3DCoach Help File
3DCoach Help File
Definitions:
Play- A play describes a drill or a game plan or a series of combined sequences
Sequence- Plays consist of multiple sequences, numbered from 1 upwards. Players and
Balls are at different positions on the screen for different sequences.
Objects- Objects consist of various pieces of equipment and shapes that can be placed on
the screen. Objects include Balls, Players, Goalposts, Hurdles, Cones, Domes, Poles,
Ladders, Arrows, Circles, and Ovals.
Database- Refers to the complete collection of plays on the system
Template- Refers to a play, from which other plays can be created
Preferences- Refers to the settings for each play
Double click on the drill or Click on the play tab at the top left
The play will now open in the right hand panel
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Sequence1
This is the starting point for each object( player, Ball,which can be animated, Ladders,
Hurddles.etc,which cannot be animated) Where these objects are placed in sequence 1
will be where they will start in the animation when you play it.
The selected sequence will always have a red border
See adding objects below
Sequence 2 10
Click on the number two in the sequence panel at the bottom left of the window. Now
move the players and the footballs to where you would like them to be at the end of
sequence 2. Now click play (11) after doing this, the software will animate the first
sequence. It is recommended that you click play after each new sequence is created. This
will ensure that the play is correct from an early stage.
Adding more sequences
With sequence two highlighted red, a yellow + button will appear to the right of the play
button, Click on this and this will create sequence 3. Now move the players and balls to
where you would like them to be at the end of sequence 3. Again click on play (11) to
ensure the animation is correct.
You can now continue in the same fashion adding as many sequences as you would like,
building up your drill or play as you go.
3.1)Using the slider bar 12
The slider bar is especially useful when creating new plays or for moving slowly through
plays. Simply left click and hold down the Slider on the bar, and drag from left to right to
move through the sequences and plays.
3.2) Changing the speed of a sequence
The speed of sequences can vried to indicate change of speed or to speed up a
sequence that does not cover a lot of distance on the pitch.
Sequences can play at 3 pre-defined speeds- Slow, Normal, and Fast.
Select the sequence to be changed.
Change the speed to the required speed by using the drop down menu at 13
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This can be used to add new criteria that you might want to add yourself. For
example you may want to add a new category called Ball winning, or
Click on the red + to the right of new criteria(Level, type, or category) you want to create
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6)Exporting a play
Click on the Export button 5
Select the folder to export the play to
Type in the name to save the file under
Click save
N.B. Do not use /in play names, for example do not save plays as kicking/handpass
7)Emailing Drills/Plays etc.
Open email software/ email account
Create an email
Export the file to be emailed to a location that will be remembered
Attach the file to the email.
Send the email
8)Using Templates
This is a very useful function if there are drills/Gameplans that are created and they are
variations of certain set drills/Gameplans. For example you might want a template where
you have 15 players on the pitch wearing your jerseys, or 15 v 15.
8.1) Creating a template
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8.1)Creating
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Click on the Template tab 1
Select the template you want to base your play on 2
Click on Create new 3
Type in the name of the Play 4
Click Create New Play 5
The new play is now placed in the database.
This can be selected and then edited using the draw features
Objects
The position of objects, including players and balls, will be dictated where you lay them
in sequence 1. Only players and Footballs can be animated, that is, made to move through
out the play.
Simply Click on the objectrequired.
The object will always be place at the centre point on the screen 1
The centre point can be moved by using the camera buttons 2
It is best to place the objects on the pitch first and then move them into the position
required.
Show lines
When the Show Lines box is ticked, the pitch lines are displayed. It is usefuk to remove
these when creating Drills only.
Show Advertising
When the Show Advertising box is ticked, the advertising surrounding the pitch is
displayed.
Renderer
Use the drop down menu to choose the graphics card to use. Use Automatic most of the
time. Using software will considerably slow down the system and plays will appear slow.
Useful Hints