Production Diary: Up725313 - Animation Group Project
Production Diary: Up725313 - Animation Group Project
WEEK 1-3
DURING THIS WEEKS WE WERE GOING TRUE THE STORY, DISCUSSING DIFFERENT
IDEAS AND HOW TO APPROACH AND PRESENT THEM, AS WELL AS WRITING THE
SCRIPT. EVERYONE IN THE GROUP WARE REALLY EXCITED AND HAD DIFFERENT IDEAS
ABOUT HOW THE STORY SHOULD DEVELOP. BY DISCUSSING THEM TOGETHER, WE
AGREED ON SOME AND REJECTED OTHERS.
AS AT THE BEGINNING, THE WAY I IMAGINED IT GOING WAS MORE ABSTRACT,
BEX,REECE AND LIU SUGGESTED GIVING MORE OF AN INTRODUCTION TO THE
CHARACTERS SO THAT THE AUDIENCE FOLLOWS THE STORY MORE EASY, AND HAVE
BETTER UNDERSTANDING OF WHY THE STORY DEVELOPS THE WAY IT DOES AT THE
END. EACH ONE OF US THEN WROTE A BREAKDOWN OF THE NARRATIVE TO PRESENT
HOW THEY SEE THE STORY BY ADDING SOMETHING THAT THINK IT WILL WORK WELL.
SO IN A WAY ALL OF US ACTED AS DIRECTORS AS WE MADE SURE THE VISION OF
EACH INDIVIDUAL IN CERTAIN PARTS TRUE THE ANIMATION IS INCLUDED. ME AND
REECE THEN WROTE THE SCRIPT BY THE FORMAT, REECE WROTE THE SYNOPSIS AND
LIU AND BEX WHEN OUT TO TAKE PICTURES AROUND PORTSMOUTH WHICH WE CAN
USE LATER FOR THE ENVIRONMENT DEVELOPMENT.
INSPIRATION :
https://vimeo.com/104846650
Sleep Paralysis
Synopsis.
Sleep Paralysis, a psychological thriller, tells the story of a young school boy, an
arrogant, ignorant and selfish individual, who is faced with evaluating his own life and
coming to terms with his biggest fears. After leaving school one day the young boy is
followed home, where he is tormented and made a target by someone or maybe
even something that wants to give the boy a taste of his own medicine.
FADE IN:
INT. COLLEGE - LATE AFTERNOON
WIDE ANGLE LENS on a dim corridor. CAMERA slowly moves in
accompanied by the sound of the outside autumn rain.
SOUND OF BELL announcing the end of the last class
interrupts the peaceful atmosphere of the corridor.
CUT TO:
CLASSROOM DOOR slams open. A seventeen years old BOY,with a
bad attitude walks through the open door towards the CAMERA.
Dark shadow falls on his face. BOY walks through the
corridor as dark shadows(Silhouettes of CHILDREN)start to
fill the frame and the BOY is out of sight. THE SILHOUETTES
merge together until there is only black left.
DISSOLVE TO:
EXT. COLLEGE-LATE AFTERNOON
BOY walks out of the building pushing a BLOB (Child
Silhouette) out of his way. BLOB falls in a big puddle on
the ground.BOY just laughs and walks off. QUICK CONSECUTIVE
CUTS of him walking, pulls out tobacco,rolls a fag, lights
with match, breaths in.
CUT TO:
EXT. STREET-DUSK
PERSPECTIVE SHOT of him walking into distance down street,as
a shadow of creature appears and disappears behind him.
Sounds of stray cats and people shouting can be heard.
CUT TO:
EXT. STREET-NIGHT
The creature jumps form one building to another as the
CAMERA moves around him.Creature stops on the edge of a
building.CAMERA moves behind his back to reveal the boy
walking on the street below.
CUT TO:
BOY mood
board
During week 8-9 I was working on some concept art, along side still fixing
some bits on the animatic. So we know what colours to use.
Week 6-7 we ware working on the storyboard and animatic. The rest of the
group did thumbnail storybords and I did the foul storyboard and animatic
as to keep the style the same.
THUMBNAILS
3d part
As at first, my idea was to do the whole film stop-motion, but over week 3-4 we decided to go with 3d,
in order to be quicker, as we would have got the time to finish it. Not sure if it was quicker as we came
across a lot of problem with the rig. And I personally feel quit slow animating on maya, I guess it is lack
of practice.
Becky found Morpheus rig, which is a really good rig but quite advanced. There problem with it was the
thong, for some reason it wasnt working normally on Maya 2016, so we spend a lot of time trying to
figure out how to fix it. I read some blogs and found a way to turn his thong back in place, as well as
morphing it to look as our design and model his clothing and wrapping it to the mesh.
Over the Chrismas break we ware working on getting the pre- vis done.
I also did some building models looking at my previous concept art , as well as model the backpack of
the boy.
For the textures, Liuhad found some on thee internet and I painted on top of them.
Over the last week we ware refining the the animation rendering. I had a problem with the rendering,
the textures on the boys face seemed to disappear half way true the render. So it was a small hell, so
at the end I just playblasted it , for which I am sorry.
Overall
Overall, I think we learned quite a lot from each other over the time we
worked together. It could have been better, but we worked quite hard.
I do understand now how important team work is, how hard and fun at the
same time is.