Robosapien V2 Book
Robosapien V2 Book
www.robosapienv2online.com
Introduction
Congratulations on choosing RobosapienV2, the next
generation of Robosapien technology and personality.
Now with even more advanced dynamic motion,
interactive sensors, new program functions, speech
capability, and a unique personality.
The multi-functional, thinking, feeling robot with
attitude has arrived!
Be sure to read this manual carefully for a
complete understanding of the many features
of your new and improved robot.
This package contains:
01
1
1
1
3
x
x
x
x
RobosapienV2
Controller
Green Bowling Ball
Red Bowling Pins
02
Table of contents
Battery Information:
p.5-6
RobosapienV2 Overview:
Controller Overview:
p.7
p.8
p.9-10
p.11-12
Basic Operations:
Power Switch
Accessing the Controller Commands
Stop
Walking
Head and Upper Body
Arms
p.13
p.13
p.14
p.14
p.15
p.16
p.17
p.17
p.17
p.17
p.17
p.17
p.17-18
Resets:
Full Reset
Quick Reset/Walking Gait Change
Sleep /Wake Up
Power Down
Sonic Sensors On/Off
Vision System On/Off
p.19
p.19
p.19
p.19
p.19
p.19
Free Roam:
Free Roam
Standing Mode
p.20
p.20
03
Table of Contents
Vision Systems:
Vision Systems On/Off
Long-Range Infrared Vision
Close-Range Infrared Vision
Flinch Response
Obstacle Avoidance
p.21
p.21
p.21
p.22
p.22
Color Camera:
Color Recognition
Color Camera Settings
Blinking
p.23-25
p.25
p.26
Sonic Sensors:
Sonic Sensor On/Off
Listening
Tilt Sensors
Grip Sensors/Pick Up
Gauntlet Sensors
Foot Sensors
p.26
p.26-27
p.27
p.27-28
p.29
p.29
Programming:
Programming Keys
Positional Program Categories
Main Positional Program Mode
Left and Right Positional Program Modes
Controller Program Categories
Main Program Mode
Exit Programming
Subroutines
Sonic and Vision Program Modes
p.30
p.30
p.30-32
p.32
p.32
p.32-33
p.33
p.33-34
p.34
Guard Mode:
p.35
Robot Interaction:
RobosapienV2
Roboraptor
Robopet
p.36
p.37
p.37
Important Notes:
p.38
04
Battery Information
Battery Requirements:
ROBOSAPIENV2 BODY AND BRAIN
Your RobosapienV2 is powered by 6 x D size batteries (not
included) and 4 x AAA size batteries (not included). Alkaline
batteries are recommended.
ROBOSAPIENV2 CONTROLLER
Your RobosapienV2 remote controller is powered by 3 x AAA size
batteries (not included). Alkaline batteries are recommended.
1.5V D
LR20
UM1
1.5V D
LR20
UM1
1.5V AAA
LR03 UM4
1.5V AAA
LR03 UM4
1.5V AAA
LR03 UM4
1.5V AAA4
LR03 UM
1.5V D
LR20
UM1
Brain
Batteries
1.5V D
LR20
UM1
1.5V D
LR20
UM1
1.5V D
LR20
UM1
Body
Batteries
BATTERY INSTALLATION:
1. Before installing or changing batteries, ensure the
RobosapienV2s ON / OFF button is in the OFF position.
2. Remove the battery compartment covers using a Phillips
crosshead screwdriver (not included).
3. Insert batteries into the RobosapienV2 and the controller as
shown in the diagrams.
4. Replace the battery compartment covers and the screws.
05
Battery Information
BRAIN BATTERIES
RobosapienV2 will inform you when his Brain Batteries are low,
then he will shut down. You will need to replace the 4 x AAA size
batteries when this happens.
BODY BATTERIES
RobosapienV2 does not issue a warning about low
power in his Body Batteries (6 x D size) You may notice that he
becomes sluggish when they need to be replaced.
CONTROLLER BATTERIES
If RobosapienV2 is not responding well to controller commands,
you may need to replace the Controller Batteries.
