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Secondary Control Room: Stat Cards

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0% found this document useful (0 votes)
224 views

Secondary Control Room: Stat Cards

Wargaming Gaming Material

Uploaded by

adlard_matthew
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 24

Dodgy Prop

Rubber Suit
Quarry
Obvious Victim
Behind the Sofa
Cliff Hanger!
Blank Event Cards
Event Card Backs

Stat Cards

Secondary
Control Room
2nd edition supplement
by Graeme Dawson

CONTENTS
Contents
Event Cards
Assembling the Cards
Dealing the Cards
Playing Event Cards
Dice Rerolls
The Seal of Rassilon
Thanks
Wildly Inaccurate
Run!
Premature Gloating
Help or Hinderance?
Sustained Attack
Guesswork
Retreat
Summon Courage
Invulnerable
Dazed & Confused
Enough Games!
First Principle
Killing Spree
Knocked Senseless
Lateral Thinking
Hard To Kill
Terribly Bad Luck
Terribly Good Luck
Seize the Moment
Regenerate
Impressive Feat
Booby Trap
Reinforcements
Wicked Put Down

The Secondary Control Room

1
2
2
2
2
2
2
2
3
3
3
3
3
3
3
3
3
3
3
3
4
4
4
4
4
4
4
4
4
4
4
4

5
5
5
5
5
5
5
6

The Doctor (1st) 7


The Doctor (2nd) 7
The Doctor (3rd) 7
The Doctor (4th) 7
The Doctor (5th) 7
The Doctor (6th) 7
The Doctor (7th) 7
The Doctor (8th) 7
Susan 8
Barbera 8
Ian 8
Vicki 8
Steven 8
Dodo 8
Polly 8
Ben 8
Jamie 9
Victoria 9
Zoe 9
Liz 9
Jo 9
Sarah Jane 9
Harry 9
Leela 9
K9 10
Romana (1st) 10
Romand (2nd) 10
Adric 10
Tegan 10
Nyssa 10
Turlough 10
Peri 10
Mel 11
Ace 11
Grace 11
Time Lord President 11
Time Lord 11
Chancellery Guard 11
Outsider 11
The Master 11
Omega 12
The Brigadier 12
Captain Yates 12
Sergeant Benton 12
UNIT Sergeant 12
UNIT Soldier 12
UNIT Heavy Weapon Team 12
UNIT Sniper 12
Administrator 13

This version release date: 18.11.08

This release, unlike most DWMG releases, is intended to have most of its
pages cut up into cards (pages 2224 are numbered for inclusion after the
last page of the 2nd Edition rules).

Civilian 13
Scientist 13
Security Guard 13
Warrior 13
Alien Lackey 13
Ambassador of Death 13
Nestene Intelligence 13
Auton 14
Auton Copy 14
Animated Plastic 14
Axon (humanoid) 14
Axon (tentacled) 14
Axon Copy 14
The Celestial Toymaker 14
Toy 14
Cyberman (CyberMondasian) 15
Cyberman (Early Cyberfaction) . . 15
Cyberman (CyberNeomorph) . . . 15
Cyber Leader (CyberNeomorph) . 15
Cyber Lieutenant
(Cyber Neomorph) 15
Cyber Controller
(CyberNeomorph) 15
Cyber Slave (human) 15
Cybermat 15
Tobias Vaughn 16
Packer 16
Dalek 16
Dalek Engineer 16
Dalek Emperor 16
Emperors Guard 16
Dalek Supreme 16
Davros 16
Special Weapon Dalek 17
Dalek Trooper 17
Draconian 17
Gel Guard 17
Ice Warrior 17
Ice Warrior Squad Leader 17
Ice Lord 17
K1 Robot 17
Morbius 18
Kettewell 18
Solon 18
Movellan 18
Ogron 18
Robot of Death (Dum) 18
Robot of Death (Voc) 18
Robot of Death (Super Voc) 18
Robot, Servitor 19
Sea Devil 19
Sea Devil (armoured) 19
Silurian 19
The Myrka 19
Sontaran 19
Sontaran Commander 19
Sontaran Field Agent 19
Thal 20
Varga Plant 20
Yeti 20
Zygon 20
Zygon Body Print (human) 20
Katarina 20
Blank Stat Cards 20
Player Reference 21
2nd Edition Index 2224

01

Contents

Doctor Who Miniatures Game 20068 Graeme Dawson.This product is free and not for sale.

Event Cards

Doctor Who Miniatures Game 20068 Graeme Dawson.This product is free and not for sale.

Event Cards
Doctor Who is full of unusual and random twists of fate
the Master is saved by his trickery, or a companion
stumbles and trips or falls into a giant clam.These optional
rules put a bit of the unexpected into the DWMG.
On the following pages you will find 24 cards (and 6 not
so serious ones!) to cut out.These can be played to alter
the game as it unfolds. A UNIT soldier might inexplicably
miss (hardly unusual surely), or unexpected reinforcements
might turn up to turn the tide of battle.The Doctor might
have a brainwave, or may suddenly forget what he was
going to do.The possibilities in these cards are not
exhaustive, but theyre
a start.There are
several blank cards
included so you can
make your own if you
like.

! The Sensorites always knew what cards you held


Dealing the Cards

Anatomy of a Card

Assembling the Cards

Print out the fronts


and backs of the cards
(you will need to print
out more than one
copy of the backs).

Invulnerable

Restrictions

Shuffle all the cards and


deal 3 out to both
players. If there is more
than one player on a
side they will share the
cards dealt.

Game Text

Playing Event Cards

Card Title

Monster player only

One model on your side


cannot be harmed by ranged
weapons this turn .

Explains the cards


game effects

Cards can be played at


any appropriate time
this is usually obvious
You know, just once I'd like to
Quote
as determined by the
Cut out all the fronts
meet an alien menace that
Something from
cards effects, although
and backs seperately.
wasn't immune to bullets.
some TV show
once a new model is
Glue fronts to backs
The Brigadier, Robot
moved, or the game
(the right way up!),
Seal of Rassilon
moves on past the
save or destroy the
point when the card
universe at your
could be reasonably
whim.Try and print
played, it is too late. Only one card can be played by each
them out onto reasonably thick card for future sturdiness,
side during each turn, so think carefully.
or alternately sandwich a layer of card between your two
printed sheets of paper.

Dice Rerolls

Certain cards allow dice to be rerolled. Dice cannot be


rerolled if they have already been rerolled in this turn
players must accept the result of any rerolled dice.

The Seal of Rassilon

Some cards have a small blue Seal of Rassilon in the


bottom left hand corner of the card.These cards can be
played as a point of Luck instead of their card text. Playing
a card in this way means the affected model (who benefits
from this rerolled dice) cannot use any of their own Luck
in the same turn.

Thanks

www.amk.ca/quotations/doctor-who/ and the


rest of the internet for lots of the quotes.

! The fat man only had his jumper left after a bad run

02

Wildly Inaccurate

Run!

Play when one of your


models is about to be fired
upon.The shot automatically
misses do not roll to hit.

One of your models may


make an immediate Move
action. Play in your own turn.

Premature Gloating
Monster player only

You mean you missed him.


Jamie,Tomb of the Cybermen

Help or Hinderance?

When I say run, run!


The Doctor,Tomb of the Cybermen

Sustained Attack

A heroic model within 12 of


one of your models must
make an immediate Morale
check.
Your struggle is futile.
The Cybercontroller,
Tomb of the Cybermen

Guesswork
Heroic player only

Add or subtract 1D3 from


any Invention roll this turn.

One of your models may


Shoot with up to all of their
actions this turn.

I thought you took science at A level.


