Mikroelektronika Books Introduction To PLC Controllers
Mikroelektronika Books Introduction To PLC Controllers
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PLC are industrial microcontroller systems (in more recent times we meet processors instead of
microcontrollers) where hardware and software are specifically adapted to industrial environment. The
key to their success is the fact that you don't have to learn a new programming language to program
them. How do they work exactly ? How to connect a simple sensor ? How to program in ladder
diagram ? In this book you will find answers for this question and more...
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Contents:
Chapter I Operating system
Introduction
1.1 Conventional control panel
1.2 Control panel with a PLC controller
1.3 Systematic approach to designing a process control system
Introduction
7.1 Self-maintenance
7.2 Making large time intervals
7.3 Counter over 9999
7.4 Delays of ON and OFF status
7.5 Alternate ON-OFF output
7.6 Automation of parking garage for 100 vehicles
7.7 Operating a charge and discharge process
7.8 Automation of product packaging
7.9 Automation a storage door
Introduction
6.1 How to connect a PLC controller to a PC
6.2 SYSWIN program installation
6.3 Writing a first program
6.4 Saving a project
6.5 Program transfer to PLC controller
6.6 Checkup of program function
6.7 Meaning of tool-bar icons
6.8 PLC controller function modes
6.9 RUN mode
6.10 MONITOR mode
6.11 PROGRAM-STOP mode
6.12 Program execution and monitoring
6.13 Program checkup during monitoring
6.14 Graphic display of dimension changes in a program
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Chapter1
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Introduction
Generally speaking, process control system is made up of a group of electronic devices and equipment that provide
stability, accuracy and eliminate harmful transition statuses in production processes. Operating system can have
different form and implementation, from energy supply units to machines. As a result of fast progress in
technology, many complex operational tasks have been solved by connecting programmable logic controllers and
possibly a central computer. Beside connections with instruments like operating panels, motors, sensors, switches,
valves and such, possibilities for communication among instruments are so great that they allow high level of
exploitation and process coordination, as well as greater flexibility in realizing an process control system. Each
component of an process control system plays an important role, regardless of its size. For example, without a
sensor, PLC wouldnt know what exactly goes on in the process. In automated system, PLC controller is usually the
central part of an process control system. With execution of a program stored in program memory, PLC
continuously monitors status of the system through signals from input devices. Based on the logic implemented in
the program, PLC determines which actions need to be executed with output instruments. To run more complex
processes it is possible to connect more PLC controllers to a central computer. A real system could look like the one
pictured below:
Chapter1
In this photo you can notice a large number of electrical wires, time relays, timers and other elements of
automation typical for that period. Pictured control panel is not one of the more complicated ones, so you can
imagine what complex ones looked like.
Most frequently mentioned disadvantages of a classic control panel are:
-
Chapter1
Advantages of control panel that is based on a PLC controller can be presented in few basic points:
1. Compared to a conventional process control system, number of wires needed for connections is reduced by 80%
2. Consumption is greatly reduced because a PLC consumes less than a bunch of relays
3. Diagnostic functions of a PLC controller allow for fast and easy error detection.
4. Change in operating sequence or application of a PLC controller to a different operating process can easily be
accomplished by replacing a program through a console or using a PC software (not requiring changes in wiring,
unless addition of some input or output device is required).
5. Needs fewer spare parts
6. It is much cheaper compared to a conventional system, especially in cases where a large number of I/O
instruments are needed and when operational functions are complex.
7. Reliability of a PLC is greater than that of an electro-mechanical relay or a timer.
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Chapter2
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Introduction
Industry has begun to recognize the need for quality improvement and increase in productivity in the sixties and
seventies. Flexibility also became a major concern (ability to change a process quickly became very important in
order to satisfy consumer needs).
Try to imagine automated industrial production line in the sixties and seventies. There was always a huge electrical
board for system controls, and not infrequently it covered an entire wall! Within this board there was a great
number of interconnected electromechanical relays to make the whole system work. By word "connected" it was
understood that electrician had to connect all relays manually using wires! An engineer would design logic for a
system, and electricians would receive a schematic outline of logic that they had to implement with relays. These
relay schemas often contained hundreds of relays. The plan that electrician was given was called "ladder
schematic". Ladder displayed all switches, sensors, motors, valves, relays, etc. found in the system. Electrician's
job was to connect them all together. One of the problems with this type of control was that it was based on
mechanical relays. Mechanical instruments were usually the weakest connection in the system due to their
moveable parts that could wear out. If one relay stopped working, electrician would have to examine an entire
system (system would be out until a cause of the problem was found and corrected).
The other problem with this type of control was in the system's break period when a system had to be turned off,
so connections could be made on the electrical board. If a firm decided to change the order of operations (make
even a small change), it would turn out to be a major expense and a loss of production time until a system was
functional again.
It's not hard to imagine an engineer who makes a few small errors during his project. It is also conceivable that
electrician has made a few mistakes in connecting the system. Finally, you can also imagine having a few bad
components. The only way to see if everything is all right is to run the system. As systems are usually not perfect
with a first try, finding errors was an arduous process. You should also keep in mind that a product could not be
made during these corrections and changes in connections. System had to be literally disabled before changes
were to be performed. That meant that the entire production staff in that line of production was out of work until
the system was fixed up again. Only when electrician was done finding errors and repairing,, the system was ready
for production. Expenditures for this kind of work were too great even for well-to-do companies.
Chapter2
Everything was well thought out, but then a new problem came up of how to make electricians accept and use a
new device. Systems are often quite complex and require complex programming. It was out of question to ask
electricians to learn and use computer language in addition to other job duties. General Motors Hidromatic Division
of this big company recognized a need and wrote out project criteria for first programmable logic controller ( there
were companies which sold instruments that performed industrial control, but those were simple sequential
controllers not PLC controllers as we know them today). Specifications required that a new device be based on
electronic instead of mechanical parts, to have flexibility of a computer, to function in industrial environment
(vibrations, heat, dust, etc.) and have a capability of being reprogrammed and used for other tasks. The last
criteria was also the most important, and a new device had to be programmed easily and maintained by
electricians and technicians. When the specification was done, General Motors looked for interested companies, and
encouraged them to develop a device that would meet the specifications for this project.
"Gould Modicon" developed a first device which met these specifications. The key to success with a new device was
that for its programming you didn't have to learn a new programming language. It was programmed so that same
language a ladder diagram, already known to technicians was used. Electricians and technicians could very easily
understand these new devices because the logic looked similar to old logic that they were used to working with.
Thus they didn't have to learn a new programming language which (obviously) proved to be a good move. PLC
controllers were initially called PC controllers (programmable controllers). This caused a small confusion when
Personal Computers appeared. To avoid confusion, a designation PC was left to computers, and programmable
controllers became programmable logic controllers. First PLC controllers were simple devices. They connected
inputs such as switches, digital sensors, etc., and based on internal logic they turned output devices on or off.
When they first came up, they were not quite suitable for complicated controls such as temperature, position,
pressure, etc. However, throughout years, makers of PLC controllers added numerous features and improvements.
Today's PLC controller can handle highly complex tasks such as position control, various regulations and other
complex applications. The speed of work and easiness of programming were also improved. Also, modules for
special purposes were developed, like communication modules for connecting several PLC controllers to the net.
Today it is difficult to imagine a task that could not be handled by a PLC.
Chapter2
2.4 Memory
System memory (today mostly implemented in FLASH technology) is used by a PLC for an process control system.
Aside from this operating system it also contains a user program translated from a ladder diagram to a binary
form. FLASH memory contents can be changed only in case where user program is being changed. PLC controllers
were used earlier instead of FLASH memory and have had EPROM memory instead of FLASH memory which had to
be erased with UV lamp and programmed on programmers. With the use of FLASH technology this process was
greatly shortened. Reprogramming a program memory is done through a serial cable in a program for application
development.
User memory is divided into blocks having special functions. Some parts of a memory are used for storing input
and output status. The real status of an input is stored either as "1" or as "0" in a specific memory bit. Each input
or output has one corresponding bit in memory. Other parts of memory are used to store variable contents for
variables used in user program. For example, timer value, or counter value would be stored in this part of the
memory.
Chapter2
Electrical supply is used in bringing electrical energy to central processing unit. Most PLC controllers work either at
24 VDC or 220 VAC. On some PLC controllers you'll find electrical supply as a separate module. Those are usually
bigger PLC controllers, while small and medium series already contain the supply module. User has to determine
how much current to take from I/O module to ensure that electrical supply provides appropriate amount of current.
Different types of modules use different amounts of electrical current.
This electrical supply is usually not used to start external inputs or outputs. User has to provide separate supplies
in starting PLC controller inputs or outputs because then you can ensure so called "pure" supply for the PLC
controller. With pure supply we mean supply where industrial environment can not affect it damagingly. Some of
the smaller PLC controllers supply their inputs with voltage from a small supply source already incorporated into a
PLC.
Chapter2
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Introduction
Connecting external devices to a PLC controller regardless whether they are input or output is a special subject
matter for industry. If it stands alone, PLC controller itself is nothing. In order to function it needs sensors to obtain
information from environment, and it also needs execution devices so it could turn the programmed change into a
reality. Similar concept is seen in how human being functions. Having a brain is simply not enough. Humans
achieve full activity only with processing of information from a sensor (eyes, ears, touch, smell) and by taking
action through hands, legs or some tools. Unlike human being who receives his sensors automatically, when
dealing with controllers, sensors have to be subsequently connected to a PLC. How to connect input and output
parts is the topic of this chapter.
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If we were to make type of connection more specific, we'd get combinations as in following pictures (for more
specific connection schemas we need to know the exact sensor model and a PLC controller model).
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Chapter3
How something is connected with a PLC output depends on the element being connected. In short, it depends on
whether this element of output load device is activated by a positive supply pole or a negative supply pole.
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Introduction
This book could deal with a general overview of some supposed PLC controller. Author has had an opportunity to
look over plenty of books published up till now, and this approach is not the most suitable to the purposes of this
book in his opinion. Idea of this book is to work through one specific PLC controller where someone can get a real
feeling on this subject and its weight. Our desire was to write a book based on whose reading you can earn some
money. After all, money is the end goal of every business!
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Chapter4
To better inform programmers on PLC controller status, maker has provided for four light indicators in the form of
LED's. Beside these indicators, there are status indicators for each individual input and output. These LED's are
found by the screw terminals and with their status are showing input or output state. If input/output is active,
diode is lit and vice versa.
With activation of phototransistor, relay comes under voltage and activates a contact between points A and B.
Contacts A and B can in our case be either in connection or interrupted. What state these contacts are in is
determined by a CPU through appropriate bits in memory location IR010. One example of relay status is shown in
a picture below. A true state of devices attached to these relays is displayed.
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Unlike microcontroller systems where only some memory locations have had their purpose clearly defined (ex.
register that contains counter value), a memory of PLC controller is completely defined, and more importantly
almost entire memory is addressable in bits. Addressability in bits means that it is enough to write the address of
the memory location and a number of bits after it in order to manipulate with it. In short, that would mean that
something like this could be written: "201.7=1" which would clearly indicate a word 201 and its bit 7 which is set
to one.
IR region
Memory locations intended for PLC input and output. Some bits are directly connected to PLC controller inputs and
outputs (screw terminal). In our case, we have 6 input lines at address IR000. One bit corresponds to each line, so
the first line has the address IR000.0, and the sixth IR000.5. When you obtain a signal at the input, this
immediately affects the status of a corresponding bit. There are also words with work bits in this region, and these
work bits are used in a program as flags or certain conditional bits.
SR region
Special memory region for control bits and flags. It is intended first and foremost for counters and interrupts. For
example, SR250 is memory location which contains an adjustable value, adjusted by potentiometer no.0 (in other
words, value of this location can be adjusted manually by turning a potentiometer no.0.
TR region
When you move to a subprogram during program execution, all relevant data is stored in this region up to the
return from a subprogram.
HR region
It is of great importance to keep certain information even when supply stops. This part of the memory is battery
supported, so even when supply has stopped it will keep all data found therein before supply stopped.
AR region
This is one more region with control bits and flags. This region contains information on PLC status, errors, system
time, and the like. Like HR region, this one is also battery supported.
LR region
In case of connection with another PLC, this region is used for exchange of data.
Timer and counter region
This region contains timer and counter values. There are 128 values. Since we will consider examples with timers
and counters, we will discus this region more later on.
DM region
Contains data related to setting up communication with a PC computer, and data on errors.
Each region can be broken down to single words and meanings of its bits. In order to keep the clarity of the book,
this part is dealt with in Attachments and we will deal with those regions here whose bits are mostly used for
writing.
Chapter4
Note:
1. IR and LR bits that are not used for their allocated functions can be used as work bits.
2. The contents of the HR area, LR area, Counter area, and read/write DM area are backed up by a capacitor. At 25 oC, the capacitor will
back up memory for 20 days.