Back View
Battery
Compartment
Cover
1.5V LR03 UM4 AAA
06
RobosapienV2 Overview
Full View
Infrared Vision
Sensors and
Color Camera
Stereo Sonic
Sensors
Articulated Shoulders
and Wrists
(both sides)
Articulated
Waist
Articulated Hands
(both hands)
Gauntlet Sensors
(both hands)
Foot Sensors
Front and Back
(both feet)
07
Controller Overview
Controller Face View
Tri-color LED
Left Stick
(8 positions)
Right Stick
(8 positions)
Demo/
Function
Button
Stop/
Function
button
Function Buttons
Shift 2
Shift 1
Shift 3
08
Un-shifted
SHIFT1
Walking
Stop
Sonic
Sensors
On/Off
Reset
Right Arm
Throw
SHIFT3
SHIFT2
Sleep/ SHIFT1
Wake up
SHIFT1
Left Arm
Throw
SHIFT3
Get up
Right Kick
SHIFT3
SHIFT1
SHIFT2
Clear SHIFT1
Program
Sound
Program
SHIFT3
SSHIFT
31
HIFT
SHIFT1
Bulldozer
Forward
Laugh
SHIFT3
SSHIFT
31
HIFT
SHIFT2
SHIFT1
Bulldozer
Backward
Roar
SHIFT3
SHIFT3
SHIFT1
SHIFT1
SHIFT2
SHIFT3
SHIFT3
09
SHIFT3
Vision
systems
On/Off
Positional
Program
Entry
ShIFT2
ShIFT1
ShIFT3
Right
Arm Low
Pick up
Right
Arm High
Pick up
left
Arm Low
Pick up
Left
Arm High
Pick up
Right Push
Right Chop
Vision
Program
Main
Program
Insult
Right Arm
Drop
Diode
Fetch
Roboraptor
Interaction
Robopet
Interaction
10
SHIFT2
SHIFT1
Positional
Program
Play
Gait Change/
Quick Reset
Right
Arm Grab
Right
Arm Give
Left
Arm Grab
Left
Arm Give
Left Chop
Left Push
Perform
Program
Guard
Mode
Left Arm
Drop
Plan
Danger
Calm Down
Manual Color
Mode:
Daylight
Manual Color
Mode:
Indoor Yellow
SHIFT3
11
Free Roam
Right Arm
Roll
Dance Demo
SHIFTMovement
2
Demo
Head and
Upper Body
Right Arm
Un-shifted
SHIFT1
SHIFT3
Left Arm
Roll
Lie Down/
Sit up/Lie down
Stand up
SHIFT2
Left Kick
SHIFT2
Left Arm
SHIFT1
Oops
Hips &
Waist Tilt
SHIFT3
Clear
Entry
SHIFT2High 5
Both Arms
SHIFT2
SSHIFT
31
HIFT
SHIFT2
Spare
Change
SHIFT1
SHIFTHey
2
Baby
Head Only
SHIFT1
SHIFT3
SSHIFT
31
HIFT
SHIFT2
Hug
Burp
SHIFT2
Head and
Upper Body
SHIFT3
SHIFT2
Manual Color
Mode:
Indoor White
SHIFT1
SHIFT2
Dont Press
SHIFT1
Upper Body
Only
SHIFT2
SHIFT3
SHIFT3
12
Basic Operations
RobosapienV2s Power Switch.
The power switch is located
on the robots back, below his
right shoulder blade. Press
once to turn on. Robosapien
V2 is now ready for your
commands, and his infrared
vision system is active. To turn
him off, press it again.
ON
OFF
Controller
Face View
Controller
Shoulder View
13
Basic Operations
= STOP
To stop RobosapienV2 from performing his current action, press
stop at any time. When held for about 2 seconds, RobosapienV2
will perform a reset to default body positions.
LEFT STICK L = WALKING
Multi directional walking is controlled by the left stick.
= WALK FORWARD
Push forward once on the left stick and RobosapienV2 will
walk forward.
