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Patterns - Disco Zoo Wiki

The document outlines the patterns used in the mini-game of Disco Zoo to rescue animals from different locations and add them to the player's zoo. It provides the patterns for over 50 animals sorted by their geographical location, such as farm, outback, savanna, jungle, and space. Completing a pattern reveals the associated animal, which is then added to the zoo. Harder patterns are used for rarer animals.
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0% found this document useful (0 votes)
2K views7 pages

Patterns - Disco Zoo Wiki

The document outlines the patterns used in the mini-game of Disco Zoo to rescue animals from different locations and add them to the player's zoo. It provides the patterns for over 50 animals sorted by their geographical location, such as farm, outback, savanna, jungle, and space. Completing a pattern reveals the associated animal, which is then added to the zoo. Harder patterns are used for rarer animals.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Patterns - Disco Zoo Wiki

Patterns
From Disco Zoo Wiki
An integral aspect of Disco Zoo is the mini-game that enables players to "rescue" animals from different
geographical locations and add them to their zoo. The mini-game is started by selecting the "START RESCUE!"
button on the Helipad screen, and consists of revealing tiles on a 5x5 grid. Hidden tiles can contain parts of animal
patterns, currency (in the form of coins or Disco Bux), or nothing at all. If a player reveals a pattern below the
tiles, the animal that matches that pattern will be "rescued", and either added to the player's zoo, or released into
the wild. Releasing animals incurs a monetary reward, and contributes towards the attainment of statues in the
relative Statue Garden, found between the helipad and the Office.
Patterns remain the same for each animal over every mini-game, and increase in complexity for animals with a
"rare" or "mythical" status (as well as the level associated with the geographical location each mini-game is played
in). Below are the patterns for each animal, based on geographical location:

Contents
1 World Patterns
1.1 Farm Patterns
1.2 Outback Patterns
1.3 Savanna Patterns
1.4 Northern Patterns
1.5 Polar Patterns
1.6 Jungle Patterns
1.7 Jurassic Patterns
1.8 Ice Age Patterns
1.9 City Patterns
1.10 Mountain Patterns
2 Space Patterns
2.1 Moon Patterns
2.2 Mars Patterns

World Patterns
Farm Patterns

Sheep

Cow

Pig

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Unicorn
Horse

Rabbit

Outback Patterns

Crocodile

Koala

Platypus

Kangaroo
Tiddalik

Cockatoo

Savanna Patterns

Lion

Zebra

Hippo
Elephant

Gryphon

Giraffe

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Northern Patterns

Skunk

Moose

Bear

Beaver

Sasquatch

Fox

Polar Patterns

Muskox

Penguin

Seal

Polar Bear

Walrus
Yeti

Jungle Patterns

Monkey

Gorilla

Panda

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Toucan

Tiger

Phoenix

Jurassic Patterns

Stegosaurus
Diplodocus

Raptor

T-Rex

Triceratops

Dragon

Ice Age Patterns

Wooly Rhino
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Giant Sloth

Dire Wolf
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Saber Tooth

Mammoth

Akhlut

City Patterns

Raccoon

Rat

Pigeon

Opossum

Squirrel
Sewer Turtle

Mountain Patterns

Goat

Elk

Cougar

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Eagle

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Coyote

Aatxe

Space Patterns
Moon Patterns

Moonicorn

Tribble

Moonkey

Lunar Tick

Luna Moth

Jade Rabbit

Mars Patterns

Rock

Rover

Marsmot

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Martian

Marsmoset

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Marsmallow

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This page was last modified on 6 January 2015, at 10:40.


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