2 Korg Trinity Manual - Basic Guide Book
2 Korg Trinity Manual - Basic Guide Book
In the TRINITYs manuals, parameter names, values are merely examples and may not always match the
actual display you are working on.
Basic Guide
STEP 1 explains each item on the front and rear panels, how to make connections, basic operation, and how each mode operates.
STEP 2 explains the basics of playing the TRINITY (selecting sounds, playing the demo songs,
and convenient performance functions).
STEP 3 explains the basics you need to know before editing your own sounds.
Other information on troubleshooting and MIDI is also provided.
After you finish reading STEP 2, read STEP 3 as necessary. The Basic Guide explains the basics of
operation. To take full advantage of the TRINITY, you will need to thoroughly understand the
contents of the Basic Guide, and then get plenty of hands-on experience, operating the TRINITY
to learn for yourself how the sounds change.
Parameter Guide
The Parameter Guide explains the operation, settings, and points that you need to be aware of for
each parameter, organized by the tab pages of each mode.
Refer to this guide when an unfamiliar parameter appears, or when you want to learn about the
functions of the TRINITY series in more detail.
Effect Guide
For each of the effects, this guidebook explains the parameter settings and points that you need to
be aware of.
Refer to the Effect Guide when an unfamiliar parameter appears, or when you want to learn about
the function of the selected effect in more detail.
Table of Contents
Table of Contents
STEP 1
1. Main features of the TRINITY series . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
ACCESS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
MOSS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
Touch View. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
Expansion potential. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
256 (320) programs and 256 combinations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Flexible parameters to get the sound you want . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Drum kits that support a diverse array of rhythm styles . . . . . . . . . . . . . . . . . . . . . . .2
A rich array of controllers for expressive performance . . . . . . . . . . . . . . . . . . . . . . . . .2
High-capacity sequencer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Digital multi-effect units. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
2. Connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Audio connections. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Pedal connections. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
MIDI connections. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
5. Setting a parameter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
VALUE controllers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
[COMPARE] key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
[BANK] key. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
Keyboard input. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
Pedal input . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
STEP 2
1. Listening to the demo songs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
Play back the second demo song. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
Play back a song at a time. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
Table of Contents
5. Tuning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .19
6. Transposing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
7. Easy editing in Program Play mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
8. Easy editing in Combination Play mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22
9. Writing a program or combination . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
Write using a page menu command . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24
Write using the [REC/WRITE] key. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24
STEP 3
1. Program Play mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27
Selecting a program . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27
Editing with the performance editor. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27
iii
Table of Contents
Table of Contents
STEP 1
1. Main features of the TRINITY series
ACCESS
All models of the TRINITY series feature the ACCESS (Advanced Control Combined Synthesis
System), a PCM tone generation system that allows sound to be created completely in the digital
domain.
The tone generator has 24 Mbytes of PCM ROM, containing 375 multisamples and 258 drum samples recorded at a sampling frequency of 48 kHz. The multi-mode filter section provides four
types of filters (High Pass, Low Pass, Band Pass, and Band Reject) with resonance, for creative
flexibility.
The effect section provides 100 Insert Effects including effects such as equalizer, limiter, and
exciter which modify the tone or dynamics, effects such as amp simulation and rotary speaker
which bring out the tonal characteristics typical of certain instruments, and colorful effects such as
ring modulator, vocoder, and pitch shifter.
The effect section also provides a total of 14 Master Effects that can be selected for a modulationtype master effect and for a reverb-type master effect, with adjustable sends and returns. All processing is done in the digital domain for the highest sound quality.
MOSS
The TRINITY V3, TRINITY V3 pro, and TRINITY V3 proX also feature the MOSS (Multi Oscillator Synthesis System).
The oscillators including Analog Simulation, VPM (Variable Phase Modulation) and Physical
Modeling allow especially expressive and powerful solo parts and synth bass parts. 64 sounds
using the MOSS tone generator are included in program bank M. (On the TRINITY, this capability
can be added by installing the MOSS-TRI option.)
Touch View
The TRINITY series is a revolutionary leap in operability and ease of use, thanks to its TouchView Graphical User Interface, which allows operation by touching directly on a large 320 x 240
dot LCD screen. More information can be displayed in the large LCD, so that parameter settings
can be viewed at a glance for much easier editing.
Expansion potential
The TRINITY series offers a wide variety of options, from the MOSS-TRI option to a SCSI interface. Depending on the model, the number of preset programs and combinations and installed
functions will differ, but any model can be upgraded simply by installing options. When the
MOSS-TRI option is installed in the TRINITY, the program banks will be expanded and you will
be able to access 64 sounds produced by the DSP-based MOSS tone generator.
Previous music workstations were not able to record audio data such as vocals or guitar. However
when the HDR-TRI option is installed, the TRINITY can record audio data as well. For example
you might record backing tracks on the internal MIDI sequencer, and record vocals on the HDRTRI option to complete a composition with vocals. This data can be backed up to DAT via the S/P
DIF option for the HDR-TRI option.
The PCM capacity can be expanded by installing the Playback Sampler/Flash ROM option. Sample data can be read into flash ROM, and used as a sound source. Program/Combination banks C
and D will be added, each providing an additional 128 program and combination areas. If the
MOSS-TRI option is installed, bank M will contain additional 64 program areas.
High-capacity sequencer
Up to 20 songs can be created with a total capacity of 80,000 notes, using 16 timbres, 16 tracks, a
tempo track, and q /192 timing resolution. The sequencer is Standard MIDI File compatible.
Recording can be performed in any way you wish; six methods of realtime recording (overwrite
recording, overdub recording, auto punch-in recording, manual punch-in recording, loop recording), and also two non-realtime methods (step recording and event edit) are available. Alternate
Modulation and Dynamic modulation can be applied using the recorded tempo as a modulation
source.
2. Connections
2. Connections
Audio connections
2. Connections
Pedal connections
MIDI connections
The TRINITY can be connected by MIDI cables to other MIDI devices (MIDI tone generators,
MIDI sequencers, computers, etc.) so that these MIDI devices can play the TRINITYs tone generator, or be played from the TRINITYs keyboard. For details refer to 10. MIDI applications
(page 58 in this manual).
