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Elveon

Elveon was an action role-playing video game in development for Xbox 360, PlayStation 3, and Windows PCs. It was originally being developed by 10Tacle Studios in Slovakia but the studio closed in 2008. Development was transferred to Climax Group in England but the game's status is now unknown as no further updates have been released in years. Elveon was set in a high fantasy world called Naon and followed an elven warrior's quest to free the forgotten city of Nimathar and change his people's fate. The game was officially cancelled due to development difficulties.

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0% found this document useful (0 votes)
112 views1 page

Elveon

Elveon was an action role-playing video game in development for Xbox 360, PlayStation 3, and Windows PCs. It was originally being developed by 10Tacle Studios in Slovakia but the studio closed in 2008. Development was transferred to Climax Group in England but the game's status is now unknown as no further updates have been released in years. Elveon was set in a high fantasy world called Naon and followed an elven warrior's quest to free the forgotten city of Nimathar and change his people's fate. The game was officially cancelled due to development difficulties.

Uploaded by

Martin Perušić
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© © All Rights Reserved
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Elveon

From Wikipedia, the free encyclopedia


Elveon
Developer(s)
10tacle Studios Slovakia (originally, now defunct)
Climax Group (finalisation)
Engine Unreal Engine 3.0[1]
SpeedTree (foliage)[2]
Platform(s)
Xbox 360, PlayStation 3, Microsoft Windows
Release date(s) Cancelled
Genre(s)
Action, role-playing video game
Mode(s) Singleplayer, Multiplayer
Elveon was a video game in development for the PlayStation 3, Microsoft Windows
and the Xbox 360. The status of the project is now unknown, as the original deve
lopment team went out of business and no known updates to the games have been re
leased in several years.
Originally developed by 10Tacle studios in Bratislava, Slovakia; financial diffi
culties of the 10Tacle group lead to the closure of its Bratislava studios, the
game was expected to be finished by an English studio (Climax) in co-operation w
ith 10Tacle. In 2008 with the transfer of development the game was stated as bei
ng for the PS3 and Xbox 360.[2] A PC version is not being developed.
(About 10Tacle): ... the company has decided to close its Bratislava site, which
has been responsible for the Elveon production up till now. The tasks for the f
inalization of production have already been assigned to other locations and the
cooperation partner Climax Group in Portsmouth, England. The restructuring proce
ss will continue in full swing; the new cost and efficiency-optimized structure
should be ready by no later than the summer of 2008.[3]
Gameplay videos and previews show the game to be a third person viewpoint combat
game set in a high fantasy universe, the game is primarily single player, thoug
h basic multiplayer options have been promised; such as one on one battles.[4]
The April 2008 update of the Climax Group website a new Xbox 360 / PlayStation 3
unnamed fantasy project has been unveiled, assumed to be the continuation of th
e project as the small image released for it shows a resemblance with Elveon,[5]
although no official statement has been released yet.
Contents [hide]
1 About the game; story, universe and history
2 Cancellation
3 References
4 External links
About the game; story, universe and history[edit]
In the game world "Elveon" means "The book of elves", which tells the story of E
lvish civilization in the world of Naon: The gods have left the world of Naon le
aving the Neamas (elves) there alone. The game was to follow the story of an elv
ish warrior:
The profound saga tells of the rise of the heroic Elvish culture from the perspe
ctive of an experienced elite warrior. Following his destiny he attempts to chan
ge his people's fate drastically by freeing forgotten city of Nimathar, the port
al to the realm of the Gods. A task normally reserved for the Gods themselves![6
]
Cancellation[edit]
This project has officially been cancelled due to uncertain difficulties, as men
tioned by a designer of the game.[7]

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