I didn't say I passed.
The Doctor & Jo Grant,
Terror of the Autons

Jenkins! Chap with the wings there -five rounds rapid.


The Brigadier,The Daemons

Retreat

Summon Courage

Roll a die. On an odd result


your Invention total gets +2,
otherwise it gets -2.
I dont know, Im guessing.
The Doctor,The Macra Terror

Invulnerable
Monster player only

One of your models can take


an immediate Move action if
an enemy model is within 6.
One has no wish to be devoured by
alien monstrosities.
One of the Tribunal,
Carnival of Monsters

You may immediately reroll a


failed Morale check.
I had to face my fear, Sarah.
The Doctor, Planet of the Spiders

One model on your side


cannot be harmed by ranged
weapons this turn .
You know, just once I'd like to
meet an alien menace that
wasn't immune to bullets.
The Brigadier, Robot

Dazed & Confused

Enough Games!

First Principle

Play before your opponent


activates any models. One
model of your choice may
not activate this turn.

Play this card to cancel any


other event card just played.
Your opponent may draw
another card.

You may cancel the action of


any one Mechanoid model
which has just been declared.

I feel disoriented.
This is the Disorientation Centre.
The Doctor & Sarah,
The Android Invasion

The quotes are over, Doctor.


Scorby,The Seeds of Doom

Doctor Who Miniatures Game 20068 Graeme Dawson.This product is free and not for sale.

Robots cant harm humans, its the


first principle.
Toos, Robots of Death

Killing Spree

Knocked Senseless

Lateral Thinking

One model who has just


eliminated another may take
an immediate extra action.

Your next melee attack hits


on 2+ and automatically
stuns the target.

You may immediately reroll a


failed Intelligence test.

Enjoy your death as I enjoyed


killing you.
Leela, Horror of Fang Rock

Thats your answer to everything


knock it on the head.
The Doctor,The Invisible Enemy

Shall we try using our intelligence?


Well, if you think thats a good idea.
The Doctor & Leela,
The Invisible Enemy

Hard To Kill

Terribly Bad Luck

Terribly Good Luck

Play on a model who has just


lost their last Hit.That model
counts as still having 1 Hit.

Play when your opponent is


about to make a Luck roll.
Instead of rolling, the original
result stands.

Play when you are about to


make a Luck roll. Roll 3D6
and choose one die as the
result.

By the look of him,


he didnt die easily.
Colby, Image of the Fendahl

Seize the Moment


Play before you roll for
Initiative.You automatically
gain the Initiative this turn.
First things first, but not neccessarily
in that order.
The Doctor, Meglos

Booby Trap
Monster Player Only

Nominate a point on the


table. Models within 2 are
stunned on the 1D6 roll of
4+. Roll for each model.
..floor trips, electronic sensors, death
rays, jets of nerve gas..
The Doctor,The Two Doctors

Why do you always


assume the worst?
The Doctor,The Armageddon Factor

Regenerate
Heroic Player Only

Replace your Doctor with a


model of a different
incarnation.The new Doctor
has 1 Hit and is Stunned.
It is the end, but the moment
has been prepared for.
The Doctor, Logopolis

I like doing the impossible.


Romana, Nightmare of Eden

Impressive Feat
Play when you are about to
take a Str or Agi test.The
attempt succeeds - there is
no need to roll.
...under sevens gymnastics team.
Ive got the bronze.
Rose Tyler, Rose

Reinforcements

Wicked Put Down

Roll 1D3. Return a number of nonunique models with total Hits not
exceeding this number to any table
edge.Your opponent gains 1 VP per
Hit returned.

Swap the Luck points of 2


opposing models within 6 of
each other.

One must always accept


the unexpected.
The Doctor,The Leisure Hive

Doctor Who Miniatures Game 20068 Graeme Dawson.This product is free and not for sale.

Its better to die, than live like


you, a bitchy trampoline.
Rose,The End of the World

Dodgy Prop
Immediately cancel any
action just declared by your
opponent, or move any item
of scenery up to 2.
Why does he look so... disco?
Rose, School Reunion

Obvious Victim
Monster Player Only

Choose one non-unique


enemy model.You may reroll
any rolls made to hit or
wound this model.
You didnt need to kill him!
Rose, Doomsday

Rubber Suit
Heroic Player Only

One non-unique monster


model now counts as a
civilian.
Youve got to come out onto the
balcony sometimes
and wave a tentacle.
The Doctor,Terror of the Zygons

Quarry
Replace all items of scenery
with large boulders and areas
of rubble.
Where are we?
Were in a quarry.
Sarah & The Doctor,
The Hand of Fear

Behind the Sofa

Cliff Hanger!

You may move 1D6 models


up to 1D6 each. Roll for
each model.

Take a break from the game


for 2D6 minutes at the end
of the turn. 1 model on each
side gains 1 point of Luck.

I grew up watching Doctor Who,


hiding behind the sofa
like so many others.
Russell T Davies

Doctor Who Miniatures Game 20068 Graeme Dawson.This product is free and not for sale.

Your certain death is now... certain!


The Master, Curse of Fatal Death

Doctor Who Miniatures Game 20068 Graeme Dawson.This product is free and not for sale.

The Doctor [1st]

Def Hits

Str

Agi

4 10

Morale

Sonic
Screwdriver

Morale

4 10

4 10

SPECIAL:
SPECIAL:

4 10

Range

Hit

Str Notes

4+

n/a

Stuns Controlled /
Mechanoid models.
Models get +1 to
lose status effect.

Renegade Time Lord !

Move

Invent, Leader (2), Luck (6), Repair,


Resist Vacuum (3+), Spacer,TARDIS,
Time Lord
Sonic Screwdriver, Surprise/Confuse

Def Hits

Str

Agi

4 10

Range

Hit

Str Notes

Weapon

4+

n/a

Sonic
Screwdriver

Stuns Controlled /
Mechanoid models.
Models get +1 to
lose status effect.

Morale

Int

Morale

Range

Hit

Str Notes

4+

n/a

DWMG 2nd Edition

DWMG 2nd Edition

Int

The Doctor [8th]

Morale

Invent, Leader (2), Luck (6), Repair,


Resist Vacuum (3+), Spacer,TARDIS,
Time Lord
Sonic Screwdriver, Surprise/Confuse

4 10

Sonic
Screwdriver

Int

Weapon

Agi

Stuns Controlled /
Mechanoid models.
Models get +1 to
lose status effect.

Str Notes

Str

n/a

Agi

n/a

Def Hits

Str Notes

4+

Str

Hit

Invent, Leader (2), Luck (6), Repair,


Resist Vacuum (3+), Spacer,TARDIS,
Time Lord
Sonic Screwdriver, Surprise/Confuse

Hit

Def Hits

4+

Renegade Time Lord !

Range

SPECIAL:
Move

The Doctor [7th]

Renegade Time Lord !

Range

Stuns Controlled /
Mechanoid models.
Models get +1 to
lose status effect.

Morale

DWMG 2nd Edition

DWMG 2nd Edition

4 10

Int

The Doctor [6th]

Invent, Leader (2), Luck (6), Repair,


Resist Vacuum (3+), Spacer,TARDIS,
Time Lord
Sonic Screwdriver, Surprise/Confuse

Sonic
Screwdriver

Morale

Weapon

Sonic
Screwdriver

Str Notes

Int

Stuns Controlled /
Mechanoid models.
Models get +1 to
lose status effect.

Agi

n/a

Agi

n/a

Str

Hit

Str

Str Notes

4+

Def Hits

4+

Def Hits

Weapon

Move

Invent, Leader (2), Luck (6), Repair,


Resist Vacuum (3+), Spacer,TARDIS,
Time Lord
Sonic Screwdriver, Surprise/Confuse

Hit

Renegade Time Lord !