If you wish to control the TRINITY from an external MIDI device, connect the MIDI OUT of the
external device to the MIDI IN of the TRINITY. (For example, when you wish to play the TRINITYs tone generator from a sequencer.) However to make MIDI connections with a computer, you
will need a MIDI interface.
If you wish to use the TRINITYs keyboard and controllers (joystick etc.) to control an external
MIDI device, connect the MIDI OUT of the TRINITY to the MIDI IN of the external device. (For
example, when you wish to record your playing on the TRINITY into an external sequencer or
computer.)
By using the MIDI THRU connector, you can daisy-chain several MIDI devices. However, it is a
good idea to daisy-chain no more than 2 or 3 MIDI devices in this way. If you need to connect a
larger number of MIDI devices, use a MIDI patch bay.
Selecting modes
The TRINITY has 7 modes. Press one of the mode keys [PROG] [DISK] on the front panel to
enter the respective mode. When the power is turned on, the TRINITY will automatically be in
Combination Play mode.
For details on each mode, refer to STEP 3 on page 27 of this manual.
* To enter Program Edit mode, press the [PROG] key and then press the [EDIT] key.
** To enter Combination Edit mode, press the [COMBI] key and then press the [EDIT] key.
Selecting pages
The functions of the TRINITY are organized by mode, and the parameters of each mode are organized into pages.
The parameters in a page are further organized into up to seven groups, with a tab for each group
(similar to the tabs of a file cabinet). To select the desired group of parameters, first use the page
buttons on the front panel to select the page, and then touch the tab for the desired tab page.
In the following example, we will select the LCD screen shown on the page at left in the explanation for LCD screen buttons.
4 Press the tab 1 button (Prog Basic) located at the bottom of the page 1 display.
Tab page 1 will appear.
In some pages such as Combination Edit P2, page tabs are not displayed (i.e., there are no tab
pages).
5. Setting a parameter
5. Setting a parameter
The parameter value in an edit cell can be set using four types of VALUE controllers; the VALUE
slider, the [][] keys, the VALUE dial, and the VALUE ENTER keys. In some cases, the [BANK]
key and [COMPARE] key are also used.
In addition, popup buttons will sometimes bring up a popup menu that allows you to specify a
value, or a value may sometimes be input from the keyboard or from a pedal.
... button is one of the objects on the LCD. On the other hand, ... key, ... dial, and ... slider
are located on the front panel. When this manual instructs you to press the ... button, operate the
button on the LCD, and when the manual instructs you to press the ... key, operate the corresponding key on the front panel.
VALUE controllers
VALUE slider
Use this to make large changes in the value.
In Program Play mode and Combination Play mode, this slider can also be used as a controller
that controls alternate modulation or dynamic modulation.
[][] keys
Use these to make fine adjustments to the value.
VALUE dial
Use this to make large changes in the value.
[COMPARE] key
This key is used to compare the sound of an edited program or combination with the un-edited
sound (i.e., the settings written into memory).
While editing a program or combination, pressing this key will cause the LED to light, and the settings that were last written into that program number or combination number will be recalled.
Press the key again and the LED will go out, and the settings that you are editing will reappear.
If you edit the settings that are recalled by the [COMPARE] key (i.e., the written settings), the LED
will go out and it will not be possible to return to the settings you were editing before pressing the
[COMPARE] key.
5. Setting a parameter
[BANK] key
Press this key to select the bank of the combination or program.
The banks that are available will depend on the model of TRINITY that you have, on whether the
Playback Sampler/Flash ROM option is installed, and whether the MOSS-TRI option is
installed.
Model
Programs
Combinations
Remarks
Bank A (0127)
Bank B (0127)
Bank A (0127)
Bank B (0127)
standard specifications
Bank C (0127)
Bank D (0127)
Bank C (0127)
Bank D (0127)
TRINITY
0...63:
Bank M (0127)*
TRINITY V3
TRINITY V3 pro
TRINITY V3 proX
Bank A (0127)
Bank B (0127)
Bank A (0127)
Bank B (0127)
standard specifications
Bank C (0127)
Bank D (0127)
Bank C (0127)
Bank D (0127)
Bank M (0127)*
Keyboard input
You can use the keyboard to enter a note name or a velocity value.
Hold down the [ENTER] key and press the note that you want to specify, and the note or velocity
that you play will be input as the value.
When the P5 Drumkit page of Global mode is displayed, pressing a key on the keyboard will
recall the settings assigned to that key.
Pedal input
If in Global mode P1 you have set the function of the assignable foot pedal to Data Entry, the connected foot pedal will operate in the same way as the VALUE slider, and you can use the pedal to
set parameter values.
5. Setting a parameter
10
STEP 2
1. Listening to the demo songs
1 On the TRINITY V3, TRINITY V3 pro, or TRINITY V3 proX, insert the included TFD-00P-V3 floppy
disk into the disk drive. On the TRINITY, insert the included TFD-00P into the disk drive.
For details on how to insert a disk, refer to 8. Disk mode on page 53 of this manual.
5
4
3
4 On the TRINITY V3, TRINITY V3 pro, or TRINITY V3 proX, select V3_PLOAD.SNG. On the TRINITY,
select PRELOAD1.SNG.
The information will be highlighted.
These .SNG files contain data for demo playback.
11
2 Press Song.
The popup menu will appear.
2
4
12
13
6 Set the Foot Switch Polarity to match the polarity of the pedal that is connected.
If a Korg PS-1 pedal switch is connected, set this to .
Unless the polarity setting matches, the pedal will not function correctly.
14
15
4
6
6 Set the Foot Switch Polarity to match the polarity of the pedal that is connected.
If a Korg PS-1 pedal switch is connected, set this to .
Unless the polarity setting matches, the pedal will not function correctly.
16
After Touch
Pressure applied to the keyboard after playing a note can control the sound. Normally, aftertouch
is used to control volume, tone (cutoff frequency), or LFO sensitivity, etc.
Note Number
The note number (location on the keyboard) can affect the sound. Normally, note number is used
to control volume, tone (cutoff frequency), or LFO sensitivity, etc.
