Rangles Angular 2 Training Book PDF
Rangles Angular 2 Training Book PDF
of Contents
Introduction
1.1
License
1.2
Why Angular 2?
1.3
2.1
ES6
2.1.1
Classes
2.1.1.1
Refresher on 'this'
2.1.1.2
Arrow Functions
2.1.1.3
Template Strings
2.1.1.4
Inheritance
2.1.1.5
2.1.1.6
2.1.1.7
Destructuring
2.1.1.8
Modules
2.1.1.9
TypeScript
2.1.2
2.1.2.1
2.1.2.2
Typings
2.1.2.3
Linting
2.1.2.4
TypeScript Features
2.1.2.5
TypeScript Classes
2.1.2.6
Interfaces
2.1.2.7
Shapes
2.1.2.8
Type Inference
2.1.2.9
Decorators
2.1.2.10
Property Decorators
2.1.2.11
Class Decorators
2.1.2.12
Parameter Decorators
2.1.2.13
3.1
3.1.1
3.1.2
3.1.3
3.1.4
3.1.5
Chrome
3.1.6
4.1
4.1.1
Bootstrapping Providers
4.1.2
Components in Angular 2
5.1
Creating Components
5.1.1
5.1.2
5.1.2.1
5.1.2.2
5.1.2.3
5.1.2.4
Projection
5.1.3
5.1.4
5.1.5
Directives
Attribute Directives
6.1
6.1.1
NgStyle Directive
6.1.1.1
NgClass Directive
6.1.1.2
Structural Directives
6.1.2
NgIf Directive
6.1.2.1
NgFor Directive
6.1.2.2
NgSwitch Directives
6.1.2.3
6.1.2.4
Advanced Components
7.1
Component Lifecycle
7.1.1
7.1.2
View Encapsulation
7.1.3
ElementRef
7.1.4
Observables
Using Observables
8.1
8.1.1
3
Error Handling
8.1.2
8.1.3
Observables vs Promises
8.1.4
8.1.5
8.1.6
8.1.7
8.1.8
Summary
8.1.9
9.1
What is DI?
9.1.1
DI Framework
9.1.2
Angular 2's DI
9.1.3
9.1.3.1
9.1.3.2
9.1.3.3
Change Detection
10.1
10.1.1
10.1.2
10.1.3
10.1.4
Enforcing Immutability
10.1.5
Additional Resources
10.1.6
Advanced Angular
Directives
Creating an Attribute Directive
11.1
11.1.1
11.1.1.1
11.1.1.1.1
11.1.1.1.2
11.1.1.2
11.1.1.2.1
11.1.1.2.2
AoT
11.1.2
AoT limitations
11.1.2.1
AoT Configuration
11.1.2.2
Immutable.js
12.1
What is Immutability?
12.1.1
12.1.2
JavaScript Solutions
12.1.3
Object.assign
12.1.3.1
Object.freeze
12.1.3.2
Immutable.js Basics
12.1.4
Immutable.Map
12.1.4.1
Map.merge
12.1.4.1.1
Nested Objects
12.1.4.2
Deleting Keys
12.1.4.2.1
12.1.4.2.2
Immutable.List
12.1.4.3
Performance
12.1.4.4
12.1.4.5
Official Documentation
12.1.4.6
Pipes
13.1
Using Pipes
13.1.1
Custom Pipes
13.1.2
Stateful Pipes
13.1.3
Forms
14.1
Getting Started
14.1.1
Template-Driven Forms
14.1.2
14.1.2.1
14.1.2.2
14.1.2.3
FormBuilder
14.1.3
FormBuilder Basics
14.1.3.1
14.1.3.2
14.1.3.3
14.1.4
15.1
15.1.1
15.1.2
5
15.1.3
Directive Duplications
15.1.4
15.1.5
15.1.6
15.1.7
15.1.8
Routing
16.1
Why Routing?
16.1.1
Configuring Routes
16.1.2
16.1.3
16.1.4
16.1.5
16.1.6
16.1.7
16.1.8
16.1.9
16.1.10
17.1
17.1.1
17.1.2
Redux Actions
17.1.3
17.1.4
17.1.5
17.1.6
17.1.7
TDD Testing
18.1
18.1.1
Test Setup
18.1.2
Filename Conventions
18.1.2.1
Karma Configuration
18.1.2.2
18.1.2.3
Typings
18.1.2.4
18.1.2.5
Simple Test
18.1.3
Using Chai
18.1.4
Testing Components
18.1.5
18.1.5.1
18.1.5.2
18.1.5.2.1
18.1.5.3
18.1.5.4
Testing Services
18.1.6
18.1.6.1
18.1.6.2
Using MockBackend
18.1.6.2.1
18.1.6.2.2
18.1.6.2.3
18.1.6.3
18.1.7
18.1.7.1
18.1.7.2
Testing Reducers
18.1.7.3
Afterthoughts
18.1.7.4
19.1
19.1.1
19.1.1.1
Migrating To TypeScript
19.1.1.2
Using Webpack
19.1.1.3
19.1.2
19.1.3
19.1.4
19.1.5
Bootstrapping ng-upgrade
19.1.5.1
Downgrading Components
19.1.5.2
Upgrading Components
19.1.5.3
19.1.5.4
19.1.5.5
7
19.1.5.6
19.1.5.7
Project Setup
20.1
Webpack
20.1.1
20.1.1.1
Loaders
20.1.1.2
Plugins
20.1.1.3
Summary
20.1.1.4
20.1.2
21.1
Setup
21.1.1
21.1.2
21.1.3
Creating Components
21.1.4
Creating Routes
21.1.5
21.1.6
Testing
21.1.7
Linting
21.1.8
21.1.9
21.1.10
21.1.11
Accessibility in Angular 2
22.1
22.1.1
22.1.2
Semantic Markup
22.1.2.1
Keyboard Accessibility
22.1.2.2
Visual Assistance
22.1.2.3
22.1.3
Is my Application Readable?
22.1.3.1
Is my Application Predictable?
22.1.3.2
Is my Application Navigable?
22.1.3.3
22.1.3.4
Additional Resources
22.1.4
Internationalization in Angular 2
23.1
23.1.1
23.1.2
23.1.3
23.1.4
23.1.4.1
23.1.4.2
Glossary
24.1
Other Resources
24.2
Introduction
Over the last three and a half years, AngularJS has become the leading open source
JavaScript application framework for hundreds of thousands of programmers around the
world. The "1.x" version of AngularJS has been widely used and became extremely popular
for complex applications. The new "Angular 2" has also announced its final release version.
10
Introduction
11
License
License
Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
This is a human-readable summary of (and not a substitute for) the license.
12
Why Angular 2?
Why Angular 2?
There are many front-end JavaScript frameworks to choose from today, each with its own
set of trade-offs. Many people were happy with the functionality that Angular 1.x afforded
them. Angular 2 improved on that functionality and made it faster, more scalable and more
modern. Organizations that found value in Angular 1.x will find more value in Angular 2.
Angular 2 Is Easier
The new Angular 2 codebase is more modern, more capable and easier for new
programmers to learn than Angular 1.x, while also being easier for project veterans to work
with.
With Angular 1, programmers had to understand the differences between Controllers,
Services, Factories, Providers and other concepts that could be confusing, especially for
new programmers.
Angular 2 is a more streamlined framework that allows programmers to focus on simply
building JavaScript classes. Views and controllers are replaced with components, which can
be described as a refined version of directives. Even experienced Angular programmers are
not always aware of all the capabilities of Angular 1.x directives. Angular 2 components are
considerably easier to read, and their API features less jargon than Angular 1.x's directives.
Additionally, to help ease the transition to Angular 2, the Angular team has added a
.component method to Angular 1.5, which has been back-ported by community member
TypeScript
Angular 2 was written in TypeScript, a superset of JavaScript that implements many new
ES2016+ features.
13
Why Angular 2?
By focusing on making the framework easier for computers to process, Angular 2 allows for
a much richer development ecosystem. Programmers using sophisticated text editors (or
IDEs) will notice dramatic improvements with auto-completion and type suggestions. These
improvements help to reduce the cognitive burden of learning Angular 2. Fortunately for
traditional ES5 JavaScript programmers this does not mean that development must be done
in TypeScript or ES2015: programmers can still write vanilla JavaScript that runs without
transpilation.
Familiarity
Despite being a complete rewrite, Angular 2 has retained many of its core concepts and
conventions with Angular 1.x, e.g. a streamlined, "native JS" implementation of dependency
injection. This means that programmers who are already proficient with Angular will have an
easier time migrating to Angular 2 than another library like React or framework like Ember.
14
Why Angular 2?
Angular 1.x tried to work around various browser limitations related to JavaScript. This was
done by introducing a module system that made use of dependency injection. This system
was novel, but unfortunately had issues with tooling, notably minification and static analysis.
