B - Tech CSE 1st Sem
B - Tech CSE 1st Sem
PURPOSE
To impart statistical techniques using probability and distributions.
INSTRUCTIONAL OBJECTIVE
At the end of the course, students should be able to
THEORETICAL DISTRIBUTIONS
Discrete : Binomial, Poisson, Geometric, Negative Binomial; Continuous : Exponential and Normal Distributions.
TESTING OF HYPOTHESES
Large sample tests based on Normal Distribution - Small sample tests based on t, F distributions - Chi square tests for goodness of fit and
independence of attributes.
MARKOV CHAINS
Introduction to Markov process - Markov chains - transition probabilities - Limiting distribution.
TEXT BOOKS
• Veerarajan T., Probability, Statistics and Random Processes, Tata McGraw Hill,1st Reprint 2004.
(Unit I - Chapter 1 Pages 1.1-1.20, Chapter 2 Pages 2.1 - 2.3, Chapter 3 Pages 3.1, Chapter 4 Pages 4.36Unit II - Chapter 5 Pages 5.1 -
5.8, 5.38, 5.39,5.44 - 5.53, Unit IV - Chapter 8 Pages 8.1-8.10,8.15, Unit V-Chapter 6 Pages 6.1- 6.3, Chapter 7 Pages 7.45 - 7.49)
• S.C. Gupta and V.K. Kapoor, Fundamentals of Mathematical Statistics, 9th extensively revised edition, Sultan Chand & Sons, 1999.
(Unit III - Chapter 12 Section 12.1, 12.3,12.4,12.6-12.42, Chapter 13 Section 13.5, 13.39, 13.49, Chapter 14 Section 14.16- 14.24,
14.57).
REFERENCE BOOKS
• Trivedi K S, "Probability and Statistics with reliability, Queueing and Computer Science Applications", Prentice Hall of India, New
Delhi, 1984
• Gross.D and Harris.C.M. "Fundementals of Queuing theory", John Wiley and Sons, 1985
• Allen.A.O., "Probability Statistics and Queuing theory", Academic Press, 1981
CS0202 PRINCIPALS OF PROGRAMMING LANGUAGE L-3 T-0 P-0 C-3
Prerequisite - - - -
NIL - - - -
PURPOSE
The purpose of this course is to impart concepts of Programming Languages.
INSTRUCTIONAL OBJECTIVES
• Concepts of High level languages and its grammar
• Study of Imperative languages ( Pascal and C)
• Study of Object oriented Programming ( C++ and JAVA)
• Study of Functional Programming ( Haskell / Lisp)
• Study of Logic Programming ( Prolog and SQL)
PRELIMINARY CONCEPTS
High Level Languages, Issues in Programming - Case studies, Programming paradigms, Language implementation. Syntactic Structure -
Language representation, Abstract Syntax tree, Lexical syntax, Context Free Grammars, Variants of CFG, Issues involved and Normal
Forms for CFG.
IMPERATIVE LANGUAGES
Structured Programming - Need and Design issues. Block Structures (Pascal), types arrays, records, sets, pointers, procedures, parameter
passing, scope rules (in C).
FUNCTIONAL PROGRAMMING
Functional Programming - Features, Implementation, Types - values and operations, Product of types. Lists and Operations on Lists,
Functions from a domain to a range, Function Application, Lexical Scope. Bindings of values and functions (Using Haskell/ Lisp as
example language)
LOGIC PROGRAMMING
Formal Logic Systems, Working with relations and their implementation (Using Prolog as example). Database query Languages, Exception
handling (Using SQL as example)
TEXT BOOK
• Pratt, Zelkowitz, "Programming Languages: Design and Implementation Edition, Pearson Education," 2nd Edition, 2004
REFERENCE BOOKS
• Ravi Sethi, "Programming Language Concepts and Constructs", Pearson Education, 2006
• Kenneth C.Louden, "Programming Languages- Principles & Practice", Thomson, 2nd Edition
• Doris Appleby, Julius J. Vandekopple, "Programming Languages: Paradigms and Practice", McGraw Hill,
• Damir Medak and Gerhard Navratil, "Haskell-Tutorial", Available on the Web, Feb2003
• Paul Hudak, John Peterson and Joseph H. Fasel, "A gentle Introduction to Haskell-98",2004
• A.B.Tucker, Robert, Noonan, "Programming Languages", McGraw Hill, 2002
CS0206 OPERATING SYSTEMS L-3 T-0 P-0 C-3
Prerequisite - - - -
NIL - - - -
PURPOSE
Every computer professional should have a basic understanding of how an operating system controls the computing resources and provide
services to the users. This course provides an introduction to the operating system functions, design and implementation. It serves as strong
foundation for other courses like networks, compiler design, data base systems.
