Nine Events of Instruction: Behaviorist
Nine Events of Instruction: Behaviorist
"Nine events of instruction" is an instructional design model put together by Gagne. This is
a behaviorist model that also draws from cognitivism.
Essential to Gagne's ideas of instruction are what he calls "conditions of learning." He breaks
these down into internal and external conditions. The internal conditions deal with previously
learned capabilities of the learner. Or in other words, what the learner knows prior to the
instruction. The external conditions deal with the stimuli (a purely behaviorist term) that is
presented externally to the learner. For example, what instruction is provided to the
learner. (Cory, 1996)
Gagn's most essential ingrediants of teaching are:
These elements have to be designed differently according to the type of learning level (learning
goal) to be achieved. For Gagn, instructional design means to first identify the goal (a learning
outcome) and then construct the learning hierarchy, i.e. do a task analysis of skills needed to
perform a measurable activitiy that demonstrates a learning goal.
These elements have to be designed differently according to the type of learning level (learning
goal) to be achieved. For Gagn, instructional design means to first identify the goal (a learning
outcome) and then construct the learning hierarchy, i.e. do a task analysis of skills needed to
perform a measurable activitiy that demonstrates a learning goal.
e.g. state what students will be able to accomplish and how they will be able to
use the knowledge, give a demonstration if appropriate.
e.g. remind the student of prior knowledge relevant to the current lesson (facts,
rules, procedures or skills). Show how knowledge is connected, provide the student
with a framework that helps learning and remembering. Tests can be included.
e.g. text, graphics, simulations, figures, pictures, sound, etc. Chunk information
(avoid memory overload, recall information).
let the learner do something with the newly acquired behavior, practice skills or
apply knowledge. At least use MCQ's.
8. Assess performance test, if the lesson has been learned. Also give sometimes general
progress information
9. Enhance retention and transfer :
e.g. inform the learner about similar problem situations, provide additional
practice. Put the learner in a transfer situation. Maybe let the learner review the
lesson.