Range

Stuns Controlled /
Mechanoid models.
Models get +1 to
lose status effect.

Range

SPECIAL:

SPECIAL:

Int

Morale

DWMG 2nd Edition

Agi

DWMG 2nd Edition

Invent, Leader (2), Luck (6), Repair,


Resist Vacuum (3+), Spacer,TARDIS,
Time Lord
Sonic Screwdriver, Surprise/Confuse

Int

The Doctor [4th]

Str

Sonic
Screwdriver

SPECIAL:
Weapon

Stuns Controlled /
Mechanoid models.
Models get +1 to
lose status effect.

Renegade Time Lord !

Move

4 10

Str Notes

Def Hits

Weapon

n/a

The Doctor [5th]

Hit

Sonic
Screwdriver

Move

Agi

4+

Renegade Time Lord !

Weapon

Str

The Doctor [3rd]

Invent, Leader (2), Luck (6), Repair,


Resist Vacuum (3+), Spacer,TARDIS,
Time Lord
Sonic Screwdriver, Surprise/Confuse

Def Hits

Range

Sonic
Screwdriver

Move

Move

SPECIAL:

Weapon

Int

Renegade Time Lord !

DWMG 2nd Edition

Invent, Leader (2), Luck (6), Repair,


Resist Vacuum (3+), Spacer,TARDIS,
Time Lord
Sonic Screwdriver, Surprise/Confuse

DWMG 2nd Edition

SPECIAL:

Renegade Time Lord !

Move

The Doctor [2nd]

Stuns Controlled /
Mechanoid models.
Models get +1 to
lose status effect.

Susan

Def Hits

Str

Agi

Int

Morale

Weapon

2
Range

Hit

Str Notes

Agi

Int

Morale

Range

Hit
4+

Str Notes
3

SPECIAL:

2
Range

Hit

Str Notes

SPECIAL:

Agi

Int

Morale

Range

Hit

Brawl

melee

4+

Str Notes
3

SPECIAL:

Str

Agi

Int

Morale

Str

Agi

Int

Morale

Str Notes

2
Range

Hit

Str Notes

Dodo

Screamer companion !

Move

Companion, Luck (3),


Monster Magnet, Scream

Def Hits

Str

Agi

Int

Morale

2
Range

Hit

Str Notes

Ben

Strongarm companion !

Move

Companion, Luck (3)


A Good Offense

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Brawl

melee

4+

Str Notes
3

Stuns

DWMG 2nd Edition

Def Hits

DWMG 2nd Edition

SPECIAL:

Def Hits

Companion, Luck (3),


Monster Magnet, Scream

Hit

Companion, Luck (3),


Monster Magnet, Scream

None

Screamer companion !

Range

Move

Weapon

Stuns

Polly

Screamer companion !

DWMG 2nd Edition

Str

DWMG 2nd Edition

Def Hits

Vicki

Companion, Luck (3), Spacer


A Good Offense

Weapon

None

None

Strongarm companion !

Weapon

Morale

Weapon

Stuns

Steven

Int

SPECIAL:

2
melee

Move

Agi

SPECIAL:

SPECIAL:

Str

Brawl

Str

DWMG 2nd Edition

Def Hits

DWMG 2nd Edition

Companion, Luck (3)


A Good Offense

Weapon

Move

Def Hits

Strongarm companion !

Companion, Invent, Luck (3), Repair

None

Ian

Move

Move
Weapon

None

Scientist companion !

DWMG 2nd Edition

Companion, Luck (3),


Monster Magnet, Scream,
Time Lord

DWMG 2nd Edition

SPECIAL:

Screamer companion !

Move

Barbera

Jamie

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Brawl

melee

4+

Str Notes
3

SPECIAL:

Agi

Int

Morale

Range

Hit

Str Notes

SPECIAL:

2
Range

Hit

Str Notes

Liz

Scientist companion !

Move

Companion, Invent, Luck (3), Repair

Def Hits

Str

Agi

Int

Morale

2
Range

Hit

Str Notes

Int

Morale

Range

Hit

Str Notes

Move

Companion, Luck (3),


Monster Magnet, Scream

Def Hits

Str

Agi

Int

Morale

Weapon

None

Screamer companion !

SPECIAL:

SPECIAL:

Agi

Sarah Jane

2
Range

Hit

DWMG 2nd Edition

Str

DWMG 2nd Edition

Companion, Luck (3),


Monster Magnet, Scream

Def Hits

Weapon

Str Notes

None

Harry

Agi

Int

Morale

Weapon

Range

Hit

Brawl

melee

4+

Str Notes
3

Stuns

SPECIAL:

SPECIAL:

Str

Strongarm companion !

Move

Companion, Luck (3)


A Good Offense

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Brawl
Knife
Blowpipe

melee
melee
8

4+
4+
3+

Str Notes
3
Stuns
3
special Janus Thorns

DWMG 2nd Edition

Def Hits

DWMG 2nd Edition

Companion, Luck (3), Medic


A Good Offense

Leela

Strongarm companion !

Screamer companion !

Move

None

Jo

Morale

Weapon

None

Move

Int

DWMG 2nd Edition

Str

DWMG 2nd Edition

Def Hits

Weapon

Agi

Companion, Invent, Luck (3),


Monster Magnet, Repair, Spacer

Str

None

Scientist companion !

Companion, Luck (3),


Monster Magnet, Scream

Def Hits

Weapon

Stuns

Zoe

Move

Move

SPECIAL:

Screamer companion !

DWMG 2nd Edition

Companion, Luck (3)


A Good Offense

DWMG 2nd Edition

SPECIAL:

Strongarm companion !

Move

Victoria

K9

Str

Agi

Int

Morale

Hit

4+

Str Notes
3

SPECIAL:

Str

Agi

3 10

Range

Hit

4+

Sonic
Screwdriver

Int

Morale

Str Notes

SPECIAL:

Agi

Int

Morale

2
Range

Hit

Str Notes

Str Notes
special Stuns Controlled /

SPECIAL:

Mechanoid models.
Models get +1 to
lose status effect.

Scientist companion !

Move

Companion, Invent, Luck (3), Repair

Def Hits

Str

Agi

Int

Morale

2
Range

Hit

Str Notes

None

Nyssa

Scientist companion !

Move

Companion, Invent, Luck (3), Repair

Def Hits

Str

Agi

Int

Morale

Weapon

2
Range

Hit

Str Notes

None

Turlough

Agi

Int

Morale

Weapon

Range

Hit

Brawl

melee

4+

Str Notes
3

Stuns

SPECIAL:

SPECIAL:

Str

Screamer companion !

Move

6
Weapon
None

Companion, Luck (3),


Monster Magnet, Scream

Def Hits

Str

Agi

Int

Morale

2
Range

Hit

Str Notes

DWMG 2nd Edition

Def Hits

DWMG 2nd Edition

Companion, Luck (3)


A Good Offense

Peri

Strongarm companion !

4+

DWMG 2nd Edition

Str

DWMG 2nd Edition

Companion, Luck (3),


Monster Magnet, Scream

None

Move

Hit

Adric

Def Hits

Weapon

Range

Morale

Mechanoid models.
Models get +1 to
lose status effect.

Screamer companion !

3 10

Weapon

special Stuns Controlled /

Tegan

Move

Int

DWMG 2nd Edition

Def Hits

Weapon

Sonic
Screwdriver

DWMG 2nd Edition

Companion, Invent, Luck (3), Repair,


Time Lord

Agi

Scientist companion !

