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Client Log Dont Starve Together

This document contains log output from starting up the game Don't Starve Together on Steam. It records initializing the game version, checking for updates on Steam, loading configuration and profile files, initializing the graphics engine and downloading mod files from the Steam workshop. The game then loads the main Lua script and begins the startup process before canceling any unfinished downloads and shutting down.

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bryan whiting
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0% found this document useful (0 votes)
211 views

Client Log Dont Starve Together

This document contains log output from starting up the game Don't Starve Together on Steam. It records initializing the game version, checking for updates on Steam, loading configuration and profile files, initializing the graphics engine and downloading mod files from the Steam workshop. The game then loads the main Lua script and begins the startup process before canceling any unfinished downloads and shutting down.

Uploaded by

bryan whiting
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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PersistRootStorage is now APP:Klei//DoNotStarveTogether/


Starting Up
Version: 169551
Current time: Wed Mar 09 13:52:32 2016

[00:00:00]: Don't Starve Together: 169551 WIN32_STEAM


NNN Build Date: 220
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Initializing Steam
[00:00:00]: Steam AppBuildID: 1016610
[00:00:00]: Steam BetaName(Branch): []
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (6112)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: ProfileIndex:4.87
[00:00:01]: [Connect] PendingConnection::Reset(true)
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common
\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:01]: WindowsFirewall - Application already authorized
[00:00:01]: could not load ping_cache
[00:00:01]: THREAD - started 'ConsoleInput' (8152)
[00:00:01]: Offline user ID: OU_76561197997600534
[00:00:01]: SteamID: 76561197997600534
[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: WindowManager::Initialize
[00:00:01]: CreateWindow: Requesting 1280,720 - 5/6/5 - -1/-1/-1 - 0
[00:00:01]: CreateEGLContext: 16 configs found
[00:00:01]:
0: 8/8/8 - 0/ 0/ 0 - 0
[00:00:01]:
1: 8/8/8 - 0/16/ 0 - 0
[00:00:01]:
2: 8/8/8 - 0/24/ 0 - 0
[00:00:01]:
3: 8/8/8 - 0/24/ 8 - 0
[00:00:01]:
4: 5/5/5 - 0/ 0/ 0 - 0
[00:00:01]:
5: 5/5/5 - 1/ 0/ 0 - 0
[00:00:01]:
6: 5/5/5 - 0/16/ 0 - 0
[00:00:01]:
7: 5/5/5 - 1/16/ 0 - 0
[00:00:01]:
8: 5/5/5 - 0/24/ 0 - 0
[00:00:01]:
9: 5/5/5 - 1/24/ 0 - 0
[00:00:01]:
10: 5/5/5 - 0/24/ 8 - 0
[00:00:01]:
11: 5/5/5 - 1/24/ 8 - 0
[00:00:01]:
12: 8/8/8 - 8/ 0/ 0 - 0
[00:00:01]:
13: 8/8/8 - 8/16/ 0 - 0
[00:00:01]:
14: 8/8/8 - 8/24/ 0 - 0
[00:00:01]:
15: 8/8/8 - 8/24/ 8 - 0
[00:00:02]: GLInfo
[00:00:02]: ~~~~~~
[00:00:02]: GL_VENDOR: Google Inc.
[00:00:02]: GL_RENDERER: ANGLE (Intel(R) HD Graphics)
[00:00:02]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:02]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.224
9)
[00:00:02]: THREAD - started 'WindowsInputManager' (7584)
[00:00:02]: OpenGL extensions (19, 19):
[00:00:02]: GL_ANGLE_depth_texture
[00:00:02]: GL_ANGLE_framebuffer_blit

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GL_ANGLE_framebuffer_multisample
GL_ANGLE_instanced_arrays
GL_ANGLE_pack_reverse_row_order
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage
GL_ANGLE_translated_shader_source
GL_EXT_read_format_bgra
GL_EXT_robustness
GL_EXT_texture_compression_dxt1
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_storage
GL_OES_get_program_binary
GL_OES_packed_depth_stencil
GL_OES_rgb8_rgba8
GL_OES_standard_derivatives
GL_OES_texture_npot
GL_MAX_TEXTURE_SIZE = 8192
GL_MAX_TEXTURE_IMAGE_UNITS = 16
GL_MAX_RENDERBUFFER_SIZE = 8192
GL_MAX_VIEWPORT_DIMS = 8192, 8192
GL_MAX_VARYING_VECTORS = 10
GL_MAX_VERTEX_ATTRIBS = 16
GL_MAX_VERTEX_UNIFORM_VECTORS = 254
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
4 compressed texture formats
texture format 0x83f0
texture format 0x83f1
texture format 0x83f2
texture format 0x83f3
Renderer initialize: Okay
AnimManager initialize: Okay
Buffers initialize: Okay
cDontStarveGame::DoGameSpecificInitialize()
GameSpecific initialize: Okay
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(166,1) running main.lua