Angular 2.x makes use of the ES2015 module system, and modern packaging tools like
webpack or SystemJS. Modules are far less coupled to the "Angular way", and it's easier to
write more generic JavaScript and plug it into Angular. The removal of minification
workarounds and the addition of rigid prescriptions make maintaining existing applications
simpler. The new module system also makes it easier to develop effective tooling that can
reason better about larger projects.
New Features
Some of the other interesting features in Angular 2 are:
Form Builder
Change Detection
Templating
Routing
Annotations
Observables
Shadow DOM
15
Why Angular 2?
Old School
Angular 1.x
Angular 1.x
Best
Practices
Transitional
Architecture
Angular 2
Nested scopes
("$scope",
watches)
Used
heavily
Avoided
Avoided
Gone
Directives vs
controllers
Use as
alternatives
Used together
Directives as
components
Component
directives
Controller and
service
implementation
Functions
Functions
ES6 classes
ES6
classes
Module system
Angular's
modules
Angular's
modules
ES6 modules
ES6
modules
Transpiler required
No
No
TypeScript
TypeScript
16
The language we usually call "JavaScript" is formally known as "EcmaScript". The new
version of JavaScript, known as "ES6", offers a number of new features that extend the
power of the language.
ES6 is not widely supported in today's browsers, so it needs to be transpiled to ES5. You
can choose between several transpilers, but we'll be using TypeScript, which is what the
Angular team uses to write Angular 2. Angular 2 makes use of a number of features of ES6
and TypeScript.
17
ES6
ES6
JavaScript was created in 1995, but the language is still thriving today. There are subsets,
supersets, current versions and the latest version ES6 that brings a lot of new features.
Some of the highlights:
Classes
Arrow Functions
Template Strings
Inheritance
Constants and Block Scoped Variables
Spread and Rest operators
Destructuring
Modules
18
Classes
Classes
Classes are a new feature in ES6, used to describe the blueprint of an object and make
EcmaScript's prototypical inheritance model function more like a traditional class-based
language.
class Hamburger {
constructor() {
// This is the constructor.
}
listToppings() {
// This is a method.
}
}
Traditional class-based languages often reserve the word this to reference the current
(runtime) instance of the class. In Javascript this refers to the calling context and therefore
can change to be something other than the object.
Object
An object is an instance of a class which is created using the new operator. When using a
dot notation to access a method on the object, this will refer to the object to the left of the
dot.
let burger = new Hamburger();
burger.listToppings();
In the snippet above, whenever this is used from inside class Hamburger, it will refer to
object burger .
19
Classes
20
Refresher on 'this'
A Refresher on this
Inside a JavaScript class we'll be using this keyword to refer to the instance of the class.
E.g., consider this case:
class Toppings {
...
formatToppings() { /* implementation details */ }
list() {
return this.formatToppings(this.toppings);
}
}
Here this refers to an instance of the Toppings class. As long as the list method is
called using dot notation, like myToppings.list() , then this.formatToppings(this.toppings)
invokes the formatToppings() method defined on the instance of the class. This will also
ensure that inside formatToppings , this refers to the same instance.
However, this can also refer to other things. There are two basic cases that you should
remember.
1. Method invocation:
someObject.someMethod();
Here, this used inside someMethod will refer to someObject , which is usually what
you want.
2. Function invocation:
someFunction();
Here, this used inside someFunction can refer to different things depending on
whether we are in "strict" mode or not. Without using the "strict" mode, this refers to
the context in which someFunction() was called. This rarely what you want, and it can
be confusing when this is not what you were expecting, because of where the
function was called from. In "strict" mode, this would be undefined, which is slightly
less confusing.
21
Refresher on 'this'
View Example
One of the implications is that you cannot easily detach a method from its object. Consider
this example:
var log = console.log;
log('Hello');
In many browsers this will give you an error. That's because log expects this to refer to
console , but the reference was lost when the function was detached from console .
This can be fixed by setting this explicitly. One way to do this is by using bind() method,
which allows you to specify the value to use for this inside the bound function.
var log = console.log.bind(console);
log('Hello');
You can also achieve the same using Function.call and Function.apply , but we won't
discuss this here.
Another instance where this can be confusing is with respect to anonymous functions, or
functions declared within other functions. Consider the following:
class ServerRequest {
notify() {
...
}
fetch() {
getFromServer(function callback(err, data) {
this.notify(); // this is not going to work
});
}
}
In the above case this will not point to the expected object: in "strict" mode it will be
undefined . This leads to another ES6 feature - arrow functions, which will be covered next.
22
Arrow Functions
Arrow Functions
ES6 offers some new syntax for dealing with this : "arrow functions".
Arrow functions also make higher order functions much easier to work with.
The new "fat arrow" notation can be used to define anonymous functions in a simpler way.
Consider the following example:
items.forEach(function(x) {
console.log(x);
incrementedItems.push(x+1);
});
Functions that calculate a single expression and return its values can be defined even
simpler:
incrementedItems = items.map((x) => x+1);
There is one important difference, however: arrow functions do not set a local copy of this ,
arguments , super , or new.target . When this is used inside an arrow function
JavaScript uses the this from the outer scope. Consider the following example:
23
Arrow Functions
class Toppings {
constructor(toppings) {
this.toppings = Array.isArray(toppings) ? toppings : [];
}
outputList() {
this.toppings.forEach(function(topping, i) {
console.log(topping, i + '/' + this.toppings.length); // no this
})
}
}
var ctrl = new Toppings(['cheese', 'lettuce']);
ctrl.outputList();
Let's try this code on ES6 Fiddle (http://www.es6fiddle.net/). As we see, this gives us an
error, since this is undefined inside the anonymous function.
Now, let's change the method to use the arrow function:
class Toppings {
constructor(toppings) {
this.toppings = Array.isArray(toppings) ? toppings : [];
}
outputList() {
this.toppings
.forEach((topping, i) => console
.log(topping, i + '/' + this.toppings.length) // `this` works!
)
}
}
var ctrl = new Toppings(['cheese', 'lettuce']);
Here this inside the arrow function refers to the instance variable.
Warning arrow functions do not have their own arguments variable, which can be confusing
to veteran JavaScript programmers. super and new.target are also scoped from the outer
enclosure.
24
Template Strings
Template Strings
In traditional JavaScript, text that is enclosed within matching " or ' marks is considered
a string. Text within double or single quotes can only be on one line. There was no way to
insert data into these strings. This resulted in a lot of ugly concatenation code that looked
like:
ES6 introduces a new type of string literal that is marked with back ticks (`). These string
literals can include newlines, and there is a string interpolation for inserting variables into
strings:
There are all sorts of places where this kind of string can come in handy, and front-end web
development is one of them.
25
Inheritance
Inheritance
JavaScript's inheritance works differently from inheritance in other languages, which can be
very confusing. ES6 classes provide a syntactic sugar attempting to alleviate the issues with
using prototypical inheritance present in ES5.
To illustrate this, let's image we have a zoo application where types of birds are created. In
classical inheritance, we define a base class and then subclass it to create a derived class.
Subclassing
The example code below shows how to derive Penguin from Bird using the extends
keyword. Also pay attention to the super keyword used in the subclass constructor of
Penguin , it is used to pass the argument to the base class Bird 's constructor.
The Bird class defines the method walk which is inherited by the Penguin class and is
available for use by instance of Penguin objects. Likewise the Penguin class defines the
method swim which is not avilable to Bird objects. Inheritance works top-down from base
class to its subclass.
Object Initialization
The class constructor is called when an object is created using the new operator, it will be
called before the object is fully created. A consturctor is used to pass in arguments to
initialize the newly created object.
The order of object creation starts from its base class and then moves down to any
subclass(es).
26
Inheritance
Below we show how prototypal inheritance was done before class was introduced to
JavaScript.
27
Inheritance
28
In ES5 functions were essentially containers that could be "seen" out of, but not into.
In ES6 var still works that way, using functions as containers, but there are two new ways
to declare variables: const and let .
const and let use { and } blocks as containers, hence "block scope". Block scoping
Despite the introduction of block scoping, functions are still the preferred mechanism for
dealing with most loops.
let works like var in the sense that its data is read/write. let is also useful when used
in a for loop. For example, without let, the following example would output 5,5,5,5,5 :
29
However, when using let instead of var , the value would be scoped in a way that people
would expect.
for(let x=0; x<5; x++) {
setTimeout(()=>console.log(x), 0)
}
Alternatively, const is read-only. Once const has been assigned, the identifier cannot be
reassigned.
For example:
const myName = 'pat';
let yourName = 'jo';
yourName = 'sam'; // assigns
myName = 'jan'; // error
However there are two cases where const does not work as you think it should.
1. A const object literal.
2. A const reference to an object.
30
The example above demonstrates that we are able to change the name property of object
person, but we are unable to reset the reference person since it has been marked as
const .
Take away, marking an object reference const does not make properties inside the object
const.
Ref:.