Str

Weapon

1 Hit or Stuns

Romana (2nd)

Move

Companion, Invent, Luck (3),


Monster Magnet, Repair,Time Lord
Academy Trained

Def Hits

SPECIAL:

Range

Nose Laser

Move

SPECIAL:

Weapon

Scientist companion !

DWMG 2nd Edition

Companion, Luck (3),


Mechanoid, Repair

Def Hits

DWMG 2nd Edition

SPECIAL:

Robotic dog companion !

Move

Romana (1st)

Mel

Def Hits

Str

Agi

Int

Morale

Range

Hit

Str Notes

None

Grace
SPECIAL:
Def Hits

Str

Agi

Int

Morale

Weapon

2
Range

Hit

Str Notes

SPECIAL:

Weapon

Range

Hit

Brawl
Grenade

melee
8

4+
4+

Str Notes
3
4

Stuns
Blast 2, Scatter,
Thrown

Time Lord President

Big time cheese !

Move

Invent, Leader (2),Time Lord


Artifacts of Rassilon, President

Def Hits

Str

Agi

3 10

2
Range

Hit

Int

Morale

Str Notes

Int

Morale

Range

Hit

Str Notes

None

Outsider
SPECIAL:

Str

Agi

Int

Morale

Weapon

Range

Hit

Brawl
Primitive
Weapon

melee
varies

4+
3+

SPECIAL:

Str Notes
3
Stuns
varies See weapon

Body Armour
Guard Commanders gain Leader (2)

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Brawl
Staser Pistol

melee
12

4+
4+

Str Notes
3
4

Stuns,
Laser, Pistol

The Master

Villainous Time Lord !

Move

Hypnotise, Invent, Luck (3), Repair,


TARDIS, Time Lord
Obey Me!, Safer Behind Bars,
You Have Tricked Us!

Def Hits

Str

Agi

4 10

Weapon
Tissue
Compression
Eliminator

3
Range

Hit

3+

Int

Morale

Str Notes
4

DWMG 2nd Edition

Def Hits

DWMG 2nd Edition

Outsider Leaders gain +1 Morale and


Leader (3)

Move

Gallifreyan gone native

Capitol fellow

SPECIAL:

SPECIAL:

Agi

Chancellery Guard

DWMG 2nd Edition

Str

DWMG 2nd Edition

Invent, Repair,Time Lord

Def Hits

Weapon

Morale

Master of the universe?

Move

Int

None

Time Lord

Agi

Weapon

None

Move

Str

DWMG 2nd Edition

Companion, Invent, Luck (3), Medic,


Repair

DWMG 2nd Edition

Companion, Luck (3)


A Good Offense

Def Hits

Scientist companion !

Move

Move

SPECIAL:

Weapon

Strongarm companion !

DWMG 2nd Edition

Companion, Luck (3),


Monster Magnet, Scream

DWMG 2nd Edition

SPECIAL:

Screamer companion !

Move

Ace

Omega

Def Hits

Str

Agi

3 10
Hit

melee

2+

12

2+

Str Notes
3

Disruptor

special See rules

Captain Yates
SPECIAL:
Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Brawl
Pistol
Grenade

melee
12
8

4+
4+
4+

Str Notes
3
3
4

Stuns
Pistol
2 Blast, Scatter

UNIT Sergeant
SPECIAL:
Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Brawl
SMG
Grenade

melee
16
8

4+
4+
4+

Str Notes
3
3
4

Stuns
Burst, cannot Aim
2 Blast, Scatter

UNIT Heavy Weapon Team


SPECIAL:

The Team is armed with one of the


heavy weapons listed below.

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Brawl
Bazooka
HMG
Mortar

melee
24
40
18-36

4+
4+
4+
4+

SPECIAL:

Str Notes
3
6
4
4

Stuns
Damage 1D6
Burst
4 Blast, 2D6 Scatter

Weapon

Range

Hit

Brawl
Pistol

melee
12

3+
4+

Str Notes
3
3

Stuns
Pistol

Sergeant Benton

UNIT officer !

Move

Leader (1), Luck (1)

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Brawl
SMG
Grenade

melee
16
8

4+
4+
4+

Str Notes
3
3
4

Stuns
Burst, cannot Aim
2 Blast, Scatter

UNIT Soldier

First line of defence

Move

May carry either Rifle or SMG.


1 in 3 UNIT Soldiers may be armed
with Grenades

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Brawl
Rifle
SMG
Grenade

melee
24
16
8

4+
4+
4+
4+

Str Notes
3
3
3
4

Stuns
Burst, cannot Aim
2 Blast, Scatter

UNIT Sniper

Crack shot

Move

Restricted Use, Sniper Rifle,


Well Concealed

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Brawl
Sniper Rifle

melee
24

4+
4+

Str Notes
3
3

Stuns

DWMG 2nd Edition

2 Man Team, Restricted Use

DWMG 2nd Edition

Hard hitters

Move

Morale

DWMG 2nd Edition

Leader (1)

DWMG 2nd Edition

Int

UNIT officer

Move

Agi

DWMG 2nd Edition

Leader (2), Luck (1)


Easily Convinced

DWMG 2nd Edition

Move

Str

UNIT officer !

Leader (2), Luck (2)


Inspirational

Def Hits

SPECIAL:

Range

Anti-matter
Touch
Force of Will

Move

SPECIAL:

Weapon

Morale

SPECIAL:

Int

UNIT commander !

DWMG 2nd Edition

Invulnerable (3), Leader (1), Invent,


Repair
Force of Will

DWMG 2nd Edition

SPECIAL:

Anti-matter megalomaniac !

Move

The Brigadier

Administrator

Def Hits

Str

Agi

Int

Morale

Weapon

1
Range

Hit

Str Notes

Int

Morale

Range

Hit

Str Notes

SPECIAL:

Morale

1
Range

Hit

Str Notes

SPECIAL:

Str

Agi

Int

Morale

Weapon

Range

Hit

Brawl
Suitable
Weaponry

melee

3+
4+

Str Notes

SPECIAL:
Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Brawl
Modern /
Advanced
Weaponry1

melee

3+
4+

Str Notes
3

Alien Lackey

Foolish manipulator

Move

Infiltrator, Leader (1), Sabotage


Bad Influence, In The Way

Def Hits

Str

Agi

Int

Morale

1
Range

Hit

Str Notes

Nestene Intelligence

Radioactive alien

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Radioactive
Touch
Radioactive Blast

melee

3+

Str Notes
4

Disruptor

3+

Disruptor

Tentacled terror !

Move

Alien, Leader (3), Resist Vacuum


Controller, Plastic

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Tentacle Crush

melee

4+

DWMG 2nd Edition

Alien or Infiltrator, Invulnerable (3)


Radioactive

DWMG 2nd Edition

SPECIAL:

Body Armour1, Fears Aliens2


1 optional
2 until a Fear based Morale check is
passed

None

Ambassador of Death

Move

Weapon

Friend or foe?

DWMG 2nd Edition

Def Hits

DWMG 2nd Edition

Fears non-native Aliens


Low-tech
Warrior Leaders gain +1 Morale and
Leader (13)

Security Guard

Historical fighter

Int

SPECIAL:

Warrior

Move

Agi

SPECIAL:

SPECIAL:

Agi

None

Str

DWMG 2nd Edition

Str

DWMG 2nd Edition

Invent, Repair, Fears Aliens

Def Hits

Weapon

Move

Def Hits

White coated monster food

Fears Aliens

None

Scientist

Move

Move
Weapon

None

Helpless monster bait

DWMG 2nd Edition

Leader (2), Fears Aliens


Sceptical

DWMG 2nd Edition

SPECIAL:

Bureaucratic leader !

