Magic Items: Union Command Presents
Magic Items: Union Command Presents
MAGIC
ITEMS
A Supplement For No Quarter by Matt Lyon
Sword of Fury
This ancient blade has been
used in over a hundred battles
and is filled with the rage and
bloodlust of war. A model
equipped with the Sword of
Fury may make one additional
attack with no AC deduction.
10 Points
Armour of Resistance
Finely crafted armour designed
to withstand far more punishment than one would expect.
This armour functions exactly
as normal with an AR4 but if
the save is failed, a second roll
may be made at AR3 but ignoring AM and PM modifiers.
AR 4 and AR 3
Unmodified
10 Points
20 Points
Helm of Volkan
AR 4 (AR8 vs fire)
15 Points
Screaming Blade
This weapon resonates
with the screams of those
it has slain. A warrior
armed with Screaming
Blade causes fear[0] as described in the abilities section of the NQ rulebook.
Armour of Fortune
AR 5 +Re-roll
20 Points
Axe of Power
11 Points
Armour of Defiance
20 Points
UC 4 ST+1 PM -2
2 wounds
Finely crafted armour inscribed with runes of protection and endurance. This armour functions exactly as normal with an AR5 but if the save
is failed, a second roll may be
made at AR4 but ignoring AM
and PM modifiers.
AR 5 and
AR 4 Unmodified
15 Points
Strength Potion
Threads of Fate
UC 2 ST+3
for one turn
Shield of Warding
25 Points
Shattered Arrow
10 Points
AR 10 vs missile weapons
15 Points
D5x3 arrows ST 4 PM -1
Use once then discard
15 Points
Mobius Amulet
Bestowing upon it's bearer
limited clairvoyance, the
Mobius Amulet is a powerful charm. Once per game, a
model wearing the amulet
may re-roll a single failed
dice roll and either add or
subtract 1 from/to it.
Blade of Shatokk
Re-roll +1/-1
Ring of Talos
20 Points
15 Points
15 Points
10 Points
Sacred Blade
Vampyre Blade
UC 4 ST+1 2 wounds
no save vs. Living Dead
Banishment Scroll
20 Points
30 Points
30 Points
AR 5 Enemy CC-2
20 Points
Sceptre of Power
Arctic Blade
20 Points
Crown of Khane
30 Points
Circlet of Mesmos
10 Points
20 Points
Blade of Fools
A weapon that steals the very
wits from it's victims as surely
as it draws their blood. Any
model wounded (but not
killed) by the Blade of Fools
will become CONFUSED as
described in the traits section
of the NQ rulebook on a D10
roll of 8+.
UC 4 ST+1 Victim
becomes CONFUSED
Axe of Cruelty
UC4 ST+1 PM -1
hits x2
Blade of Deception
15 Points
Scroll of Destruction
30 Points
20 Points
50 Points
Blade of Ahkla
UC3 PM -1
re-roll misses
UC 3 PM-1
Hits Automatically
Nightmare Blade
20 Points
Nectar of Life
30 Points
30 Points
30 Points
Shield of Reflection
Codex of Ur
45 Points
UC 4 ST+1
victim becomes Skeleton
40 Points
30 Points
Amulet of Resurrection
Intoned with dark sorcery, this
amulet grants limited immortality
to it's wearer. If a model wearing
the amulet is reduced to 0 wounds,
it is not killed but is immediately
moved back to it's table edge and
restored to full wounds. The
Amulet of Resurrection only
works once per game.
30 Points
Blade of Fangs
UC 4 ST+1
inflicts D5 wounds
50 Points
50 Points
UC 4 ST+1 D5 hits
30 Points
The Jealous Blade
Narcissism incarnate, this sword
cannot tolerate the presence of
other magic items. If a model
armed with the Jealous Blade is
in combat with another model
carrying a magic item, the enemy model must pass a test each
time it takes a wound. On a D10
score of 1-3 the enemy model's
magic item is destroyed.
UC 4 ST+1 Destroys
Magic Items on roll of 1-3
50 Points
Made of highly polished volcanic glass, the Obsidian Talisman protects it's carrier for all
manner of harm. Any attacks
made against this model will
suffer a penalty (CC-1 for close
combat, RA-1 for missiles). Additionally, any magic spell cast
against the holder of this item
will be nullified on a roll of 1-3
Obsidian Talisman
Auto Kills
The Reaper
80 Points
Thieving Blade
75 Points
50 Points
Spell Swallower
To the ordinary eye, this shield is
blank. To the eyes of a magic user, this
shield is a vicious maw, constantly
hungry. In combat, this shield confers
the usual AR+1. Any magic cast against
a model armed with the Spell Swallower will be automatically dispelled.
Additionally, the enemy magic user
must pass a CO test. If he fails, the
spell is erased from his mind and may
not be cast again for the remainder of
the game
50 Points
Hammer of Justice
50 Points
Malakia's Pendant
75 Points
75 Points
Banner of Slaughter
This banner radiates savagery.
Any model or unit engaged in
combat with a unit carrying the
Banner of Slaughter will suffer an
additional D5 wounds automatically. The wounds are distributed
randomly throughout the targeted
unit. No save is permitted for
normal armour but magic armour
works as usual.
Additional D5 wounds in
combat with no saves
100 Points
Scroll of Odun
The silvery ink inscribing this scroll
is almost impossible to read for all
but the magically inclined. Once per
game, the carrier of the Scroll of
Odun may read it, unleashing a Lightning Bolt spell (see Light Magic in
the NQ rulebook). The spell is cast
automatically and needs no difficulty
test. Magic Users only. Discard after
use.
Dragon Standard
Wand of Storms
75 Points
Banner of Fortitude
50 Points
UC 6 Denies FLYING
75 Points
100 Points