Ribbon Controller
Ribbon (X): An effect can be applied by moving
your finger to the left or right on the ribbon controller. Normally this is used to control pitch. The
pitch will be normal at the center of the ribbon
controller.
Ribbon (Z): An effect can be applied by pressing
down on the ribbon controller.
SW1, SW2
The function of SW1 and SW2 on the front panel can be selected in
Program Edit mode P1 11: Prog Basic, in Combination Edit mode
P4 41: Filter, or in Sequencer mode P4 41(2): Filter. This setting
allows SW1 and SW2 to be used to lock (hold) various controllers (joystick, ribbon controller, etc.) or to turn on/off effects or portamento
(the LED will light when the switch is on).
These functions can be assigned independently for each program, combination, and song. In other
words, the functions that are assigned to SW1 and SW2 will depend on the currently selected program, combination or song.
17
For details on the function assigned to SW1 and SW2 for each of the factory preset programs and
combinations, refer to the separate Voice Name List booklet.
VALUE slider
You can use this slider as an alternate modulation source or effect dynamic modulation source
(controller) when a program number is selected in Program Play mode, or when a combination is
selected in Combination Play mode.
18
5. Tuning
5. Tuning
As an example, heres how to set the tuning to 442 Hz.
19
6. Transposing
6. Transposing
Shifting the pitch is known as transposing. As an example, heres how to raise the pitch a whole
tone.
20
The settings that you modify in this way using the performance editor will be lost if you select
another program. If you wish to preserve your edits, use the Write operation (page 23 in this
manual).
21
5
3 Press the [Bank] key to select a bank.
4 Select any combination using the VALUE controller.
5 Press the Volume slider of a timbre, and graphic of a slider will popup.
When you release your finger, the popup display will disappear.
Continue pressing, and move your finger to the slider handle. Move your finger up or down to set
the value (the slider will follow). If you release your finger from the graphic, the popup display
will disappear. If the slider value remains inverted after the popup display disappears, you can
use the VALUE controllers to set the value.
If you wish to raise (or lower) the volume of all timbres while maintaining the volume balance
between timbres, press the Hold Balance check box (located to the right of Volume), and adjust the
volume of any timbre.
If you turn off the power or select another combination before writing the edited timbre, the edits
will be lost. If you wish to preserve your edits, use the Write operation (page 23 in this manual).
22
There are two ways to write programs and combinations, as explained below. Before you write,
turn off the Protect setting in Global mode (page 51 in this manual).
23
1 Press the [PROG] key, then the [EDIT] key, and then the [P1] key.
You will enter Program Edit mode page 1.
1 Follow steps 1 3 of Write using a page menu command to modify the program name.
2 Press the [REC/WRITE] key located on the front panel.
A dialog box will appear.
24
1 On the TRINITY V3, TRINITY V3 pro, or TRINITY V3 proX, insert the included TFD-00P-V3 floppy
disk into the disk drive. On the TRINITY, insert the included TFD-00P into the disk drive.
For details refer to 8. Disk mode (page 53 in this manual).
5
4
3
4 On the TRINITY V3, TRINITY V3 pro, or TRINITY V3 proX, select V3_PLOAD.PCG. On the TRINITY,
select PRELOAD1.PCG.
The display will be inverted.
These .PCG files contain program, combination, and global data.
7 If you wish to load the .SNG file (demo playback data) at the same time, press the check box to
check it.
If this box is checked, the .SNG file of the same name as the .PCG file will be loaded as well.
When a .PCG or .SNG file is loaded, the programs, combinations, and global data, and song
data that is currently in memory will be rewritten.
If you want to preserve the program, combination, global, and song data, save it to a floppy
disk (page 56 in this manual).
25
Sequencer mode
Programs can be selected by category when the Program or Bank for each track is selected.
26
STEP 3
1. Program Play mode
Press the front panel [PROG] key to enter this mode. Here you can select programs, and use the
performance editor to adjust the sound. If you wish to save the changes you make with the performance editor, turn off the memory protect setting in Global mode (page 51 in this manual), and
use the program write operation (page 23 in this manual).
Selecting a program
Programs can be selected in the following three ways. For each procedure, refer to the appropriate
page. The programs that are available will depend on the model of your TRINITY, and on whether
the Playback Sampler/flash ROM option and/or the MOSS-TRI option is installed (page 9 in
this manual).
selecting a program using the front panel keys (page 13 in this manual)
Selecting a program using a connected switch (page 14 in this manual)
Selecting a program using incoming MIDI Program Change messages (page 62 in this manual)
For the factory preset program names, refer to the separate Voice Name List booklet.
27
28
29
Amplifier settings
When a note is played on an instrument such as a piano or an organ, the sound immediately
reaches its maximum volume. However on string instruments such as a violin, the volume usually
increases more gradually.
The time from when a note is played until it reaches its maximum volume is called the Attack
Time.
A note played on a piano gradually decays even if you continue holding down the key. A note on
an organ continues at the same volume as long as you hold down the key. In this way, the time
over which the sound diminishes differs between instruments. This decrease of the volume level
is called decay.
When you release your hands from the piano keyboard (Note Off), you will hear some reverberation. This is called release.
In this example, lets adjust the attack time of a piano sound.
The attack time of a sound is adjusted in Program Edit mode P5, in the second tab screen (Amp
EG), by the parameters Level and Time.
7 Select the Time parameters using the VALUE controllers to set the value for each parameter.
Set the following values here:
Attack Time: 20, Decay Time: 30, Slope Time: 50, Release Time: 30
30
Filter settings
Here we are going to adjust the tonal color.
There are sometimes significant differences in tone between instruments in the same family, such
as the french horn with its mellow sound and a trumpet with its bright sound. When creating
sounds on a synthesizer, this is also an important aspect that determines the character of the
sound.
When several programs are sounding simultaneously in Combination Play mode, or when you
are playing the TRINITY together with other instruments in a band, there may be times when the
sound of a program is too muted and does not stand out sufficiently, or conversely, times when it
stands out too much. When playing sounds on a synthesizer, it is important to consider the role
that each sound plays in the ensemble, and adjust the tone color accordingly. This is done by the
Filter.
