Computer Science
Computer Science
ENGINEERING MATHEMATICS
Mathematical Logic: Propositional Logic; First Order Logic.
Probability: Conditional Probability; Mean, Median, Mode and Standard Deviation; Random Variables; Distributions;
uniform, normal, exponential, Poisson, Binomial.
Set Theory & Algebra: Sets; Relations; Functions; Groups; Partial Orders; Lattice; Boolean Algebra.
Graph Theory: Connectivity; spanning trees; Cut vertices & edges; covering; matching; independent sets; Colouring;
Planarity; Isomorphism.
Linear Algebra: Algebra of matrices, determinants, systems of linear equations, Eigen values and Eigen vectors.
Numerical Methods: LU decomposition for systems of linear equations; numerical solutions of non linear algebraic
equations by Secant, Bisection and Newton-Raphson Methods; Numerical integration by trapezoidal and Simpson's rules.
Calculus: Limit, Continuity & differentiability, Mean value Theorems, Theorems of integral calculus, evaluation of definite &
improper integrals, Partial derivatives, Total derivatives, maxima & minima.
THEORY OF COMPUTATION
Formal Languages and Automata Theory: Regular languages and finite automata, Context free languages and Push-down
automata, Recursively enumerable sets and Turing machines, Un-decidability;
Analysis of Algorithms and Computational Complexity: Asymptotic analysis (best, worst, average case) of time and space,
Upper and lower bounds on the complexity of specific problems, NP-completeness.
COMPUTER HARDWARE
Digital Logic: Logic functions, Minimization, Design and synthesis of Combinational and Sequential circuits; Number
representation and Computer Arithmetic (fixed and floating point);
Computer Organization: Machine instructions and addressing modes, ALU and Data-path, hardwired and micro-
programmed control, Memory interface, I/O interface (Interrupt and DMA mode), Serial communication interface,
Instruction pipelining, Cache, main and secondary storage.
SOFTWARE SYSTEMS
Data structures: Notion of abstract data types, Stack, Queue, List, Set, String, Tree, Binary search tree, Heap, Graph;
Programming Methodology: C programming, Program control (iteration, recursion, Functions), Scope, Binding, Parameter
passing, Elementary concepts of Object oriented, Functional and Logic Programming;
Algorithms for problem solving: Tree and graph traversals, Connected components, Spanning trees, Shortest paths;
Hashing, Sorting, Searching; Design techniques (Greedy, Dynamic Programming, Divide-and-conquer);
Compiler Design: Lexical analysis, Parsing, Syntax directed translation, Runtime environment, Code generation, Linking
(static and dynamic); Operating Systems: Classical concepts (concurrency, synchronization, deadlock), Processes, threads
and Inter-process communication, CPU scheduling, Memory management, File systems, I/O systems, Protection and
security.
Databases: Relational model (ER-model, relational algebra, tuple calculus), Database design (integrity constraints, normal
forms), Query languages (SQL), File structures (sequential files, indexing, B+ trees), Transactions and concurrency control;
Computer Networks: ISO/OSI stack, sliding window protocol, LAN Technologies (Ethernet, Token ring), TCP/UDP, IP, Basic
concepts of switches, gateways, and routers.