Push
again while he is walking to make RobosapienV2 walk with
shorter steps.
=GAIT CHANGE (while walking)
RobosapienV2 has 4 different styles of walking. Each time you
press the button he will move to the next style.
Y
+
+
= BULLDOZER FORWARD
RobosapienV2 normally avoids obstacles using his IR vision and
touch sensors, but put him in bulldozer mode and he will walk
forward several steps no matter what is in his way.
+
+
= BULLDOZER BACKWARD
Make RobosapienV2 walk backwards several steps, without
stopping for obstacles.
14
Basic Operations
HEAD AND UPPER BODY
RIGHT STICK R = MOVEMENT
Basic upper body movement of RobosapienV2 is controlled by the
right stick.
This will move RobosapienV2s head and upper body.
Note: The head will turn to the extreme before the body will follow.
IMPORTANT: RobosapienV2s hands open in the direction his head
is facing. One hand opens as the other closes when he turns his
head.
+ R = HIPS AND WAIST
RobosapienV2s hips can be moved forward and backward and his
waist from side to side. By pushing the control stick diagonally you
can control both together.
+
+ R = HEAD ONLY
Move RobosapienV2 head without the body following.
+
+
+ R = UPPER BODY ONLY
turn the upper body while keeping his head stationary.
15
Basic Operations
ARMS
When controlling RobosapienV2s arms, notice that up and down
moves the shoulder, left and right moves the wrists, and pushing
the stick diagonally will control both together.
+ R = RIGHT ARM MOVEMENTS
Move RobosapienV2s right arm independently.
+ R = LEFT ARM MOVEMENTS
Move RobosapienV2s left arm independently.
R
+
+ R = BOTH ARMS
Control both of RobosapienV2s arms simultaneously.
Note: When controlling both arms the wrists will both move in or
out together, but not left or right together.
16
% = DANCE DEMO:
A
B
C
A
B
C
+
keys = RIGHT ARM COMMANDS
X
= Throw
= Grab
Y
= Low Pick up*
= Give
Z
= High Pick up*
= Under Arm Throw
+
keys = LEFT ARM COMMANDS
= Throw
X = Grab
Y = Give
= Low Pick up *
Z = Under Arm Throw
= High Pick up *
*see page 28
Pick Up/Grab: If the grip sensors do not register a successful
pick up, RobosapienV2 will repeat the action once (see page 28).
+ % = LIE DOWN / SIT UP / LIE DOWN / STAND UP: With
each press of the button, RobosapienV2 will go through one
part of the sequence. While sitting and lying down his movements
are limited to prevent damage. He will inform you of commands he
cannot perform.
+
= GET UP: Whether lying or sitting, RobosapienV2
will just stand straight up.
+ % = Oops! Oh well! Better out than in.
17
= right kick
= left kick
+
+ % = High 5
Somebody cant count.
+
+ % = Hey baby
Listen and learn my friend.
+
+ A = Laugh
Am I missing something?
+
+ B = Insult
Do you talk to your motherboard with that mouth?
+
+ Y = Plan
Dont blame us for the consequences!
+
+ Z = Spare change
Dont give in to his demands.
+
+ % = Burp
Old habits die hard.
+
+ A = Roar
Somebodys feeling fully charged.
+
+ B = Diode
Did your programmer teach you that?
+
+ C = Fetch
How about a nice cold beverage?
+
+ X = Danger
No cause for alarm.
+
+ Y = Calm down
RobosapienV2 in control.
+
+ Z = Hug
Even robots need to feel wanted.
18
RESETS
+
= FULL RESET
A full reset will return RobosapienV2 to his default body
position. This will not affect his programmed settings.
= QUICK RESET / WALKING GAIT CHANGE
This button returns RobosapienV2 to his default standing
position. This will also change RobosapienV2s gait when walking
(See: Walking p.14)
Y
+
= SLEEP / WAKE UP
Press once to make RobosapienV2 enter sleep mode. Before his
final voice, you can stop him from going to sleep by pressing
.