The filter is the section that processes the waveform generated by the oscillator. The tone color can
be greatly modified by the filter.
On the TRINITY series, each oscillator has two filters, and different settings can be made for each
filter so that a wide variety of sounds can be created.
2 Use the [BANK] key and the VALUE controllers to select bank A, 086: 30303 Mega Bass.
If bank A does not contain 086: 30303 Mega Bass, use Restoring the factory preset sounds
(page 25 in this manual) to load the PRELOAD1.PCG file or the P_LOAD1.PCG file, and then
select it.
7
5
Low Pass
This filter allows the low frequency components of the sound to pass, and cuts the high frequencies. This is the most common type of filter. As the high overtones are cut, a bright sound will
become darker.
High Pass
This filter allows the high frequency components of the sound to pass, and cuts the low frequencies. Use this filter when you want to make the sound thinner. However if this is applied excessively, the volume will be greatly diminished.
Band Pass
This filter allows a specific frequency range (band) to pass, and cuts the rest of the frequencies. Use
this filter when you want to emphasize a specific portion of the sound.
Band Reject
This filter cuts a specific frequency range (band), and allows the rest of the frequencies to pass.
This produces a uniquely characteristic sound.
31
Oscillator settings
Here we are going to modify the multi-sample (the basic waveform).
The multi-sample is the waveform (a PCM recording) that is the core of the program.
The TRINITY series provides 375 types of multi-samples, ranging from instrumental sounds such
as piano and guitar, to synthesizer sounds and special effects.
Multi-samples are selected in Program Edit mode P1, in the second tab page (Osc Basic).
You can clearly hear the result of changing the multisample for any program, but for this example
lets select a piano-type program and try changing the multisample.
4 Press the parameter that you wish to change; Multisample High or Multisample Low.
The parameter value display will be inverted.
32
Even if you change the multisample of a program, the parameter settings of that program will
remain at the values appropriate for the previous multisample. (For example on a piano-type program, the Amplifier EG will be set to create a piano-type envelope, producing a rapid attack and a
gradual decay.) You can adjust the filter or amplifier parameter values as needed.
33
operate (such as the joystick or the ribbon controller), or from types of MIDI messages that are
received.
The amount (Amt) setting determines the degree (speed or depth) to which the dynamic modulation source will control the effect parameter. This corresponds to the Intensity setting of alternate
modulation.
34
35
Selecting a combination
A combination can be selected in the three ways listed below. For the procedure, refer to the page
given.
The combinations that can be selected will depend on whether the Playback Sampler/flash ROM
option is installed (page 9 in this manual).
For the factory preset combination names, refer to the separate Voice Name List booklet.
A combination can be selected from the front panel (page 15 in this manual)
A combination can be selected by a connected assignable switch (page 16 in this manual)
A combination can be selected by an incoming MIDI Program Change message (page 62 in
this manual)
36
1
3
Layer
A setting that causes two or more programs to sound simultaneously when a note is played is
referred to as a Layer.
A combination which is not playing a layer can be changed into a layer-type combination by making settings in Combination Edit mode P3, tab page 1 (Key Zone) so that the note ranges of different timbres sounded will overlap. For details refer to page 38 in this manual, Key Zone settings.
Split
A setting that causes different programs to sound in different areas of the keyboard is referred to
as a Keyboard Split.
A combination which is not a split-type combination can be made into a split-type combination by
making settings in Combination Edit mode P3, tab page 1 (Key Zone) so that the note ranges of
different timbres sounded will not overlap. For details refer to Key zone settings on page 38 in
this manual.
Velocity Switch
A setting that causes different programs to be sounded by notes of different velocities (playing
strengths) is referred to as a Velocity Switch.
A combination which does not use velocity switching can be made to use it by making settings in
Combination Edit mode P3, tab page 2 (Velocity Zone) to specify the velocity range of different
timbres in which a program will sound. For details refer to Velocity zone settings on page 39 in
this manual.
On the TRINITY series you can use up to 8 timbres, each playing a different program. This allows
you to combine layer, split, and velocity switch settings in the same combination to create very
complex setups.
The TRINITY series allow you to specify the slope amount (the degree of diminishing sound) for
the Key Zone and Velocity Zone settings.
37
Volume settings
The volume of timbres 18 is adjusted in Combination Play mode Volume, and Combination Edit
mode P1, tab page 2 (Timb Param2) Volume.
The volume settings made in Combination Play mode and in Combination Edit mode are the
same parameter; adjusting one volume setting will affect the other setting.
The volume balance of the timbres is an important part of creating a tonal balance, and will affect
the overall character of the combination.
38
To create a combination like the one shown above, select the programs for timbres 13 in Combination Play mode or in Combination Edit mode P1, tab page 1 (Timb Param 1).
Select a piano program for timbre 1.
Select a brass program for timbre 2.
Select a string program for timbre 3.
(Refer to the separate Voice Name List booklet.)
Be sure to match all timbres MIDI channels with the Global MIDI Channel. You can use the Timbres MIDI Channel in P1 tab page 1.
Then in Combination Edit mode P3 tab page 1 (Key Zone), set the Top Key and Bottom Key
parameters.
For timbre 1, set the Top Key to G9 and the Bottom key to C4.
For timbres 2 and 3, set the Top Key to B3 and the Bottom Key to C1.
If at this time you set the Top Slope and Bottom Slope parameters of three timbres so that the
sounds of timbre 1 and part of timbres 2 and 3 will overlap and change the volume level, you can
avoid a sudden change in sound at the boundary between B3 and C4.
In Combination Play mode, it is not possible to change the program for a Timbre whose Combination Edit mode P1 tab page 1 (Timb Param1) parameter Timbre Mode is turned OFF.
To create a combination like the one shown above, first select the program for timbres 1 and 2 of
the combination, either in Combination Play mode, or in Combination Edit mode P1 tab page 1
(Timb Param 1).
Select a brass program for timbre 1.
Select a strings program for timbre 2.
(Refer to the separate Voice Name List booklet.)