3. When accessing a PV, TC numbers are used as word data; when accessing Completing Flags, they are used as bit data.
4. Data in DM6144 to DM6655 cannot be overwritten from the program, but they can be changed from a Peripheral Device
Chapter4
Timers also have to have value SV set in advance. Value set in advance or ahead of time is a number of
increments that timer has to calculate before it changes the output status. Values set in advance can be constants
or variables. If a variable is used, timer will use a real time value of the variable to determine a delay. This enables
delays to vary depending on the conditions during function. Example is a system that has produced two different
products, each requiring different timing during process itself. Product A requires a period of 10 seconds, so
number 10 would be assigned to the variable. When product B appears, a variable can change value to what is
required by product B.
Typically, timers have two inputs. First is timer enable, or conditional input (when this input is activated, timer will
start counting). Second input is a reset input. This input has to be in OFF status in order for a timer to be active, or
the whole function would be repeated over again. Some PLC models require this input to be low for a timer to be
active, other makers require high status (all of them function in the same way basically). However, if reset line
changes status, timer erases accumulated value.
With a PLC controller by Omron there are two types of timers: TIM and TIMH. TIM timer measures in increments of
0.1 seconds. It can measure from 0 to 999.9 seconds with precision of 0.1 seconds more or less.
Quick timer (TIMH) measures in increments of 0.01 seconds. Both timers are "delay-on" timers of a lesseningstyle. They require assignment of a timer number and a set value (SV). When SV runs out, timer output turns on.
Numbers of a timing counter refer to specific address in memory and must not be duplicated (same number can
not be used for a timer and a counter).
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Introduction
Programmable controllers are generally programmed in ladder diagram (or "relay diagram") which is nothing but a
symbolic representation of electric circuits. Symbols were selected that actually looked similar to schematic
symbols of electric devices, and this has made it much easier for electricians to switch to programming PLC
controllers. Electrician who has never seen a PLC can understand a ladder diagram.
Most instructions require at least one operand, and often more than one. Operand can be some memory location,
one memory location bit, or some numeric value -number. In the example above, operand is bit 0 of memory
location IR000. In a case when we wish to proclaim a constant as an operand, designation # is used beneath the
numeric writing (for a compiler to know it is a constant and not an address.)
Based on the picture above, one should note that a ladder diagram consists of two basic parts: left section also
called conditional, and a right section which has instructions. When a condition is fulfilled, instruction is executed,
and that's all!
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Picture above represents a example of a ladder diagram where relay is activated in PLC controller when signal
appears at input line 00. Vertical line pairs are called conditions. Each condition in a ladder diagram has a value ON
or OFF, depending on a bit status assigned to it. In this case, this bit is also physically present as an input line
(screw terminal) to a PLC controller. If a key is attached to a corresponding screw terminal, you can change bit
status from a logic one status to a logic zero status, and vice versa. Status of logic one is usually designated as
"ON", and status of logic zero as "OFF".
Right section of a ladder diagram is an instruction which is executed if left condition is fulfilled. There are several
types of instructions that could easily be divided into simple and complex. Example of a simple instruction is
activation of some bit in memory location. In the example above, this bit has physical connotation because it is
connected with a relay inside a PLC controller. When a CPU activates one of the leading four bits in a word IR010,
relay contacts move and connect lines attached to it. In this case, these are the lines connected to a screw
terminal marked as 00 and to one of COM screw terminals.
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necessary to inform a PLC each time an object passed by the sensor, a sensor with a normally open output should
be selected. Sensor output would set off only if a metal object were placed right before the sensor. A sensor would
turn off after the object has passed. PLC could then calculate how many times a normally open contact was set off
at the sensor output, and would thus know how many metal objects passed by the sensor.
Concepts normally open and normally closed contact ought to be clarified and explained in detail in the example of
a PLC controller input and output. The easiest way to explain them is in the example of a relay.
Normally open contacts would represent relay contacts that would perform a connection upon receipt of a signal.
Unlike open contacts, with normally closed contacts signal will interrupt a contact, or turn a relay off. Previous
picture shows what this looks like in practice. First two relays are defined as normally open , and the other two as
normally closed. All relays react to a signal! First relay (00) has a signal and closes its contacts. Second relay (01)
does not have a signal and remains opened. Third relay (02) has a signal and opens its contacts considering it is
defined as a closed contact. Fourth relay (03) does not have a signal and remains closed because it is so defined.
Concepts "normally open" and "normally closed" can also refer to inputs of a PLC controller. Let's use a key as an
example of an input to a PLC controller. Input where a key is connected can be defined as an input with open or
closed contacts. If it is defined as an input with normally open contact, pushing a key will set off an instruction
found after the condition. In this case it will be an activation of a relay 00.
If input is defined as an input with normally closed contact, pushing the key will interrupt instruction found after
the condition. In this case, this will cause deactivation of relay 00 (relay is active until the key is pressed). You can
see in picture below how keys are connected, and view the relay diagrams in both cases.
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Normally open/closed conditions differ in a ladder diagram by a diagonal line across a symbol. What determines an
execution condition for instruction is a bit status marked beneath each condition on instruction line. Normally open
condition is ON if its operand bit has ON status, or its status is OFF if that is the status of its operand bit. Normally
closed condition is ON when its operand bit is OFF, or it has OFF status when the status of its operand bit is ON.
When programming with a ladder diagram, logical combination of ON and OFF conditions set before the instruction
determines the eventual condition under which the instruction will be, or will not be executed. This condition, which
can have only ON or OFF values is called instruction execution condition. Operand assigned to any instruction in a
relay diagram can be any bit from IR, SR, HR, AR, LR or TC sector. This means that conditions in a relay diagram
can be determined by a status of I/O bits, or of flags, operational bits, timers/counters, etc.
The following picture depicts the connection scheme for this example.
Chapter5
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Introduction
SYSWIN is a software designed for OMRON programmable controllers class C and CV. It is designed for creating
and maintaining a program, as well as for testing PLC controller function, in off-line and controller's operational
regime.
Necessary conditions for starting SYSWIN are Microsoft Windows environment on a standard IBM or 386/486
compatible or Pentium computer, with 8MB RAM at least, and 10MB free disc space.
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A window will come up like the one below where you need to write in the file command "setup.exe". Mentioned file
can be found in the installation directory of Syswin program. Following a brief installation procedure you will get a
program group Syswin 3.4.
Double-click on Syswin icon starts a Syswin program which opens as in the following picture.
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Select a PLC controller by clicking on OK, and a program is ready to be used. It is recommended when you begin
working that you write in a header a title of a program, author's name and inputs/outputs used. This may seem as
a waste of time, but really isn't because this habit of writing comments will pay off in the future.
Program written here is just a basic program made for learning Syswin. Program can detect when a key has been
pressed and can activate a relay at the PLC controller output. As long as the key is pressed down, a relay is active.
Operation of a relay and a key can be followed via LED diodes on PLC controller housing. Writing a program begins
with a click on the first icon to the left, recognized by two vertical lines. Icon beneath this one is similar to the first
but for a slash. These two icons correspond with concepts normally open and normally closed contact which all
instruction lines start with. You can select an option with an open contact by clicking on the first icon. When you
click on the black rectangle to the right, a small window will appear where you need to write in the address of a bit
a contact relates to.
It is very important to use addresses in a regular way when programming with SYSWIN. Addresses can have two
parts, first refers to the word address, and the second to bit address in that word (both numbers must be
separated by a period). For example, if address 200 is used, SYSWIN will interpret this as 2.00, and a zero bit
whose word address is 2 will be called for. If you wish to access word 200 or its zero bit, you must use a call
20000, or better even 200.00. In this example address 000.00 is assigned for input address (key). This address
represents a zero bit for word 000 from memory region IR. Simply said, it is an input screw terminal designated as
00 input. By connecting a key to it, and to one of the COMM terminal screws, a needed connection between PLC
controller and keys is established.
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The basic functional entirety of some program is Network. Program consists of several networks found one below
the other. Operations with these are found in Block option of the menu. Of all options, two basic ones, Insert
network and Delete network are used the most. Other makers for PLC controllers use different concepts such as
Rung instead of the term Network. Simply said, we are talking about a PLC program sequence which has one or
more executing instructions, and along with END instruction can make up one correct PLC program. As the first
network in a program is already in use, the next one has to be added. Adding a Network is done with Insert
network command from a Block menu.
When selecting this option, a small window appears where you need to select whether a new network will appear
above or below the existing one.
In our case you should choose the second option and click on OK. Following this, a new network appears as in
picture below.
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Last network in every program must contain END instruction. Since this is a simple example, second network is
also the last. End instruction is found among the functions. In order to come to it, you need to click on FUN icon
following which a window as in picture below will come up.
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When a connection has been established, program transfer begins with a click on download from Online menu.
Select expansion function or memory allocation. Before you program a PLC, it's good to erase program's memory
contents. Finally, after a successful program transfer to a PLC, a message window will come up to inform us of this.
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By clicking on the icon, we have selected a desired tool, and with a click on network section this symbol will be
stored in a program. Explanation for each of the icons is given as follows:
Open contact icon. By clicking on this icon (or using a key '"') we enter an open contact into Network. We need to
position the element we have entered at a specified place (black space). Following this, a message window where
data can be entered (open contact address-number of words, bit position) is activated automatically.
Closed contact icon. By clicking on this icon (or '/' on keyboard) we enter a closed contact or inverted condition
into network.
Horizontal line. By clicking on this icon (or using '-' on a keyboard), horizontal line is lengthened out from left to
right. SYSWIN, however, retains a right to make drawn lines optimal in terms of length, or to point out possible
errors. This option is used when you need to add another condition before an instruction contingent upon this
condition, or when something simply can not fit.
Vertical line. With a click on this icon, or use of '?', we draw vertical lines from top to bottom. This option is
necessary to realize parallel connections between contacts.
Output instruction. This represents an instruction that is executed if condition instruction preceding it is executed.
With the help of this instruction we advance a result of logical expression with output variables (bits). We can
arrive to this instruction with the help of keyboard ('O' key).
Inverted output instruction (shortcut-key 'Q'). Similarly to the previous case, with this executing instruction we
advance a result of logical expression to an output bit, and the only difference is that this bit is turned on if a
condition is not executed and vice versa.
PLC functions (shortcut-key 'F'). Click on this icon accomplishes possibility of installment of complex PLC
instructions into a program. Window that appears following a click on the icon contains all instructions sorted by
sections. Some of these instructions are given separately as icons, and some can be accessed only through this
option. One such instruction is END instruction which is used in each program. Window that comes up is displayed
in the following picture.
Chapter6
When this window pops up, select an instruction and click on OK.
Click on this icon (or using 'T' key) will give you an option to enter a timer into the program. Using a mouse, click
on the bright area of the monitor, and a message window comes up where you can enter needed information
relating to a timer (timer designation and duration in milliseconds). This way, we get a classic timer or timer with a
delay when turned on. If some other version of a timer is needed, preceding FUN icon should be used, and option
Timers and counters (see picture above) selected.
Counter icon. Click on this icon (or 'C' key), and this will install a classic counter into a PLC program. Prior to this
we enter needed information in message window: designation of the counter (CNT001 for instance) and counter
value. Change of counter status (decrementing by 1) is done when an input signal (CP) changes from OFF to ON
status.
With this icon we can invert previously entered contact, output or input. Inversion is done so that we first click on
this icon, and then on a variable whose inversion we wish to perform.
Erase icon. Click on this icon and a shaded area of network erases the shaded part of the program.
Mouse plays an important part in the SYSWIN program. Each double-click on any PLC instruction results in a
corresponding editor where necessary changes can be entered. This principle is accordingly installed into SYSWIN,
so double-click on block or network heading (BLOCK HEADER BAR or NETWORK HEADER BAR) gives the same
results.
Chapter6
frequently used mode in program development. When this mode has been selected, controller has an obligation to
supply a PC with information which relates to program itself, or more precisely to status of variables in the
program. If we additionally confirm Monitoring option from an Online menu, we can follow current values of
variables on the monitor itself, in real time.
All changes in inputs and outputs can be viewed on the monitor, and status of variables and program locations
used in the program are registered and memorized.
With Trace/Configure command adjust parameters for monitoring. Necessary parameters are Trigger or an event
where saving will begin, sampling period and bits and/or words whose values we are monitoring. Mapping of a time
diagram for dimensions previously specified begins after the last command.
Quitting is done with a click on a black square icon, and restarting is performed by clicking on an a red circle icon.
Return to the editor with a ladder diagram by clicking on Editors menu and Program editor submenu.
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CHAPTER 7 EXAMPLES
Introduction
7.1 Self-maintenance
7.2 Making large time intervals
7.3 Delays of ON and OFF status
7.4 Counter over 9999
7.5 Alternate ON-OFF output
7.6 Automation of parking garage
7.7 Operating a charge and discharge process
7.8 Automation of product packaging
7.9 Automation of storage door
Introduction
Programming only related examples make up the first group of examples. They are given as separate small
programs that can later be incorporated into larger ones. Second group consists of examples which can be applied
to some real problems.
