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Rasterisation

Rasterization is the process of converting vector graphics into a raster (pixel-based) format for display or storage. It is commonly used to render 3D graphics in real-time by fixed hardware in the graphics processing pipeline. Compared to other techniques like ray tracing, rasterization is extremely fast, though it does not prescribe how pixel colors are computed, like through shading algorithms. Raster images store a grid of pixels and are characterized by their width, height, and bits per pixel, determining color depth and number of displayable colors. Popular raster formats include JPEG, PNG, TIFF, BMP and GIF.

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0% found this document useful (0 votes)
247 views2 pages

Rasterisation

Rasterization is the process of converting vector graphics into a raster (pixel-based) format for display or storage. It is commonly used to render 3D graphics in real-time by fixed hardware in the graphics processing pipeline. Compared to other techniques like ray tracing, rasterization is extremely fast, though it does not prescribe how pixel colors are computed, like through shading algorithms. Raster images store a grid of pixels and are characterized by their width, height, and bits per pixel, determining color depth and number of displayable colors. Popular raster formats include JPEG, PNG, TIFF, BMP and GIF.

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waqarakram
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Rasterisation (or rasterization) is the task of taking an image described in a vector

graphics format (shapes) and converting it into a raster image (pixels or dots) for output
on a video display or printer, or for storage in a bitmap file format.
In normal usage, the term refers to the popular rendering algorithm for displaying three-
dimensional shapes on a computer. Rasterisation is currently the most popular techniue
for producing real-time !" computer graphics. Real-time applications need to respond
immediately to user input, and generally need to produce frame rates of at least #$ frames
per second to achieve smooth animation.
%ompared &ith other rendering techniues such as ray tracing, rasterization is extremely
fast. 'o&ever, rasterization is simply the process of computing the mapping from scene
geometry to pixels and does not prescribe a particular &ay to compute the color of those
pixels. (hading, including programmable shading, may be based on physical light
transport, or artistic intent.
Introduction
)he term *rasterisation* in general can be applied to any process by &hich vector
information can be converted into a raster format.
)he process of rasterizing !" models onto a #" plane for display on a computer screen is
often carried out by fixed function hard&are &ithin the graphics pipeline. )his is because
there is no motivation for modifying the techniues for rasterisation used at render time
and a special-purpose system allo&s for high efficiency.
In computer graphics, a raster graphics image, or bitmap, is a dot matrix data structure
representing a generally rectangular grid of pixels, or points of color, vie&able via a
monitor, paper, or other display medium. Raster images are stored in image files &ith
varying formats.
+ bitmap corresponds bit-for-bit &ith an image displayed on a screen, generally in the
same format used for storage in the display,s video memory, or maybe as a device-
independent bitmap. + bitmap is technically characterized by the &idth and height of the
image in pixels and by the number of bits per pixel (a color depth, &hich determines the
number of colors it can represent).
)he printing and prepress industries kno& raster graphics as connotes (from *continuous
tones*). )he opposite of cantons is *line &ork*, usually implemented as vector graphics
in digital systems.
-opular raster file format extensions include. /pg0/peg, psd, png, tiff, bmp and gif.
Pros of Raster Images

Rich "etail: 1ver &ondered &hat the term 2dpi3 stands for4 It means 2dots per
inch,3 a measurement of ho& much detailed color information a raster image
contains. (ay you5ve got a 63 x 63 suare image at !77 dpi8that5s !77 individual
suares of color that provide precise shading and detail in your photograph. )he
more dpi your image contains, the more subtle details &ill be noticeable.
-recise 1diting: +ll of those individual pixels of color information can also be
modified, one by one. (o if you5re a true perfectionist, the level of editing and
customization available in a raster image is almost limitless.

Cons of Raster Images

9lurry :hen 1nlarged: )he biggest do&nfall to raster images is that they become
pixilated (aka grainy) &hen enlarged. :hy is this4 :ell, there are a finite number
of pixels in all raster images; &hen you enlarge a photo, the computer takes its
best guess as to &hat specific colors should fill in the gaps. )his interpolation of
data causes the image to appear blurry since the computer has no &ay of kno&ing
the exact shade of colors that should be inserted.
<arge =ile (ize: Remember ho& a 63 x 63 suare at !77 dpi &ill have !77
individual points of color information for the computer to remember4 :ell let5s
say you have an 6>3 x #$3 photo8 that5s 6#?,@77 bits o5 info for a computer to
process &hich can uickly slo& do&n even the faster machine.

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