Econ 1051: Section 2 Notes: 1. Problem Set 1, Question 3
Econ 1051: Section 2 Notes: 1. Problem Set 1, Question 3
2:
3:
1:
a
b
c
a
2; 1; 0
2; 1; 0
2; 1; 0
2:
b
2; 1; 0
0; 2; 1
1; 0; 2
c
2; 1; 0
0; 2; 1
1; 0; 2
1:
a
b
c
3 chooses a
a
2; 1; 0
0; 2; 1
1; 0; 2
2:
b
0; 2; 1
0; 2; 1
0; 2; 1
c
2; 1; 0
0; 2; 1
1; 0; 2
3 chooses b
1:
a
b
c
a
2; 1; 0
0; 2; 1
1; 0; 2
2:
b
2; 1; 0
0; 2; 1
1; 0; 2
c
1; 0; 2
1; 0; 2
1; 0; 2
3 chooses c
Q: Remove weakly dominated strategies to consider the reduced game.What outcome is predicted?
Step 1: Express reduced game using a payo matrix
3:
2:
a
b
b
2; 1; 0
0; 2; 1
c
2; 1; 0
2; 1; 0
1 chooses a
Step 2: Delete dominated strategies.
Note: Eectively, we can ignore the rst number in each cell (since 1 always chooses a).
2 compares the second number across rows
3 compares the third number across columns.
This leaves us with (a; b; b) as the only undominated outcome.
Surprisingly, b wins even though b is 1s last choice, voters all have a dierent rst choice,
and 1 has tie-breaking power.
Q: How would your answers change if 3 were indierent between a and b?
Step 1: Observe that c is now weakly dominant for 3 (write payo matrix).
Let u3 (a wins) = u3 (b wins) = x < 2 = u3 (c wins).
Compare the third number across matrices. Observe we can delete the rst two matrices.
1:
a
b
c
a
2; 1; x
2; 1; x
2; 1; x
2:
b
2; 1; x
0; 2; x
1; 0; 2
c
2; 1; x
0; 2; x
1; 0; 2
a
2; 1; x
0; 2; x
1; 0; 2
a
b
c
1:
3 chooses a
2:
b
0; 2; x
0; 2; x
0; 2; x
c
2; 1; x
0; 2; x
1; 0; 2
3 chooses b
1:
a
b
c
a
2; 1; x
0; 2; x
1; 0; 2
2:
b
2; 1; x
0; 2; x
1; 0; 2
c
1; 0; 2
1; 0; 2
1; 0; 2
3 chooses c
a
2; 1; x
b
2; 1; x
3 chooses c
No majority of b or c will form: 1 always votes a, 2 never votes c and 3 never votes b.
Since 1 holds the tie-breaker, the outcome will be a.
Since 1 always votes a, 2 never votes c & 3 never votes b, there will never be a majority of b or c.
Since 1 holds the tie-breaker, the outcome will be a.
ui (si ; s i )
In words, a dominant strategy is "i should play this, because I will always be better o
than anything else I could possibly do, no matter what the opponent is going to do".
Best response:
Strategy si is a best response to s
if ui si ; s
ui si ; s
In words, a best response is "i should play this, because I will always be better o than
anything else I could possibly do, given that I think this is what the opponent is going
to do".
A Nash equilibrium of a game occurs when no player has incentive to change his strategy given
the strategies that all other players are playing.
That is, everybody is playing their own best response to what others are actually doing.
Nash equilibrium:
Strategy prole (s1 ; s2 ; :::; sN ) is a nash equilibrium if
ui si ; s
ui si ; s
In words, a nash equilibrium is when "everybody is playing what is best for themselves,
given their correct conjectures of what they think everybody else is actually doing".