7.1 Self-maintenance
Program allows input to remain at ON status even when the condition that brought it to that status stops. Example
in picture below illustrates how use of a key connected to the input IR000.00 changes IR010.01 output status to
ON. By letting the key go, output IR010.01 is not reset. This is because IR010.01 output keeps itself at status ON
through OR circuit (having IR000.00), and it stays in this status until key at input IR000.01 is pressed. Input
IR000.01 is in I connection with the output pin IR010.01 which cancels out a condition, and resets an IR010.01 bit.
Example of self-maintenance is quite frequent in specific applications. If a user was connected to IR010.01 output,
START and STOP functions could be realized from two keys (without the use of switches). Specifically, input
IR000.00 would be a START key, and IR000.01 would be a STOP key.
Chapter7
counter can be used as in this example. Counter is set to count to 2000, and timer is set to 5 seconds which gives
a time interval of 10.000 seconds or 2.77 hours. By executing a condition at IR000.00 input, timer begins to count.
When it reaches the limit, it sets a flag TIM001 which interrupts the link and simultaneously resets a timer. Once 5
seconds have run out, flag TIM001 changes its status to ON and executes a condition at the counter input CNT002.
When a counter numbers 2000 such changes in timer flag status, TIM001 sets its flag CNT002 which in turn
executes a condition for IR010.00 to change status to ON. Time that has elapsed from the change of IR000.00
input status to ON and a change of IR010.00 input status to ON comes to 10.000 seconds.
Ladder Diagram:
Ladder Diagram:
Chapter7
Chapter7
Same effect can be achieved with a modified program below. First change is that there is a "switch" for the whole
program, and this is IR000.00 input (program can accomplish its function only while this switch is active). Second
change is that the line whose status is followed is brought to IR000.01 input. The rest is the same as in the
previous version of the program. Counter CNT002 counts status changes of the CNT001 counter flag. When it
numbers them, it changes the status of its flag CNT002 which executes the condition for status change of IR010.00
output. This changes IR010.00 output status after 20000 changes of input IR000.01.
Ladder Diagram:
Program starts executing a condition at IR000.00 bit. Since a normally closed contact which refers to counter flag
(that isn't set ) is linked with this IR000.00 bit in "I" circuit, this status of IR200.00 bit will change to ON. Bit
IR200.00 keeps its status through self-maintenance until counter flag is not set and a condition interrupted.
Chapter7
When an IR200.00 bit is set, timers TIM001 and TIM002 start counting a set interval number at 0.1 s ( in the
example, this number is 10 for the first timer, or 20 for the second timer, and this sets the period of one or two
seconds). With both timers, a normally closed contact which refers to TIM002 timer flag is connected with
IR200.00 bit. When this flag is set which happens every two seconds, both timers are reset. Timer TIM002 resets
timer TIM001 and itself, and this starts a new cycle.
At the start of a program, IR010.00 output bit changes status to ON and stays in this status until TIM001 flag
changes status to ON (after one second). By changing TIM001 flag status to ON, condition is broken (because it is
represented as normally closed contact) and IR010.00 bit changes status to OFF.
IR010.00 output status changes to ON again when time has run out on TIM002 timer. This resets TIM001 timer
and its flag which in turn executes a condition for status change of the IR010.00 output. Cycle is thus repeated
until a counter numbers 10 changes of TIM001 flag status. With the change of status of CNT000 counter flag, a
condition for an assisting bit IR200.00 is broken, and program stops working.
Ladder Diagram:
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CHAPTER 7 EXAMPLES
Introduction
7.1 Self-maintenance
7.2 Making large time intervals
7.3 Delays of ON and OFF status
7.4 Counter over 9999
7.5 Alternate ON-OFF output
7.6 Automation of parking garage
7.7 Operating a charge and discharge process
7.8 Automation of product packaging
7.9 Automation of storage door
Signal from a sensor at the garage entrance sets bit IR200.00. This bit is a condition for execution of the following
two instructions in a program. First instruction resets carry bit CY (it is always done before some other calculation
that would influence it), and the other instruction adds one to a number of cars in word HR00, and a sum total is
again stored in HR00. HR memory space is selected for storing a total number of cars because this keeps the
status even after supply stops.
Symbol "#" in addition and subtraction instructions defines decimal constant that is being added or subtracted
from a number of cars already in the garage. Condition for executing comparison instruction CPM is always
Chapter7
executed because bit SR253.13 is always set; this practically means that comparison will be done in each cycle
regardless whether car has entered or left the garage.
Signal lamp for "garage full" is connected to an output IR010.00. Working of the lamp is controlled by EQ (equal)
flag at address SR255.06 and GR (greater than) flag at address SR255.05. Both bits are in OR connection with an
output IR010.00 where the signal lamp is. This way lamp will emit light when a number of cars is greater than or
equal to 100. Number of cars in a real setting can really be greater than 100 because some untrusting driver may
decide to check whether there is any space left, and so a current number of cars can increase from a 100 to 101.
When he leaves the garage, a number of cars goes down to 100 which is how many parking spots there are in fact.
Ladder diagram:
Chapter7
Both types of differentiators are used in this example. You can get an idea of what their role is from picture below.
Level S1 and S2 sensors provide information on whether fluid level goes beyond a specified value. This type of
information is not important when you wish to know whether fluid level goes up or down in a certain sequence.
Mainly, event of approaching the upper level, or a moment when fluid that fills up a reservoir goes beyond upper
level and activates sensor S1 is detected in segment 3 of a ladder diagram. Brief activation of IR200.02 output has
as a consequence a turn off of an output V1 (valve for water, prevents further flow of water but also motor
operation in the mixer). Moment prior to this (segment 5) valve V2 turns on which marks a beginning of fluid
outflow. Other two differentiators (in segments 6 and 7) have a task of registering events such as closing a valve
MV2 and drop in fluid level below allowed minimum.
Chapter7
Ladder diagram:
Chapter7
Chapter7
By pushing START key you activate Flag1 which represents an assisting flag (Segment 1) that comes up as a
condition in further program (resetting depends only on a STOP key). When started, motor of an conveyor for
boxes is activated. The conveyor takes a box up to the limit switch, and a motor stops then (Segment 4). Condition
for starting a conveyor with apples is actually a limit switch for a box. When a box is detected, a conveyor with
apples starts moving (Segment 2). Presence of the box allows counter to count 10 apples through a sensor used
for apples and to generate counter CNT010 flag which is a condition for new activation of a conveyor with boxes
(Segment 3). When the conveyor with boxes has been activated, limit switch resets counter which is again ready
to count 10 apples. Operations repeat until STOP key is pressed when condition for setting Flag1 is lost. Picture
below gives a time diagram for a packaging line signal.
Ladder diagram:
Chapter7
Chapter7
By setting a bit IR000.00 at the PLC controller input where ultrasonic sensor is connected, output IR010.00 (a
switch is attached to this output) is activated, so that a motor lifts the doors up. Aside from this condition, the
power source for lifting the doors must not be active (IR010.01) and the doors must not be in upper position
already (IR000.02). Condition for upper limit switch is given as normally closed, so change of its status from OFF
to ON (when doors are lifted) will end a condition for bit IR010.00 where power source for lifting the doors is
(Segment 1).
Photo-electric switch registers a vehicle that passes by, and sets flag IR200.00. DIFD instruction is used. This
instruction is activated when a condition that precedes it changes status from ON to OFF. When a vehicle passes
through a door, it interrupts a ray and bit IR000.01 status changes from ON to OFF (Segment 2).
By changing status of an assisting flag from OFF to ON a condition for lowering a door is executed (Segment 3).
Aside from this condition, it is necessary that a unit power source for lifting a door is turned off, and that door is
not in lower position already. Bit which operates this power source for lowering, IR010.01 is automatic, so doors
are lowered until they come to the bottom limit switch which is represented in a condition as normally closed. Its
status change from OFF to ON interrupts a condition of the power source for lowering doors. With oncoming new
vehicle, cycle is repeated.
Chapter7
Ladder diagram:
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APPENDIX A
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INTRODUCTION
A.1 Differences and similarities
A.2 Marking the PLC controller
A.3 Specific case
Introduction
This appendix is an answer to the question What if more input or output lines are needed ?. Model detailed in the
book carries the mark CPM1A-10CDR-A and is taken as an optimal for its price and features. Alternative models
with greater number of lines include CPM1A-20CDR-A, CPM1A-30CDR-A or CPM1A-40CDR-A. The last two can be
expanded with three additional modules with 20 extra I/O lines each, totaling 100 I/O lines as a maximum (if this
is still insufficient, maybe it is time for you to start using some of more powerful PLC controllers).
If not even the most powerful model of CPM1A family satisfies your needs, then extra modules with 20 I/O lines
are added. This form of connection reaches 100 input/outputs, which is a significant number in industrial
proportions.
Description
10 I/O points
20 I/O points
30 I/O points
Input points
6 points
12 points
18
points
Output points
Power Supply
4 point Relay
100 to240 VAC,
Output
50/60 Hz
Transistor NPN
Transistor PNP
8 points
Transistor NPN
Transistor PNP
12 points
24 VDC
24 VDC
24 VDC
100 to 240 VAC,
50/60 Hz
24 VDC
24 VDC
24 VDC
100 to 240 VAC,
50/60 Hz
24 VDC
Model Number
CPM1A-10CDR-A
CPM1A-10CDR-D
CPM1A-l0CDT-D
CPM1A-10CDT1-D
CPMlA-20CDR-A
CPM1A-20CDR-D
CPM1A-20CDT-D
CPMlA-20CDT1-D
CPM1A-30CDR-A
CPM1A-30CDR-D
40 I/O points
24
points
Transistor NPN
Transistor PNP
16 points
Transistor NPN
Transistor PNP
24 VDC
24 VDC
100 to 240 VAC,
50/60 Hz
24 VDC
24 VDC
24 VDC
CPM1A-30CDT-D
CPM1A-30CDT1-D
CPM1A-40CDR-A
CPM1A-40CDR-D
CPM1A-40CDT-D
CPM1A-40CDT1-D
Notice that PLC controllers with 10 and 20 I/O lines do not have an expansion port. Generally speaking, if there is
the slightest possibility for expansion in the project, PLC controller with 30 or 40 I/O lines should be used.
1
2
3
4
Unit
Assigned input bits
Assigned output bits
Central processing unit
IR 00000-IR 00011
IR 01000-IR 01007 and IR
(CPM2A-30CDX-X)
and IR 00100-IR 00105
01100-IR 01103
Unit for I/O expansion
IR 00200-IR 02011
IR 01200-IR 01207
(CPM1A-20EDxxx)
Analog I/O unit (CPM1AIR 00300-IR 03015
IR 01300-IR 01315
MAD01)
and IR 00400-IR 00415
Unit for I/O expansion
IR 00500-IR 00511
IR 01400-IR 01415
(CPM1A-EDxxx)
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Introduction
Purpose of this appendix is to explain certain memory areas in detail. As the following tables cover whole memory,
there are options left unused in this book. They should be skipped during the first reading, and used later
according to needs.
Data area
Word(s)
Bit(s)
Function
These bits may be assigned
to an external I/O
connection. Some of these
have direct output on screw
terminal (for example,
IR000.00 - IR000.05 and
IR010.00 - IR010.03 with
CPM1A model)
input area
output area
working area
SR area
TR area
---
TR 0 - TR 7 (8 bits)
HR area
HR 00 - HR 19 (20 words)
AR area
AR 00 - AR 15 (16 words)
LR area
LR 00 - LR 15 (16 words)
IR area
Timer/counter area
Read/write
Error writing
---
Read only
---
PC setup
---
DM area
---
Note:
1. IR and LR bits, when not used to their purpose, may be used as working bits.
2. Contents of HR area, LR area, counter and DM area for reading/writing is stored within backup condenser. On
25C, condenser keeps the memory contents for up to 20 days.
3. When accessing the current value of PV, TC numbers used for data have the form of word. When accessing the
Completing flags, they are used as data bits. 4. Data from DM6144 to DM6655 must not be changed from within
the program, but can be changed by peripheral device.