Be sure to match all timbres MIDI channels with the Global MIDI Channel. You can use the Timbres MIDI Channel in P1 tab page 1.
Then in Combination Edit mode P3 tab page 2 (Vel Zone), set the Top Vel and Bottom Vel parameters.
For timbre 1, set the Top Vel to 127 and the Bottom Vel to 64.
For timbre 2, set the Top Vel to 63 and the Bottom Vel to 1.
If at this time you set the Top Slope and Bottom Slope parameters of two timbres so that part of the
sounds will overlap and change the volume level, you can avoid a sudden change in sound at the
boundary between velocity 63 and 64.
In Combination Play mode, it is not possible to change the program for a Timbre whose Combination Edit mode P1 tab page 1 (Timb Param1) parameter Timbre Mode is turned OFF.
39
40
5. Sequencer mode
5. Sequencer mode
To enter Sequencer mode, press the front panel [SEQ] key.
Here you can use the sequencer to playback or record songs, and edit recorded data. You can also
record and edit patterns.
Before editing sequencer song data, you must first turn off the protect setting in Global mode
(page 51 in this manual).
Initial settings
program numbers, volume, pan, etc.
Audio tracks 14
Playback data
program change, note on/off, bender,
pattern no., etc.
audio data
Master track
41
5. Sequencer mode
About patterns
Each song in the TRINITYs sequencer can have up to 100 of its own patterns.
Phrases that are used repeatedly in a song can be recorded as patterns. If these patterns are placed
in a track, the pattern data will be called up and played back whenever the song reaches that location.
If a song contains repeated phrases or rhythms, you can save memory by recording the phrase or
rhythm as a pattern, rather than actually recording it in each location where you want it to playback.
When using patterns, you need to be aware that when you modify a pattern, the playback will be
affected for all locations that use that pattern. Pattern lengths can be in multiples of a measure.
Each pattern contains playback data for a single track. It is not possible to create patterns that are
played back by two or more tracks (multi-track patterns).
42
5. Sequencer mode
About recording
Recording is the process of storing musical actions (notes that are played on the keyboard, controllers that are moved, etc.) into memory. The TRINITY series provides the following recording
methods.
Realtime recording
In this method of recording, notes you play on the keyboard and controller movements etc. are
recorded just as they are performed i.e., in realtime.
Usually, this is done one track at a time, and this is referred to as Single-track Recording.
It is also possible to simultaneously record two or more channels of data on separate tracks, and
this is referred to as Multi-track Recording. This method allows you to playback existing
sequence data on an external sequencer, and record it in realtime to the TRINITYs sequencer. For
details refer to Realtime recording step 5 (page 44 in this manual).
There are five ways to do realtime recording, as listed below.
Step recording
This is a non-realtime recording method in which only note on/off data can be recorded. Note
pitches are specified by pressing the keyboard, and the timing, length of each note, and velocity
are determined by the settings on the LCD screen.
Pattern recording
This allows you to record a pattern in a way similar to when track recording a song.
43
5. Sequencer mode
2 Press Song.
3 Use the numeric keys to input the song number that
you wish to record, and press the [ENTER] key.
If you select a song number that you will be
recording for the first time, the Create New Song
dialog box will appear.
Press the OK button.
5 In Program, select the program for the track that you wish to record.
If necessary, make settings for Pan and Volume.
If necessary, set the effect send levels in Send 1, 2 of tab pages 3 and 4.
Overwrite recording
If you are recording the song for the first time, use this method to record.
STOP] key.
Recording will begin. Play the keyboard and operate the controllers (joystick, etc.), and the data will
be recorded.
44
5. Sequencer mode
Overdub recording
1 Make the preparations described in Preparations
for recording. ( page 44 in this manual).
3
4
6 At the location where you wish to begin recording, press the [REC/WRITE] key.
Recording will begin. Play the keyboard and/or use the controllers (joystick, etc.), and the data
will be recorded.
7 At the location where you wish to stop recording, press the [REC/WRITE] key.
Recording will end. (Playback will continue.)
Instead of pressing the [REC/WRITE] key in steps 6 and 7, it is also possible to use an assignable pedal switch to which the Punch In/Out function has been assigned. This setting is made in
Global mode.
45
5. Sequencer mode
Loop recording
1 Make the preparations described in Preparations
for recording. ( page 44 in this manual).
It should be noted that you cannot perform multitrack recording. Uncheck the MultiRec check box
in step 5.
3
4
4 Use M (Measure) to specify the area in which recording will take place.
5 For Location, specify a location several measures before the area that you wish to record.
6 Press the [REC/WRITE] key, then press the [START/STOP] key.
Playback will start.
When the area specified in step 4 is reached, recording will begin. Play the keyboard and/or use
the controllers (joystick, etc.), and the data will be recorded.
When the end of the specified area is reached, you will return to the beginning of the area, and
recording will continue. The data newly recorded on each pass will be added to the previously
recorded data.
If you press the [REC/WRITE] key during loop recording, all data will be erased from the track
currently being selected for the interval that you continue pressing the [REC/WRITE] key.
If the Remove Data box in tab page 1 (2) is checked, you can erase specific data. During loop
recording, hold down a note (key) that you wish to erase, and all occurrences of the specified note
will be erased from the area that is played back while you continue holding the note.
In the same way, pitch bend data can be erased by holding the joystick tilted in the X (horizontal)
direction, or aftertouch data can be erased by maintaining pressure on the keyboard.
To resume recording data, un-check the Remove Data box.
46
5. Sequencer mode
1 In Sequencer mode, press the [P6] key, and press the tab 1 button (Pattern Edit).
Tab page 1 (Pattern Edit) will be displayed.
2 Press Pattern.
3 Use the VALUE controllers to input the pattern number that you wish to record.
2
4
5
1
7 Set the length of the pattern in Length, and the time signature in Meter.
8 Press the OK button.
This completes preparations for the pattern you will record.
Song playback
In order to playback song data on the sequencer, the song data must first be loaded (from disk) or
dumped (via MIDI) into memory. Data can be loaded from floppy disk in Disk mode, and a song
data dump can be received in Global mode.
