Understanding Behavioral Intention To Participate
Understanding Behavioral Intention To Participate
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ABSTRACT
Virtual communities are formed on the Internet and are expected to serve the needs of members for communication, information, and entertainment. Online businesses should consider
virtual communities as a new market place since their members are current or future customers. Thus, there is a need to understand the determinants of member intentions to participate in virtual communities. Based on the extended theory of planned behavior (TPB), this
study develop a research model to identify the attitudinal, social, and perceived behavioral
control factors that would influence members intentions to participate in virtual communities. Specifically, the research model decomposes the attitude component into perceived usefulness, perceived ease of use and perceived trust, and the perceived behavioral control
component into Internet self-efficacy and facilitating conditions. Based on a survey of 165
community members, this study uses structural equation modeling (SEM) approach to investigate the research model. The results indicate that attitude and perceived behavioral control
significantly influence member behavioral intentions, while subjective norms do not. Finally, this study discusses the implications of these findings and offer directions for future
research.
INTRODUCTION
Department of Shipping and Transportation Management, National Taiwan Ocean University, Keelung, Taiwan.
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nities are similar to general Internet-based information systems that have a significant impact on individual decision-making behaviors and Internet
marketing strategies.15 Hence, this study suggests
that the extended TPB is an appropriate model for
explaining the determinants of member intentions
to participate in virtual communities.
Theory and hypotheses
This study extends the TPB to develop a research
model to identify the determinants of member intentions to participate in virtual communities (Fig.
1). First, the research model derives predictions regarding member intentions to participate in virtual
communities based on the TPB. Second, using the
literature on virtual communities and extended
TPB,14,16,17 the research model decomposes the attitude component into perceived usefulness, perceived ease of use and perceived trust, and
decomposes the perceived behavioral control into
components of into Internet self-efficacy and facilitating conditions. Each of the constructs in the research model and hypotheses is detailed below.
TPB and member participate in virtual communities.
In the TPB, Ajzen6 hypothesized that attitudes toward behavior, subjective norms and perceptions
of behavioral control generally can accurately predict individual behavioral intentions. Recently,
most applications of TPB in contexts related to Internet service acceptance or adoption have recog-
Perceived
usefulness
541
nized that attitudes, subjective norms, and perceived behavioral control are important for understanding and predicting behavioral intentions.1820
Applying the TPB to the virtual community context, this study hypothesizes that member intentions will be determined by individual attitudes
towards participation in virtual communities, individual perceived opinions of other groups that are
important to an individual, and perceived control
over the act of participation in virtual communities.
The following hypotheses thus are formulated:
Hypothesis 1: Attitude of members towards participation in virtual communities positively affects behavioral intentions.
Hypothesis 2: Subjective norms of members in
relation to participation in virtual communities positively affect behavioral intentions.
Hypothesis 3: Perceived behavioral control of
members in relation to participation in virtual
communities positively affects behavioral intentions.
Decomposition of attitude. The TAM asserts that
attitude toward the system are determined by perceived usefulness and perceived ease of use.21,22
Additionally, perceived ease of use of the system is
positively related to perceived usefulness of the
system. Previous research has also suggested that
the TAMs fundamental salient beliefs, such as perceived usefulness and perceived ease of use, may
not fully reflect the user attitude towards behav-
H4a
H4c
Perceived ease of
use
Attitude
H4b
H1
H4d
Perceived trust
Subjective norms
Internet
self-efficacy
Facilitating
conditions
H5a
Perceived behavior
control
H5b
FIG. 1.
Research model.
H2
H3
Behavioral
intention
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commerce services. Hence, this study expects Internet self-efficacy and facilitating conditions to positively affect member perceptions of behavioral
control of virtual communities.
Hypothesis 5a: Internet self-efficacy of participation in virtual communities positively affects
perceived behavioral control.
Hypothesis 5b: Facilitating conditions of participation in virtual communities positively affect
perceived behavioral control.
METHODS
Sample and data collection
This study utilized virtual community literature
and interviews with leaders of diverse virtual communities. Pre-testing focused on questionnaire clarity, question wording and question applicability.
During the pre-testing, 15 members from different
communities taken as subjects were invited to comment on the questions and their wording. Comments of these 15 subjects then provided a basis for
questionnaire revisions. Leaders of 20 virtual communities willing to participate in this study were
selected from a group of very successful virtual
communities (e.g., http://tw.club.yahoo.com,
http://club.yam.com, and http://club.pchome.
com.tw), which were the three highest-ranking virtual communities in Taiwan by Alexa.com in July
2005. The community leaders were requested to
randomly distribute the paper-based questionnaires to ten community members and to collect
the questionnaires when completed. Of the 200
questionnaires distributed, 165 completed and usable questionnaires were received, representing a
response rate of 82.5%.
Measures
In this study, items used to operationalize the
constructs were mainly adapted from previous
studies and modified for use in the virtual community context. All constructs were measured using
multiple items. All items were measured using a
seven-point Likert-type scale (1 = strongly disagree; 7 = strongly agree). Table 1 lists all of the survey items used to measure each construct.
This study measured perceived usefulness and
perceived ease of use of virtual communities using
scales modified from Davies et al.22 Moreover, perceived trust was measured by two-item measures
adapted from Jarvenpaa et al.26, representing mem-
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TABLE 1.
Construct/item
Perceived usefulness
PU1: Participation in virtual communities enhances my ability to get information from community members.