Words
Bits
Function
SR 232 - SR 235
00 - 15
Input area for macro functions. Contains input operands for MCRO(99)
(may be used for working bits, when MCRO(99) is not used)
SR 236 - SR 239
00 - 15
Output area for macro functions. Contains output operands for MCRO(99)
(may be used for working bits, when MCRO(99) is not used)
SR 240
00 - 15
Contains set value SV, when input interrupt 0 is used in counter mode (4
hexadecimal digits) (may be used for working bits, when input interrupt
0 is not used in counter mode)
SR 241
00 - 15
Contains set value SV, when input interrupt 1 is used in counter mode (4
hexadecimal digits) (may be used for working bits, when input interrupt
1 is not used in counter mode)
SR 242
00 - 15
Contains set value SV, when input interrupt 2 is used in counter mode (4
hexadecimal digits) (may be used for working bits, when input interrupt
2 is not used in counter mode)
SR 243
00 - 15
Contains set value SV, when input interrupt 3 is used in counter mode (4
hexadecimal digits) (may be used for working bits, when input interrupt
3 is not used in counter mode)
SR 244
00 - 15
SR 245
00 - 15
SR 246
00 - 15
SR 247
00 - 15
SR 248, SR 249
00 - 15
SR 250
00 - 15
Analog setting of value 0. Keeps 4 digit BCD value (0000 - 0200) set via
analog potentiometer on the PLC controller casing.
SR 251
00 - 15
Analog setting of value 1. Keeps 4 digit BCD value (0000 - 0200) set via
analog potentiometer on the PLC controller casing.
SR 252
00
01 - 07
SR 253
08
09
Not used
10
11
Forced Status Hold Bit. OFF: bits used in the operation of forced set/reset
are cleared when changing from PROGRAM to MONITOR mode. ON: bits
used in the operation of forced set/reset keep their states when changing
from PROGRAM to MONITOR mode.
12
I/O Hold bit. OFF: IR and LR bits are reset when starting or ending an
operation. ON: IR and LR bits keep their states when starting or ending
an operation.
13
Not used
14
Error Log Reset Bit. Bit state OFF clears the record of error taking place.
Bit automatically goes off after the operation
15
Not used
00 - 07
FAL error code. Location contains error code (2 digit number). FAL
number is stored at this location upon executing FAL(06) or FAL(07)
instructions. Location contents are reset upon executing FAL 00
instruction or by clearing an error from peripheral device
08
Not used
09
Cycle Time Overrun Flag. Bit goes to ON when program length doesn't
allow cycle of input/output scanning to be executed in a specified time
period
Not used
13
Flag always on
14
15
First Cycle Flag. Goes ON during the first cycle at the beginning of the
operation
00
01
02
03 - 05
Not used
06
07
08 - 15
SR 255
Not used
Peripheral port. Switches on for the reset of the peripheral port (this
doesn't apply to a case when peripheral device is connected). Bit
automatically changes state to OFF after the reset
10 - 12
SR 254
Not used
00
01
02
03
04
05
06
07
08 - 15
Not used
Word(s)
Bit(s)
00 - 15
AR02
Function
Not used
00
Status flag of the first I/O unit for expanding I/O lines (I/O units status
flag)
01
Status flag of the second I/O unit for expanding I/O lines (I/O units
status flag)
02
Status flag of the third I/O unit for expanding I/O lines (I/O units status
flag)
03 - 07
Not used
12 - 15
AR03 - AR07
00 - 15
Not used
AR08
00 - 07
Not used
08 - 11
12
13
14 - 15
Not used
AR09
00 - 15
Not used
AR10
00 - 15
AR11
00 - 07
08 - 14
Not used
15
AR12
AR13
00 - 15
00
01
02
RUN PC Setup Error Flag. Goes ON when error occurs in area DM 6645 DM 6655
03 - 04
05
06 - 07
Not used
Long Cycle Time Flag. Goes ON if real cycle length exceeds length set in
DM 6619
Not used
08
09
10
11
12
13
14 - 15
Not used
AR14
00 - 15
AR15
00 - 15
Current Cycle Time. 4 BCD digits. Not cleared when the operation ends
Note:
1. IR and LR bits when not used for their function may be used as working bits.
2. Contents of HR area, LR area, counter, and DM area for reading/writing are kept by battery of central processing
unit. In case that the battery is removed or malfunction occurs, this data will be lost.
3. When accessing the current value of PV, TC numbers used for data have form of word. When accessing
Completing flags, they are used as data bits.
4. Data stored from DM6144 to DM6655 cannot be changed from within the program, but can be changed by
peripheral device.
5. Program and data from DM 6144 to DM 6655 are stored in the flash memory.
Settings
Settings
Settings
Settings
related
related
related
related
to
to
to
to
Word(s)
Bit(s)
Function
Settings are active only upon resetting the PLC and sending data from PC to PLC
00 - 07
Startup Mode. Active only if bits 08 - 15 are set to 02. 00: PROGRAM;
01: MONITOR; 02: RUN
08 - 15
00 - 07
08 - 11
12 - 15
Forced Status Hold Bit (SR 25211). 0: Reset; 1: Keeps the state
00 - 03
04 - 07
08 - 11
Not used
DM 6603
00 - 15
Not used
DM 6604
00 - 07
08 - 15
Not used
00 - 15
Not used
DM 6600
DM 6601
DM 6602
DM 6605 - DM 6614
Cycle Time Settings (DM 6615 - DM 6619) take effect after the transfer to PC area, next time you start working
DM 6615 - DM 6616
00 - 15
Not used
DM 6617
00 - 07
Servicing time for peripheral port. Active when bits 08 - 15 are set to 01.
It is expressed in percentage of cycle time duration (00 to 99 (BCD))
08 - 15
00 - 07
Cycle monitor time. Settings are identical to those of the second half of
the previous word
08 - 15
00 - 15
DM 6618
DM 6619
Interrupt Processing (DM 6620 - DM 6639) take effect after the transfer to PC area, next time you start working
DM 6620
00 - 03
DM 6621
DM 6622
DM 6623
04 - 07
Input constant for IR 00003 and IR 00004. Settings are same as with
bits 00-03
08 - 11
Input constant for IR 00005 and IR 00006. Settings are same as with
bits 00-03
12 - 15
Input constant for IR 00007 and IR 00011. Settings are same as with
bits 00-03
00 - 07
08 - 15
00 - 07
08 - 15
00 - 07
08 - 15
DM 6624
00 - 07
DM 6625
00 - 07
08 - 15
DM 6626 - DM 6627
00 - 15
Not used
DM 6628
00 - 03
04 - 07
08 - 11
12 - 15
High-speed counter settings (DM 6640-DM 6644) take effect after the transfer to PC area, next time you start working
DM 6640 - DM 6641
00 - 15
DM 6642
00 - 03
04 - 07
08 - 15
High-speed counter enable. 0: high-speed counter not used; 1: highspeed counter used with settings 00-07
00 - 15
Not used
DM 6643 - DM 6644
Not used
00 - 15
Not used
DM 6650
00 - 07
Port settings. 00: standard (1 start bit, even parity, 2 stop bits,
9600bps); 01: Settings in DM 6651 (settings other than this cause error
and turn on AR 1302)
08 - 11
12 - 15
00 - 07
Baud rate. 00: 1200 bps; 01: 2400 bps; 02: 4800 bps; 03: 9600 bps;
04: 19200 bps
08 - 15
DM 6652
00 - 15
(settings
DM 6653
00 - 07
(settings
08 - 15
Not used
00 - 15
Not used
DM 6651
DM 6654
Error log settings (DM 6655) take effect after the transfer to PLC controller
DM 6655
00 - 03
04 - 07
Not used
08 - 11
12 - 15
Not used
2-F:
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Introduction
The whole work of PLC controller can be represented with a diagram shown on the following page. After turning on
the power, PLC is first initialized (clearing IR, SR i AR areas, presetting system timers and checking I/O lines), and
if no errors were detected, monitoring process, program execution, calling the I/O lines and serving the peripheral
devices starts to occur in cycles.
switched to PROGRAM mode via peripheral device and the fatal error corrected. With these errors, indicators ERR/
ALM are on, while the RUN indicator remains off. It is necessary to check the error flag in the manual of the given
PLC in order to locate the cause of the problem and to correct the error.
Type
Message
?????
CIRCUIT ERR
OPERAND ERR
NO END INSTR
LOCN ERR
JME UNDEFD
DUPL
SBN UNDEFD
STEP ERR
STEP(08) with the number of section and STEP(08) without the number
of section are used illegally. Check the demands of instruction STEP(08)
and correct the mistake.
IL-ILC-ERR
IL(02) and ILC(03) are not used in pair. Check if every instruction IL(02)
has its corresponding ILC(03). This message will also appear in case that
multiple IL(02) instructions were used with single ILC(03) instruction.
Check if that's exactly what you wanted...
JMP=JME ERR
JMP(04) and JME(05) are not used in pair. Before proceeding, check if
the program is written exactly the way you wanted.
SEN-RET ERR
COIL DUPL
Same bit is controlled by more than one instruction (for example, OUT,
OUT NOT, DIFU(13), KEEP(11), SFT(10)...). Although certain instructions
allow this, you should check the demands of specific instructions, make
sure that the program is correct or rearrange the program so that each
bit is controlled by single instruction.
JMP UNDEFD
JME(05) is used without JMP(04) with the same number of jump. Add the
instruction JMP(04) with the same number or delete JME(05) that is not
used.
SBS UNDEFD
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Introduction
People were always difficult to except the fact that something is different from themselves or their way of thinking.
It is probably one of the reasons why numerical systems other than decimal are hard to understand. Still, whether
we like it or not, reality is quite different. Decimal system used in everyday life is by far less used than binary
code, which is the working basis for millions of computers across the world.
Each numerical system rests upon its basis. With decimal numerical system, this basis is 10, with binary it is 2,
while with hexadecimal it equals 16. Value of each digit depends on its position in the number, represented in
certain numerical system. Sum of values of each digit is the value of the number. Binary and hexadecimal systems
are especially interesting for this course. Besides these two, decimal system will be detailed, too, for the sake of
comparison. Although there is nothing new to tell about decimal system, we will give it a look for its relations with
other numerical systems.
Operations of addition, subtraction, division and multiplication in decimal numerical system are well known, so we
will not detail these.
Example:
10011011 - binary number with 8 digits
To understand the logic of binary numbers, let us have an example. Lets assume that we have a cabinet with four
drawers and that we should tell someone to bring us something from one of these. Nothing simpler, we could say
in the lower row on the left and it would be quite sufficient. However, if it must be done without this kind of
orientation, left, right, up, down and the likes, then we have a problem. There is a plenty of solutions for the
situation, but we should look for the best and the most efficient! Let us mark the columns with A and rows with B.
If A=1, we assume the upper row of drawers, and if A=0 we assume the lower. Similar with columns, B=1 is the
left column and B=0 is the right column (following picture). Now, it is easier to explain which drawer we think of,
just use one of the four combinations 00, 01, 10 or 11. This naming of each drawer is nothing more than binary
nomenclature of numbers, that is, converting decimal numbers into binary system. In short, labels first, second,
third and fourth are substituted with 00, 01, 10 and 11.
We still need to understand the logic of binary numerical system, i.e. how to get the decimal value of a number out
of the sequence consisting of ones and zeros. This procedure is called conversion of binary number to decimal
value.
As it can be seen, conversion of binary number to decimal value is done by totaling the sum on the right.
Depending on the position in the binary number, digits carry different weight multiplied by themselves, and
totaling them all gives us an understandable decimal number.
Lets further assume that there are marbles in each of the drawers, 2 in the first, 4 in the second, 7 in the third
and 3 in the fourth. Let the person opening the drawers also use the binary system. Under these conditions,
question would be How many marbles are there in 01?, and the answer would be There are 100 marbles in 01!
Notice that both question and answer are clear, although we did not use common terminology. Further, notice that
two digits are sufficient for decimal numbers from 0 to 3, and that all values greater than 3 require additional
binary digits. Thus, for 0 ~ 7 range, three digits are sufficient, four digits cover the range 0 ~ 15, etc. Simply put,
the greatest decimal number that can be represented with n binary digits is 2 raised to power n, decreased by one.
Example:
24-1 = 16 - 1 = 15
So, 4 binary digits cover decimal values from 0 to 15, including the values 0 and 15, which is 16 different
values.
Arithmetical operations that exist in decimal numerical system also apply in binary system. In this chapter, we will
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We can do the check by converting these numbers to decimal system and adding them. Value of the first number is
10, value of the second is 9 and 19 as result, which means that operation was done correctly. Problem occurs
when the result is greater than can be represented with given number of binary digits. There are various solutions,
one of them being expanding the number of binary digits like in the example below.
Subtraction works on the same principles as addition does. Two zeros give zero in result, as do two ones, while
subtraction of one from zero requires borrowing one from the higher position in binary number. Example:
Conversion of numbers to decimal system gives as values 10 and 9, with the result of subtraction of 1, which is
correct.
Example:
Check, i.e. converting both numbers to decimal system, gives us value 228 which is correct.
In order to calculate decimal equivalent of hexadecimal number, each digit of number should be multiplied by 16
raised to power equal to the position in the number and then added altogether.
Example:
It is required to add the appropriate digits of a number, and if their sum equals 16, that position takes value 0.