Once song data has been loaded, it will remain in memory until the power is turned off. Be sure to
save important song data to floppy disk, or dump it to an external MIDI data storage device. If
you turn the power off before saving your song data, it cannot be recovered.
To load or dump data, use the following procedure.
5 To return to the beginning of the song, press the [RESET] key while playback is stopped.
47
Program
Effect routing for a program is set in Program Edit mode P7, tab 1 (Insert Effects), and the various
effect parameters are set in tab pages 2 and following (Effect Parameter).
The effects that can be used by a single-mode or double-mode program must have a total effect
size of 4 or less, and up to 3 effects can be connected in series.
The effects that can be used by a drum-mode program must have a total effect size of 4 or less, and
up to 4 effects can be connected in series or in parallel. The way in which the drum sample settings
will be sent to each effect can be specified by the Global mode P5 (Drumkit) parameter Insert Fx;
for each key, you can specify an insert effect (14) to which the sound will be sent.
Insert effect settings are also made in Program Edit mode P7, tab page 1 parameters Pan, Width,
and Send 1 and 2 (for signals after the Insert Effects).
Pan sets the stereo location, Width sets the width of the insert effects, and Send 1 and 2 determine
the send levels (input levels) to the master effects.
If the output of the insert effect is stereo, the Program Edit mode P7 Width parameter will adjust
the width of the effect. If you want to allow the oscillator pan setting (Program Edit mode P5) or
drum kit pan setting (Global mode P5) to be effective, set Program Edit mode P7 Pan to 64, and
Width to 127.
To bypass the insert effects, turn the effect OFF. If you are not using insert effects, set the effect size
to 0.
48
Combination
Since the insert effect settings for each program are ignored by combinations, you will need to
make new insert effect settings.
Make effect grouping settings in Combination Edit mode P7 tab page 1 (Effect Grouping) FX Size,
and make effect routing settings in tab page 2 (Insert Effects). Then set the parameters of each
effect in tab pages 3 and following (Effect Parameter).
The effects that can be used by a combination must have a total effect size of 8 or less for all timbres. Up to 3 effects can be connected in series for a timbre. (For a drum-mode program, up to 4
effects in series or in parallel.)
It is recommended that you make a group of timbres that use similar effects, and specify an insert
effect for the group. If you want to use a programs insert effect settings in a combination, use the
page menu command Copy Insert Effect. In this case, set the effect size of the timbre to a setting
equal to or greater than the effect being copied.
Insert effect settings are also made in Combination Edit mode P7, tab page 2 parameters Pan,
Width, and Send 1 and 2 (for signals after the Insert Effects).
Pan sets the stereo location, Width sets the width of the insert effects, and Send 1 and 2 determine
the send levels (input levels) to the master effects.
To bypass the insert effects, turn the effect OFF. If you are not using insert effects, set the effect size
to 0.
Song
Since the insert effect settings for each program are ignored by songs, you will need to make new
insert effect settings.
Make effect grouping settings in Sequence mode P7 tab page 1 and 2 (Effect Grouping) FX Size,
and make effect routing settings in tab page 3 (Insert Effects). Then set the parameters of each
effect in tab pages4 and following (Effect Parameter).
The effects that can be used by a song must have a total effect size of 8 or less for all tracks. It is recommended that you make a group of timbres that use similar effects, and specify an insert effect
for the group.
Width settings and Pan settings after the Insert Effects are made in Sequencer mode P7, tab pages
3. At this time, setting the Pan and Width parameters to PRG allows you to specify the Pan and
Width for each program.
Pan sets the stereo image, and width sets the width of the insert effects.
To bypass the insert effects, turn the effect OFF. If you are not using insert effects, set the effect size
to 0.
49
50
7. Global mode
7. Global mode
Press the front panel [GLOBAL] key to enter this mode.
3 Press the check box for Protect Program, Protect Combination, or Protect Song.
If a box is checked, memory will be protected.
If a box is un-checked, memory will be un-protected (protect is turned off).
If Protect Song is checked to turn it on, the internal sequence data will be write-protected. However, it will be lost when the power is turned off. Be sure to save important song data to a floppy
disk or to an external MIDI device.
51
7. Global mode
3 Select Drumkit.
The display will be inverted.
4 Use the VALUE controller to select the drum kit that you wish to edit.
5 Press Key.
The display will be inverted.
6 Use the VALUE controller to select the note number that you wish to edit.
The settings for that note number will be displayed in the lower part of the LCD. (You can also
select the note number by pressing the ENTER key and playing the note on the keyboard.)
52
8. Disk mode
8. Disk mode
Press the front panel [DISK] key to enter this mode.
53
8. Disk mode
File
Directory
In this manual, we refer to items recognizable as a file by MS-DOS as a DOS file, and items recognizable as a directory as a DOS directory.
The TRINITY distinguishes between types of DOS files by the filename extension of the DOS file.
DOS files with filename extensions other than those shown below will be considered to be Standard MIDI Files.
Extension
Type
.PCG
.SNG
Song
.MID
.EXL
When data is saved by the TRINITY, one of these four extensions will be automatically added to
the filename, as appropriate for the type of data in the file.
DOS files with any extension other than these four types are considered an undefined file and the
TRINITY will try to load them as a Standard MIDI File. Therefore, do not change these extensions
on a computer.
The files used by the TRINITY have the following structure.
Since .PCG files and .SNG files can be opened and their contents handled separately, they are
54
8. Disk mode
DOS directory
Pre-defined files
DOS file
All program
.PCG file
1 program Bank
1 program
1 drum kit
Global parameters
.SNG file
1 song
Track
.MID file
1 pattern
.EXL file
1 Insert the disk that you wish to format into the disk drive.
2 Press tab button 3 (Utility).
The Utility display will appear.
5 Use the text edit button to assign a volume label (a name for the disk).
You can use upper case letters, numbers, and underscore (_) for a volume label.
When you finish assigning the volume label, you will return to the Format Disk dialog box.
55
9. Saving data
9. Saving data
There are three ways in which data such as programs, combinations, drum kits, and sequencer
songs can be saved; writing to internal memory, saving to floppy disk, and MIDI data dump.