3. Volunteering
Example 1 (Dutta, 5.4) In this game, each of two players can volunteer some of their spare time
planting and cleaning up the community garden. They both like a nicer garden and the garden is
nicer if they volunteer more time to work on it. However, each would rather that the other person do
the volunteering. Suppose that each player can volunteer 0,1,2,3, or 4 hours. If player 1 volunteers
x hours and 2 volunteers y hours, then the resultant garden gives each of them a utility payo equal
p
to x + y. Each player also gets disutility from the work involved in garden. Suppose that player
1 gets a disutility equal to x (and player 2 likewise gets a disutility equal to y). Hence, the total
p
p
utility of player 1 is x + y x, and that of player 2 is x + y y
Write down the best response of a player to every strategy of the other player
A:
Step 1: Write down the payo matrix of the game.
Player
1
0
1
2
3
4
0
0; 0
0; 1
0:59; 1:41
1:27; 1:7
2; 2
1
1; 0
0:41; 0:41
0:27; 0:73
1; 3
1:76; 1:24
Player 2
2
1:41; 0:59
0:73; 0:27
0; 0
0:76; 0:24
1:55; 0:44
3
1:7;
1;
0:24;
0:55;
1:35;
4
1:27
1
0:76
0:55
0:35
2;
1:24;
0:44;
0:35;
1:17;
2
1:76
1:55
1:35
1:17
Player
1
2 plays 0
0;
0;
0:59;
1:27;
2;
0
1
2
3
4
Since u1 (0; 0) = u1 (1; 0) > u1 (s1 ; 0) where s1 2 f2; 3; 4g, 1s best response is either 0 or 1
Given that player 2 plays 1, player 1 considers his best response.
Player
1
2 plays 1
1;
0:41;
0:27;
1;
1:76;
0
1
2
3
4
1<0
for s1 ; s2 2 f1; 2; 3; 4g
Since each players payo is always decreasing in the number of hours volunteered, their best
response to the opponents action is always to volunteer 0 hours. At the Nash equilibrium, each
player chooses to volunteer 0 hours.
4
Loyal
2,2
3,0
Defect
0,3
1,1
Features:
Early
1,1
0,0
Late
0,0
1,1
Game of Assurance
Movie
TV
Movie
2,2
0,0
TV
0,0
1,1
Features:
u(movie, movie) > u(TV, TV)
are preferred to u(movie, TV) and u(TV, movie)
Nash Equilibria: (Movie, Movie), (TV, TV), 1 mixed
strategy NE
Intuition: Players have common interest in a pareto
superior equilibrium. Given sufficient common belief in
opponents action, the mutually preferred outcome exists
as a focal point.
Hawk-Dove (Chicken)
Matching Pennies
Hawk Dove
Hawk
-1,-1
2,0
Dove
0,2
1,1
Story: Two animals are fighting over some prey. Each
can be passive (dove) or aggressive (hawk). Each prefers
to be a hawk if the opponent is a dove because the hawk
will always get the prey over the dove. Two doves will
share the prey. Conversely, two hawks will fight each
other to the death, leading to the least preferred outcome.
Features:
u1(hawk, dove) > u1(dove, dove)
> u1(dove, hawk) > u1(hawk, hawk)
Nash Equilibria: (Hawk, Dove), (Dove, Hawk), 1 mixed
strategy NE
Intuition: It is mutually beneficial for players to play
different strategies. Opposite of coordination game. Here,
players share a rival, non-excludable resource (prey), and
sharing comes at a cost (reduced food). Yet, this cost has
to be balanced against likelihood of fighting to the death.
Heads Tails
Heads 1,-1
-1,1
Tails
-1,1
1,-1
Story: Two people each have a penny and simultaneously
choose whether to show heads or tails. If they show the
same side, person 2 pays person 1 a dollar. Conversely, if
they show different sides, person 1 pays person 2 a dollar.
Each person cares only about the amount of money
received and prefers to receive more rather than less.
Features:
P1 prefers (heads, heads) or (tails, tails).
P2 prefers (heads, tails) or (tails, heads).
Nash Equilibria: No pure strategy NE due to conflicting
preferences. Mixed strategy NE exists.
Intuition: Given that players know what each other are
going to do, there is always one player who is better off
deviating.1
Chiappori, Levitt, Groseclose (2002), and Palacios-Huerta (2003) find that how soccer players and goalies take penalty kicks resemble a mixed strategy equilibrium.
Zhenyu Lai: [email protected]