31
Operator Spread
Spread example:
const add = (a, b) => a + b;
let args = [3, 5];
add(...args); // same as `add(args[0], args[1])`, or `add.apply(null, args)`
Functions aren't the only place in JavaScript that makes use of comma separated lists arrays can now be concatenated with ease:
let cde = ['c', 'd', 'e'];
let scale = ['a', 'b', ...cde, 'f', 'g']; // ['a', 'b', 'c', 'd', 'e', 'f', 'g']
Operator Rest
Rest arguments share the ellipsis like syntax of rest operators but are used for a different
purpose. Rest arguments are used to access a variable number of arguments passed to a
function. For example:
32
function addSimple(a, b) {
return a + b;
}
function add(...numbers) {
return numbers[0] + numbers[1];
}
addSimple(3, 2); // 5
add(3, 2); // 5
// or in es6 style:
const addEs6 = (...numbers) => numbers.reduce((p, c) => p + c, 0);
addEs6(1, 2, 3); // 6
Technically JavaScript already had an arguments variable set on each function (except for
arrow functions), however arguments has a lot of issues, one of which is the fact that it is
not technically an array.
Rest arguments are in fact arrays. The other important difference is that rest arguments only
include arguments not specifically named in a function like so:
function print(a, b, c, ...more) {
console.log(more[0]);
console.log(arguments[0]);
}
print(1, 2, 3, 4, 5);
// 4
// 1
33
Destructuring
Destructuring
Destructuring is a way to quickly extract data out of an {} or [] without having to write
much code.
To borrow from the MDN, destructuring can be used to turn the following:
let foo = ['one', 'two', 'three'];
let one = foo[0];
let two = foo[1];
let three = foo[2];
into
let foo = ['one', 'two', 'three'];
let [one, two, three] = foo;
console.log(one); // 'one'
This is pretty interesting, but at first it might be hard to see the use case. ES6 also supports
object destructuring, which might make uses more obvious:
let myModule = {
drawSquare: function drawSquare(length) { /* implementation */ },
drawCircle: function drawCircle(radius) { /* implementation */ },
drawText: function drawText(text) { /* implementation */ },
};
let {drawSquare, drawText} = myModule;
drawSquare(5);
drawText('hello');
Destructuring can also be used for passing objects into a function, allowing you to pull
specific properties out of an object in a concise manner. It is also possible to assign default
values to destructured arguments, which can be a useful pattern if passing in a configuration
object.
34
Destructuring
There are many more sophisticated things that can be done with destructuring, and the MDN
has some great examples, including nested object destructuring and dynamic destructuring
with for ... in operators".
35
Modules
ES6 Modules
ES6 introduced module support. A module in ES6 is single file that allows code and data to
be isolated, it helps in organizing and grouping code logically. In other languages it's called a
package or library.
All code and data inside the module has file scope, what this means is they are not
accessible from code outside the module. To share code or data outside a module, it needs
to be exported using the export keyword.
// File: circle.js
export const pi = 3.141592;
export const circumference = diameter => diameter * pi;
The code above uses the Arrow function for circumference , which was introduced in ES6,
and is a shortform for the following.
export function circumference(diameter) {
return diameter * pi;
}
Module Systems
Using a module on the backend(server side) is relatively straightforward, you simply make
use of the import keyword. However Web Browsers have no concept of modules or import,
they just know how to load javascript code. We need a way to bring in a javascript module to
start using it from other javascript code. This is where a module loader comes in.
We won't get into the various module systems out there, but it's worth understanding there
are various module loaders available. The popular choices out there are:
RequireJS
SystemJS
Webpack
Modules
Below we make use of SystemJS to load a module. The script first loads the code for the
SystemJS library, then the function call System.import is use to import(load) the app
module.
Loading ES6 modules is a little trickier. In an ES6-compliant browser you use the System
keyword to load modules asynchronously. To make our code work with current browsers,
however, we will use the SystemJS library as a polyfill:
<script src="/node_module/systemjs/dist/system.js"></script>
<script>
var promise = System.import('app')
.then(function() {
console.log('Loaded!');
})
.then(null, function(error) {
console.error('Failed to load:', error);
});
</script>
37
TypeScript
TypeScript
ES6 is the current version of JavaScript. TypeScript is a superset of ES6, which means all
ES6 features are part of TypeScript, but not all TypeScript features are part of ES6.
Consequently, TypeScript must be transpiled into ES5 to run in most browsers.
One of TypeScript's primary features is the addition of type information, hence the name.
This type information can help make JavaScript programs more predictable and easier to
reason about.
Types let developers write more explicit "contracts". In other words, things like function
signatures are more explicit.
Without TS:
function add(a, b) {
return a + b;
}
add(1, 3); // 4
add(1, '3'); // '13'
With TS:
function add(a: number, b: number) {
return a + b;
}
add(1, 3); // 4
// compiler error before JS is even produced
add(1, '3'); // '13'
38
Then use tsc to manually compile a TypeScript source file into ES5:
$ tsc test.ts
$ node test.js
Note that now that we've declared toppings to be an array of strings, TypeScript will
enforce this. If we try to assign a number to it, we will get an error at compilation time.
If you want to have a property that can be set to a value of any type, however, you can still
do this: just declare its type to be "any":
class Pizza {
toppings: any;
//...
}
39
b.ts
export const B = (b) => console.log(b);
Before [email protected]:
$ tsc ./a.ts ./b.ts
a.ts(1,1): error TS1148: Cannot compile modules unless the '--module' flag is provided
.
Hmmm. What's the deal with this module flag? TypeScript has a help menu, let's take a look:
$ tsc --help | grep module
-m KIND, --module KIND Specify module code generation: 'commonjs', 'amd',
'system', 'umd' or 'es2015'
--moduleResolution Specifies module resolution strategy: 'node' (Node
.js) or 'classic' (TypeScript pre-1.6).
(TypeScript has more help than what we've shown; we filtered by grep for brevity.) There
are two help entries that reference "module", and --module is the one TypeScript was
complaining about. The description explains that TypeScript supports a number of different
module schemes. For the moment commonjs is desirable. This will produce modules that
are compatible with node.js's module system.
$ tsc -m commonjs ./a.ts ./b.ts
Since [email protected], tsc has a default rule for --module option: target === 'ES6' ?
'ES6' : 'commonjs' (more details can be found here), so we can simply run:
40
tsc should produce no output. In many command line traditions, no output is actually a
mark of success. Listing the directory contents will confirm that our TypeScript files did in
fact compile.
$ ls
a.js a.ts b.js b.ts
Excellent - there are now two JavaScript modules ready for consumption.
Telling the tsc command what to compile becomes tedious and labor intensive even on
small projects. Fortunately TypeScript has a means of simplifying this. tsconfig.json files
let programmers write down all the compiler settings they want. When tsc is run, it looks
for tsconfig.json files and uses their rules to compile JavaScript.
For Angular 2 projects there are a number of specific settings that need to be configured in a
project's tsconfig.json
{
"compilerOptions": {
"module": "commonjs",
"target": "es5",
"emitDecoratorMetadata": true,
"experimentalDecorators": true,
"noImplicitAny": false,
"removeComments": false,
"sourceMap": true
},
"exclude": [
"node_modules",
"dist/"
]
}
Target
The compilation target. TypeScript supports targeting different platforms depending on your
needs. In our case, we're targeting modern browsers which support ES5.
Module
41
The target module resolution interface. We're integrating TypeScript through webpack which
supports different interfaces. We've decided to use node's module resolution interface,
commonjs .
Decorators
Decorator support in TypeScript hasn't been finalized yet but since Angular 2 uses
decorators extensively, these need to be set to true. Decorators have not been introduced
yet, and will be covered later in this section.
This loader calls tsc for us, and it will use our tsconfig.json .
42
Typings
Typings
Astute readers might be wondering what happens when TypeScript programmers need to
interface with JavaScript modules that have no type information. TypeScript recognizes files
labelled *.d.ts as definition files. These files are meant to use TypeScript to describe
interfaces presented by JavaScript libraries.
There are communities of people dedicated to creating typings for JavaScript projects. There
is also a utility called typings ( npm install --save-dev typings ) that can be used to
manage third party typings from a variety of sources. (Deprecated in TypeScript 2.0)
In TypeScript 2.0, users can get type files directly from @types through npm (for example,
npm install --save @types/lodash will install lodash type file).
43
Linting
Linting
Many editors support the concept of "linting" - a grammar check for computer programs.
Linting can be done in a programmer's editor and/or through automation.
For TypeScript there is a package called tslint , ( npm install --save-dev tslint ) which
can be plugged into many editors. tslint can also be configured with a tslint.json file.
Webpack can run tslint before it attempts to run tsc . This is done by installing tslintloader ( npm install --save-dev tslint-loader ) which plugs into webpack like so:
// ...
module: {
preLoaders: [
{ test: /\.ts$/, loader: 'tslint' }
],
loaders: [
{ test: /\.ts$/, loader: 'ts', exclude: /node_modules/ },
// ...
]
// ...
}
44
TypeScript Features
TypeScript Features
Now that producing JavaScript from TypeScript code has been de-mystified, some of its
features can be described and experimented with.
Types
Interfaces
Shapes
Decorators
Types
Many people do not realize it, but JavaScript does in fact have types, they're just "duck
typed", which roughly means that the programmer does not have to think about them.