When in sleep mode RobosapienV2 will not respond to his sensors
or any controller commands except Wake Up.
By pressing and holding
+
for about 2 seconds,
RobosapienV2 will wake up. His programs are not affected.
+
+
+
= POWER DOWN
This turns RobosapienV2 off completely. To turn him back on,
press the power button on his back OFF then ON again. His
programs are not affected.
= SONIC SENSORS ON /OFF
Press once to disable RobosapienV2s hearing.
Press again to enable RobosapienV2s hearing.
For more information on his Sonic Sensors See: Sonic
Sensors (P.26-27)
A
19
Free Roam
FREE ROAM
Z
= FREE ROAM
You can put RobosapienV2 into Free Roam mode so he can explore
his environment autonomously.
CAUTION: Do not put RobosapienV2 near a table edge since he
could fall off when he starts up.
While RobosapienV2 is in Free Roam mode he will avoid obstacles
using his infrared vision sensors (p.21), foot sensors (p.29) and
gauntlet sensors (p.29).
Note: If his vision or sonic sensors is OFF when he goes into Free
Roam mode, he will turn them ON but when he leaves Free Roam,
he will turn them OFF again. See: VISION SYSTEMS (p.21-22) and
Sonic Sensors (p.26-27) for further information.
Pressing any of the control buttons, making him flinch (see page
22) while he is walking, or touching one of his back foot sensors
(unless triggered while stationary) will make him exit Free Roam.
RobosapienV2 will power down from Free Roam after
approximately ten minutes. To turn him back on, simply press the
power button, located on his back, off and then on again.
STANDING MODE
When left alone for more than 2.5 minutes with nothing in his
infrared vision range, RobosapienV2 will perform random
animations roughly every 45 seconds (Standing Mode). During this
time if he hears a sound he will respond to it, but only vocally,
to prevent RobosapienV2 from walking off tables in noisy rooms.
RobosapienV2 will go to Sleep Mode after about 10 minutes if not
disturbed, but anything seen in his field of vision will delay this
time out.
20
Vision Systems
B
= VISION SYSTEMS ON / OFF
RobosapienV2 has two Vision Systems that can track movement,
detect obstacles, and differentiate between certain colors.
You can turn the Vision Systems on and off with the Vision
Systems On/Off B on the controller.
When RobosapienV2 is
stationary the Infrared
Vision System can detect
movement at two different
ranges as shown in the
diagram.
He will react to things
differently depending
upon how close they are.
21
Vision Systems
FLINCH RESPONSE
If you suddenly put something very close to RobosapienV2s eyes
while covering all sensors (when he is not already tracking
something), he will respond with a flinch reflex.
He will turn his color camera on
when he does this. If the
object remains close and
stationary for a few seconds
he will try to identify the color.
(See Color Camera, page 23-25).
If you do not hold the object
stationary in front of his face,
he will start to track the
movement with his IR vision.
Cover these
sensors to make
him flinch.
22
Color Camera
COLOR RECOGNITION
RobosapienV2 has a unique
color vision system. The
color camera is activated
with a flinch (see page 22).
1 Inch
23
Color Camera
When he is given his ball he will automatically look for his red
bowling pins in front of him.
If he sees anything red in front of him he will throw the ball
towards it, trying to knock his pins over.
If he does not see anything red he will not try to bowl.
RED
If you show RobosapienV2 a red object he will think that it is
one of his bowling pins.
He will then track the movement of it, the same as for his ball.
If you hold the pin still he will ask for it.
If you give it to him he will look for another bowling pin so that
he can keep them together.
He will look directly in front of him at three different distances
(determined by the angle of his head when he sees the object).
If he sees something red he will start to walk forward a set
number of steps depending on the distance.
When he reaches that set distance he will drop the pin.
During this walk you can put your hand in front of his face to
make him stop and drop the pin.
Around 3 Feet
BLUE
RobosapienV2 is interested in blue objects but he does not know
what they are.