Move

Civilian

Str Notes
4

1D6 attacks each


turn

Auton

Def Hits

Str

Agi

Int

Morale

Hit

melee
12

4+
4+

Str Notes
4
4

Animated Plastic
SPECIAL:
Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Plastic Attack

melee

4+

Str Notes
3

SPECIAL:

Str

Agi

Int

Morale

Weapon

Range

Hit

2+

Explosive
Tentacle

Str Notes
5

SPECIAL:

Str

Agi

Int

Morale

Range

Hit

SPECIAL:

Weapon

Range

Hit

Crushing Blow
Blaster

melee
12

4+
4+

Str Notes

Str Notes
4
4

Axon (humanoid)

Golden benefactor

Move

Alien, Invulnerable (2)1


Change Form, Fair Form, Group Mind
1

to primitive and modern weapons

Def Hits

Str

Agi

Int

Morale

1
Range

Hit

Str Notes

None

Axon Copy

Servant of Axos !

Move

Infiltrator, Invulnerable (2)1


Change Form, Group Mind,
Replacement
1 to primitive and modern weapons

Def Hits

Str

Agi

Int

Morale

1
Range

Hit

Str Notes

As original
model

Toy

Created plaything

Move

6
Weapon
None

Blocker, Controlled, Invulnerable (2)

Def Hits

Str

Agi

Int

Morale

1
Range

Hit

Str Notes

DWMG 2nd Edition

None

Def Hits

DWMG 2nd Edition

Weapon

Invulnerable (4), Luck (4)


Create Toy, Plaything

Shall we play a game? !

Weapon

Agi test to avoid.


Can also be used
in melee

The Celestial Toymaker

Move

DWMG 2nd Edition

Def Hits

DWMG 2nd Edition

Alien, Invulnerable (2)1, Slow


Change Form, Group Mind, Natural
Form
1 to primitive and modern weapons

True form of Axos

Morale

Weapon

Models in melee
may not break
free

Axon (tentacled)

Move

Int

DWMG 2nd Edition

Controlled, Resist Vacuum


Plastic,Temporary Control

DWMG 2nd Edition

Agi

Auton consumer object

Move

Str

SPECIAL:

Range

Crushing Blow
Blaster

Controlled, Infiltrator, Leader (1),


Resist Vacuum
It Just Came Off In My Hand, Plastic,
Steady,Wax Copy

Def Hits

SPECIAL:

Weapon

Move

SPECIAL:

Living plastic duplicate

DWMG 2nd Edition

Alien, Controlled, Resist Vacuum


It Just Came Off In My Hand, Plastic,
Steady

DWMG 2nd Edition

SPECIAL:

Living plastic automaton

Move

Auton Copy

Str

Agi

Int

Morale

Range

Hit

Crushing Blow
Heat Lamp

melee
12

3+
3+

Str Notes
5
4

Cyberman (CyberNeomorph)
SPECIAL:
Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Crushing Blow
Cyber-Gun

melee
16

3+
3+

Str Notes
5
4

Disruptor

Cyber Lieutenant (CyberNeomorph)


Alien, Leader (1), Mechanoid

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Crushing Blow
Cyber-Gun
Cyber Grenade

melee
16
12

3+
3+
4+

Str Notes
5
4
4

Disruptor
Blast 2, Scatter

Cyber Slave (human)


SPECIAL:
Varies

Def Hits

Str

Agi

Int

Morale

1
Range

Hit
4+

Str Notes

Weapon

Range

Hit

Crushing Blow
Sonic Blaster
Energy Rifle

melee
8
12

3+
3+
3+

Str Notes
5
3
4

Disruptor

Cyber Leader (CyberNeomorph)


End of level boss !

Move

Alien, Leader (2), Mechanoid

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Crushing Blow
Cyber-Gun
Cyber Grenade

melee
16
12

3+
3+
4+

Str Notes
5
4
4

Disruptor
Blast 2, Scatter

Cyber Controller (CyberNeomorph)


Big head !

Move

Alien, Leader (2), Mechanoid


Communicator

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Crushing Blow
Cyber-Gun

melee
16

3+
3+

6
4

Disruptor

Cybernetic pest

Alien, Mechanoid, Sabotage, Small


Hardly Noticed, Surprise

Def Hits

Str

Agi

Int

Morale

10

Weapon

Range

Hit

Poisonous Bite

melee

4+

Str Notes

Cybermat

Move

Str Notes
4

Cannot affect
Mechanoids

DWMG 2nd Edition

Weapon

Controlled
Unwilling Conscript

DWMG 2nd Edition

Partially Cybernised unfortunate

Move

DWMG 2nd Edition

Morale

M
DWMG 2nd Edition

SPECIAL:

Metallic squad leader

Move

Int

DWMG 2nd Edition

Alien, Mechanoid

DWMG 2nd Edition

Agi

Upgraded model

Move

Str

SPECIAL:

Weapon

Alien, Mechanoid
Cyber Director, Mind Control

Def Hits

SPECIAL:

Move

SPECIAL:

Def Hits

Fans of radio

DWMG 2nd Edition

Move

Alien, Mechanoid
Cyber Director, Mind Control

DWMG 2nd Edition

SPECIAL:

Balaclavas on

Cyberman (Early Cyberfaction)

SPECIAL:

Cyberman (CyberMondasian)

Tobias Vaughn

Def Hits

Str

Agi

Int

Morale

Str Notes

Dalek
SPECIAL:

Dalek Patrol Leaders gain Leader (1)

Def Hits

Str

Agi

Int

Morale

Weapon
Dalek Blaster

1
Range

Hit

16

4+

Str Notes
4

SPECIAL:

Str

Agi

Int

Morale

Weapon

Range

Hit

Str Notes

Dalek Supreme
SPECIAL:

Str

Agi

Int

Morale

Weapon
Dalek Blaster

Range

Hit

16

4+

SPECIAL:

Weapon

Range

Hit

Brawl
Pistol

melee
12

3+
4+

Str Notes
4

Cannot Aim,
Disruptor, Laser,
2 shots

Str Notes
3
3

Stuns
Pistol

Dalek Engineer

Wheeled toolbox

Move

Alien, Hover, Invent, Mechanoid,


Repair
Armoured Shell, Dalekinium Armour

Def Hits

Str

Agi

Int

Morale

1
Range

Hit

Manipulator Arm melee


Dalek Blaster
16

4+
4+

Str Notes
2
4

Cannot Aim,
Disruptor, Laser,
2 shots

Emperors Guard

Elite protectors !

Move

Alien, Hover, Mechanoid


Armoured Shell, Dalekinium Armour
May reroll one miss each turn

Def Hits

Str

Agi

Int

Morale

1
Range

Hit

Str Notes

Disintegrator

12

4+

4/5

Dalek Blaster

16

4+

1D3 Hits, Str 5 vs


Mechanoids
Cannot Aim, Laser,
Disruptor, 2 shots

Davros

Kaled scientist !

Move

Alien, Hover, Invent, Leader (2),


Mechanoid
Armoured Shell, Crippled,
Fanatic Leadership

Def Hits

Str

Agi

Int

Morale

Weapon
Personal Blaster

2
Range

Hit

4+

Str Notes
3

DWMG 2nd Edition

Def Hits

DWMG 2nd Edition

Alien, Hover, Leader (2), Mechanoid


Absolute Command, Armoured Shell,
Communicator, Dalekinium Armour

Force commander !

Weapon

Cannot attack

Move

DWMG 2nd Edition

Def Hits

DWMG 2nd Edition

Alien, Force Field (4+), Leader (2),


Mechanoid
Absolute Command, Communicator,
Dalekinium Armour, Immobile,
Unstoppable Destiny

Ultimate commander !