JavaScript's types also exist in TypeScript:
boolean (true/false)
number integers, floats, Infinity and NaN
string characters and strings of characters
[] Arrays of other types, like number[] or boolean[]
{} Object literal
undefined not set
45
TypeScript Features
This illustrates the primitive types in TypeScript, and ends by illustrating a showMessage
function. In this function the parameters have specific types that are checked when tsc is
run.
In many JavaScript functions it's quite common for functions to take optional parameters.
TypeScript provides support for this, like so:
function logMessage(message: string, isDebug?: boolean) {
if (isDebug) {
console.log('Debug: ' + message);
} else {
console.log(message);
}
}
logMessage('hi'); // 'hi'
logMessage('test', true); // 'Debug: test'
Using a ? lets tsc know that isDebug is an optional parameter. tsc will not complain if
isDebug is omitted.
46
TypeScript Classes
TypeScript Classes
TypeScript also treats class es as their own type:
class Foo { foo: number; }
class Bar { bar: string; }
class Baz {
constructor(foo: Foo, bar: Bar) { }
}
let baz = new Baz(new Foo(), new Bar()); // valid
baz = new Baz(new Bar(), new Foo()); // tsc errors
Like function parameters, class es sometimes have optional members. The same ?:
syntax can be used on a class definition:
class Person {
name: string;
nickName?: string;
}
In the above example, an instance of Person is guaranteed to have a name , and might
optionally have a nickName
47
Interfaces
Interfaces
An interface is a TypeScript artifact, it is not part of ECMAScript. A interface is a way to
define a contract on a function with respect to the arguments and their type. Along with
functions, an interface can also be used with a Class as well to define custom types.
An interface is an abstract type, it does not contain any code as a class does. It only defines
the 'signature' or shape of an API. During transpilation, an interface will not generate any
code, it is only used by Typescript for type checking during development.
Here is an example of an interface describing a function API:
interface Callback {
(error: Error, data: any): void;
}
function callServer(callback: Callback) {
callback(null, 'hi');
}
callServer((error, data) => console.log(data)); // 'hi'
callServer('hi'); // tsc error
Sometimes JavaScript functions can accept multiple types as well as varying arguments,
that is, they can have different call signatures. Interfaces can be used to specify this.
interface PrintOutput {
(message: string): void; // common case
(message: string[]): void; // less common case
}
let printOut: PrintOutput = (message) => {
if (Array.isArray(message)) {
console.log(message.join(', '));
} else {
console.log(message);
}
}
printOut('hello'); // 'hello'
printOut(['hi', 'bye']); // 'hi, bye'
48
Interfaces
interface Action {
type: string;
}
let a: Action = {
type: 'literal'
}
49
Shapes
Shapes
Underneath TypeScript is JavaScript, and underneath JavaScript is typically a JIT (Just-InTime compiler). Given JavaScript's underlying semantics, types are typically reasoned about
by "shapes". These underlying shapes work like TypeScript's interfaces, and are in fact how
TypeScript compares custom types like class es and interface s.
Consider an expansion of the previous example:
interface Action {
type: string;
}
let a: Action = {
type: 'literal'
}
class NotAnAction {
type: string;
constructor() {
this.type = 'Constructor function (class)';
}
}
a = new NotAnAction(); // valid TypeScript!
Despite the fact that Action and NotAnAction have different identifiers, tsc lets us assign
an instance of NotAnAction to a which has a type of Action . This is because TypeScript
only really cares that objects have the same shape. In other words if two objects have the
same attributes, with the same typings, those two objects are considered to be of the same
type.
50
Type Inference
Type Inference
One common misconception about TypeScript's types is that code needs to explicitly
describe types at every possible opportunity. Fortunately this is not the case. TypeScript has
a rich type inference system that will "fill in the blanks" for the programmer. Consider the
following:
type-inference-finds-error.ts
let numbers = [2, 3, 5, 7, 11];
numbers = ['this will generate a type error'];
tsc ./type-inference-finds-error.ts
type-inference-finds-error.ts(2,1): error TS2322: Type 'string[]' is not assignable to
type 'number[]'.
Type 'string' is not assignable to type 'number'.
The code contains no extra type information. In fact, it's valid ES6.
If var had been used, it would be valid ES5. Yet TypeScript is still able to determine type
information.
Type inference can also work through context, which is handy with callbacks. Consider the
following:
type-inference-finds-error-2.ts
interface FakeEvent {
type: string;
}
interface FakeEventHandler {
(e: FakeEvent): void;
}
class FakeWindow {
onMouseDown: FakeEventHandler
}
const fakeWindow = new FakeWindow();
fakeWindow.onMouseDown = (a: number) => {
// this will fail
};
51
Type Inference
tsc ./type-inference-finds-error-2.ts
type-inference-finds-error-2.ts(14,1): error TS2322: Type '(a: number) => void' is not
assignable to type 'FakeEventHandler'.
Types of parameters 'a' and 'e' are incompatible.
Type 'number' is not assignable to type 'FakeEvent'.
Property 'type' is missing in type 'Number'.
In this example the context is not obvious since the interfaces have been defined explicitly.
In a browser environment with a real window object, this would be a handy feature,
especially the type completion of the Event object.
52
Decorators
Decorators
Decorators are proposed for a future version of JavaScript, but the Angular 2 team really
wanted to use them, and they have been included in TypeScript.
Decorators are functions that are invoked with a prefixed @ symbol, and immediately
followed by a class , parameter, method or property. The decorator function is supplied
information about the class , parameter or method, and the decorator function returns
something in its place, or manipulates its target in some way. Typically the "something" a
decorator returns is the same thing that was passed in, but it has been augmented in some
way.
Decorators are quite new in TypeScript, and most use cases demonstrate the use of existing
decorators. However, decorators are just functions, and are easier to reason about after
walking through a few examples.
Decorators are functions, and there are four things ( class , parameter, method and
property) that can be decorated; consequently there are four different function signatures for
decorators:
class: declare type ClassDecorator = <TFunction extends Function>(target: TFunction)
=> TFunction | void;
Readers who have played with Angular 2 will notice that these signatures do not look like the
signatures used by Angular 2 specific decorators like @Component() .
Notice the () on @Component . This means that the @Component is called once JavaScript
encounters @Component() . In turn, this means that there must be a Component function
somewhere that returns a function matching one of the decorator signatures outlined above.
This is an example of the decorator factory pattern.
If decorators still look confusing, perhaps some examples will clear things up.
53
Property Decorators
Property Decorators
Property decorators work with properties of classes.
function Override(label: string) {
return function (target: any, key: string) {
Object.defineProperty(target, key, {
configurable: false,
get: () => label
});
}
}
class Test {
@Override('test') // invokes Override, which returns the decorator
name: string = 'pat';
}
let t = new Test();
console.log(t.name); // 'test'
The above example must be compiled with both the --experimentalDecorators and -emitDecoratorMetadata flags.
In this case the decorated property is replaced by the label passed to the decorator. It's
important to note that property values cannot be directly manipulated by the decorator;
instead an accessor is used.
Here's a classic property example that uses a plain decorator
function ReadOnly(target: any, key: string) {
Object.defineProperty(target, key, { writable: false });
}
class Test {
@ReadOnly // notice there are no `()`
name: string;
}
const t = new Test();
t.name = 'jan';
console.log(t.name); // 'undefined'
In this case the name property is not writable , and remains undefined.
54
Property Decorators
55
Class Decorators
Class Decorators
function log(prefix?: string) {
return (target) => {
// save a reference to the original constructor
var original = target;
// a utility function to generate instances of a class
function construct(constructor, args) {
var c: any = function () {
return constructor.apply(this, args);
}
c.prototype = constructor.prototype;
return new c();
}
// the new constructor behavior
var f: any = function (...args) {
console.log(prefix + original.name);
return construct(original, args);
}
// copy prototype so instanceof operator still works
f.prototype = original.prototype;
// return new constructor (will override original)
return f;
};
}
@log('hello')
class World {
}
const w = new World(); // outputs "helloWorld"
In the example log is invoked using @ , and passed a string as a parameter, @log()
returns an anonymous function that is the actual decorator.
The decorator function takes a class , or constructor function (ES5) as an argument. The
decorator function then returns a new class construction function that is used whenever
World is instantiated.
This decorator does nothing other than log out its given parameter, and its target 's class
name to the console.
56
Class Decorators
57
Parameter Decorators
Parameter Decorators
function logPosition(target: any, propertyKey: string, parameterIndex: number) {
console.log(parameterIndex);
}
class Cow {
say(b: string, @logPosition c: boolean) {
console.log(b);
}
}
new Cow().say('hello', false); // outputs 1 (newline) hello
The above demonstrates decorating method parameters. Readers familiar with Angular 2
can now imagine how Angular 2 implemented their @Inject() system.
58
59
60
61
62
63
64
Chrome
Web Browsers
We use Google's Chrome browser for this course because of its cutting-edge JavaScript
engine and excellent debugging tools.
