How To: Host Your Own Rust Server - Rustafied
How To: Host Your Own Rust Server - Rustafied
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Rustafied
On The Pulse of Rust
U P D AT E S
GUIDES
SERVERS
System Requirements
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The Rust server can be taxing on your host but maybe not
as much as you would think. As a baseline a 3 square km
(default gen size) map freshly generated will run at close to
2 gigabytes of ram. After some stress testing and 150k
entities later, can use 6+ gigabytes of memory. So I would
suggest having at least 7 gigs allocated per server.
Create a folder for SteamCMD such as
C:\steamcmd
Download SteamCMD for Windows.
Extract the contents of the zip file to the folder
you created.
Execute the steamcmd.exe program. (Your
computer may ask you to confirm that you
want to run it.)
This file, when executed, will download, install
and update to the lastest version of
SteamCMD.
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-server.worldsize 4000^
-server.identity Rustafied_com_Guides^
-autoupdate
goto start
You should already be familiar with the steamcmd section
and this will login anonymously, force the install location,
update the files if needed and then quits SteamCMD. The
server is configured using variables. These variables are
the same ones you can set from the server console or the
console of anyone you give moderator or owner
permissions to. However, if these variables are changed
from the console, they will revert to the ones in the
command line after a restart of the server.
These are considered the most commonly used variables,
but there are many others.
server.port Sets the port the server will
answer incoming requests (defaults to 28015)
server.hostname Sets what the server will be
called in the Rust server listing.
server.seed is the map generation seed.
Values range from 0 to 429497295.
server.maxplayers is the max number of
players allowed to connect to your server at a
time.
server.worldsize sets the size of the
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Run the Rust Client, and do not select a server. Note that
your server will not show up under the Local Network
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client.connect localhost:28015
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moderatorid command
moderatorid 12345678901234567 "Admin
Name"
Note: As with most commands that allow the use of player
names, if the name has spaces or special characters in it,
you must use quotes to contain the name.
Be sure to use the writecfg command after doing this
and then the person must logout and log back in to
receive the permissions. The two permissions are almost
identical. Owners can create, kick and ban moderators if
needed, but moderators cannot affect owners.
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- CatMeat
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Rustafied 2016
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