Values exceeding 16 should be added to the sum of digits on higher position. First number converted equals
14891, while other is 43457. Their sum is 58348, that is $E3EC converted to decimal numerical system.
Subtraction works identically to previously mentioned systems.
Example:
Conversion gives us numbers 11590 and 5970, and the result of subtractions is 5620, that is $15F4 converted to
decimal numerical system.
Conclusion
Binary numerical system remains the most commonly used, decimal system the most intelligible, while
hexadecimal is somewhere in between. Its simple conversion to binary system makes it, besides binary and
decimal, the most important numerical system to us.
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Introduction
"Ladder" is the most frequent method of programming PLC controllers at present. We could divide instructions on
the input ones for stating the conditions and the output ones that are executed when the conditions are fulfilled. By
combining the two, logical blocks are created according to the logic of the system being automated. The purpose of
this appendix is to introduce these instructions and to give details on flags and limitations of each of these.
INDIRECT ADDRESSING
Placing the character * ahead of operand from DM memory area allows us to use the indirect addressing. Simply
put, value in the word *DM will be the address of the word that is the true operand. The picture below shows the
MOV instruction with one operand given indirectly. The contents of location DM0003 equal 1433 which is actually
a pointer marking the address DM1433 with contents 0005. The result of this instruction will be moving the value
0005 from word DM1433 to word LR00.
In order to use the indirect addressing, contents of the word that is the indirect operand have to be in BCD format.
Besides that, value of the contents of indirect operand must not be greater than the number of addresses in DM
area.
INSTRUCTION FORMAT
Operand is the address of a word or a bit in PLC controller memory (most of the instructions has one or more
operands). The common term for a word is just operand and in the case of bit we call it operand bit. Also,
operand can be a direct numerical value marked by character # placed ahead of the value (i.e.. #12, #345 etc).
The state of operand bit can be ON or OFF. ON means that its logic state equals 1, while OFF stands for 0.
Besides these, terms set and reset are also used.
Symbols SV and PV commonly appear in instruction syntax. These abbreviations stand for Set Value and
Present Value and are most frequently encountered with instructions concerning counters and timers.
DIFFERENTIAL INSTRUCTION FORM
Differential form is supported by almost all of the instructions. What differs this form from the classical one is the
character @ placed ahead of the name of the instruction. This form ensures that the instruction with condition
fulfilled will not be executed in every cycle, but only when its condition changes state from OFF to ON. Differential
from is commonly used because it has a lot of applications in real-life problems.
Input instructions
Output instructions
Control instructions
Timer/counter instructions
Data comparison instructions
Data movement instructions
Increment/decrement instructions
BCD/binary calculation instructions
Data conversion instructions
Logic instructions
Special calculation instructions
Subroutine instructions
Interrupt control instructions
I/O units instructions
Display instructions
High-speed counter control instructions
Damage diagnosis instructions
Special system instructions
Each of these instruction groups is introduced with a brief description in the following tables and with more detailed
examples and descriptions afterwards.
Mnemonic
LOAD
LD
Function
Connects an NO condition to the left bus bar.
LOAD NOT
LD NOT
AND
AND
AND NOT
AND NOT
OR
OR
OR NOT
OR NOT
AND LOAD
AND LD
OR LOAD
OR LD
Code
Mnemonic
OUT
Code
Function
Outputs
the
result
of
logic
to
a bit.
0
Reverses and outputs the result of logic to a bit.
0
OUT NOT
OUT NOT
SET
SET
RESET
RESET
KEEP
KEEP
11
DIFFERENTIATE UP
DIFU
13
DIFFERENTIATE
DOWN
DIFD
14
Instruction
Mnemonic
Code
Function
---
NO OPERATION
NOP
00
END
END
01
INTERLOCK
IL
02
It the execution condition for IL(02) is OFF, all outputs are turned
OFF and all timer PVs reset between IL(02) and the next ILC(03).
INTERLOCK CLEAR
ILC
03
JUMP
JMP
04
JUMP END
JME
05
Timer/Counter Instructions
Instruction
Mnemonic
Function
Code
TIMER
TIM
COUNTER
CNT
A decrementing counter.
REVERSIBLE COUNTER
CNTR
12
HIGH-SPEED TIMER
TIMH
15
Mnemonic
Function
Code
COMPARE
CMP
20
DOUBLE COMPARE
CMPL
60
BLOCK COMPARE
(@)BCMP
68
TABLE COMPARE
(@)TCMP
85
Mnemonic
Function
Code
MOVE
(@)MOV
21
MOVE NOT
(@)MVN
22
70
BLOCK SET
(@)BSET
71
DATA EXCHAGE
(@)XCHG
73
SINGLE WORD
DISTRIBUTE
(@)DIST
80
DATA COLLECT
(@)COLL
81
MOVE BIT
(@)MOVB
82
Copies the specified bit from one word to the specified bit of a
word.
MOVE DIGIT
(@)MOVD
83
Shift Instructions
Instruction
Mnemonic
Function
Code
0/10
SHIFT REGISTER
SFT
WORD SHIFT
(@)WSFT
16
ASYNCHRONOUS
SHIFT REGISTER
(@)ASFT
17
ARITHMETIC SHIFT
LEFT
(@)ASL
25
Shifts a 0 into bit 00 of the specified word and shifts the other
bits one bit to the left.
ARITHMETIC SHIFT
RIGHT
(@)ASR
26
Shifts a 0 into bit 15 of the specified word and shifts the other
bits one bit to the right.
ROTATE LEFT
(@)ROL
27
ROTATE RIGHT
(@)ROR
28
(@)SLD
74
Shifts a 0 into the rightmost digit (4-bit unit) of the shift register
and shifts the other digits one digit to the left.
(@)SRD
75
Shifts a 0 into the rightmost digit (4-bit unit) of the shift register
and shifts the other digits one digit to the right.
REVERSIBLE SHIFT
REGISTER
(@)SFTR
84
Increment/Decrement Instructions
Instruction
INCREMENT
DECREMENT
Mnemonic
(@)INC
(@)DEC
Code
38
39
Function
Increments the BCD content of the specified word by 1.
Decrements the BCD content of the specified word by 1.
Instruction
Mnemonic
Function
Code
BCD ADD
(@)ADD
30
BCD SUBTRACT
(@)SUB
31
BDC MULTIPLY
(@)MUL
32
BCD DIVIDE
(@)DIV
33
BINARY ADD
(@)ADB
50
51
BINARY MULTIPLY
()MLB
52
BINARY DIVIDE
(@)DVB
53
(@)ADDL
54
DOUBLE BCD
SUBTRACT
(@)SUBL
55
DOUBLE BCD
MULITPLY
(@)MULL
56
DOUBLE BCD
DIVIDE
(@)DIVL
57
Mnemonic
Function
Code
BCD TO BINARY
(@)BIN
23
BINARY TO BCD
(@)BCD
24
4 to 16 DECODER
(@)MLPX
76
16 to 4 DECODER
(@)DPMX
77
ASCII CODE
CONVERT
(@)ASC
86
Instruction
Mnemonic
Code
COMPLEMENT
(@)COM
29
LOGICAL AND
(@)ANDW
34
Function
Turns OFF all ON bits and turns ON all OFF bits in the specified
word
Logically ANDs the corresponding bits of two word (or constants)
LOGICAL OR
(@)ORW
35
EXCLUSIVE OR
(@)XORW
36
EXCLUSIVE NOR
(@)XNRW
37
Logic Instructions
Mnemonic
(@)BCNT
Function
Counts the total number of bits that are ON in the specified block
Code
67
Subroutine Instructions
Instruction
Mnemonic
Function
Code
SUBROUTINE
ENTER
(@)SBS
91
SUBROUTINE
ENTRY
SBN
92
SUBROUTINE
RETURN
RET
93
MACRO
MACRO
99
Code
Function
Mnemonic
INTERVAL TIMER
(@)STIM
69
INTERRUPT
CONTROL
(@)INT
89
Step Instructions
Instruction
Mnemonic
Code
STEP DEFINE
STEP
08
STEP START
SNXT
09
Function
Defines the start of a new step and resets the previous step
when used with a control bit. Defines the end of step
execution when used without a control bit.
Starts the execution of the step when used with a control
bit.
Mnemonic
Function
Code
BCD TO BINARY
(@)BIN
23
BINARY TO BCD
(@)BCD
24
4 to 16 DECODER
(@)MLPX
76
16 to 4 DECODER
(@)DPMX
77
ASCII CODE
CONVERT
(@)ASC
86
Mnemonic
Code
(@)SDEC
78
(@)IORF
97
Function
Converts the designated digit(s)of a word into an 8-bit, 7-segment
display code.
Refreshes the specified I/O word.
Display Instructions
Instruction
MEASSAGE
Mnemonic
(@)MSG
Code
46
Function
Reads up to 8 words of ASCII code (16 characters) from memory and
displays the message on the Programming Console or other
Peripheral Device.
Mnemonic
Code
Function
Starts and stops counter operation, compares and changes counter
PVs, and stops pulse output.
61
PV READ
62
63
(@)PRV
COMPARE TABLE
(@)CTBL
LOAD
Mnemonic
(@)FAL
SEVERE FAILURE
FAL
ALARM
Code
Function
06
07
Mnemonic
(@)STC
(@)CLC
Function
Code
40
41
Description First condition, that any logical block in the ladder diagram starts with, corresponds to
LOAD or LOAD NOT instructions. Both of these instructions require one line in mnemonic
code. On the right of these instructions any executive instruction may be used.
Ladder
symbol
Limitations
There are no limitations, except that it is used as the first instruction from left to right.
Flag
Example
Pressing the button on the input 00 in the word IR000 activates the relay 00 on the
output of PLC controller. Conditional instruction doesnt have be from input memory area;
it can be any bit from other memory areas, i.e. SR area as in the following example.
When one of the instructions activates the bit 00 in the word SR200, bit 00 is
activated in the output word IR010. In a word, every ON state of the bit at input causes
the ON state at output.
Limitations
There are no limitations, except that it is used as the first instruction from left to right.
Flag
Example
Pressing the button on the input 00 in the word IR000 activates the relay 00 on the
output of PLC controller. Conditional instruction doesnt have be from input memory area;
it can be any bit from other memory areas, i.e. SR area as in the following example.
When one of the instructions activates the bit 00 in the word SR200, bit 00 is
activated in the output word IR010. In a word, every ON state of the bit at input causes
the OFF state at output.
Flag
Example
After the LOAD instruction on 00 input, AND instruction is linked to input 01. Instruction
on the right will be executed only when both of the conditions from the line are fulfilled, i.
e. when both inputs 00 and 01 are in the ON state.
Flag
Example
After the LOAD instruction on 00 input, AND NOT instruction is linked to input 01.
Instruction on the right will be executed only when both of the conditions from the line
are fulfilled, i.e. when input 00 is in ON state and input 01 is in OFF state.
Ladder
symbol
Limitations
Flag
Example
Inputs 00 and 01 are in OR relation with the output 00. One of the inputs with ON
state is sufficient to activate the output 00.
Limitations
Flag
Example
Inputs 000.00 and 000.01 are in OR NOT relation with the output 010.00. Bit 010.00
will retain ON state until bit 01 changes to ON state (thus breaking the connection,
because it is normally closed). One of the inputs with ON state is sufficient to activate the
output 00.
Attention should be paid not to overlap the instructions concerning the bit being
controlled.
Flag
Example
Bit IR010.00 will remain ON as long as bit IR000.00 is ON. When bit IR000.00 changes to
OFF, bit IR010.00 also changes to OFF.
This instruction cannot be used for assigning ON or OFF states to more than one bit. In
case that there is a need for assigning values to all of the bits in word, it can be done
only one bit at a time.
Attention should be paid not to overlap the instructions concerning the bit being
controlled.
Flag
Example
Bit IR010.00 will remain ON as long as bit IR000.00 is OFF, while prelaskom changing bit
IR000.00 to ON changes bit IR010.00 to OFF.
This instruction cannot be used for assigning ON or OFF states to more than one bit. In
case that there is a need for assigning values to all of the bits in word, it can be done
only one bit at a time.
Description Instruction changes the state of the specified bit to ON when the execution condition is
ON. In case that the condition is OFF, bit state remains unchanged (unlike the instruction
OUT which changes bit state to OFF even when the condition is OFF).
Ladder
symbol
Limitations
Flag
Example
If condition state on bit IR000.00 changes to ON, state of bit IR200.00 also changes to
ON. When condition state of bit IR000.00 changes from ON to OFF, bit IR200.00 remains
ON.
Limitations
Flag
Example
If condition state on bit IR000.00 changes to ON, state of bit IR200.00 changes to OFF.
When condition state of bit IR000.00 changes from ON to OFF, bit IR200.00 remains OFF.
Ladder
symbol
Flag
Example
When the state of bit IR000.00 changes to ON bit IR200.00 also changes to ON. If bit
IR000.01 changes to ON, bit IR200.00 changes to OFF and remains OFF until state of bit
IR000.00 is ON again.