However you are free to use other browsers. Not well known, there is a Mozilla Firefox
Developer Edition available with support for great development and debugging tools. Code
written with JavaScript should work on any modern web browser (Firefox, IE9+, Chrome,
Safari, Opera).
65
66
index.html
...
<body>
<app>Loading...</app>
</body>
...
app/app.module.ts
import { BrowserModule } from '@angular/platform-browser';
import { NgModule } '@angular/core';
import { MyApp } from './app.component'
@NgModule({
imports: [BrowserModule],
declarations: [MyApp],
bootstrap: [MyApp]
})
export class MyAppModule {
}
67
app/main.ts
import { platformBrowserDynamic } from '@angular/platform-browser-dynamic';
import { MyAppModule } from './app.module';
platformBrowserDynamic().bootstrapModule(MyAppModule);
If you're making use of Ahead-of-Time (AoT) compilation, you would code main.ts as
follows.
import { platformBrowser} from '@angular/platform-browser';
import { MyAppModuleNgFactory } from '../aot/app/app.module.ngfactory';
platformBrowser().bootstrapModuleFactory(MyAppModuleNgFactory);
View Example
The bootstrap process loads main.ts which is the main entry point of the application. The
MyAppModule operates as the root module of our application. The module is configured to
use MyApp as the component to bootstrap, and will be rendered on any app HTML
element encountered.
There is an app HTML element in the index.html file, and we use app/index.ts to import the
MyAppModule component and the platformBrowserDynamic().bootstrapModule function and
kickstart the process. As shown above, you may optionally use AoT in which case you will
be working with Factories, in the example, MyAppModuleNgFactory and
bootstrapModuleFactory .
Why does Angular 2 bootstrap itself in this way? Well there is actually a very good reason.
Since Angular 2 is not a web-only based framework, we can write components that will run
in NativeScript, or Cordova, or any other environment that can host Angular 2 applications.
The magic is then in our bootstrapping process - we can import which platform we would like
to use, depending on the environment we're operating under. In our example, since we were
running our Angular 2 application in the browser, we used the bootstrapping process found
in @angular/platform-browser-dynamic .
It's also a good idea to leave the bootstrapping process in its own separate index.ts file. This
makes it easier to test (since the components are isolated from the bootstrap call), easier
to reuse and gives better organization and structure to our application.
There is more to understanding Angular Modules and @NgModule which will be covered
later, but for now this is enough to get started.
68
69
Bootstrapping Providers
Bootstrapping Providers
The bootstrap process also starts the dependency injection system in Angular 2. We won't
go over Angular 2's dependency injection system here - that is covered later. Instead let's
take a look at an example of how to bootstrap your application with application-wide
providers.
For this, we will register a service called Greeter with the providers property of the
module we are using to bootstrap the application.
app/app.module.ts
import { BrowserModule } from '@angular/platform-browser';
import { NgModule } '@angular/core';
import { MyApp } from './app.component'
import { Greeter } from './greeter.service';
@NgModule({
imports: [BrowserModule],
providers: [Greeter],
declarations: [MyApp],
bootstrap: [MyApp]
})
export class MyAppModule {
}
View Example
70
Components in Angular 2
Components in Angular 2
Figure: components
The core concept of any Angular 2 application is the component. In effect, the whole
application can be modeled as a tree of these components.
This is how the Angular 2 team defines a component:
A component controls a patch of screen real estate that we could call a view, and
declares reusable UI building blocks for an application.
Basically, a component is anything that is visible to the end user and which can be reused
many times within an application.
In Angular 1.x we had router views and directives which worked sort of like components. The
idea of directive components became quite popular. They were created by using directive
with a controller while relying on the controllerAs and bindToController properties. For
example:
71
Components in Angular 2
angular.module('ngcourse')
.directive('ngcHelloComponent', () => ({
restrict: 'E',
scope: { name: '=' },
template: '<span>Hello, {{ ctrl.name }}.</span>',
controller: MyComponentCtrl,
controllerAs: 'ctrl',
bindToController: true
})
);
In fact, this concept became so popular that in Angular 1.5 the .component method was
introduced as syntactic sugar.
angular.module('ngcourse')
.component('ngcHelloComponent', {
bindings: { name: '=' },
template: '<span>Hello, {{ $ctrl.name }}.</span>',
controller: MyComponentCtrl
});
72
Creating Components
Creating Components
Components in Angular 2 build upon the lessons learned from Angular 1.5. We define a
component's application logic inside a class. To this we attach @Component , a TypeScript
decorator , which allows you to modify a class or function definition and adds metadata to
We need to import the Component decarator from @angular/core before we can make use
of it. To use this component we simply add <hello></hello> to the HTML file or another
template, and Angular will insert an instance of the Hello view between those tags.
View Example
73
At the root we have TodoApp which consists of a TodoList and a TodoForm . Within the list
we have several TodoItem s. Each of these components is visible to the user, who can
interact with these components and perform actions.
74
The point of making components is not only encapsulation, but also reusability. Inputs allow
us to configure a particular instance of a component.
We can now use our component like so:
<!-- To bind to a raw string -->
<hello name="World"></hello>
<!-- To bind to a variable in the parent scope -->
<hello [name]="name"></hello>
View Example
Unlike Angular 1.x, this is one-way binding.
75
View Example
To send data out of components via outputs, start by defining the outputs attribute. It accepts
a list of output parameters that a component exposes to its parent.
76
View Example
77
Together a set of input + output bindings define the public API of your component. In our
templates we use the [squareBrackets] to pass inputs and the (parenthesis) to handle
outputs.
78
To create your own component that supports two-way binding, you must define an @Output
property to match an @Input , but suffix it with the Change . The code example below, inside
class Counter shows how to make property count support two-way binding.
import {Component, Input, Output, EventEmitter} from '@angular/core';
@Component({
selector: 'counter',
template: `
<div>
<p>
<ng-content></ng-content>
Count: {{ count }} <button (click)="increment()">Increment</button>
</p>
</div>
`
})
export class Counter {
@Input() count: number = 0;
@Output() countChange: EventEmitter<number> = new EventEmitter<number>();
increment() {
this.count++;
this.countChange.emit(this.count);
}
}
View Example
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80
app/my-example.component.ts
import {Component} from '@angular/core';
@Component({
selector: 'my-example',
templateUrl: 'app/my-example.component.html'
})
export class MyExampleComponent {
formValue: string = JSON.stringify({});
submitForm (form: NgForm) {
this.formValue = JSON.stringify(form.value);
}
}
View Example
This isn't a magic feature which only forms or inputs have, but rather a way of referencing
the instance of a child component in your template. With that reference, you can then access
public properties and methods on that component.
<my-profile #profile></my-profile>
My name is {{ profile.name }}
81
@Component({
selector: 'my-profile',
templateUrl: 'app/my-profile.component.html'
})
export class MyProfile {
name: string = 'John Doe';
}
View Example
There are other means of accessing and interfacing with child components, but if you simply
need to reference properties or methods of a child, this can be a simple and straightforward
method of doing so.
82
Projection
Projection
Projection is a very important concept in Angular 2. It enables developers to build reusable
components and make applications more scalable and flexible. To illustrate that, suppose we
have a ChildComponent like:
@Component({
selector: 'child',
template: `
<div>
<h4>Child Component</h4>
{{ childContent }}
</div>
`
})
export class ChildComponent {
childContent: string = "Default content";
}
you wanted to provide styled HTML, or other components? Trying to handle this with an
@Input can get messy quickly, and this is where content projection comes in. Components
by default support projection, and you can use the ngContent directive to place the
projected content in your template.
So, change ChildComponent to use projection:
import {Component, Input} from '@angular/core';
@Component({
selector: 'child',
template: `
<h4>Child Component</h4>
<ng-content></ng-content>
`
})
class ChildComponent {}
83
Projection
<child>
<p>My projected content.</p>
</child>
This is telling Angular, that for any markup that appears between the opening and closing
tag of <child> , to place inside of <ng-content></ng-content> .
When doing this, we can have other components, markup, etc projected here and the
ChildComponent does not need to know about or care what is being provided.
View Example
But what if we have multiple <ng-content></ng-content> and want to specify the position of
the projected content to certain ng-content ? For example, for the previous
ChildComponent , if we want to format the projected content into an extra header and
footer section:
Then in the template, we can use directives, say, <header> to specify the position of
projected content to the ng-content with select="header" :
<div>
<child>
<header>Header Content</header>
Main Content
<footer>Footer Content</footer>
</child>
</div>
Besides using directives, developers can also select a ng-content through css class:
<ng-content select=".class-select"></ng-content>
84
Projection
<div class="class-select">
div with .class-select
</div>
View Example
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86
The property declarations expects an array of components, directives and pipes that are
part of the module.
Please see the Modules section for more info about NgModule .
87
Directives
Directives
A Directive modifies the DOM to change apperance, behavior or layout of DOM elements.
Directives are one of the core building blocks Angular 2 uses to build applications. In fact,
Angular 2 components are in large part directives with templates.
