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Chapter 6

Autocad

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0% found this document useful (0 votes)
55 views

Chapter 6

Autocad

Uploaded by

jtpml
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Chapter 6

3D Orbit Commands

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Copyright 2004 - Kristen Kurland

Copyright 2004 - Kristen Kurland

69

3D Orbit Command, Pan & Zoom


Introduction to 3D Orbit Command 6.1

D Orbit Command, Pan & Zoom


Outside the Arcball - Moves View about an axis that
extends through the center (acts like twist)

Controls Interactive 3D Viewing

1.

Type

3DORBIT at the command prompt.


Command: 3dorbit
OR

2.

Choose

View, 3D Orbit.
The 3D Orbit Arcball appears.

3.

Click

on one of the 3D Orbit arcball locations.

Inside one of the small circles to the left/right - Rotates


around the Y axis through the center.

Inside the Arcball - Allows movement in any direction

Inside one of the small circles to the top/bottom - Rotates


around the X axis through the center.

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Copyright 2004 - Kristen Kurland

Copyright 2004 - Kristen Kurland

71

3D Orbit Command, Pan & Zoom

D Orbit Command, Pan & Zoom

Pan and Zoom in 3D Orbit 6.2

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1.

Click

with the right mouse button while in the 3D Orbit


command.

2.

Choose

PAN or ZOOM from the pop-up menu.

Copyright 2004 - Kristen Kurland

Copyright 2004 - Kristen Kurland

73

Projections, Shading & Visual Aids

Projections, Shading & Visual Aids

Shading 6.4
Projection Mode 6.3
1.

Click

with the right mouse button while in the 3D Orbit


command.

2.

Choose

Projection.

3.

Choose

Parallel or Perspective.

1.

Click

with the right mouse button while in the 3D Orbit


command.

2.

Choose

Shading.

3.

Choose

one of the shade options.

Parallel
Displays objects so that two parallel lines in a drawing never con
verge at a single point. The shapes in your drawing always remain
the same and do not appear distorted when they are closer.
Perspective
Displays objects in perspective so that all parallel lines converge at
one point. Objects appear to recede into the distance, and parts of
the objects appear larger and closer to you. The shapes are some
what distorted when the object is very close. This view correlates
more closely to what your eye sees.

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Copyright 2004 - Kristen Kurland

Copyright 2004 - Kristen Kurland

75

Adjusting Camera

Adjusting Camera
Camer Swivel and Distancea 6.5
Simulates the effect of turning the camera. Changes the target of the
view.

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1.

Click

with the right mouse button while in the 3D Orbit


command.

2.

Choose

More.

3.

Choose

Swivel Camera.

4.

Choose

a location in the view to change the camera.

Copyright 2004 - Kristen Kurland

Copyright 2004 - Kristen Kurland

77

Projections, Shading & Visual Aids

Projections, Shading & Visual Aids


Visual Aids 6.6
3D Grid Option

1.

Click

with the right mouse button while in the 3D Orbit


command.

2.

Choose

Visual Aids.

3.

Choose

one of the visual aids options.

Compass Option

TIP: Use GRIDUNIT to change the spacing of the grid units.

UCS Icon

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Copyright 2004 - Kristen Kurland

Copyright 2004 - Kristen Kurland

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Clipping Planes

Clipping Planes
Clipping Planes 6.7

Clipping Plane Options

1.

Click

with the right mouse button while in the 3D Orbit


command.

2.

Choose

More.

3.

Choose

one of the clipping planes options.

NOTE: If you have clipping planes ON when you exit the 3D Orbit
command, they will remain ON.

Adjusting Clipping Planes in the Clipping Plane Window

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Copyright 2004 - Kristen Kurland

Copyright 2004 - Kristen Kurland

81

Continuous Orbit

Continuous Orbit
Continuous Orbit 6.8
1.

Click

with the right mouse button while in the 3D Orbit


command.

2.

Choose

More.

3.

Choose

Continuous Orbit.

4.

Click

and drag to start the continuous 3D Motion.


This movement controls the direction and speed of the
orbit.

Continuous Motion (Rt Click to change options)

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Copyright 2004 - Kristen Kurland

Copyright 2004 - Kristen Kurland

83

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