Basic Concepts
Basic Concepts
CHAPTER I
1.1
Basic Concepts
The basic concepts of mechanics are space, time, and mass or force,
which are more or less understood intuitively by most beginning students.
To be useful for quantitative analysis, however, these notions must be
viewed as mathematical concepts related to each other by fundamental laws.
Such a formulation was introduced by Sir Isaac Newton (1642-1727) in his
three laws of motion which have become the foundation for the classical or
Newtonian mechanics.
Newtons laws were formulated for a single particle. Our notion of a
particle is that of a material body of infinitely small dimensions. In
mechanics we can expand this notion to include any material body whose
dimensions are small in comparison with distances or lengths involved in
defining its position or motion. Thus planets can be considered to be
particles when their position in the solar system is under consideration.
In defining the position of a particle in space, a frame of reference is
necessary. For this purpose, three mutually perpendicular lines intersecting
at a common point called the origin are adequate. The position of the
particle can then be defined in terms of distances along these lines.
To describe the motion of a particle, the concept of time is required. By
noting the position of the particle as a function of time, its motiondescribed by its displacement, velocity, and acceleration-is completely
defined.
Force is known to us intuitively as a push or pull. It represents the
action of one body on another, exerted by contact or through a distance as
I
- constant
a1 a2
a3
where F and a are in consistent set of units. The ratio F/a which is found
to be a constant for any given particle, is a property of the particle, which
is designated as mass. We can therefore write Newtons second law as,
F = ma
Newtons first law is a special case of the second law when F = 0. It
states that if no force acts on the particle, it will remain at rest or continue
to move in a straight line with constant velocity. The equilibrium concept
in statics is based on the first law, and the converse of the above statement
requires that the resultant of all the forces acting on a particle in equilibrium
must be zero.
The extension of Newtons laws to a group of particles necessarily
involves the action between particles. Actual bodies can be viewed as a
group of particles, and to deduce the behavior of such bodies, Newton
introduced his third law which states that, For every action, there is an
equal and opposite reaction. Thus if particle 1 exerts a force f12on particle
2, particle 2 must exert a force f,, on particle 1, where fil = -f12.
From his interest in astronomy, Newton formulated the law of gravitation between two particles. The law states that any two particles attract
one another with a force of magnitude,
where m, and m2 are the masses of the particles, r is the distance between
them, and G is the universal constant of gravitation. Application of this
law to a particle on the earths surface gives us an understanding of the
relationship existing between mass and weight. Letting M and m be the
mass of the earth and that of another body at the earths surface, a distance
equal to the radius r = R from the center, the attraction of the earth on the
body, which is called weight, is given by the above equation,
GM
W=mR2
INTRODUCTION
If this force is not opposed by a support of some kind, the body will fall
toward the center of the earth with an acceleration g. Thus from Newtons
second law, we can write,
W=mg
and by comparison with the previous equation, we arrive at the result,
We find then that the acceleration of gravity g will vary inversely with R2.
Since m is a property of the body which is fixed, its weight will then vary
with g or R, and so we find a given body weighing somewhat different
amounts at different places on the earths surface. At the earths surface,
g is very nearly 32.2 ft/sec2.
So far we have avoided one very important question regarding the frame
of reference used in the measurement of the motion. Newton assumed that
there was a frame of reference whose absolute motion was zero. He
considered such an inertial frame fixed relative to the stars to be one of
absolute zero motion, and his laws of motion to be valid when referred to
such a reference. Controversies regarding the existence of such a reference
frame of absolute zero motion led to the formulation of the theories of
relativity for which Newtonian mechanics is a special case.
In arriving at the concept of weight, it was necessary to measure g
relative to the surface of the earth which is not at rest. Thus the acceleration of the earths surface due to its rotation must be accounted for in a
more exact analysis. For many problems this error is insignificant, in
which case the earths surface will be found to be an adequate refereme.
There are other problems, however, such as navigation for space flight,
where the earths surface cannot be considered stationary. In general,
problems in space dynamics are involved with rotating and accelerating
coordinates, and the subject of relative motion and transformation of
coordinates plays an important role.
1.2 Scalar and Vector Quantities
Fig. 1.2-1.
vectors. Bound vectors are those which cannot be moved without altering
the results sought. For instance, in determining the stress distribution in a
deformable solid, the applied force cannot be moved without altering the
results.
Vector quantity will be denoted by a bold face roman letter, whereas a
scalar quantity will be indicated by a light-face italic letter. Frequently we
are not concerned with the direction of the vector quantity, in which case
the italic letter will be used to indicate its magnitude. This situation may
occur when all the vectors are collinear or when we are concerned with
components of a vector along specified directions. To distinguish vector
quantities at the blackboard or in hand-written material, an overhead bar
o r arrow can be used.
Graphically, a vector is represented by a straight line with a n arrow
referenced to some coordinate system. When rectangular axes 5, Y, z are
used, the right-handed coordinate system of Fig. 1.2-1 will be adopted.
A left-handed coordinate system would have the Oz axis in the opposite
sense, or the x and y axes interchanged.
INTRODUCTION
A vector r multiplied by a scalar n is equal to nr. Its direction is unchanged and its magnitude is n times the original magnitude. The unit
vector 1, or i, j, k, is constantly used to define the orientation of a vector
quantity. A vector r, expressed in terms of its rectangular components,
becomes
r = r,i
r,j
r,k
+ +
= r(i cos a + j cos /I+ k cos y )
=rl
Fig. 1.3-1.
+ j cos B + k cos y )
4 between them is a
a b = ab cos $
The result is not dependent on the order of multiplication and, hence, the
dot product is commutative.
a.b=b-a
The equation suggests a convenient procedure for determining the
component of a vector r along any chosen direction 1, the result being,
r 1 = r cos
INTRODUCTION
Fig. 1.3-2.
Cross product of two vectors is normal to the plane of the two vectors.
When resolved into rectangular components, the dot and cross products
become,
Multiple products
a X (b X c) = (a c)b - (a b)c
Fig. 1.4-1.
INTRODUCTION
Fig. 1.5-1.
will perform the rotations in the order 1 and 2, then repeat in the reverse
order to examine the final result.
Because of the infinitesimal rotation (w,dt)l,, the end of the displacement
vector r defining the position p will be displaced by an amount,
(w, dt)l, % r
(1.5-1)
and the new position is defined by the vector,
rl = r
+ (w,d t ) l , % r
r2 = rl
=r
(1.5-2)
dt)12,in which case the
(02
+ (w2dt)12% rl
(1.5-3)
r2 = r
+ (culll + w212)dt % r
(1.54)
If we repeat the operation in the reverse order, we will find the equation
for r2 to be identical to the previous case, indicating that infinitesimal
rotations are commutative. In effect, we have represented an angular
10
Fig. 1.5-2.
+ (ol+ w2) % r d t
(1.5-5)
Derivative of a Vector
r sin 4
At-0
II
INTRODUCTION
+ o X r
(1.6-3)*
coord.
Fig. 1 . 6 1 .
d
db
- ( a X b) = a X dt
dt
da
+X b
dt
(1.6-5)
12
PROBLEMS
- +
+ +