He can track blue objects once they are identified. If you give him
something blue he will attempt to put it down with anything else
that is blue, just as he would do with his bowling pin.
24
Color Camera
SKIN-TONE
RobosapienV2 can identify skin-tones if you hold your palm in
front of his face after a flinch.
After identification he will track the movement of the largest
skin-tone object in front of him.
If you move your hand around for a while he will assume you are
waving at him and he will wave back.
If you keep doing this he will eventually get bored and give up.
If you hold your hand still, he will assume you want to shake
hands and respond.
25
Color Camera
BLINKING
The blinking speed of RobosapienV2s eyes tells you what he is
currently doing with his vision or sound system.
Eyes OFF all the time.
Slow Blinking.
Fast Blinking.
Sensors
A
26
Sensors
he will turn his body towards it, however a sound directly in front
of him will be acknowledged with Hey there! or Definitely
Something There!. It now depends whether RobosapienV2 is
holding a ball or not: see below
If empty handed:
RobosapienV2 will walk towards the source immediately
(approximately 3 feet), but you can stop him by putting your hand
in front of his face (see p.22).
If object in hand:
RobosapienV2 will wait 4 second and then walk towards the
source and drop the object he is carrying. He can also be made
to throw the object by making a sound during the 4 second wait
period.
Note: If his upper body is twisted and he has to turn before walking
towards the sound, he will turn his vision OFF and not respond to
a hand in front of his face while he turns.
RobosapienV2 will not listen for sounds while he is performing
any movements, or if he is tracking anything with his Vision Systems.
If he is in Standing Mode, (see page 20) he will not walk towards a
sound once pinpointed. RobosapienV2 will assume all sounds come
from the direction he is facing (left, right, or central).
TILT SENSORS
RobosapienV2 is fitted with tilt sensors which will interrupt most
functions to prevent any damage if he is knocked over. He will
stop functioning when he is overturned. If RobosapienV2 falls
on his back, he will stop what he is doing. When trying to control
RobosapienV2, if he is not standing, you will be informed by him
that he cannot perform certain commands or that he needs to be
standing, and so will get up.
GRIP SENSORS
When you give RobosapienV2 a controller command to pick up or
grab something he will check his grip sensors to see if he was
27
Sensors
successful. If he does not have anything in his hands he will
automatically repeat the move one more time.
About 2 Inches
first finger
index finger
28
Sensors
GAUNTLET SENSORS
RobosapienV2 has a gauntlet on each hand. These sensors can be
activated by pressing down or pushing them in. They serve as
detectors while he explores his environment so he can sense any
obstacles he encounters, and also trigger positional programs if
any are set.
FOOT SENSORS
RobosapienV2 has two sensors on each foot, one in the front and
one in the back, activated by touch. They serve as detectors while
he explores his environment so he can avoid any obstacles. While
walking forward, either of his back foot sensors can be triggered
for an emergency stop. The foot sensors are also used for
positional Programming (see p.30-31).
29
Programming
PROGRAMMING KEYS
Programming can be split into two different categories: Controller
and Positional, each of which have 3 program modes.
C
= SOUND PROGRAM
= VISION PROGRAM
= MAIN PROGRAM
= CLEAR ENTRY
30
Programming
Touch front x 1
RobosapienV2 will take several steps in a walking turn towards
the side of the foot that was touched.
Both front
RobosapienV2 will take several steps forward.
Both rear
Push both back sensors to make him reverse several steps.
Front and opposite side back sensors = turn
Pressing the front right sensor and the back left sensors (or vice
versa) will make RobosapienV2 perform a turn towards the
forward touched foot.
Front and Back of same foot = kick
Touch both sensors on the same foot and RobosapienV2 will kick
that foot forward.
31
Programming
Main Positional Program Mode has a maximum of 12 moves. If you
reach this maximum, the robot will tell you the memory is full, exit
the program mode, and play back the moves.
To clear a positional program, enter the mode and do not move the
robot for about 3 seconds. He will automatically exit the mode and
tell you that the memory is cleared.