[00:00:05]: Could not load modindex


[00:00:05]: ModIndex: Beginning normal load sequence.
[00:00:09]: LOADING LUA SUCCESS
[00:00:10]: PlayerDeaths could not load morgue
[00:00:10]: PlayerHistory could not load player_history
[00:00:10]: bloom_enabled
false
[00:00:10]: Could not load saveindex
[00:00:10]: OnFilesLoaded()
[00:00:10]: OnUpdatePurchaseStateComplete
[00:00:12]:
Load FE
[00:00:13]:
Load FE: done
[00:00:13]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/bloc
klist.txt (Failure)
[00:00:13]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/admi
nlist.txt (Failure)
[00:00:13]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelis
t.txt (Failure)

[00:00:13]: SimLuaProxy::QueryServer()
[00:00:13]: Reset() returning
[00:00:17]: ModIndex: Load sequence finished successfully.
[00:00:21]: [Steam] Auth Session Ticket requested...
[00:00:21]: [Steam] Got Auth Session Ticket
[00:00:23]: [200] Account Communication Success (3)
[00:00:23]: could not load inventory_cache
[00:00:23]: Logging in as KU_Ti5j_mhv
[00:00:24]: saved inventory_cache
[00:00:24]: saved inventory_cache_sig
[00:00:24]: SimLuaProxy::QueryServer()
[00:00:25]: DownloadPublishedFileV2()
[00:00:25]: OnDownloadPublishedFileResultV2
[00:00:25]:
EResult 1, 424817196860437075
[00:00:25]:
245850, 40936, [mod_publish_data_file.zip], 76561198025317013
[00:00:25]: DownloadPublishedFileV2()
[00:00:25]: THREAD - started 'cUnpackModThread' (5380)
[00:00:25]: DelDirectory [../mods/workshop-365119238] 2: FAILED
[00:00:25]: cWorkshopMod::UnzipMod ../mods/workshop-365119238
[00:00:25]: OnDownloadPublishedFileResultV2
[00:00:25]:
EResult 1, 443951788020479518
[00:00:25]:
245850, 12175, [mod_publish_data_file.zip], 76561198074442304
[00:00:25]: DownloadPublishedFileV2()
[00:00:25]: THREAD - started 'cUnpackModThread' (80)
[00:00:25]: DelDirectory [../mods/workshop-361994110] 2: FAILED
[00:00:25]: cWorkshopMod::UnzipMod ../mods/workshop-361994110
[00:00:25]: OnDownloadPublishedFileResultV2
[00:00:25]:
EResult 1, 689396684673013755
[00:00:25]:
245850, 302329, [mod_publish_data_file.zip], 76561198049829886
[00:00:25]: DownloadPublishedFileV2()
[00:00:25]: THREAD - started 'cUnpackModThread' (5308)
[00:00:26]: DelDirectory [../mods/workshop-347079953] 2: FAILED
[00:00:26]: cWorkshopMod::UnzipMod ../mods/workshop-347079953
[00:00:26]: OnDownloadPublishedFileResultV2
[00:00:26]:
EResult 1, 34118850567305877
[00:00:26]:
245850, 501874, [mod_publish_data_file.zip], 76561197989646930
[00:00:26]: THREAD - started 'cUnpackModThread' (6652)
[00:00:26]: DelDirectory [../mods/workshop-356435289] 2: FAILED
[00:00:26]: cWorkshopMod::UnzipMod ../mods/workshop-356435289
[00:01:58]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:58]: Collecting garbage...
[00:01:58]: lua_gc took 0.04 seconds
[00:01:58]: ~ShardLuaProxy()
[00:01:58]: ~ItemServerLuaProxy()
[00:01:58]: ~InventoryLuaProxy()
[00:01:58]: ~NetworkLuaProxy()
[00:01:58]: ~SimLuaProxy()
[00:01:58]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:59]: lua_close took 0.04 seconds
[00:01:59]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:59]: [Steam] Auth ticket cancelled
[00:01:59]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[00:01:59]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[00:01:59]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[00:01:59]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[00:01:59]: Orphaned unnamed resource. This resource must have used Add( resourc

e ) to insert itself into the manager.


[00:01:59]: Orphaned unnamed resource. This resource
e ) to insert itself into the manager.
[00:01:59]: Orphaned unnamed resource. This resource
e ) to insert itself into the manager.
[00:01:59]: Orphaned unnamed resource. This resource
e ) to insert itself into the manager.
[00:01:59]: Orphaned unnamed resource. This resource
e ) to insert itself into the manager.
[00:01:59]: Orphaned unnamed resource. This resource
e ) to insert itself into the manager.
[00:01:59]: CurlRequestManager::ClientThread::Main()
[00:01:59]: HttpClient2 discarded 0 callbacks.
[00:01:59]: Shutting down

must have used Add( resourc


must have used Add( resourc
must have used Add( resourc
must have used Add( resourc
must have used Add( resourc
complete

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