Morale

Weapon

Cannot Aim,
Disruptor, Laser,
2 shots

Dalek Emperor

Move

Int

DWMG 2nd Edition

Alien, Hover, Mechanoid


Armoured Shell, Dalekinium Armour

DWMG 2nd Edition

Agi

Mutant xenophobic exterminator

Move

Str

SPECIAL:

Hit

Body Armour, Leader (2)


Bungling

Def Hits

SPECIAL:

Range

None

Move

SPECIAL:

Weapon

Head of security !

DWMG 2nd Edition

Hypnotise, Leader (1)


Commanding

DWMG 2nd Edition

SPECIAL:

Electronics genius !

Move

Packer

Special Weapon Dalek

Def Hits

Str

Agi

Int

Morale

12

Str Notes

4+

No hit modifier
for long range
shots

Draconian
SPECIAL:
Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Brawl
Laser Rifle

melee
24

3+
4+

Str Notes
3
4

SPECIAL:

Str

Agi

Int

Morale

Weapon

Range

Hit

Martian Claw
Sonic Blaster
Sonic Rifle1

melee
20
24

4+
4+
4+

Str Notes
4
4
5

Compare Str vs
target Str or Def

Ice Lord
SPECIAL:
Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Martian Claw
Sonic Blaster

melee
20

4+
4+

SPECIAL:

Weapon

Range

Hit

Brawl
Dalek Blaster

melee
16

4+
4+

Str Notes
4
4

Compare Str vs
target Str or Def

Str Notes
3
4

Stuns
Disruptor, Laser

Gel Guard

Protoplasmic servant

Move

Alien, Controlled, Slow


Anti-matter Creature, Creation of Will

Def Hits

Str

Agi

Int

Morale

1
Range

Hit

Anti-matter Claw melee


Anti-matter Blast
12

3+
3+

Str Notes
4
4

Disruptor
Disruptor

Ice Warrior Squad Leader

Sssibilant sssergeant

Move

Alien, Leader (1), Slow


Heat Intolerant

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Martian Claw
Sonic Blaster

melee
20

4+
4+

Str Notes
4
4

Compare Str vs
target Str or Def

K1 Robot

Abused electronic creation !

Move

Mechanoid
Compassion, Living Metal

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Giant Pincers

melee

4+

Str Notes
6

DWMG 2nd Edition

Alien, Leader (2), Slow


Heat Intolerant

DWMG 2nd Edition

Noble Martian leader !

Move

DWMG 2nd Edition

Def Hits

DWMG 2nd Edition

Alien, Slow
Heat Intolerant
1 1 model per 2 Ice Warrior squads
may carry a Sonic Rifle

Martian conqueror

Morale

Weapon

Stuns
Laser

Ice Warrior

Move

Int

DWMG 2nd Edition

Alien
Honour Bound, Rival Empire

DWMG 2nd Edition

Move

Agi

Reptilian conqueror

Trooper Commanders gain Leader (1)

Str

SPECIAL:

Hit

Body Armour

Def Hits

SPECIAL:

Range

No melee attack
Dalek
Destructor

Move

SPECIAL:

Weapon

Human collaborator

DWMG 2nd Edition

Alien, Mechanoid
Armoured Shell, Dalekinium Armour,
Targeting Computer

DWMG 2nd Edition

SPECIAL:

Mobile tank !

Move

Dalek Trooper

Morbius

Def Hits

Str

Agi

2 10
Hit

melee

4+

Str Notes

SPECIAL:

restrictions apply see rules

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Str Notes

None

Ogron
SPECIAL:
Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Crushing Blow
Blaster

melee
16

4+
4+

Str Notes
4
3

Disruptor

Robot of Death (Voc)


SPECIAL:
Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Crushing Grip

melee

3+

SPECIAL:

Range

Str Notes
4

Hit

Str Notes

Movellan

Disco android

Move

Mechanoid, Repair
Great Strength, Power Pack

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Brawl
Movellan Blaster

melee
20

3+
4+

Str Notes
4
4

Disruptor. Can
also Stun

Robot of Death (Dum)

Perfect crewmember

Move

Mechanoid
First Principle, Not Created Equal

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Crushing Grip

melee

3+

Str Notes
4

Robot of Death (Super Voc)

Perfect crewmember !

Move

Leader (2), Mechanoid


First Principle, Not Created Equal

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Crushing Grip

melee

3+

Str Notes
4

DWMG 2nd Edition

Mechanoid
First Principle, Not Created Equal

DWMG 2nd Edition

Perfect crewmember

Move

DWMG 2nd Edition

Alien
Great Strength

DWMG 2nd Edition

Brutal hireling

Move

Morale

DWMG 2nd Edition

Invent, Leader (1)1, Medic, Repair


In The Way

Int

M
DWMG 2nd Edition

Agi

None

Futuristic Prometheus !

Move

Str

Weapon

Solon

1:

Infiltrator, Invent, Leader (1)1,


Repair, Fears Aliens
In The Way
1: restrictions apply see rules

Def Hits

SPECIAL:

Range

Massive Pincer

Move

SPECIAL:

Weapon

Morale

SPECIAL:

Int

Misguided scientist !

DWMG 2nd Edition

Alien
Rage

DWMG 2nd Edition

SPECIAL:

Reanimated Time Lord criminal !

Move

Kettlewell

Robot, Servitor

Def Hits

Str

Agi

Int

Morale

10

SPECIAL:
Move

Alien, Aquatic

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Str Notes

Weapon

Range

Hit

Grapple
Capture Cables
Blaster

melee
4
12

4+
4+
4+

5
n/a
3

Slimy Arm
Sea Devil Ray
Disc

melee
16

4+
4+

Target captured
Disruptor

Sea Devil (armoured)

Agi

Int

Morale

Weapon

Range

Hit

Slimy Arm
Sea Devil Ray
Disc

melee
16

4+
4+

Str Notes
4
4

Can fire with


Str 3 and Blast 2

The Myrka
SPECIAL:

Str

Agi

Int

Morale

Weapon

3
Range

Hit

Electrical Charge melee

2+

Str Notes
6

All models in
base contact
suffer this attack

Sontaran Commander
SPECIAL:

Str

Agi

Int

Morale

Weapon

Range

Hit

Grapple
Blaster

melee
18

4+
4+

Str Notes
5
4

SPECIAL:

Agi

Int

Morale

Disruptor

Weapon

Range

Hit

Reptilian Grip
Third Eye

melee
12

4+
3+

Str Notes
4
4

1 Hit or Stuns

Sontaran

Cloned warrior

Move

Alien, Body Armour


High Gravity Homeworld, Probic Vent
1:

1 in 4 Sontarans only

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Grapple
Blaster
Battle Rifle1

melee
18
24

4+
4+
4+

Str Notes
5
4
5

Disruptor
Disruptor

Sontaran Field Agent

Cloned scout !

Move

Alien, Body Armour, Invent, Repair


High Gravity Homeworld, Probic Vent

Def Hits

Str

Agi

Int

Morale

Weapon

Range

Hit

Grapple
Blaster

melee
18

4+
4+

Str Notes
5
4

Disruptor

DWMG 2nd Edition

Def Hits

DWMG 2nd Edition

Alien, Body Armour, Leader (12)


High Gravity Homeworld, Probic Vent

May also be given Body Armour

Str

Cloned leader

Move

Alien

DWMG 2nd Edition

Def Hits

DWMG 2nd Edition

Aquatic, Alien, Slow


Deep Ocean Dweller

Def Hits

Lethal Sea Devil pet !