From an Angular 1 perspective, Angular 2 components have assumed a lot of the roles
directives used to. The majority of issues that involve templates and dependency injection
rules will be done through components, and issues that involve modifying generic behaviour
is done through directives.
There are three main types of directives in Angular 2:
Component - directive with a template.
Attribute directives - directives that change the behavior of a component or element but
don't affect the template
Structural directives - directives that change the behavior of a component or element by
affecting how the template is rendered
88
Attribute Directives
Attribute Directives
Attribute directives are a way of changing the appearance or behavior of a component or a
native DOM element. Ideally, a directive should work in a way that is component agnostic
and not bound to implementation details.
For example, Angular 2 has built-in attribute directives such as ngClass and ngStyle that
work on any component or element.
89
NgStyle Directive
NgStyle Directive
Angular 2 provides a built-in directive, ngStyle , to modify a component or element's style
attribute. Here's an example:
@Component({
selector: 'style-example',
template: `
<p style="padding: 1rem"
[ngStyle]="{
color: 'red',
'font-weight': 'bold',
borderBottom: borderStyle
}">
<ng-content></ng-content>
</p>
`
})
export class StyleExampleComponent {
borderStyle: string = '1px solid black';
}
View Example
Notice that binding a directive works the exact same way as component attribute bindings.
Here, we're binding an expression, an object literal, to the ngStyle directive so the directive
name must be enclosed in square brackets. ngStyle accepts an object whose properties
and values define that element's style. In this case, we can see that both kebab case and
lower camel case can be used when specifying a style property. Also notice that both the
html style attribute and Angular 2 ngStyle directive are combined when styling the
element.
90
NgClass Directive
NgClass Directive
The ngClass directive changes the class attribute that is bound to the component or
element it's attached to. There are a few different ways of using the directive.
Binding a string
We can bind a string directly to the attribute. This works just like adding an html class
attribute.
@Component({
selector: 'class-as-string',
template: `
<p ngClass="centered-text underlined" class="orange">
<ng-content></ng-content>
</p>
`,
styles: [`
.centered-text {
text-align: center;
}
.underlined {
border-bottom: 1px solid #ccc;
}
.orange {
color: orange;
}
`]
})
export class ClassAsStringComponent {
}
View Example
In this case, we're binding a string directly so we avoid wrapping the directive in square
brackets. Also notice that the ngClass works with the class attribute to combine the final
classes.
Binding an array
91
NgClass Directive
@Component({
selector: 'class-as-array',
template: `
<p [ngClass]="['warning', 'big']">
<ng-content></ng-content>
</p>
`,
styles: [`
.warning {
color: red;
font-weight: bold;
}
.big {
font-size: 1.2rem;
}
`]
})
export class ClassAsArrayComponent {
}
View Example
Here, since we are binding to the ngClass directive by using an expression, we need to
wrap the directive name in square brackets. Passing in an array is useful when you want to
have a function put together the list of applicable class names.
Binding an object
Lastly, an object can be bound to the directive. Angular 2 applies each property name of that
object to the component if that property is true.
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NgClass Directive
@Component({
selector: 'class-as-object',
template: `
<p [ngClass]="{ card: true, dark: false, flat: flat }">
<ng-content></ng-content>
<br/>
<button type="button" (click)="flat=!flat">Toggle Flat</button>
</p>
`,
styles: [`
.card {
border: 1px solid #eee;
padding: 1rem;
margin: 0.4rem;
font-family: sans-serif;
box-shadow: 2px 2px 2px #888888;
}
.dark {
background-color: #444;
border-color: #000;
color: #fff;
}
.flat {
box-shadow: none;
}
`]
})
export class ClassAsObjectComponent {
flat: boolean = true;
}
View Example
Here we can see that since the object's card and flat properties are true, those classes
are applied but since dark is false, it's not applied.
93
Structural Directives
Structural Directives
Structural Directives are a way of handling how a component or element renders through the
use of the template tag. This allows us to run some code that decides what the final
rendered output will be. Angular 2 has a few built-in structural directives such as ngIf ,
ngFor , and ngSwitch .
Note: For those who are unfamiliar with the template tag, it is an HTML element with a few
special properties. Content nested in a template tag is not rendered on page load and is
something that is meant to be loaded through code at runtime. For more information on the
template tag, visit the MDN documentation.
Structural directives have their own special syntax in the template that works as syntactic
sugar.
@Component({
selector: 'directive-example',
template: `
<p *structuralDirective="expression">
Under a structural directive.
</p>
`
})
Instead of being enclosed by square brackets, our dummy structural directive is prefixed with
an asterisk. Notice that the binding is still an expression binding even though there are no
square brackets. That's due to the fact that it's syntactic sugar that allows using the directive
in a more intuitive way and similar to how directives were used in Angular 1. The component
template above is equivalent to the following:
@Component({
selector: 'directive-example',
template: `
<template [structuralDirective]="expression">
<p>
Under a structural directive.
</p>
</template>
`
})
Here, we see what was mentioned earlier when we said that structural directives use the
template tag. Angular 2 also has a built-in template directive that does the same thing:
94
Structural Directives
@Component({
selector: 'directive-example',
template: `
<p template="structuralDirective expression">
Under a structural directive.
</p>
`
})
95
NgIf Directive
NgIf Directive
The ngIf directive conditionally adds or removes content from the DOM based on whether
or not an expression is true or false.
Here's our app component, where we bind the ngIf directive to an example component.
@Component({
selector: 'app',
template: `
<button type="button" (click)="toggleExists()">Toggle Component</button>
<hr/>
<if-example *ngIf="exists">
Hello
</if-example>
`
})
export class AppComponent {
exists: boolean = true;
toggleExists() {
this.exists = !this.exists;
}
}
View Example
Clicking the button will toggle whether or not IfExampleComponent is a part of the DOM and
not just whether it is visible or not. This means that every time the button is clicked,
IfExampleComponent will be created or destroyed. This can be an issue with components that
have expensive create/destroy actions. For example, a component could have a large child
subtree or make several HTTP calls when constructed. In these cases it may be better to
avoid using ngIf if possible.
96
NgFor Directive
NgFor Directive
The ngFor directive is a way of repeating a template by using each item of an iterable as
that template's context.
@Component({
selector: 'app',
template: `
<for-example *ngFor="let episode of episodes" [episode]="episode">
{{episode.title}}
</for-example>
`
})
export class AppComponent {
episodes: any[] = [
{ title: 'Winter Is Coming', director: 'Tim Van Patten' },
{ title: 'The Kingsroad', director: 'Tim Van Patten' },
{ title: 'Lord Snow', director: 'Brian Kirk' },
{ title: 'Cripples, Bastards, and Broken Things', director: 'Brian Kirk' },
{ title: 'The Wolf and the Lion', director: 'Brian Kirk' },
{ title: 'A Golden Crown', director: 'Daniel Minahan' },
{ title: 'You Win or You Die', director: 'Daniel Minahan' },
{ title: 'The Pointy End', director: 'Daniel Minahan' }
];
}
View Example
The ngFor directive has a different syntax from other directives we've seen. If you're
familiar with the for...of statement, you'll notice that they're almost identical. ngFor lets you
specify an iterable object to iterate over and the name to refer to each item by inside the
scope. In our example, you can see that episode is available for interpolation as well as
property binding. The directive does some extra parsing so that when this is expanded to
template form, it looks a bit different:
@Component({
selector: 'app',
template: `
<template ngFor [ngForOf]="episodes" let-episode>
<for-example [episode]="episode">
{{episode.title}}
</for-example>
</template>
`
})
97
NgFor Directive
View Example
Notice that there is an odd let-episode property on the template element. The ngFor
directive provides some variables as context within its scope. let-episode is a context
binding and here it takes on the value of each item of the iterable. ngFor also provides
some other values that can be bound to:
index - position of the current item in the iterable starting at 0
first - true if the current item is the first item in the iterable
last - true if the current item is the last item in the iterable
even - true if the current index is an even number
odd - true if the current index is an odd number
@Component({
selector: 'app',
template: `
<for-example
*ngFor="let episode of episodes; let i = index; let isOdd = odd"
[episode]="episode"
[ngClass]="{ odd: isOdd }">
{{i+1}}. {{episode.title}}
</for-example>
<hr/>
<h2>Desugared</h2>
<template ngFor [ngForOf]="episodes" let-episode let-i="index" let-isOdd="odd">
<for-example [episode]="episode" [ngClass]="{ odd: isOdd }">
{{i+1}}. {{episode.title}}
</for-example>
</template>
`
})
View Example
trackBy
Often ngFor is used to iterate through a list of objects with a unique ID field. In this case,
we can provide a trackBy function which helps Angular keep track of items in the list so
that it can detect which items have been added or removed and improve performance.
Angular 2 will try and track objects by reference to determine which items should be created
and destroyed. However, if you replace the list with a new source of objects, perhaps as a
result of an API request - we can get some extra performance by telling Angular 2 how we
98
NgFor Directive
To see how this can affect the ForExample component, let's add some logging to it.