56
9. Saving data
1 Connect the TRINITY to a device which is able to receive a MIDI data dump (a data filer, computer,
sequencer, or another TRINITY series instrument, etc.).
If you are transmitting data to another TRINITY series instrument, set the same Global MIDI
channel for both instruments.
57
58
The settings in Global mode will depend on the type of connections and on how you are using the
TRINITY.
59
When you wish to send MIDI data that includes the Global mode settings:
Set the Position parameter to Post KBD.
The Transpose, velocity, and aftertouch settings will be applied immediately after the keyboard.
You can obtain the effect similar to when the player changes the pitch or velocity. The internal tone
generator will reflect the settings, and the MIDI data to be transmitted will also change according
to the settings.
Transpose=0, Velocity curve=4, and Aftertouch curve=3 will be used for the received data.
When you wish to receive MIDI data that includes the settings:
Set the Position parameter to Pre TG.
The Transpose, velocity, and aftertouch settings will be applied immediately before the tone generator. You can obtain the effect similar to when the pitch, velocity, or aftertouch setting of the tone
generator is changed. The internal tone generator will reflect the settings, and the received MIDI
data will also change according to the settings.
Transpose=0, Velocity curve=4, and Aftertouch curve=3 will be used for the data to be transmitted.
60
About MIDI
MIDI channels
Similarly to the way in which a television set operates, the data of a channel can be received when
the receiving device is set to the same channel as the transmitting device. However the way in
which channels are handled differs in each mode.
In Program Play mode, all data is transmitted and received on the Global MIDI channel.
* The Global MIDI channel is the channel used for transmitting and receiving messages that
correspond to a single action on the TRINITY, such as the keyboard, master effects, or exclusive data. On the TRINITY, the Global MIDI channel is set in Global mode P1.
In Combination Play mode, combination selections, master effect control, and exclusive data
are transmitted and received on the Global MIDI channel.
When using incoming data to control timbres (select programs, play, adjust volume, etc.) whose
Timbre Mode is set to INT, the MIDI channel specified for each timbre in (Combination Edit
mode P1) is used.
When you play the TRINITYs keyboard or operate controllers such as the joystick, messages
will be transmitted on the Global MIDI channel, and also simultaneously transmitted on the
MIDI channel of timbres whose Timbre Mode is set to EXT.
In Sequencer mode, master effect control, and exclusive data are transmitted and received on
the Global MIDI channel.
When using MIDI data to control tracks (by selecting programs, playing notes, setting the volume, etc.) whose Track Status is INT or BOTH, or when transmitting the playback data of
tracks whose Track Status is EXT or BOTH, the MIDI channel specified for each track will be
used (this is specified in Sequencer mode P2).
When you play the keyboard or operate the controllers of the TRINITY, data will be transmitted
on the MIDI channel specified for the track that is currently selected in Sequencer mode.
Note on/off
When you press a note on the keyboard, a MIDI message will be transmitted conveying the keyboard location that you pressed (the note number) and the force with which you pressed the key
(velocity) as a Note On message [9n, kk, vv] (n is the channel, kk is the note number, andvv is
the velocity).
When you release the note, a MIDI Note Off message (8n, kk, vv) will be transmitted. However
there are very few instruments that transmit or receive Note Off velocity. The TRINITY does not
transmit or receive Note Off velocity.
Each time you play the keyboard, the TRINITY will normally transmit a Note On or Note Off
message on the Global MIDI channel, but this will depend on the mode.
Transmission
In Program Play mode, data from the keyboard will be transmitted only on the Global MIDI
channel.
In Combination Play mode, data from the keyboard will be transmitted on the Global MIDI
channel, and also on the channels specified for timbres whose Timbre Mode is EXT.
In Sequence mode, data from the keyboard will be transmitted on the MIDI channel of the currently selected track.
When the sequencer is playing, Note On/Off data will be transmitted for tracks whose Track
Status is either EXT or BOTH.
Reception
In Program Play mode, only the Note On/Off data that matches the Global MIDI channel will
be received.
In Combination Play mode, only the Note On/Off data that matches the channel setting of a
timbre whose Timbre Mode is INT will be received.
In Sequncer mode, only the Note On/Off data that matches the channel setting of a track
whose Track Status is INT or BOTH will be received.
61
Selecting a program
A sound (program) can be selected using MIDI Program Change messages [Cn, pp] (pp is the
program number that specifies one of 128 programs).
Bank Select messages [Bn, 00, mm](control change #00) and [Bn, 20, bb] (control change #32) (mm
is the bank number MSB, bb is the bank number LSB, together selecting one of 16384 possible
banks) can be used in conjunction with Program Change messages to select programs from other
banks.
The TRINITY is able to switch program banks in response to a Bank Select message, but the Bank
Select message alone is not sufficient to change the program or bank; the change will take effect
when the next Program Change message is received.
In Program Play mode, the program will change when a Program Change message is received on
the Global MIDI channel. (The program will not change if the TRINITY is in Program Edit mode.)
The program used by each timbre in a combination, or the program used by each track of a song
can be selected by incoming Program Change and Bank Select messages on the channel of the corresponding timbre or track.
For a combination, you can turn Program Change reception on/off for each timbre. For a song,
you can turn Program Change reception on/off for each track.
Program Change reception for the entire TRINITY can be turned on/off by the Global mode MIDI
Filter setting, and as necessary, you can also turn on/off (enable or disable) selection of combinations by incoming data, or reception and transmission of Bank Select messages.
If the Enable Combination Change box is un-checked, incoming Program Change messages in
Combination Play mode will not select combinations even if they are received on the Global
MIDI channel.
If the Enable Bank Select box is un-checked, incoming Bank Select messages will be ignored.
When the TRINITY is being controlled by an external device, this allows you to prevent the
TRINITYs banks from being changed in an unwanted way (e.g., when the external device handles bank selection in a way different than the TRINITY).
In this case, Bank Select messages will not be transmitted either.
Selecting a combination
In the same way as for programs, combinations can also be selected by incoming MIDI Program
Change and Bank Select messages.
In Combination Play mode, Program Change and Bank Select messages whose channel matches
the Global MIDI channel will select combinations.