LEFT AND RIGHT POSITIONAL PROGRAM MODES
You can assign different programs to the robots left and right
touch sensors with left and right positional program modes.
To enter one of these program modes, tap one of his foot sensor
buttons twice within 1 second.
You can then program the robot in the same way that you do for
Main Positional Program Mode.
You can clear the program by entering the program mode and not
moving the robot for about 3 seconds.
To play back the program, single tap one of his foot or gauntlet
sensors on the same side of the body to which you assigned the
program.
You can now enter moves into the program using controller
commands, and RobosapienV2 will remember them in order.
You can enter walking steps, arm and upper body movements,
demos and animations.
Each one is a single step in the program.
If you use single motor movements, like arm and waist movements,
then the amount of time you hold the controller button down will
determine how far the movement goes.
A full movement is reached after 3 seconds of holding the button
down.
32
Programming
If you enter Stop into a sequence the robot will pause for about 3
seconds during program playback.
You cannot enter the following commands in a program: Sleep,
Power Down, Sonic or Vision on/off, Robot Interaction, Gait
Change, Free-Roam or Manual Color Settings.
Main Program Mode has a maximum of 20 moves.
When you enter the program mode the previously stored program
will still be in the memory, even if you have powered
RobosapienV2 Off and On.
If the memory is full you will be told as soon as you enter the
mode.
If you want to clear the whole program press
EXIT PROGRAMMING
To exit program mode, Press
+
will play back the program if stored.
. RobosapienV2
SUBROUTINES
You can join subroutine programs into the main program mode to
increase the length of your stored program as follows:
Sound subroutine:
Vision subroutine:
Positional Subroutine:
33
Programming
He will wait about 90 seconds for a sharp sound or close IR
trigger before continuing with the rest of the program.
If he gets a sound or vision trigger during this time he will
perform the relevant subroutine before continuing.
SONIC AND VISION PROGRAM MODES
You can assign a sequence of moves that are triggered by a sharp
sound (Sound Program) or a close IR movement (Vision Program)
when RobosapienV2 is in Guard Mode (p. 35).
Enter Sound Program mode by pressing:
34
Guard Mode
+
= GUARD MODE
35
Robot Interaction
In this mode RobosapienV2 will interact with one of his Robo
Companions. They must be aligned to face each other on a level
surface with a clear line of sight (see illustrations).
Minimum of 5 Feet
ROBOSAPIENV2
36
Robot Interaction
ROBORAPTOR
ROBOPET
2-3 Feet
18-24
Inches
37
Important notes
Do not give RobosapienV2 anything valuable or fragile to hold. He
may throw or drop things unexpectedly.
To understand RobosapienV2 it helps to learn what each blink
state represents. Watch his eyes and actions.
RobosapienV2 will walk best on smooth surfaces. If he is having
difficulty walking on a surface, try changing his gait for better
performance. RobosapienV2 responds to remote control
commands more easily when you are situated in front of him. He will
not detect commands as well if the controller is behind him.
Infrared functions can be affected by bright sunlight, fluorescent
and electronically dimmed lighting. For more information consult
the RobosapienV2s VISION SYSTEMS section (p.21-22) in this
manual.
RobosapienV2 will set himself in the correct body position for
walking. If you try to move his arms with the controller, he will
stop walking. If you manually move the arms or waist while he is
walking he will continue to walk but could lose his balance and
fall over.
Upon activation RobosapienV2 will be sensitive to sound, vision,
and touch: this is his default mode. He will be in this mode every
time he is activated after a full power down.
RobosapienV2s infrared vision system is based on reflection.
This means that he can see highly reflective surfaces like white
walls or mirrors much easier and at greater distances than he
can see matte or black surfaces.
If he sees colors incorrectly, be sure to set his white balance for
your lighting background in your room.
Caution: the head contains many sensors and should be handled
with care.
38
WS8091GB01*
We recommend that you retain
our address for future reference.
Product and colors may vary.
Packaging printed in China.
This product is not suitable for
children under 3 years because
of small parts - choking hazard.
MADE IN CHINA.