Behaviorism
Behaviorism
Behaviorism
Prof Dr Lim Chap Sam PPIP USM
Founded by John R. Watson Dominant theory of psychology 1920-50 Reflex or classical conditioning
Behaviorism
Behaviorism:
cont
Law of effect
Reward strengthen, punishment weaken Practice makes perfect Condition that govern the state
Learning equate to training N consideration No id ti of f Who Wh (l (learner) ) & why h (goal/aim) Memorizing without understanding rote learning
Law of exercise
Law of readiness
E.g 3x4 = 12 etc Right or wrong answers Reward for good behaviors eg. star, sweets Punishment for wrong behaviors eg. canning
Behaviorism:
cont.
Gestalt Psychology
German founder Max Wertheimer Focus on experience of perception Problem solving and thinking
HNO3 is produced to dissolve silver Do we say that the silver reacts to N, H and O? The effect on the silver cannot be understood as a reaction either to individual elements or the sum
Story of a man who rode across a windswept plain in a snowstorm to arrive safely at an inn. The man dropped dead when told he has rode through a thin ice.
Gestalt psychology:
4 primary laws of perceptual organization
4. organization of the sensory environment is a dynamic process rather than a simply a static reaction.
Applications to learning
Problem solving
Functional fixedness
Problem
Ape wants the food outside the cage Man needs Xray treatment for tumor inside body
2.
Task: measure 100 units of water Given: Jug A= 21 units; B= 127 C=3
5.
8.
9.
Gestalt
1. Individual react to meaningful wholes, learning is organizing & reorganizing 2. Problem solvingreorganization 3. Constellation of stimulusorganization-reaction
2. 3.
Learning is behavioral change Changes occur because of response to ( ) in the environment events(stimuli) When a particular S-R pattern is reinforced (eg rewarded), the individual is conditioned to respond
Positive reinforcer
Situations that resulted in new stimulus Counting correctly given a sweets Strengthen escape behavior e.g buzzer in car as alarm -switch off(behavior) Individual trying to escape from aversive situation Different from negative reinforcer Individual is placed in the aversive situation Punishment only temporarily suppress the behavior
Sti l th Stimulus that t can i increase response without ith t training Food, drink, sleep, shelter, sexual contact Stimulus that found in many situations Attention, approval, affection
Generalized reinforcer
Positive/negative reinforcer
Applications to education
Development of programmed instruction Teaching machine Arrange the difficulty of questions so that the response is always l correct, and d thus h positive i i reinforcement i f Good performance paired with praise, attention, approval, good grades & prize Shaping good behavior- giving intermittent reinforcement Motivation results of long history of reinforcement eg mathematician & gamblers