Incoming messages on channels other than the Global MIDI channel will select the program for
timbres that have a matching channel setting and a Timbre Mode setting of INT.
Sustain pedal
A sustain pedal connected to the TRINITY can be operated to turn the Damper on/off. At the
same time, a MIDI Hold message [Bn, 40, vv] (control change #64; vv is 127 [7FH] for ON, or 00
for OFF) will also be transmitted.
If the TRINITY receives this message, the Damper will be turned off forvv values of 63 [3FH] or
lower, and turned on forvv values of 64 [40H] or above.
Transmission and reception of this message can be turned on/off for each timbre in a combination.
62
Aftertouch
If you play a note on the TRINITY and then press down harder on the keyboard, an aftertouch
effect will be applied. At the same time, MIDI Aftertouch messages [Dn, vv] (vv = value) will also
be transmitted.
If the TRINITY receives these messages, the aftertouch effect will be applied.
In the Global mode MIDI Filter, overall transmission and reception can be turned on or off. In a
combination, you can specify this individually for each timbre.
There is another type of aftertouch, Polyphonic Key Pressure [An, kk, vv] (kk = note number, vv
= value), which applies an effect independently for each note. This message can be received by the
TRINITY as an alternate modulation source, but cannot be transmitted by the keyboard of the
TRINITY. If you wish to use these messages, you will have to use another device to transmit them
or record them on a sequencer. The aftertouch referred to in this manual is Channel Aftertouch.
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64
1 Use RPN (LSB) [Bn, 64, rr] and RPN (MSB) [Bn, 65, mm] messages (control changes #100 and #101:
rr, mm = parameter number lower and upper bytes) to specify the parameter.
2 Use Data Entry (MSB) [Bn, 06, mm] and Data Entry (LSB) messages [Bn, 26, vv] (control changes #06
and #38) to specify the value. (mm and vv are the upper and lower bytes, allowing a total of
16384 steps.)
3 You can also use Data Increment [Bn, 60, 00] (control change #96: value fixed at 00) and Data Decrement [Bn, 61, 00] (control change #97: value fixed at 00) messages to increase or decrease the
value in steps of 1.
The TRINITY series receives three types of RPN; tuning, transpose, and changing the pitch bend
range.
65
Tuning
In Sequencer mode, you can use RPN messages to adjust the tuning of each track. In other modes,
you can use RPN messages on the Global MIDI channel to adjust the master tuning parameter of
Global mode P1. The procedure is as follows.
Transposing
Only in Sequencer mode, you can use RPN messages to set the transposition for each track. The
procedure is as follows.
2 Use Data Entry messages to adjust the value. Normally, however, only the upper byte can be set.
Make settings using [Bn, 06, mm] (control change #06). A value of 8192 [mm = 64 = 40H] is normal
pitch. A value of 6656 (mm = 52 = 34H) is 12 semitones, and a value of 9728 (mm = 88 = 58H) is
+12 semitones.
2 Use Data Entry messages to adjust the value. Normally, however, only the upper byte can be set.
Make settings using [Bn, 06, mm] (control change #06). A value of 00 (mm = 00) sets a pitch bend
range of 0. A value of 1536 (mm = 12 = 0CH) sets a pitch bend range of +12 semitones (1 octave).
The TRINITY series allows negative values to be set as well, but only positive values can be set
using RPN messages.
66
67
mitted/received. When you then change modes on the TRINITY, a Mode Change will be transmitted. When you change programs or combinations, data for one program or one combination
will be transmitted together with the Program Change message. When you edit individual parameters, Parameter Change or Drumkit Parameter Change messages will be transmitted.
When these messages are received, the same edit will be performed as occurred on the transmitting TRINITY.
When MIDI exclusive data is received and has been processed, a Data Load Completed message
will be transmitted. The controlling master device should not transmit the next data until it
receives this message (or until sufficient time has elapsed).
Data dumps of all programs or all combinations in the internal memory that you execute in Global
mode are sent directly into the internal memory of the receiving device, so there is no need to use
the Write operation. However data dumps of 1 program or 1 combination in the edit buffer, (or
parameter change edits) affect only the data in the edit buffer, and will not be stored in internal
memory unless you write the data. If you re-select the program or combination, this data will be
lost.
To write data, you can either press the [REC/WRITE] key, or use a MIDI exclusive Program Write
message or Combination Write message.
68
played back, the TRINITYs sequencer will synchronize to the clock of the external sequencer,
so you will need to set the time signature and starting measures of the two sequencers to match
beforehand. Even if the MIDI Clock is set to External so that the sequencer is controlled from
outside, tracks whose Track Status is EXT or BOTH will still transmit their data.
About GM
If a synthesizer is GM compatible, you can use any programs or voices regardless of the manufacturer or model. Refer to Playback a GM Score (GM music data) on page 74 for more information
on playing back a gm score.
69
70
71
1 Press the [COMBI] key, and then press the [EDIT] key to enter Combination Edit mode.
2 Press the [P1] key.
3 Press the tab 1 button (Timb Param 1).
4 Select a timbre on which you will play one of the desired programs, and select the bank and
program number for that program.
5 In the same page, set Timb Mode to INT, and set the MIDI channel to Gch (Global MIDI channel).
6 Press the tab 2 button (Timb Param 2) and adjust the Volume in that page. As necessary, adjust
Pan, Send 1, and Send 2 as well.
72
9 Press the tab 2 button (Vel Zone), and set the Top Vel to 127, the Bottom Vel to 1, and the Top
Slope and Bottom Slope to 0.
B Play the keyboard, and the programs that you specified here will sound simultaneously.
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74
12. Troubleshooting
12. Troubleshooting
Problem
Action
Did your finger move between the time when you pressed the button and when you
released the button?
Are you using your fingertip to operate the touch-view panel?
Is the sensitivity of the touch panel adjusted correctly? (Use the Global mode P1
page menu command to make adjustments.)
No sound.
Are you playing keys that produce no sound because of their Split settings (keyboard assignments)?
Is the Global mode P1 Note Receive parameter set to All?
Are the key zone parameters in Combination Edit P3 set to produce key splits?
75