Move

Move

SPECIAL:

Can fire with


Str 3 and Blast 2

Ancient reptilian race

SPECIAL:

SPECIAL:

Str

4
4

DWMG 2nd Edition

Def Hits

DWMG 2nd Edition

Move

Alien, Aquatic, Body Armour

Str Notes

Silurian

Elite warrior

Amphibian menace

DWMG 2nd Edition

Mechanoid
Autonomous, Change Program,
Programmed

DWMG 2nd Edition

SPECIAL:

Metal servant

Move

Sea Devil

Thal

Str

Agi

Int

Morale

Weapon

1
Range

Hit

Str Notes

Def Hits

Str

Agi

Int

Morale

Morale

1
Range

Hit

Str Notes

4+

n/a

Range

Hit
4+
4+

Str Notes
5
5

Blast 2, Stays on
table

Zygon Body Print (human)


SPECIAL:

Str

Agi

Int

Morale

special
Range

Hit

Crushing Blow
Blaster

melee
16

4+
4+

Str Notes
4
3

Agi
Hit

Int

Morale

Str Notes

SPECIAL:

Str

Agi

Int

Morale

Weapon

Range

Hit

Stinging Arms

melee

4+

Str Notes
3

May reroll wound


dice

Katarina

Screamer companion !

Move

Companion, Luck (3),


Monster Magnet, Scream

Def Hits

Str

Agi

Int

Morale

2
Range

Hit

Str Notes

Move
Weapon

Def Hits
Range

Str

Agi
Hit

Int

Morale

Str Notes

DWMG 2nd Edition

Range

Str

Def Hits

None

DWMG 2nd Edition

Def Hits

Weapon

Disruptor

SPECIAL:

Weapon

Move

Alien, Aquatic
Body Print, Sting

DWMG 2nd Edition

Def Hits

DWMG 2nd Edition

Aquatic, Infiltrator, Leader (1),


Sabotage
Bad Influence, Body Print

Aquatic refugee

Someone fishy

Affected model
gains status effect
Varga Poison

Zygon

SPECIAL:

2
melee
6

Weapon

Int

SPECIAL:

SPECIAL:

optional weapon

Yeti Claws
Web Gun1

Move

Agi

DWMG 2nd Edition

1:

DWMG 2nd Edition

Alien, Controlled, Mechanoid, Slow


Roar,Web Fungus

Weapon

Str

Shaggy robot

Move

Slow
Varga Thorns

Def Hits

Poisonous Spine

Yeti

Move
Weapon

None

Move

SPECIAL:

Def Hits

Unfriendly flora

DWMG 2nd Edition

Pacifist

DWMG 2nd Edition

SPECIAL:

Blonde survivor

Move

Varga Plant

Player Reference
Levels Fallen

Hits Taken

1
2
3
per +1

1
2
3
+1

The Game Turn

Actions

1. Determine Initiative
Both sides roll 1D6
2. First Player Actions
3. Second Player Actions
Activate half total models
4. End Phase

Most models get 2 actions per turn:

Weapon is fired at more than half range


Target is airborne
Target is partially hidden
Target is prone
Target is small
Target is immobile
Target is large
Firer has Aimed this turn

3
4
5
+1

Melee Attack Modifiers


Situation
Modifier Damage Table
Strength Higher
2 or more
1

2+

Equal

3+

4+

Inventions
1. Invention Breakthrough Roll 3D6 vs target Int. +2 per additional model with
Invent ability to a maximum add of +6
2. Invention Progress
Roll 1D6, add either +1D6 or +1 bonus per additional
model (max 3).Total is best D6 + bonus. Invention
complete on the turn after this cumulative score 15+
3. Invention Result
Roll on table, right

Vehicle Out of Control Table


1D6
12
34
56

Steering
Veer 45 left
Straight ahead
Veer 45 right

Move Type Road Bonus


Wheeled
Tracked
Hover
Water

+4
+2
None
n/a

Vehicle Hit Table


Speed
Stops
Half
Full

1D6
12
36

Ranged Weapon Modifiers


Modifier

Situation

Falls
Strength

All or Nothing attack


extra D6
Attacked from rear
1 Def
Defending obstacle
+1 Def
Attacking over obstacle
1
Attacking model in rear
+1

"Move
"Shoot only one shoot action per turn
"Aim only one aim action per turn
"Special Action

Hit against
Random occupant
Vehicle

Open

Vehicle & Terrain Table


Rough
Woods
Water

Yes
Yes
Yes
No

x 1/2
x 3/4
Yes
No

No
x 1/4
No
No

No
No
Yes
Yes

1
1
1
1
1
+1
+1
+1

Defence Higher
2
3 or more

5+
1D6
1
2
3
4
5
6

Invention Result Table


Invention Result
Achilles Heel
Weakness (Shooting)
Weakness (Melee)
Jammer (2+ effect)
Jammer (variable effect)
Weapon

Markers

Hits

Fire Table
Strength

1
2
3
4
per +1

1
2
3
4 / 1*
+1 /+1*

3
4
5
6
+1

Doctor Who Miniatures Game


20068 Graeme Dawson.
This product is free and not for sale.

Index
Main rules entry page number bold
Examples in blue italic

09

2nd Edition
credits, 64
dedication, 64
designers notes, 64
image credits, 64
new in the, 3
not in the, 3
whats needed to play, 4

Actions, 6
example of, 6
multiple actions, 6
Activations, 6
example of, 6
Agility (Agi)
stat, 5
test, 11
test to avoid falls, 7
Aiming, 8
All or Nothing attack, 9
Artifacts, 16

Blast templates, 13
Blocking, 22
zone, 22
example of, 22
losing, 22
Buildings, 22
attacking, 22
damaging, 22
doors and windows, 22
running in, 22
sizes and sections, 22
Burst fire, 8

Capturing models, 23
breaking free, 23
not resisting, 23
example of, 23
by Strength, 23
by weapon, 23
Companions, 26
Confused, 25
Contents, 12
Copyright notice, 1

Damage, 10
explanation of, 10
models and Hits, 10
multiple damage, 10
example of, 10
to vehicles, 20
Defence (Def)
stat, 5
Dice, 4
Distance, 4

Examples
activations, 6
All or Nothing attack, 9
blocking zone, 22
example of, 3
invention breakthrough, 15
invention progress, 15
Leader ability, 6
multiple damage, 10
not resisting, 23
obstacles, 7
opposed tests, 12
retreat move, 13
shooting, 8
targeting, 8
variable effect jammer, 16
vehicles and terrain, 19
vehicle movement, 19
weapon technology, 13

Falls, 7
Fear, 12
Fire, 23
damage, 23
spreading, 23
movement while on, 23

Game turn, the, 6

Heroes & Monsters, 24


Hits
models and, 10
stat, 5
taking a hit. See Damage

Information (profile), 5
Initiative, 6
Intelligence (Int)
stat, 5
test, 12
Inventing / Inventions, 15
Achilles heel, 16
and special actions, 11

Index

Doctor Who Miniatures Game 20068 Graeme Dawson.This product is free and not for sale.

I (continued)

artifacts, 16
breakthrough, 15
example of, 15
counters, 16
jammer (2+), 16
jammer (variable effect), 16
example of, 16
progress, 15
example of, 15
result, 15
weakness, 16
weapon, 16
Invulnerable
and morale, 12

Killing Blow, 9

Leader
ability, 6, 17
example of, 6
Leadership. See Leader

Melee
All or Nothing attack, 9
example of, 9
breaking from, 10
defending, 10
explanation of, 9
Killing Blow, 9
multiple attackers, 9
multiple attacks, 9
no weapons, 9
number of attacks, 9
order of combat, 9
rear attack, 10
roll to hit, 9
who can fight in, 9
Miniatures
needed to play, 4
manfucturers websites, 63
Models. See Miniatures
Morale, 12
alone, 12
decimated, 13
failure, 13
fear, 12
invulnerable, 12
leaving the battlefield,13
making a test, 12
in melee, 13
retreat move, 13
example of, 13
stat, 5
successful test, 13
wiped out, 12

65

Index

Doctor Who Miniatures Game 20068 Graeme Dawson.This product is free and not for sale.