99
NgFor Directive
View Example
When we view the example, as we click on Add Episode , we can see console output
indicating that only one component was created - for the newly added item to the list.
However, if we were to remove the trackBy from the *ngFor - every time we click the
button, we would see the items in the component getting destroyed and recreated.
View Example Without trackBy
100
NgSwitch Directives
NgSwitch Directives
ngSwitch is actually comprised of two directives, an attribute directive and a structural
directive. It's very similar to a switch statement in JavaScript and other programming
languages, but in the template.
@Component({
selector: 'app',
template: `
<div class="tabs-selection">
<tab [active]="isSelected(1)" (click)="setTab(1)">Tab 1</tab>
<tab [active]="isSelected(2)" (click)="setTab(2)">Tab 2</tab>
<tab [active]="isSelected(3)" (click)="setTab(3)">Tab 3</tab>
</div>
<div [ngSwitch]="tab">
<tab-content *ngSwitchCase="1">Tab content 1</tab-content>
<tab-content *ngSwitchCase="2">Tab content 2</tab-content>
<tab-content *ngSwitchCase="3"><tab-3></tab-3></tab-content>
<tab-content *ngSwitchDefault>Select a tab</tab-content>
</div>
`
})
export class AppComponent {
tab: number = 0;
setTab(num: number) {
this.tab = num;
}
isSelected(num: number) {
return this.tab === num;
}
}
View Example
Here we see the ngSwitch attribute directive being attached to an element. This expression
bound to the directive defines what will compared against in the switch structural directives.
If an expression bound to ngSwitchCase matches the one given to ngSwitch , those
components are created and the others destroyed. If none of the cases match, then
components that have ngSwitchDefault bound to them will be created and the others
destroyed. Note that multiple components can be matched using ngSwitchCase and in those
cases all matching components will be created. Since components are created or destroyed
be aware of the costs in doing so.
101
NgSwitch Directives
102
View Example
The previous tabs example can use ngFor and ngSwitch if the tab title and content is
abstracted away into the component class.
103
View Example
104
Advanced Components
Advanced Components
Now that we are familiar with component basics, we can look at some of the more
interesting things we can do with them.
105
Component Lifecycle
Component Lifecycle
A component has a lifecycle managed by Angular itself. Angular manages creation,
rendering, data-bound properties etc. It also offers hooks that allow us to respond to key
lifecycle events.
Here is the complete lifecycle hook interface inventory:
ngOnChanges - called when an input binding value changes
ngOnInit - after the first ngOnChanges
ngDoCheck - after every run of change detection
ngAfterContentInit - after component content initialized
ngAfterContentChecked - after every check of component content
ngAfterViewInit - after component's view(s) are initialized
ngAfterViewChecked - after every check of a component's view(s)
ngOnDestroy - just before the component is destroyed
106
For example, we bind the component class Alert to its selector <my-alert> and assign it
to the property alert . This allows us to gain access to class methods, like show() .
import {Component, ViewChild} from '@angular/core';
import {Alert} from './alert.component';
@Component({
selector: 'app',
template: `
<my-alert>My alert</my-alert>
<button (click)="showAlert()">Show Alert</button>`
})
export class App {
@ViewChild(Alert) alert: Alert;
showAlert() {
this.alert.show();
}
}
View Example
In the interest of separation of concern, we'd normally want to have child elements take care
of their own behaviors and pass in an @Input() . However, it might be a useful construct in
keeping things generic.
When there are multiple embedded components in the template, we can also use
@ViewChildren . It collects a list of instances of the Alert component, stored in a QueryList
107
View Example
As shown above, given a class type to @ViewChild and @ViewChildren a child component
or a list of children component are selected respectively using their selector from the
template. In addition both @ViewChild and @ViewChildren can be passed a selector string:
108
Note that View children will not be set until the 'ngAfterViewInit' lifecycle hook is called.
Again, note that content children will not be set until ngAfterContentInit component
lifecycle hook.
View Example
109
View Encapsulation
View Encapsulation
View encapsulation defines whether the template and styles defined within the component
can affect the whole application or vice versa. Angular provides three encapsulation
strategies:
Emulated (default) - styles from main HTML propagate to the component. Styles
defined in this component's @Component decorator are scoped to this component only.
Native - styles from main HTML do not propagate to the component. Styles defined in
visible to all components on the page. Be careful with apps that have None and
Native components in the application. All components with None encapsulation will
View Example
110
ElementRef
ElementRef
Provides access to the underlying native element (DOM element).
import {AfterContentInit, Component, ElementRef} from '@angular/core';
@Component({
selector: 'app',
template: `
<h1>My App</h1>
<pre style="background: #eee; padding: 1rem; border-radius: 3px; overflow: auto;">
<code>{{ node }}</code>
</pre>
`
})
export class App implements AfterContentInit {
node: string;
constructor(private elementRef: ElementRef) {
}
ngAfterContentInit() {
const tmp = document.createElement('div');
const el = this.elementRef.nativeElement.cloneNode(true);
tmp.appendChild(el);
this.node = tmp.innerHTML;
}
}
View Example
111
Observables
Observables
An exciting new feature used with Angular 2 is the Observable . This isn't an Angular 2
specific feature, but rather a proposed standard for managing async data that will be
included in the release of ES7. Observables open up a continuous channel of
communication in which multiple values of data can be emitted over time. From this we get a
pattern of dealing with data by using array-like operations to parse, modify and maintain
data. Angular 2 uses observables extensively - you'll see them in the HTTP service and the
event system.
112
Using Observables
Using Observables
Let's take a look at a basic example of how to create and use an Observable in an Angular
2 component:
import {Component} from '@angular/core';
import {Observable} from 'rxjs/Observable';
@Component({
selector: 'app',
template: `
<b>Angular 2 Component Using Observables!</b>
<h6 style="margin-bottom: 0">VALUES:</h6>
<div *ngFor="let value of values">- {{ value }}</div>
<h6 style="margin-bottom: 0">ERRORs:</h6>
<div>Errors: {{anyErrors}}</div>
<h6 style="margin-bottom: 0">FINISHED:</h6>
<div>Finished: {{ finished }}</div>
<button style="margin-top: 2rem;" (click)="init()">Init</button>
`
})
export class MyApp {
private data: Observable<Array<number>>;
private values: Array<number> = [];
private anyErrors: boolean;
private finished: boolean;
constructor() {
}
init() {
this.data = new Observable(observer => {
setTimeout(() => {
observer.next(42);
}, 1000);
setTimeout(() => {
observer.next(43);
}, 2000);
setTimeout(() => {
observer.complete();
}, 3000);
});
113
Using Observables
View Example
First we import Observable into our component from rxjs/Observable . Next, in our
constructor we create a new Observable . Note that this creates an Observable data type
that contains data of number type. This illustrates the stream of data that Observables offer
as well as giving us the ability to maintain integrity of the type of data we are expecting to
receive.
Next we call subscribe on this Observable which allows us to listen in on any data that is
coming through. In subscribing we use three distinctive callbacks: the first one is invoked
when receiving new values, the second for any errors that arise and the last represents the
function to be invoked when the sequence of incoming data is complete and successful.
We can also use forEach to listen for incoming data. The key difference between forEach
and subscribe is in how the error and completion callbacks are handled. The forEach call
only accepts the 'next value' callback as an argument; it then returns a promise instead of a
subscription.
When the Observable completes, the promise resolves. When the Observable encounters
an error, the promise is rejected.
You can think of Observable.of(1, 2, 3).forEach(doSomething) as being semantically
equivalent to:
new Promise((resolve, reject) => {
Observable.of(1, 2, 3).subscribe(
doSomething,
reject,
resolve);
});
The forEach pattern is useful for a sequence of events you only expect to happen once.
114
Using Observables
View Example
115
Error Handling
Error Handling
If something unexpected arises we can raise an error on the Observable stream and use
the function reserved for handling errors in our subscribe routine to see what happened.
export class App {
values: number[] = [];
anyErrors: Error;
private data: Observable<number[]>;
constructor() {
this.data = new Observable(observer => {
setTimeout(() => {
observer.next(10);
}, 1500);
setTimeout(() => {
observer.error(new Error('Something bad happened!'));
}, 2000);
setTimeout(() => {
observer.next(50);
}, 2500);
});
let subscription = this.data.subscribe(
value => this.values.push(value),
error => this.anyErrors = error
);
}
}
View Example
Here an error is raised and caught. One thing to note is that if we included a .complete()
after we raised the error, this event will not actually fire. Therefore you should remember to
include some call in your error handler that will turn off any visual loading states in your
application.
116
View Example
117
unsubscribed. This is useful for any kind of cleanup that must be implemented. If we did not
clear the setTimeout then values would still be emitting, but there would be no one listening.
To save resources we should stop values from being emitted. An important thing to note is
that when you call .unsubscribe() you are destroying the subscription object that is
listening, therefore the on-complete event attached to that subscription object will not get
called.
