D20150512042213ubisoft Fy15 Slides Conf Call Finaltcm99202524
D20150512042213ubisoft Fy15 Slides Conf Call Finaltcm99202524
D I S C L A I M E R
This statement may contain estimated financial data, information on future projects and transactions and future
business results/performance. Such forward-looking data are provided for estimation purposes only. They are subject
to market risks and uncertainties and may vary significantly compared with the actual results that will be published.
The estimated financial data have been presented to the Board of Directors and have not been audited by the
Statutory Auditors. (Additional information is specified in the most recent Ubisoft Registration Document filed on
June 26, 2014 with the French Financial Markets Authority (lAutorit des marchs financiers)).
SUMMARY
Players at the heart of our games and brands success
Teams strong execution on all strategic priorities
- Strong portfolio of entertainment brands
- Digital
AGENDA
FY15 performance
FY16 targets
FIFA 15
GTA V
Destiny
Watch Dogs
AC Unity + Rogue
2008
2014
Far Cry 4
16%
30%
Madden NFL 15
10
FIFA 14
FIFA 15
GTA V
Destiny
Watch Dogs
AC Unity + Rogue
Far Cry 4
Madden NFL 15
10
FIFA 14
GROWING COMMUNITY
& ENGAGEMENT
Community + 54%
Rewards collection +100%
FY15 PERFORMANCE
FY15
Just Dance
BIGGEST MUSIC VIDEOGAME BRAND EVER
FY15 PERFORMANCE
FY15
383 M
+97%
113
+31%
195 M
87
269
+149%
108
FY14
FY15
FY15
2014-2015
2013-2014
%
Sales
Gross profit
1 463,8
1 126,7
77,0
721,8
71,7
R&D expenses
(573,5)
(39,2)
(426,1)
(42,3)
Selling expenses
(284,1)
(19,4)
(279,3)
(27,7)
G & A expenses
(98,4)
(6,7)
(82,0)
(8,1)
SG & A expenses
Non IFRS Current operating income
1 007,1
TO BE UPDATED
(382,5)
(26,1)
(361,3)
(35,9)
170,7
11,7
(65,6)
(6,5)
(4,5)
(5,8)
Income Tax
(53,5)
22,1
112,7
1,00
113,3
(49,3)
(0,46)
107,3
10
FY15 : R&D
million
2014-15
2013-14
423,8
313,0
34,1
44,4
Royalties
23,0
21,4
92,6
47,3
573,5
426,1
389,7
373,8
32,0
37,2
Royalties
23,0
21,4
92,6
47,3
537,3
479,7
11
Sales
IFRS
Adjustment
1 463,8
2013-14
Non-IFRS
IFRS
1 463,8
1 007,1
Adjustment
Non-IFRS
1 007,1
(1 324,4)
31,3
(1 293,1)
(1 105,0)
32,3
(1 072,7)
(9,6)
9,6
0,0
(9,7)
9,7
0,0
(21,7)
21,7
0,0
(22,6)
22,6
0,0
139,4
31,3
170,7
(97,9)
32,3
(65,6)
0,7
(5,2)
(4,5)
10,3
(16,1)
(5,8)
(53,1)
(0,4)
(53,5)
22,1
0,0
22,1
Net Income
87,0
25,7
112,7
(65,5)
16,2
(49,3)
0,77
0,23
1,00
(0,61)
0,15
(0,46)
2014-2015
2013-2014
(12,7)
104,5
173,6
(79,3)
58,8
(40,8)
232,4
(120,1)
(56,1)
(42,9)
176,3
(163,0)
Net acquisitions/disposals
(3,5)
(9,7)
18,4
65,7
0,0
6,0
32,9
(16,3)
224,0
(117,3)
211,3
(12,7)
Change in WCR
13
AGENDA
FY15 performance
FY16 targets
14
KEY DRIVERS
New releases down yoy
FY16
14.5
12.2
10.8
1 464
Sales ( million)
1 039
1 256
1 007
1 061
9.5
378
2010
2011
2012
2013
2014
2015e
64.8%
78
148
FY11
FY12
FY13
FY14
72.7%
71.7%
FY15
FY16e
Digital
200e
Non-IFRS Op.
Income ( million)
Gross Margin
67.7%
38
193
171
77%
100
29
FY11
FY11
FY12
FY13
FY14
FY15e
FY16e
56
FY12
FY13
FY14
-66
FY15
FY16e
16
procedural destruction
Best E3 PC game
Rainbow Six
PC Game
Gamer,
of May
the show
14
18
MOBILE
FY15
New
for
FY16
more to be announced
20
APPENDICES
KEY LEARNINGS
Publishers
CALL OF DUTY
MARIO
FIFA SOCCER
ACTIVISION BLIZZARD
NINTENDO
EA
F
F
F
GTA
TAKE-TWO
5
7
ASSASSIN'S CREED
WII FIT*
MADDEN NFL
THE SIMS
15
GUITAR HERO*
BATTLEFIELD
HALO
NEED FOR SPEED
JUST DANCE
LEGO
NBA 2K
UBISOFT
NINTENDO
EA
EA
ACTIVISION
EA
MICROSOFT
EA
UBISOFT
WARNER
TAKE-TWO
NB
NB
F
F
NB
F
F
F
NB
NB
F
16
Warcraft
ACTIVISION BLIZZARD
17
18
SONIC
ROCK BAND*
SEGA
EA
F
NB
19
ELDER SCROLL
BETHESDA
20
SKYLANDERS
ACTIVISION BLIZZARD
NB
1
2
AC THE 5TH
BIGGEST BRAND !
10
2 OF THE 4
BIGGEST NEW IPS !
11
12
13
14
*includes hardware
F: Franchise
FRANCHISES
=
LG TERM VISIBILITY
22
Physical retail sales : NPD, GFK
Volume Fragmentation
As of May, 11th