M (continued)

Movement (Move)
explanation of, 7
facing, 7
falls, 7
going up and down, 7
going prone, 7
running, 7
rough ground and obstacles, 7
example of, 7
stat, 5

Notable appearances (profile), 5

Points values, 24
Profile, the, 5
altering, 24

Range
measuring, 4
Roll to hit
in melee, 9
shooting, 8

Scenarios, 24
A tangled web, 58
Defend Snowcap base, 57
For whom the diving bell tolls, 62
Locate swarm leader!, 59
Mission expendable, 61
The Sontaran experiment, 60
Shooting
aiming, 8
conditions of, 8
example of, 8
from vehicles, 20
multiple shots, 8
roll to hit, 8
roll to wound, 8
targeting models, 8
example of, 8
Special actions, 11
and inventing, 11
free actions, 11
standard actions, 11
Special rules (profile), 5
Stat tests, 11
and actions, 11,12
Agility and Strength tests, 11
Intelligence and Morale tests, 12
opposed tests, 12
example of, 12
Status effects, 25
confused, 25
stunned, 25
Strength (Str)

66

S (continued)
stat, 5
test, 11
Stunned, 25

Taking a hit. See Damage


TARDIS, the, 26
Timescale, 4

Unique models, 24
two (or more Doctors), 24

Vehicles, 19
aerial movement, 20
damage to, 20
entering/exiting, 20
hit and run attacks, 19
movement, 19
example of, 19
out of control, 20
rams, 20
sample, 21
Bessie, 21
Helicopter, 21
Motorcycle, 21
Tank, 21
UNIT Land Rover, 21
Whomobile, 21
shooting from, 20
statistics, 20
and terrain table, 19
example of, 19
Victory points, 25
levels of, 25

Weapons, 5, 13
blast templates, 13
technology, 13
example of, 13
Websites, 63

List of Profiles

Ace, 28
Administrator, 35
Alien Lackey, 37
Ambassador of Death, 37
Animated Plastic, 39
Auton, 38
Auton Copy, 39
Axon (humanoid), 40
Axon (tentacled), 40
Axon Copy, 41
The Brigadier, 32
Captain Yates, 32
The Celestial Toymaker, 41
Chancellery Guard, 30
Civilian, 35
Companion, K9, 28
Companion, Scientist, 27
Companion, Screamer, 27
Companion, Strongarm, 27
Cyber Controller
(CyberNeomorph), 43
Cyber Leader (CyberNeomorph), 43
Cyber Lieutenant
(CyberNeomorph), 43
Cyberman (CyberMondasian), 42
Cyberman (CyberNeomorph), 43
Cyberman (Early Cyberfaction), 42
Cybermat, 44
Cyber Slave, 43
Dalek, 45
Dalek Emperor, 46
Dalek Engineer, 45
Dalek Supreme, 46
Dalek Trooper, 47
Davros, 47
The Doctor, 26
Draconian, 48
Gel Guard, 48
Grace, 28
Harry, 28
Ice Lord, 49
Ice Warrior, 49
Ice Warrior Squad Leader, 49
K1 Robot, 50
Leela, 28
The Master, 31
Morbius, 50
Movellan, 51
The Myrka, 54
Nestene Intelligence, 38
Ogron, 51
Omega, 31
Outsider, 30
Packer, 44
Robot of Death, 52
Robot, Servitor, 52
Romana (both versions), 28
Scientist, 36
Sea Devil, 53

List of Profiles (continued)

Security Guard, 36
Sergeant Benton, 33
Silurian, 53
Sontaran, 54
Sontaran Commander, 54
Sontaran Field Agent, 54
Special Weapon Dalek, 47
Steven, 28
Susan, 28
Thal, 55
Time Lord, 30
Time Lord President, 29
Tobias Vaughn, 44
Turlough, 28
UNIT Heavy Weapon Team, 34
UNIT Sergeant, 32
UNIT Sniper, 34
UNIT Soldier, 32
Varga Plant, 55
Yeti, 56
Zoe, 28
Zygon, 56

List of Special Abilities

2 Man Team, 34
Absolute Command, 46
Academy Trained, 28
A Good Offense, 27
Alien, 17
Anti-matter Creature, 48
Aquatic, 17
Armoured Shell, 45, 46, 47
Artifact of Rassilon, 29
Autonomous, 52
Bad Influence, 37
Body Armour, 17
Blocker, 17
Body Print, 56
Bungling, 44
Change Form, 40, 41
Change Program, 52
Commanding, 44
Communicator, 43, 46
Companion, 17
Compassion, 50
Controlled, 17
Controller, 38
Create Toy, 41
Creation of Will, 48
Crippled, 47
Cyber Director, 42
Dalekinium Armour, 45, 46, 47
Deep Ocean Dweller, 54
Easily Convinced, 32
Fair Form, 40
Fanatic Leadership, 47
First Principle, 52
Flyer, 17
Force Field (x+), 17

List of Special Abilities (continued)

Force of Will, 31
Great Strength, 51
Group Mind, 40, 41
Hardly Noticed, 44
Heat Intolerant, 49
High Gravity Homeworld, 54
Honour Bound, 48
Hover, 17
Hypnotise, 17, 31, 44
Immobile, 46
Infiltrator, 17
Inspirational, 32
In The Way, 37
Invent, 17
Invulnerable (x), 17
It Just Came Off In My Hand, 38, 39
Janus Thorns, 28
Large, 17
Leader (x), 17
Living Metal, 50
Low-tech, 36
Luck (x), 18
Mechanoid, 18
Medic, 18
Mind Control, 42
Monster Magnet, 18
Natural Form, 40
Not Created Equal, 52
Obey Me!, 31
Pacifist, 55
Plastic, 38, 39
Plaything, 41
Power Pack, 51
President, 29
Probic Vent, 54
Programmed, 52
Psychic, 18
Radioactive, 37
Rage, 50
Repair, 18
Replacement, 41
Resist Vacuum, 18
Restricted Use, 34
Rival Empire, 48
Roar, 56
Sabotage, 18
Safer Behind Bars, 31
Sceptical, 35
Screamer, 18
Slow, 18
Small, 18
Sniper Scope, 34
Sonic Screwdriver, 26
Spacer, 18
Steady, 38, 39
Sting, 56
Surprise, 44
Surprise/Confuse, 26
TARDIS, 18

List of Special Abilities (continued)


Targeting Computer, 47
Temporary Control, 39
Time Lord, 18
Unstoppable Destiny, 46
Unwilling Conscript, 43
Varga Thorns, 55
Wax Copy, 39
Web Fungus, 56
Well Concealed, 34
You Have Tricked Us!, 31

List of Tables

Damage, 10
Falls, 7
Fire, 23
Invention result, 15
Melee attack modifiers, 10
Out of control, 20
Ranged weapon modifiers, 8
Sample vehicle profiles, 21
Tank weaponry, 21
Vehicles & terrain, 19
Victory level, 25
Weakness, 16
Weapons, 14
Weapon effects, 14

67

Index

Doctor Who Miniatures Game 20068 Graeme Dawson.This product is free and not for sale.

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