Virtual Reality in Psychiatry and Psychology: Malineni Lakshmaih Engineering College
Virtual Reality in Psychiatry and Psychology: Malineni Lakshmaih Engineering College
In
Psychiatry and Psychology
singarayakonda
PRESENTED BY:
NIKHIL KUMAR V.V.N K.RAMESH
III/IV B.TECH IT III/IV B.TECHIT
05851A1227 05851A1233
E.Mail:Nikhil_1227 @yahoo.com
Cell: 9885036820 Cell:9849293068
CONTENTS:
Arachnophobia Treatment
Acrophobia Treatment
1. Cost Effective
• many stimuli for exposure are difficult from an open field) a combat
to arrange or control, and when helicopter over various Vietnam
exposure is conducted outside of the terrain like rice paddies, river, jungle
therapist's office, it becomes more
expensive in terms of time and money
2. Telemedicine Applications
each wall, based on the virtual o same incoming pain signal can
• cognitive-behavioral
• designed both to give the subject a o the purpose of this application
minimum level of skill in perceiving, is to improve these
moving through and manipulating psychooncological problems
objects in VR, and to focus attention by VR technology
on eating and food choice o in the virtual space patients can
feel as if they are present in the
nature outside of the hospital
even when they lay down on
the bed and see a picture of the
scenery in nature produced by
VR
o relaxation sound also can be
• zones 3-4-5-6 chosen whenever they want
• designed to modify the body • future plans - use of VR for prevention
experience of the subject of memorization of nausea by a first
chemotherapy
• hardware
o HMD and 3D projector as an
observation system
o stylus (fastrak) as pointing
device in the virtual space
o SGI Onyx
Virtual Reality Medical Support
System for Cancer Patients
• PsychoOncological VR Treatment
(POVRT)
o the cancer patients sometime
complaint insomnia and unrest
especially when they are
CONCLUSION:
treated by chemotherapy
Just as simulators are now diagnostic peritoneal lavage, Alan liu,
standard in the fields of aviation and Christoph Kaufmann, Thomas Ritchie,
aerospace, soon surgical simulators will Medicine meets Virtual reality, 2001.
be standard in the medical field. These
simulators will allow instruction of
correct surgical technique without the
need for live patients. With the advent of
virtual reality, surgeons get the
opportunity to learn and practise the
skills of their trade. It is a tool that has
many potential applications. I predict
that, as technology continues to advance
and the cost of manufacturing decreases,
virtual reality will become a dominant
tool for training future surgeons.
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