Flag
Example
Instruction changes state of bit IR200.00 to ON for duration of one cycle. If bit IR000.00
is ON, bit IR200.00 changes to ON for duration of one scan cycle.
E.13 DIFFERENTIATE DOWN - Changes bit state to OFF for duration of one cycle
Description Instruction changes bit state to OFF during one cycle when the preceding condition is
fulfilled.
Ladder
symbol
Flag
Example
If bit IR000.00 is ON, state of bit IR200.00 changes to OFF for duration of one scan cycle.
Ladder
symbol
Flag
Flag
Limitations
Total number of JUMP and JUMP END pairs cannot exceed 99. Each value from 1-99 range
can be used only once.
Flag
E.19 JUMP END - Location where the program execution continues after JUMP
Description Instruction JME is used in pair with JMP instruction as integral part of it. If there is no JME
assigned to JMP instruction, program will report an error.
Ladder
symbol
Limitations
Total number of JUMP and JUMP END pairs cannot exceed 99. Each value from 1-99 range
can be used only once.
Flag
Example
When the state of bit IR000.00 changes to OFF, jump instruction skips all the instruction
lines between itself and the corresponding JME instruction.
Another way for using jump instruction is assigning value 0 to JMP instruction.
Unlimited number of jumps can be programmed in this way and the destination for each
of these is a unique location defined with instruction JUMP END with index 0. Instruction
JUMP END with parameter 0 may be used multiple times in the program. In that case,
program execution after the jump defined with JUMP (index 0) continues from the first
following JUMP END instruction with this index. Time of execution with this form of jump
function is somewhat longer, as the program must first locate the closest appropriate
JUMP END instruction. The following example demonstrates programming greater number
of jump functions ending at the same destination:
Changing the state of bits IR000.00 or IR000.03 to OFF executes the jump to the line
containing instruction JME.
Ladder
symbol
Limitations The number of timer cannot be used for counter or another timer.
Flag
Example
Changing the state of bit IR000.00 to ON starts the timing (in this case, time is 100*0.1s=10
seconds). After the passing of given period of time, the appropriate bit IM002 changes state to
ON, thus fulfilling the condition for executing the instructions on the right (in this case bit
IR010.01 changes state to ON).
Condition bit must be constantly ON for a given time period for bit TIM002 to be set. If condition
state changes to OFF during the given time period, timer resets and goes back to the beginning of
period.
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Limitations
The number of timer cannot be used for a counter or another timer. Value of SV must be
in 00.00 - 99.99 range. Recommended range for a number of timer is 000 - 003.
Flag
Example
Changing the state of condition bit IR000.00 to ON starts the countdown (in this case for
27*0.01s=0.27 seconds). After the passing of given period of time, the appropriate bit
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IM003 changes state to ON, thus fulfilling the condition for executing the instructions on
the right (in this case bit IR010.01 changes state to ON).
Condition bit must be constantly ON for a given time period for bit TIM002 to be set. If
condition state changes to OFF during the given time period, timer resets and goes back
to the beginning.
Limitations The number of timer cannot be used for a counter or another timer.
Flag
Example
When the state of bit IR000.00 changes from OFF to ON, counter value decreases to 299, next
change of bit IR000.00 lowers it to 298 and so on. When counter value reaches zero, state of bit
CNT004 changes to ON, fulfilling the condition for executing instructions on the right (in this case,
it is a normally closed contact that will open).
Example
When the state of bit IR000.00 changes from OFF to ON, counter value decreases to 122, next
change of bit IR000.00 lowers it to 121 and so on. When the state of bit IR000.01 changes counter
value increases by one. When counter value reaches zero, state of bit CNT006 changes to ON
fulfilling the condition for executing instructions on the right (in this case, it is normally closed
contact that will open). ON state of bit IR00.02 will return the counter to a given value, while a bit
CNT006 returns it to OFF state.
Description Instruction CMP(20) compares two words upon fulfilling the preceding condition.
Depending on the relation of the two words, output can be:
1. Equal - state of bit EQ in SR memory area changes to ON.
2. Cp1 is lower than Cp2 - state of bit LE in SR memory area changes to ON.
3. Cp1 is greater than Cp2 - state of bit GR in SR memory area changes to ON.
Flag
GR
EQ
LE
Address
25505
25506
25507
Cp1<Cp2
OFF
OFF
ON
Cp1=Cp2
OFF
ON
OFF
Cp1>Cp2
ON
OFF
OFF
Ladder
symbol
Limitations
Comparations that include the current values of timer or a counter require values in BCD
format. Checking the flags GR, LE and EQ should take place immediately after the CMP
(20) instruction, because another instruction may affect their states.
Flag
Example
When the state of bit IR000.00 changes to ON, condition for comparing the values of
memory locations IR200 and IR201 is fulfilled. If value of IR200 is greater than IR201,
state of bit IR010.00 changes to ON. If value of IR200 is lesser than IR201, state of bit
IR010.02 changes to ON. In case of equal values of locations IR200 and IR201, state of
bit IR010.01 changes to ON.
Flag
Address
Cp1+1,Cp1 <Cp2+1,Cp2
Cp1+1,Cp1=Cp2
+1,Cp2
Cp1+1,Cp1>Cp2
+1,Cp2
GR
EQ
LE
25505
25506
25507
OFF
OFF
ON
OFF
ON
OFF
ON
OFF
OFF
Ladder
symbol
Limitations
Checking the flags GR, LE and EQ should take place immediately after the CMP(20)
instruction, because another instruction may affect their states.
Flag
Example
When the state of bit IR000.00 changes to ON, condition for comparing the values of
memory locations IR200+IR2001 and HR00+HR01 is fulfilled. If value of the first operand
is greater, state of bit IR010.00 changes to ON. If value of the first operand is lesser,
state of bit IR010.02 changes to ON. In case of equal values, state of bit IR010.01
changes to ON.
Ladder
symbol
Limitations Values of CB block must be in order, so that the value of location CB is lesser than value of CB+1.
Flag
Example
Comparation will be executed for as long as the state of condition is ON. If value of location HR00
equals 0210, then it will be set between DM0014 and DM0015 correspoding to the second bit of
the result word LR05.
Limitations Locations DM 6144 - DM6655 cannot be used for the result word.
Flag
Example
Comparation will be executed as long as the state of bit IR000.00 is ON. If value of location HR00 is
0210, then it equals the values of locations DM0002, DM0006, DM0010 and DM0014. Accordingly,
the appropriate bits of the word IR216 change states to ON (they are set).
Limitations
Words DM6144 - DM6655 cannot be used as operand D. The current state of timer or
counter also cannot be used as operand D. Instruction BSET(17) should be used for that
purpose.
Flag
Flag EQ from TC area changes state to ON when all zeros are written into operand D.
Therefore, flag EQ provides us with information if the moved value equals zero. In case of
error, state of flag ER changes to ON.
Example
Upon fulfilling the condition on bit IR00.00, instruction moves the contents of memory
location IR001 to memory location HR05. Every bit of word IR001 is copied to the
appropriate bit of word HR05. Instruction MOV can be very helpful when reading the
signals controller sends or receives from peripheral devices. Input states are moved to a
working area, where they are processed and then they are sent to the output points of
PLC controller.
Limitations
Words DM6144 - DM6655 cannot be used as operand D. The current state of timer or
counter also cannot be used as operand D. Instruction BSET(17) should be used for that
purpose.
Flag
Flag EQ from TC area changes state to ON when all zeros are written into operand D.
Therefore, flag EQ provides us with information if the moved value equals zero. In case of
error, state of flag ER changes to ON.
Example
Upon fulfilling the condition on bit IR00.00, instruction moves the complemented contents
of memory location IR001 to memory location HR05. Every bit of word IR001 is
complemented and copied to the appropriate bit of word HR05.
Limitations Words DM6144 - DM6655 cannot be used as operand D. S and S+N have to be from the
same memory area. D and D+N also have to be from the same memory area. N has to be
a BCD number.
Flag
State of ER flag changes to ON if N is not a BCD number or in case that S and S+N, D and
D+N are not from the same memory area.
Example
Upon fulfilling the condition on bit IR00.00, instruction moves the contents of ten memory
locations IR200 - IR210 to memory locations HR00 - HR10.
E.31 BLOCK SET - Copies the contents of one memory location to multiple locations
Description Instruction copies the contents of one memory location S to a block of memory locations
from St to E. Parameter St contains the starting address of the block and parameter E
contains the ending address of the block. It is possible to change the contents of the
current timer/counter values with this instruction, unlike with instructions MOV and MVN.
Operand S can be a constant, if the character # is placed ahead of four-digit value.
Ladder
symbol
Limitations Words DM6144 - DM6655 cannot be used as operands St and E. Address in the operand St
has to be lesser than the addreess in operand E. Both the operands St and E have to be
from the same memory block.
Flag
State of ER flag changes to ON if St and E do not belong to the same memory block or in
the case that the second parameter is greater than first.
Example
Upon fulfilling the condition on bit IR00.00, instruction moves the contents of memory
location IR000 (zero) to locations HR00 - HR05. In this way, it is possible to clear the
memory block or to set it to a certain value. Same effect could be achieved if constant
#0000 was used instead of memory location IR200 containing all zeros.
Example
Upon fulfilling the condition on bit IR00.00 instruction exchanges the contents of memory
locations IR000 (all zeros) and IR201 (all ones). As a result, memory location IR201
contains all ones and memory location IR200 contains all zeros.
Limitations
Words DM6144 - DM6655 cannot be used as operand DBs. Address of the operand DBs
has to be in the same memory block with BDs + shift. The argument C has to be BCD
number.
Flag
EQ flag changes state to ON when the contents of memory location in parameter S equal
zero. State of ER flag changes to ON in case of error.
Examples
Bits 12-15 in the word LR10 from parameter C formthe number 0011, which is in 0 - 8
range. Therefore, the instruction is used in the first form. Upon fulfilling the condition on
bit IR00.00, instruction copies the constant #00FF to an address calculated by adding the
base address (in this case HR10) and three lower numbers from the word LR10.
Bits 12-15 in the word IR216 from parameter C form the number 0101, which exceeds
8. Therefore, the instruction is used in the second form. The example above shows how
to create a stack between memory locations DM0001 and DM0005. Location DM0000 is
used as a pointer marking the top of the stack.
Ladder
symbol
Limitations
Words DM6144 - DM6655 cannot be used as operand DBs. Parameter C has to be a BCD
number. SBs and SBs + shift have to be from the same memory block.
Flag
EQ flag changes state to ON when the contents of memory location in parameter S equal
zero. State of ER flag changes to ON in case of error, such as overflow or assigning nonBCD contents to parameters S or D.
Examples
Bits 12 - 15 in the word IR200 form 0, while the rest of the word forms value 005,
defining stack size to be 5 locations. Upon fulfilling the condition on bit IR000.00,
instruction copies the contents of word LR00 to an address calculated by adding the
address DM0000 with the shift defined in the word IR200 (lower three digits) : DM0000 +
005 = DM0005.
Bits 12 - 15 in word IR216 form a number 9, while the rest of the word forms value
005, defining the stack size to be 5 locations. Number 9 as the first digit of word IR216
determines that the instruction works with FIFO stack. Upon fulfilling the condition on bit
IR000.00, instruction moves the contents of the stack by one address, so that the
element that first came into the stack (AAAA) is copied to the word IR001, while the
stack pointer decreases by one.
Bits 12 - 15 of the word IR216 form a number 8, while the rest of the word forms value
005, defining the stack size to be 5 locations. Number 8 as the first digit of the word
IR216 means that the instructions works with LIFO stack. Upon fulfilling the condition on
bit IR000.00, instruction copies the value of the last word that came into stack to the
location IR001, while the stack pointer decreases by one.
Limitations
Values of destination and source bits has to be between 0 and 15. Words DM6144 DM6655 cannot be used as operands Bi or D.
Flag
Example
Ladder
symbol
Limitations
Value of destination and source bit has to be between 0 and 15. Words DM6144 DM6655 cannot be used as operands Bi or D.
Flag
ER flag changes state to ON if at least one of three digits in the word Di isnt in the
specified range (between 0 and 3).
Example
The examples below show copying digits from one word to another depending on the
value of word Di.
E.37 SHIFT REGISTER - Shifts the contents of a word for 1 bit to the left
Description Instruction shifts the contents of word St for 1 bit to the left. The highest bit of the word
St moves to the place of the lowest bit in the word St+1, the highest bit of the word St+1
moves to the position of the lowest bit in the word St+2 and so forth, up to the word E.
The highest bit of the word E is irreversibly lost with every shifting. Input I defines
whether 0 or 1 fills the lowest bit position. If the state of I line is ON, value is one,
while OFF defines zero. Input P is used as clock for the instruction and switching it from
OFF to ON changes the bit shift. State on R line can be OFF when the instruction can be
executed and ON when all the bits within word range from St to E are set to 0. As long
as the state of R line isnt set to OFF state, instruction cannot be executed.
