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Beat Sheet Adapted From Save The Cat by LizWrites

This document outlines the Blake Snyder Beat Sheet, which provides a structure for screenplays and novels. It consists of 15 main plot points or "beats" that make up the typical 3-act story structure, including an opening image, catalyst, all is lost moment, and final image. Each beat is given a brief description and suggested page number for a 50,000 word story. The beat sheet is intended to help authors plan and pace out their narrative and ensure they include all the essential story elements.

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July Lumantas
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0% found this document useful (0 votes)
2K views1 page

Beat Sheet Adapted From Save The Cat by LizWrites

This document outlines the Blake Snyder Beat Sheet, which provides a structure for screenplays and novels. It consists of 15 main plot points or "beats" that make up the typical 3-act story structure, including an opening image, catalyst, all is lost moment, and final image. Each beat is given a brief description and suggested page number for a 50,000 word story. The beat sheet is intended to help authors plan and pace out their narrative and ensure they include all the essential story elements.

Uploaded by

July Lumantas
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as XLS, PDF, TXT or read online on Scribd
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By Elizabeth Davis

lizwritesbooks.com

The Blake Snyder Beat Sheet (from SAVE THE CAT)


PROJECT TITLE
Book Title
LOGLINE
Keep it simple: 'poisonous snakes run rampant on an airplane' will suffice
WORD COUNT (update this and the rest will auto-calculate)
50,000
PAGE COUNT
182
#

POINT

DESCRIPTION

PAGE

Opening Image

Sets the tone, mood, type, and scope of the project. A "before" snapshot.

Theme Stated

Secondary character poses question or statement to MC that is theme of the movie.

Set-up

Introduce or hint at every character in A story; plant character tics to be addressed later on.

Catalyst

Life-changing event that knocks down house of cards.

Debate

Point of no return; character makes a choice

Act II

A strong, definite change of playing field. Do not ease into Act II.

41

11375

B-Story

Often the "love" story; gives us a break from the tension of the A story; carries theme of movie; often uses new
"funhouse" version of characters.

50

13650

Fun & Games

"The promise of the premise" / the heart of the movie / all about having fun

Midpoint

threshold between 1st half and 2nd half; can be false peak or false collapse; stakes are raised; fun and games over

10

Bad Guys Close In

Bad guys regroup and send heavy artillery ; hero's team begins to unravel

11

All is Lost

opposite of midpoint (peak/collapse); whiff of death - old way of thinking dies/give up moment/runaway moment;
false defeat; no hope

12

Black moment

darkest point; MC has lost everything

13

Act III

A story and B story combine and reveal solution

14

Finale

Wrap-up; dispatch all bad guys in ascending order, working way up to the boss

141

180

38675

49550

15

Final Image

opposite of opening image; show how much change has occurred

180

182

49550

50,000

WORD COUNT
2

8
1

2275
17

20
20

91

5460

25025

25025

124

25025

124
124

11375

13650

91

91

4550
5460

41

50

500

34125

34125
141

34125

141

38675
38675

CHAPTER

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