PU2: Participation in virtual communities enables me to share knowledge
with community members.
PU3: Participation in virtual communities helps satisfy my social needs.
PU4: Overall, participation in virtual communities meets my needs.
Perceived ease of use
PEU1: Learning to operate virtual communities is easy for me.
PEU2: My interaction with virtual communities is clear and understandable.
PEU3: It is easy for me be become skillful at participation in virtual communities.
PEU4: Overall, participation in virtual communities is easy for me.
Perceived trust
PT1: I feel more confident about discussion skills that the other members of
virtual communities.
PT2: The members of virtual communities will do everything within their
capacity to help others.
Internet self-efficacy
ISE1: I feel confident finding information through participation in virtual
communities.
ISE2: I feel confident exchanging information with other members of virtual
communities.
ISE3: I feel confident chatting on the virtual community.
ISE4: I feel confident downloading files from the virtual community.
ISE5: I feel confident uploading files to the virtual community.
Facilitating conditions
FC1: I have the Internet equipment (modems, ADSL, etc.) required to use the
virtual community.
FC2: I have convenient access to virtual community resources.
Attitude
A1: Participation in virtual communities is a good idea.
A2: I like the idea of participation in virtual communities.
A3: Participation in virtual communities is a pleasant experience.
A4: Participation in virtual communities is a foolish idea. (Reverse coded.)
Subjective norms
SN1: People who influence my behavior would encourage me to participate
in virtual communities.
SN2: People who are important to me would encourage me to participate in
virtual communities.
Perceived behavioral control
PBC1: I would be able to participate in virtual communities.
PBC2: I am control my participation in virtual communities.
Behavioral intention
BI1: I plan to participate in the virtual community in the future.
BI2: I intend to participate in the virtual community in the future.
BI3: I expect to participate in virtual communities in the future.
aComposite
543
Factor
loading
Composite
reliabilitya
0.82
0.83
0.75
0.74
0.65
0.78
0.79
0.81
0.65
0.69
0.81
0.77
0.78
0.86
0.86
0.80
0.78
0.70
0.83
0.86
0.72
0.90
0.84
0.82
0.81
0.85
0.85
0.82
0.86
0.87
0.87
0.83
0.86
0.84
0.80
0.83
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RESULTS
Structural model
The structural model shows a good fit with 2 =
416.56, GFI of 0.90, NFI of 0.92, CFI of 0.94, RMSEA
of 0.061, and a 2/df = 2.27 (p < 0.001). All fit indices
indicate good fit of the structural model.30
Properties of the casual paths, including standardized path coefficients and p-values for each casual path in the hypothesized model are presented
in Figure 2.
All the hypothesized paths, with the exception of
the paths (1) from subjective norms to behavioral
intention (Hypothesis 2) and (2) from Internet
self-efficacy to perceived behavioral control (Hypothesis 5a), were significant. The influence of behavioral intention was found to be strongly
positively associated with attitude and perceived
behavioral control of members in relation to participation in virtual communities. Three belief variables (perceived usefulness, perceived ease of use,
and perceived trust) were significantly positively
related to perceived usefulness of virtual communities. Further, perceived ease of use was significantly positively related to perceived usefulness of
virtual communities. As expected, facilitating conditions of participation in virtual communities are
significant determinants of perceived behavioral
control.
Measurement model
The measurement model had an initial 2 = 479.32
and showed a good fit with a GFI of 0.91, NFI of
0.92 and CFI of 0.95. The root mean square error of
approximation (RMSEA) for the model was 0.051,
which is below the cut-off level of 0.08 recommended by Browne and Cudeck.29 Also, the 2/df =
2.04 (p < 0.001), which is well below the suggested
3.0 value, indicating a good fit.30 Overall, the measurement model indicated good fit with the data.
The measurement model was further assessed for
construct reliability and validity. Computing composite reliability assessed construct reliability. The
composite reliability for each construct of this study
is presented in Table 1. The values range from 0.78
(for perceived ease of use) to 0.90 (for attitude). The
composite reliability of all latent constructs exceeded the benchmark of 0.7 recommended by
Nunnally and Bernstein.31 Moreover, convergent
validity is the degree to which multiple attempts to
measure the same concept in agreement. Table 1
also presented the factor loadings of the measurement items. The factor loading for all items exceeds
the recommended level of 0.6.32 In summary, the
measurement model demonstrated adequate reliability and convergent validity.
DISCUSSION
Based on the empirical findings, this study has
reached several conclusions. First, findings of this
study reveal that member attitudes toward the
virtual community were important in predicting
behavioral intention. To attract the participation
in the virtual community, online businesses and
community providers need to devise strategies for
cultivating positive attitudes towards using virtual communities. In this regard, favorable perceptions of the virtual communitys usefulness
and ease of use, as well as the trust concept, are
important in increasing usability in virtual community environments. The results indicated that
establishing mutual trust among community
members (such as trust in ability, benevolence and
integrity of other members) and providing userfriendly website systems was important for manipulating favorable member attitudes and online
communication behavior.
Second, the insignificant effects of subjective
norms on intention suggest that members of virtual
communities might make their own decisions
rather than being influenced by the opinions and
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Perceived
usefulness
545
0.34*
0.26*
Perceived ease of
use
Perceived trust
0.30*
Attitude
0.51*
0.47*
*
Subjective norms
Internet
self-efficacy
0.11
Behavioral
intention
0.12
0.28*
Perceived behavior
control
Facilitating
conditions
0.17*
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