Ladder
symbol
Limitations
Flag
ER flag changes state to ON if St is lower address than E or if they are not in the same
memory area.
Example
Upon fulfilling the condition on bit IR000.00, instruction uses one-second clock on bit
255.02 in order to move the contents of the word HR00. Bit IR200.00 will be ON every
time the bit HR00.07 equals one.
Ladder
symbol
Limitations
E has to be greater or equal address to the one from parameter St. Words DM6144 DM6655 cannot be used as operands St and E.
Flag
ER flag changes state to ON if St is lower address than E or if they are not from the same
memory area.
Limitations
Flag
EQ flag changes state to ON if the contents of the word Wd equal zero. CY flag takes the
value of the highest bit of theword Wd and changes state accordingly.
Ladder
symbol
Limitations
Flag
EQ flag changes state to ON if the contents of the word Wd equal zero. CY flag takes the
value of the lowest bit of the word Wd and changes state accordingly.
E.41 ROTATE LEFT - Rotates the contents of a word for 1 bit to the left
Description Instruction shifts the contents of the word Wd for one bit to left, using the carry bit CY.
Bit from CY is then moved to the lowest bit to close the circle.
Ladder
symbol
Limitations
Flag
EQ flag changes state to ON if the contents of the word Wd equal zero. CY flag takes
value of the highest bit of the word Wd and changes state accordingly.
E.42 ROTATE RIGHT - Rotates the contents of a word for 1 bit to the right
Description Instruction shifts the contents of the word Wd for one bit to the right, using the carry bit
CY. Bit from CY is then moved to the highest bit to close the circle.
Ladder
symbol
Limitations
Flag
EQ flag changes state to ON if the contents of the word Wd equal zero. CY flag takes
value of the lowest bit of the word Wd and changes state accordingly.
E.43 ONE DIGIT SHIFT LEFT - Shifts word for one digit to the left
Description Instruction shifts the contents of the word St for one digit to the left. The highest digit of
the word E is irreversably lost and the lowest digit of the word St takes zero value.
Ladder
symbol
Limitations
Words DM 6144 - DM6655 cannot be used as operands St and E. Operands St and E have
to be in the same memory area, while the address of operand E has to be greater or
equal to the address of operand St.
Flag
ER flag changes state to ON if St and E are not from the same memory area or in case
that the address of parameter E is lower than the address of parameter St.
E.44 ONE DIGIT SHIFT RIGHT - Shifts word for one digit to the right
Description Instruction shifts the contents of the word St for one digit to the right. The lowest digit of
the word E is irreversably lost and the lowest digit of the word St takes zero value.
Ladder
symbol
Limitations
Words DM 6144 - DM6655 cannot be used as operands St and E. Operands St and E have
to be in the same memory area and the address of the operand E has to be lower or
equal to the address of the operand St.
Flag
ER flag changes state to ON if St and E are not from the same memory area or in case
that the address of parameter E is higher than the address of parameter St.
E.45 REVERSIBLE SHIFT REGISTER - Shifts words to the left or to the right
Description Instruction is used for shifting one or several words in both directions, according to the
states of the highest 4 bits in the control word C. The control word determines shifting
direction, input value, clock and reset input.
Ladder
symbol
Limitations
Flag
ER flag changes state to ON if St and E are not from the same memory area or the
address of parameter St is higher than the address of parameter E. CY changes according
to the state of the lowest bit of the word St or the highest bit of the word E, depending on
the shifting direction set in the control word C.
Example
First instruction line determines the shifting direction, second determines input, third
determines the clock and fourth determines reset. The shifting direction depends on the
bit 12 of the control word. Depending on it, data bit moves to CY carry bit, while the
opposite end becomes 0 or 1 depending on bit 13 of the control word. Condition for
executing this instruction is located in the bit IR000.04, but besides this it is necessary to
have the clock (bit 14 of the control word) ON. If the instruction is being executed with
reset bit (bit 15 of the control word) OFF, all data bits as well as carry bit CY are set to
0.
Limitations
Flag
ER flag changes state to ON if the contents of the word Wd are not BCD.
EQ flag changes state to ON when the result of incrementation equals 0.
Limitations
Flag
ER flag changes state to ON if the contents of the word Wd are not BCD.
EQ flag changes state to ON when the result of decrementation equals 0.
Limitations
Flag
ER flag changes state to ON if the contents of words Au and Ad are not BCD.
EQ flag changes state to ON if the result equals 0.
CY flag changes state to ON if the result is greater than 9999.
Example
Upon fulfilling the condition on bit IR000.02, carry bit is cleared and the value of memory
location IR200 is added to the constant 6103. The result is stored in the memory location
DM0100. The example further shows how to save the carry bit if the result was greater
than 9999. If the result exceeded 9999, memory location DM0101 will take value 1 and
if not it will take value 0. In this way, locations DM0100 and DM0101 form one 32-bit
word, which may prove to be useful.
Flag
ER flag changes state to ON if the contents of words Mi and Su are not BCD.
EQ flag changes state to ON if the result equals 0.
CY flag changes state to ON if the result is negative.
Example
Carry bit status should be checked before the subtraction. It is best to clear it with CLC
instruction. The check is more necessary after the subtraction, because there is chance of
misinterpretation. If the carry bit is set (value is 1) the result of subtraction is negative
and the result word contains 10 complement of the real result.
When the condition is fulfilled on bit IR000.02, carry bit is cleared and the value of
memory location DM0100 is subtracted from value of location IR201. The result is stored
in the location HR10. Upon subtraction, carry bit CY is checked. If it is set, condition on
SR255.04 (the very carry bit) will be fulfilled, clearing it anew and commencing the new
subtraction in order to get the real result of the first subtraction. The second subtraction
instruction subtracts the value of the result word HR10 from zero, storing the result into
HR10 again.
It is useful to set a certain bit for a programmer to have information on negative result.
In the following example this bit is HR1100. Changing the state of carry bit to OFF doesnt
change the state of bit HR1100.
Limitations
Flag
ER flag changes state to ON if the contents of words Mr and Md are not BCD.
EQ flag changes state to ON if the result equals 0.
CY flag changes state to ON if the there is a carry in the result.
Example
Upon fulfilling the condition on bit IR000.00, instruction multiplies the values of memory
locations IR013 and DM0005. The result is stored into two sequential memory locations
HR07 and HR08. The result is stored so that HR08 contains higher bits and that HR07
contains lower bits.
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Limitations
Flag
ER flag changes state to ON if the contents of words Dd and Dr are not BCD.
EQ flag changes state to ON if the result equals 0.
Example
Upon fulfilling the condition on bit IR000.00, instruction divides the value of memory
location IR216 by the value of memory location HR09. The result is stored into two
sequential memory locations DM0017 and DDM0018. The result is stored so that DM0017
contains round number and DM0018 contains the fraction.
Ladder
symbol
Limitations
Flag
ER flag changes state to ON if the contents of words Au and Ad are not BCD.
EQ flag changes state to ON if the result equals 0.
CY flag changes state to ON if there is a carry in the result.
Ladder
symbol
Limitations
Flag
ER flag changes state to ON if the contents of words Mi, Mi+1, Su, Su+1 are not BCD.
EQ flag changes state to ON if the result equals 0.
CY flag changes state to ON if the result is negative.
Ladder
symbol
Limitations
Flag
ER flag changes state to ON if the contents of words Mr, Mr+1, Md and Md+1 are not BCD.
EQ flag changes state to ON if the result equals 0.
CY flag changes state to ON if there is a carry in the result.
Description Instruction divides the contents of locations Dd, Dd+1 by the contents of locations Dr i Dr
+1. The result is stored into locations R and R+1 while locations R+2 and R+3 contain
the fraction.
Ladder
symbol
Limitations
Flag
ER flag changes state to ON in two cases, if the contents of words Dd, Dd+1, Dr and Dr
+1 are not BCD or if the contents of locations Dr and Dr+1 equal zero.
EQ flag changes state to ON if the result equals 0.
Instruction executes binary addition of words Au and Ad with carry bit and stores the
result into memory location R. If the result is greater than FFFF the carry bit CY is set.
Ladder
symbol
Limitations
Flag
Example
The example demonstrates how the binary addition works. As
A6E2+80C5 equals 127A7, carry bit CY is set and the value of
location R+1 (which is, in this case, on HR11) changes to 1 to
enable easier handling of the result on addresses R and R+1
later in the program. If overflow occurs, carry bit CY will be set,
fulfilling the condition on bit SR255.04. This condition controls
the lower MOV instruction, which sets 1 to location HR11.
Ladder
symbol
Example
The example subtracts the value of location LR00 increased by
the state of carry bit CY from the value of location IR200. As
the result is positive, carry bit CY will not be set. In case of
negative result, location HR01 would contain 2complement of
the result, so that a conversion would be necessary for getting
the real result.
Description Instruction multiplies values of location Md by the value of location Mr. The result is
stored in two memory locations R and R+1.
Ladder
symbol
Limitations
Flag
Ladder
symbol
Limitations
Words DM6144 - DM6655 cannot be used as operand R and the instruction cannot be
used for dividing signed numbers.
Flag
Limitations
Flag
ER flag changes state to ON if the contents of the word S are not BCD.
EQ flag changes state to ON if the result equals 0.
Example
Upon fulfilling the condition on bit IR000.00, instruction changes the contents of memory
location IR200 so that its numerical value remains unchanged; in other words, only the
representation of the locations contents changes. If the contents of the location IR200 is
164 decimal, this instruction would convert it to 0000000010100100. One of the
purposes of this instruction is preparing the contents of memory location for one of the
binary operations.
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Limitations
Flag
Example
Upon fulfilling the condition on bit IR000.00, instruction changes the contents of memory
location IR200 so that its numerical value remains unchanged; in other words, only the
representation of the locations contents changes. If the contents of location IR200 is
000000101100100 binarny, this instruction would convert it to 740 decimaly. One of
the purposes of this instruction is preparing the contents of memory location for one of
BCD operations.
Some of the combinations of control word values along with their meaning are given
below:
Ladder
symbol
Limitations
Two rightmost digits of the word Di have to be between 0 and 3. Words DM6144 DM6655 cannot be used as operand R.
Flag
ER flag changes state to ON in case that (R + number of digits) exceeds the range of a
given memory block.
Example
Upon fulfilling the condition on bit IR000.00, instruction converts three digits from the
digit no.1 in the word DM0020. As there are three digits to be converted, the result will
take three memory locations starting from HR10. Digit 0 in the word DM0020 is not
converted.
Description Instruction determines the highest set bit in SB and according to it, stores the 4-bit
hexadecimal value to a certain place in the result word R.
In the example below, bit 12 of the location on address SB is set, which would be C in a
hexadecimal representation.
Precise place for storing the converted value in the word R is determined by a control
word Di. The same word also determines the number of words to be converted, starting
from the address of the word SB. For this example, the control word would be 0001.
Ladder
symbol
Limitations
Two rightmost digits of the word Di have to be between 0 and 3. Words DM6144 DM6655 cannot be used as operands R, SB and Di.
Flag
ER flag changes state to ON if (SB + number of digits) exceeds the range of a given
memory block or if the word to be converted equals zero.
Example
Upon fulfilling the condition on bit IR000.00, first DMPX instruction converts two words,
IR200 and IR201. The control word is 0010, meaning that two words are converted
(digit 1) and stored starting from the zero digit in the result (rightmost digit 0). After the
first DMPX instruction, the second one is executed, converting two words from addresses
LR10 and LR11 and storing them in the result word HR10, starting from the digit no.2.
Therefore, the word HR10 contains four converted words in the following order: IR200,
IR201, LR10, LR11. More detailed explanation of how the instruction works is given on
the following picture.
Presuming that binary value is the one from locations IR200, IR201, LR10 and LR11, as in
example, the result of conversion in the result word HR10 would be 5B7D.
Ladder
symbol
Limitations
Two lower digits of the words Di must have values betweenmoraju imati 0 and 3. Words
DM6144 - DM6655 cannot be used as operand D.
Flag
ER flag changes state to ON if two rightmost digits of the word Di do not fall within the
specified range (0-3) or the result word exceeds the boundaries of memory area.
Description Instruction executes the second complement of the word Wd and stores it into word Wd
again. The second complement means that ones become zeros and vice versa.
Ladder
symbol
Limitations
Flag
Ladder
symbol
Limitations
Flag
Ladder
symbol
Limitations
Flag
Ladder
symbol
Limitations
Flag
Ladder
symbol
Limitations
Flag
Description Instruction counts the number of bits with the state 1 in words from address SB to SB
+(N-1) and puts the result on the address of the word R.