INSTRUCTIONAL OBJECTIVES
The students learn about:
• Structure and functions of OS
• Process scheduling, Deadlocks
• Device management
• Memory management
• File systems
INTRODUCTION
Computer system overview-basic elements, Instruction execution, Interrupts, memory hierarchy, I/O communication techniques, operating
system overview-objectives and functions, Evolution of OS Microsoft windows overview.
PROCESSES
Process description and control - process states, process description, process control; Processes and Threads, Symmetric Multiprocessing
and microkernels. Windows Thread and SMP Management. Case studies-UNIX, SOLARIS thread management.
MEMORY
Memory management requirements, partitioning, paging, and segmentation; Virtual memory - Hardware and control structures, operating
system software, Linux memory management, case studies- WINDOWS memory management, UNIX and SOLARIS Memory management.
REFERENCE BOOKS
• Andrew S. Tannenbaum & Albert S. Woodhull, "Operating System Design and Implementation", Prentice Hall India, 2nd Edition, 1998
• Gary Nutt, "Operating System - A Modern Perspective", Pearson Education Asia, 2nd Edition 2000
• Harvey .M. Deitel, "Operating Systems", 2nd Edition , 2000
• Silberschatz, Peter Galvin, "Operating System Concepts", AWL 6th Edition, 2002
• Ida M.Flynn, Ann Mclver McHoes, "Understanding Operating Systems", 3rd Edition, Thomson Learning 2001s
CS0207 COMPUTER ORGANIZATION & ARCHITECH L-3 T-0 P-0 C-3
Prerequisite - - - -
NIL - - - -
PURPOSE
The purpose of this course is to give a strong foundation of the computer organization and its internal architecture.
INSTRUCTIONAL OBJECTIVE
INTRODUCTION
Evolution of Computer Systems-Computer Types-Functional units-Basic operational concepts-Bus structures-Memory location and
addresses-memory operations- Addressing modes-Design of a computer system-Instruction and instruction sequencing, RISC versus CISC.
I/O PROCESSING
Introduction-Data transfer techniques- Bus Interface- I/O Channel-I/O Processor, I/O devices -Direct memory access.
TEXT BOOK
• Carl Hamacher, "Computer Organization", Fifth Edition, McGrawHill International Edition, 2002
REFERENCE BOOKS
• P.Pal Chaudhuri, "Computer Organization and Design", 2nd Edition, PHI, 2003
• William Stallings, "Computer Organization and Architecture - Designing for Performance", PHI, 2004
• John P.Hayes, "Computer Architecture and Organization", III Edition, McGraw Hill International Editions, 1998
CS0212 OPRATING SYSTEM LAB L-0 T-0 P-3 C-2
Prerequisite - - - -
NIL - - - -
PURPOSE
This laboratory course gives a complete understanding of the operating systems principles and its implementations.
INSTRUCTIONAL OBJECTIVES
• Scheduling algorithms
• Deadlock algorithms and page replacement algorithms
• Memory management schemes, Thread and synchronization
LIST OF EXPERIMENTS
• Write a collection of programs p1, p2, p3 such that they execute sequentially with the same process-id, and each program should
also print its PID. (process id) The user should be able to invoke any combination of these programs, to achieve the required
functionality.
For example consider three programs twice , half, square which accept only one integer as argument and does some specific operation.
twice 10 prints 20 and some int which is its process-id as output
square 10 prints 100 and some int which is its process-id as output
half 10 prints 5 and some int which is its process-id as output
Now the user should be able to combine these programs in any combination to achieve the required result. For example:
a) twice square half twice half 10 should calculate half(twice(half(square(twice(10))))) and print 200 as result. It should also print the
process ids of each program as it executes. Note that the process-id printed by each of these programs should be the same, in this case.
CS0214 JAVA PROGRAMING LAB L-0 T-0 P-3 C-2
Prerequisite - - - -
NIL - - - -
PURPOSE
To learn and Practice the basics of JAVA language.
INSTRUCTIONAL OBJECTIVES
• To learn & practice the Object Oriented concepts like Inheritance, Overloading etc.
• To learn & practice Interfaces and Packages
• To learn & practice Java applet programming
THEORY
Java Basics - Data types- methods - class - objects- overloading- Inheritance-types of inheritance- overriding- Exception handling - Strings -
Interfaces- Packages- Threads- Applets- Exception handling.
PRACTICAL
JAVA BASICS
• Programs illustrating various data types in Java
• Programs illustrating class, objects and methods
• Programs for addition and multiplication of Matrices
• Programs illustrating Overloading in Java
• Programs illustrating the implementation of Various forms of Inheritance( Single, Hierarchical, Multilevel )
• Programs illustrating Overriding methods in Java
• Programs illustrating Exception Handling
• Programs to manipulate strings
JAVA APPLETS
• Programs to write applets to draw the various shapes
• Programs to manipulate labels, lists, text fields and panels
• Programs to handle mouse events
• Programs using layout mangers