appears more "flat" and dusty.
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Roughness is 0.3
This example demonstrates how the Reflection color parameter controls the reflectivity of the material. Note that this color also acts as a filter for the diffuse color (e.g. stronger reflections dim the diffuse component).
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This example demonstrates how the Reflection glossiness and Highlight glossiness parameters control the highlights and reflection blurriness of the material.
Payment Options I emailed with a query as I am intending to purchase V-Ray but had some reservations about the products compatibilities etc. A big thank you to Scott Slauson who replied extremely quickly and answered all my questions clearly and concisely, very impressed! Kris R. This example demonstrates how the Energy preservation mode controls the way reflections dim the diffuse color.
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http://www.vray.com/vray_for_3ds_max/manual/vraymtl_examples.sht...
Reflection color is medium green (0, 128, 0) Great service! Artem T. Leipzig, Germany
Energy preservation is RGB very soon & very good Oscar Taipei, Taiwan
Thank You Scott, congratulations by your competence and kind!!! Carlos S. TKS Educacao e Tecnologia Curitiba, Brazil
This example demonstrates the effect of the Fresnel option. Note how the strength of the reflection varies with the IOR of the material. For this example, the Reflection color is pure white (255, 255, 255).
Fresnel is off
This example demonstrates the effect of the Anisotropy parameter. Note how the different values stretch the reflections horizontally or vertically.
Anisotropy is -0.9
Anisotropy is -0.45
Anisotropy is 0.45
Anisotropy is 0.9
This example demonstrates the effect of the Anisotropy rotation parameter. For all the images in this example, the Anisotropy parameter itself is 0.8.
This example demonstrates the effect of the Refraction color parameter to produce glass materials. For the images in this example, the material is with a grey Diffuse color, white Reflection color and Fresnel option on.
This example demonstrates the effect of the Refraction glossiness parameter. Note how lower Refraction glossiness values blur the refractions and cause the material to appear as frosted glass.
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This example demonstrates the effect of the Refraction IOR parameter. Note how light bends more as the IOR deviates from 1.0. The case when the index of refraction (IOR) is 1.0 produces a transparent object. Note however, that in the case of transparent objects, it might be better to assign an opacity map to the material, rather than use refraction.
This example demonstrates the effect of the Refraction depth parameter. Note how too low refraction depth produces wrong results. Also, in the last two examples, note how areas with total internal reflection are also affected by the Reflection depth.
This example demonstrates the effect of the refraction Exit color parameter. This is mostly useful to show areas of deep refractions in the image, or materials needing higher refraction depth. Note how the red areas are reduced when the Reflection depth and Refraction depth are increased.
Refraction Exit color is off; Reflection depth and Refraction depth are set to 5
Refraction Exit color is on and set to red (255, 0, 0); Reflection depth and Refraction depth are set to 5
Refraction Exit color is on, Reflection depth and Refraction depth are set to 8
This example demonstrates the effect of the Fog color parameter. Notice how the thick areas of the object are darker in the two images on the right because of the light absorption of the fog.
This example demonstrates the effect of the Fog multiplier parameter. Smaller values cause less light absorption because of the fog; while higher values increase the absorption effect.
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10/31/2013 8:38 PM
http://www.vray.com/vray_for_3ds_max/manual/vraymtl_examples.sht...
This example demonstrates the differences between the BRDFs available in V-Ray. Note the different highlights produced by the different BRDFs.
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