Ladder
symbol
Limitations
Words DM6144 - DM6655 cannot be used as operand R. Word N cannot have zero value.
Flag
ER flag changes state to ON in case that N isnt BCD number or in case that SB and SB
+(N-1) dont belong to the same memory area.
EQ flag changes state to ON if the result equals zero.
Ladder
symbol
Limitations
Flag
ER flag changes state to ON when non-existing subroutine is called, when the subroutine
calls itself or when the subroutine being executed at the moment is called.
Ladder
symbol
Limitations
Number of the subroutine has to be in 000 - 049 range. Each number may be used only
once.
Flag
Ladder
symbol
Limitations
Number of the subroutine has to be in 000 - 049 range. Each number may be used only
once.
Flag
Ladder
symbol
Limitations
Number of the subroutine has to be in 000 - 049 range. Each number may be used only
once.
Flag
ER flag changes state to ON when non-existing subroutine is called, when the subroutine
calls itself or when the subroutine, being executed at the moment, is called.
Example
Instruction MCRO calls the subroutine with the number 010. Contents of words DM0010 DM0013 is copied to SR232 - SR235 and upon execution of the instruction, contents of
words SR236 - SR239 is copied to the words DM0020 - DM0023.
C1
000
001
002
003
004
100
200
Function
Mask/unmask interrupts
Clear the interrupt input
Read the current mask for interrupt inputs
Reset decrement counter and unmask interrupts
Reset increment counter and unmask interrupts
Mask all interrupts
Unmask all interrupts
NOTE: Value of the word C1 004 refers to models CPM2A/CPM2C of PLC controller, so it will not be detailed here.
C1=000
Function is used for masking and unmasking the interrupt inputs 00003 - 00006. Masked
interrupts are registered, but the part of the program assigned to them will not be executed
until the mask is off. Upon unmasking interrupt input, interrupt routine will immediately take
place (unless, in the meantime the bit corresponding to that interrupt input is reset with the
instruction INT, parameter C1=001). The input being masked or unmasked is determined by
parameter C2 according to the following scheme (bear in mind that we work with bits and not
with digits of the word C2). Bits 4, 5, 6...15 should be set to zero. All interrupt inputs are
masked upon starting the PLC controller.
C1=001
Function resets the registered interrupts, so that interrupt routine cannot take place upon
unmasking the interrupt input. Bits 4, 5, 6...15 of the word C2 should be set to zero.
C1=002
Function reads the status of the mask for interrupt inputs 00003 - 00006 and stores the read
state into the word C2. Interrupt input is masked if the state of the corresponding bit equals
1. Bits 00 - 03 correspond to interrupt inputs 00003 - 00006.
C1=003
Function restarts the interrupt inputs in the counter mode. The current counter value (SR240 SR243) is set to the starting state and the interrupt is unmasked. If C1=003, decremental
counter is restarted, while in the case of C1=004 incremental counter is restarted. As CPM1A
model of PLC does not feature incremental counter, this option should not be used. When
using the options C1=003 or C1=004 differencial form of the instruction shoud be used @INT
or else the current counter state (PV) will be reset to the starting state (SV) and the interrupt
will never be generated. Writing the value 0000 to the starting counter state and executing
the INT instruction with parameter C1=003 stops the counter and disables interrupts.
To start the counter again, non-zero value should be written to a starting value SV and the
instruction INT executed. Interrupts in the counter mode can be masked by executing the
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instruction INT with parameter C1=000 and set corresponding bit in C2. If same is done, but
with 0 for the appropriate position in the word C2 interrupt input will behave as a regular
interrupt ulaz and not as counter interrupt input.
C1=100
Function masks all the interrupts including the interval timer interrupts and the high-speed
counter interrupts. Masked interrupts are registered, but are not executed. This function is
also called a global interrupt mask and it does not affect the masks of specific interrupts. This
option should be used for temporary disabling all the interrupts. It is cmmonly used in pair,
one function masks all the interrupts and the other one unmasks them. Function cannot be
used within the interrupt routine.
C1=200
Function unmasks all the interrupts including the interval timer interrupts and the high-speed
counter interrupts. If the specific interrupt is masked, global unmasking does not affect the
state of the specific interrupt input state. Function cannot be used within the interrupt routine.
Ladder
symbol
Flag
C1
000
003
006
010
Function
Start the interrupt timer with only one timer
Start the timer with periodical interrupts
Read the current timer value
Stop the timer
C1=001 or 003
C2 can be either a constant or an address of a word in PLC controller memory.
C2=constant
If C2 is a constant, then it represents the starting value of decremental counter in BCD
format (form 0000 to 9999 which is equivalent to 0 - 9.999 ms) and C3 represents the
number of the interrupt routine (from 000 to 049).
C2=address of a word in memory
If C2 is a word in PLC controller memory, then its contents is a starting value of
decremental counter in BCD format. Cotents of the word C2+1 represents the
measurement unit (BCD, 0005 - 0320) in 0.1s decrements. Interval is, in that case, 0.5 32ms. Starting value of the timer is calculated as C2 * (C2+1) * 0.1s. C3 represents the
number of the interrupt routine.
C1=006
Function reads the current timer state. Parameter C2 represents the memory address
where the read timer state is stored, while C2+1 stores the measurement unit. Parameter
C3 reresents the memory address where the data concerning the time passed since the
last decrementation of timer in BCD format is stored in 0.1s units.
C1=010
Function stops the timer. Parameters C2 and C3 are without function and should be set to
0000.
Ladder
symbol
Flag
ER flag changes state to ON if C1 is not 000, 003, 006 or 010 or in case that the number
of interrupt routine is not within 0000 - 0049 range.
Ladder
symbol
Limitations
Flag
Example
Limitations
Address of the word St has to be lower or equal to the address of the word E.
Flag
ER flag changes state to ON if words St and E do not belong to IR000 - IR019 range or in
case that the address of the word St is greater than the address of the word E.
Limitations
Flag
E.80 MODE CONTROL - Controls the high-speed counter or the pulse output
Description Instruction controls the high-speed counter. There are several functions depending on
parameters P, C and P1. Parameter P defines if either high-speed counter or pulse output
will be controlled with this instruction.
Function
000
010*
100*
101*
102*
103*
P1
Function
000
000
001
000
002
003
000
005*
006*
000
C=000 or C=001
Function starts or stops comparing the current value of high-speed counter PV with the
values from the comparison table created with instruction CTBL. If the comparison table
wasnt created ahead of executing the INI instruction, the error occurs. Generally, when
INI instruction with C=000 is used, differential form @INI is recommended, because one
set of starting comparisons is sufficient.
C=002
Function changes value of the current state of the high-speed counter or the interrupt in
the counter mode.
Fast counter PV ( P=0 )
Function changes the contents of PV to 8-digit BCD number contained in the words P1
and P1+1. If differential-phase mode or up/down input mode is used, PV can have
value between F838 8608 and 0838 8607, where F as the first digit is treated as a
minus sign. PV can have value between 000 0000 and 1677 7215 in incremental mode.
Interrupt counter input PV ( P=100, P=101, P=102, P=103)
Function changes the contents of PV to 4-digit hexadecimal number from the word P1
(from 0000 to FFFF).
C=003
Function stops the pulse output.
C=004
Function changes the value of the current PV pulse output state to an 8-digit BCD value in
the words P1 and P1+1. Change cannot be done while the pulse output is in function.
New value can be from -16.777.215 to +16.777.215. Bit no.15 of the word P1+1 behaves
like a sign: 0 stands for positive, 1 stands for negative number.
C=003
Function stops the synchronized pulse output.
Ladder
symbol
Limitations
If CPM1 or CPM1A PLC controller is used, parameter P has to be 000 and parameter C has
to be 000, 001, 002 or 003. P1 has to be 000 if C is not 002 or 004. If an address from
DM memory area is used as parameter P1, reading and writing to that location has to be
enabled.
Flag
E.81 HIGH-SPEED COUNTER PV READ - Reads the current value of high-speed counter
Description Instruction controls the current state of high-speed counter, pulse output, interrupt input
in counter mode or input frequency for synchronized input. There are several functions
depending on parameters P, C and D.
Parameter P defines if either high-speed counter or pulse output will be controlled with
this instruction.
P
000
Function
Designates the input of PLC controller that will be used as high-speed
counter (inputs 000.00, 000.01 and 000.02). Designates input
frequency for synchronized pulse input (inputs 000.00, 000.01 and
000.02). Determines mono-phase signal of logical zero with no
acceleration/deceleration (outputs 010.00 and 010.01)
Determines mono-phase signal of logical zero with trapezoid
acceleration/deceleration (output 010.00)
010*
100*
101*
102*
103*
Destination
word
Function
000
D and D+1
001
002
003
D and D+1
C=000
Function reads the current value of PV of the specified high-speed counter or the interrupt
input in counter mode.
Fast counter PV or input frequency (P=000)
When the output is used as the high-speed counter, instruction reads the current value of
the specified fast counter and writes an 8-digit BCD value to D and D+1.
If differential-phase mode or up/down input mode is used, PV can have value between
F838 8608 and 0838 8607, where F as the first digit is treated as a minus sign. PV can
have value between 000 0000 and 1677 7215 in incremental mode. When the input is
used as synchronic pulse input, the instruction reads the input frequency and writes an 8digit BCD value to D and D+1. Range of the input frequency is 0000 0000 - 0002 0000.
Interrupt counter input PV ( P=100, P=101, P=102, P=103)
Function changes the contents of PV to 4-digit hexadecimal number from the word D
(from 0000 to FFFF).
C=001
Function reads the status of the high-speed counter or the pulse input and stores the
data into D.
Status of the high-speed counter or the pulse input 0 (P=000)
The table below shows the function of bits in the word D when P=000. Bits not mentioned
are not used and are always zero.
For...
High-speed counter
Bit
00
Function
Status of comparing high-speed counter
with values from comparison table (0: not
compared, 1:compared)
01
Pulse output
05
06
07
08
09
Bit
05
06
Function
Total number of pulses defined for pulse output 1 (0: number of pulses
not defined, 1:number of pulses defined)
07
08
09
C=002
Function reads the result of comparing the current value PV with 8 areas defined by
instruction CTBL and stores data into D. Bits 0 to 7 contain the results of comparing with
8 ranges from the comparison table (0: not in range, 1: in range).
C=003
Function reads the value of current state of PV pulse output and stores it to 8-digit BCD
value in words D and D+1. PV can have value from -16.777.215 to +16.777.215. Bit
no.15 of the word D+1 behaves like a sign: 0 stands for positive, 1 stands for
negative number.
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Limitations
If CPM1 or CPM1A PLC controller is used, parameter D has to be 000 and parameter C
has to be 000, 001 or 002. If an address from DM memory area is used as parameter D,
reading and writing to that location has to be enabled.
D and D+1 have to belong to the same memory area.
Flag
Function
000
001
002
003
When the current value of PV matches some of the specified table values or it belongs to
one of the specified ranges, the appropriate subroutine is called. If the high-speed
counter is not enabled in PC area (DM6642) instruction CTBL cannot be executed.
Comparing with values
Comparison table can have up to 16 values. Each of these values is assigned a number of
subroutine that is called when the current value matches the table value. With CPM1 and
CPM1A models, comparison is done one at a time in each cycle, while with models CPM2A
and CPM2C comparison is done for all table values simultaneously. After comparing with
the last table value, comparison starts from the first value again. The table below shows
the structure of the comparison table containing values.
Each value is assigned three words in the table. If the value FFFF is used as the number
of subroutine, no subroutine will be executed in case of a match.
TB
TB+1
TB+2
TB+3
...
Comparing with a range of values
Comparison table with ranges contains 8 ranges, which the current value PV is compared
with. Ranges can overlap, allowing that the current value PV falls into several of these; in
this case, the subroutine of the first matching area is called. If the value FFFF is used as
the number of subroutine, no subroutine will be executed in case of a match.
TB
TB+1
TB+2
TB+3
TB+4
...
TB+35
TB+36
TB+37
TB+38
TB+39
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Limitations
In each area lower border has to be lower than the upper border. Number of subroutine
can be used for several ranges.
Table has to belong to a single memory area. Parameter D has to be 000 and the
parameter C has to be 000, 001, 002 or 003.
Flag
In case of multiple errors, only one code will be displayed. To display the other codes, it
is necessary to reset bits 00-07 of the word SR253 via instruction FAL with parameter
N=00. Upon each reset, new error code will be displayed (if there is more than one
error). Error code remains in PLC controller memory after the power is off. When error
occurs, besides the code, programmer will be notified with blinking diode on the casing of
PLC controller.
Instruction FAL with parameter N=0 may be used for resetting the message created with
the instruction MSG.
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PLC controller continues the program execution only when cause of error is removed.
Error code remains written and may be read.
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Description Instruction changes the state of carry bit CY to ON. Carry bit is an integral part of the
word SR255, and its address is SR255.04.
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