In most cases we will not need to explicitly call the unsubscribe method unless we want to
cancel early or our Observable has a longer lifespan than our subscription. The default
behavior of Observable operators is to dispose of the subscription as soon as .complete()
or .error() messages are published. Keep in mind that RxJS was designed to be used in
a "fire and forget" fashion most of the time.
118
Observables vs Promises
Observables vs Promises
Both Promises and Observables provide us with abstractions that help us deal with the
asynchronous nature of our applications. However, there are important differences between
the two:
As seen in the example above, Observables can define both the setup and teardown
aspects of asynchronous behavior.
Observables are cancellable.
Moreover, Observables can be retried using one of the retry operators provided by the
API, such as retry and retryWhen . On the other hand, Promises require the caller to
have access to the original function that returned the promise in order to have a retry
capability.
119
View Example
120
This basic example outlines how the Http library's common routines like get , post ,
put and delete all return Observables that allow us to asynchronously process any
resulting data.
View Example
121
Here we have created a new form by initializing a new FormControl field and grouped it into
a FormGroup tied to the coolForm HTML form. The Control field has a property
.valueChanges that returns an Observable that we can subscribe to. Now whenever a user
122
View Example
Here are two really useful array operations - map and filter . What exactly do these do?
map will create a new array with the results of calling a provided function on every
element in this array. In this example we used it to create a new result set by iterating
through each item and appending the "Dr." abbreviation in front of every user's name.
Now every object in our array has "Dr." prepended to the value of its name property.
filter will create a new array with all elements that pass the test implemented by a
provided function. Here we have used it to create a new result set by excluding any user
whose id property is less than six.
Now when our subscribe callback gets invoked, the data it receives will be a list of JSON
objects whose id properties are greater than or equal to six and whose name properties
have been prepended with Dr. .
Note the chaining function style, and the optional static typing that comes with TypeScript,
that we used in this example. Most importantly functions like filter return an Observable ,
as in Observables beget other Observables , similarly to promises. In order to use map and
filter in a chaining sequence we have flattened the results of our Observable using
123
flatMap . Since filter accepts an Observable , and not an array, we have to convert our
array of JSON objects from data.json() to an Observable stream. This is done with
flatMap .
There are many other array operations you can employ in your Observables ; look for them
in the RxJS API.
rxmarbles.com is a helpful resource to understand how the operations work.
124
By using flatMap we can transform our event stream (the keypress events on the text field)
into our response stream (the search results from the HTTP request).
app/services/search.service.ts
125
Here we have a basic service that will undergo a search query to Spotify by performing a get
request with a supplied search term. This search function returns an Observable that has
had some basic post-processing done (turning the response into a JSON object).
OK, let's take a look at the component that will be using this service.
app/app.component.ts
126
View Example
Here we have set up a basic form with a single field, search , which we subscribe to for
event changes. We've also set up a simple binding for any results coming from the
SearchService . The real magic here is flatMap which allows us to flatten our two separate
subscribed Observables into a single cohesive stream we can use to control events coming
from user input and from server responses.
Note that flatMap flattens a stream of Observables (i.e Observable of Observables ) to a
stream of emitted values (a simple Observable ), by emitting on the "trunk" stream
everything that will be emitted on "branch" streams.
127
128
View Example
In the above case subscriber B subscribes 2000ms after subscriber A. Yet subscriber B is
starting to get values like subscriber A only time shifted. This behavior is referred to as a
cold Observable . A useful analogy is watching a pre-recorded video, such as on Netflix. You
press Play and the movie starts playing from the beginning. Someone else can start playing
the same movie in their own home 25 minutes later.
On the other hand there is also a hot Observable , which is more like a live performance.
You attend a live band performance from the beginning, but someone else might be 25
minutes late to the show. The band will not start playing from the beginning and the
129
we will have to explicitly call connect on our hot Observable to start broadcasting values to
its subscribers.
const obsv = new Observable(observer => {
setTimeout(() => {
observer.next(1);
}, 1000);
setTimeout(() => {
observer.next(2);
}, 2000);
setTimeout(() => {
observer.next(3);
}, 3000);
setTimeout(() => {
observer.next(4);
}, 4000);
}).publish();
obsv.connect();
// Subscription A
setTimeout(() => {
obsv.subscribe(value => console.log(value));
}, 0);
// Subscription B
setTimeout(() => {
obsv.subscribe(value => console.log(` ${value}`));
}, 2500);
View Example
130
In the case above, the live performance starts at 1000ms , subscriber A arrived to the concert
hall at 0s to get a good seat and our subscriber B arrived at the performance at 2500ms
and missed a bunch of songs.
Another useful method to work with hot Observables instead of connect is refCount . This
is an auto connect method, that will start broadcasting as soon as there is more than one
subscriber. Analogously, it will stop if the number of subscribers goes to 0; in other words, if
everyone in the audience walks out, the performance will stop.
131
Summary
Summary
Observables offer a flexible set of APIs for composing and transforming asynchronous
streams. They provide a multitude of functions to create streams from many other types, and
to manipulate and transform them. We've taken a look at how Angular 2 uses Observables
to create streams from many other types to read user input, perform asynchronous data
fetches and set up custom emit/subscribe routines.
rxjs 4 to 5 migration
rxjs Observable API
Which operator do I use?
rxmarbles
RxJS Operators by Example
132
133
What is DI?
What is DI?
So dependency injection makes programmers' lives easier, but what does it really do?
Consider the following code:
class Hamburger {
private bun: Bun;
private patty: Patty;
private toppings: Toppings;
constructor() {
this.bun = new Bun('withSesameSeeds');
this.patty = new Patty('beef');
this.toppings = new Toppings(['lettuce', 'pickle', 'tomato']);
}
}
The above code is a contrived class that represents a hamburger. The class assumes a
Hamburger consists of a Bun , Patty and Toppings . The class is also responsible for
making the Bun , Patty and Toppings . This is a bad thing. What if a vegetarian burger
were needed? One naive approach might be:
class VeggieHamburger {
private bun: Bun;
private patty: Patty;
private toppings: Toppings;
constructor() {
this.bun = new Bun('withSesameSeeds');
this.patty = new Patty('tofu');
this.toppings = new Toppings(['lettuce', 'pickle', 'tomato']);
}
}
There, problem solved right? But what if we need a gluten free hamburger? What if we want
different toppings... maybe something more generic like:
134
What is DI?
class Hamburger {
private bun: Bun;
private patty: Patty;
private toppings: Toppings;
constructor(bunType: string, pattyType: string, toppings: string[]) {
this.bun = new Bun(bunType);
this.patty = new Patty(pattyType);
this.toppings = new Toppings(toppings);
}
}
Okay this is a little different, and it's more flexible in some ways, but it is still quite brittle.
What would happen if the Patty constructor changed to allow for new features? The whole
Hamburger class would have to be updated. In fact, any time any of these constructors used
in Hamburger 's constructor are changed, Hamburger would also have to be changed.
Also, what happens during testing? How can Bun , Patty and Toppings be effectively
mocked?
Taking those concerns into consideration, the class could be rewritten as:
class Hamburger {
private bun: Bun;
private patty: Patty;
private toppings: Toppings;
constructor(bun: Bun, patty: Patty, toppings: Toppings) {
this.bun = bun;
this.patty = patty;
this.toppings = toppings;
}
}
Now when Hamburger is instantiated it does not need to know anything about its Bun ,
Patty , or Toppings . The construction of these elements has been moved out of the class.
This pattern is so common that TypeScript allows it to be written in shorthand like so:
class Hamburger {
constructor(private bun: Bun, private patty: Patty,
private toppings: Toppings) {}
}
The Hamburger class is now simpler and easier to test. This model of having the
dependencies provided to Hamburger is basic dependency injection.
However there is still a problem. How can the instantiation of Bun , Patty and Toppings
best be managed?
135
What is DI?
This is where dependency injection as a framework can benefit programmers, and it is what
Angular 2 provides with its dependency injection system.
136
DI Framework
DI Framework
So there's a fancy new Hamburger class that is easy to test, but it's currently awkward to
work with. Instantiating a Hamburger requires:
const hamburger = new Hamburger(new Bun(), new Patty('beef'), new Toppings([]));
That's a lot of work to create a Hamburger , and now all the different pieces of code that
make Hamburger s have to understand how Bun , Patty and Toppings get instantiated.
One approach to dealing with this new problem might be to make a factory function like so:
function makeHamburger() {
const bun = new Bun();
const patty = new Patty('beef');
const toppings = new Toppings(['lettuce', 'tomato', 'pickles']);
return new Hamburger(bun, patty, toppings);
}
This is an improvement, but when more complex Hamburger s need to be created this factory
will become confusing. The factory is also responsible for knowing how to create four
different components. This is a lot for one function.
This is where a dependency injection framework can help. DI Frameworks have the concept
of an Injector object. An Injector is a lot like the factory function above, but more general,
and powerful. Instead of one giant factory function, an Injector has a factory, or recipe (pun
intended) for a collection of objects. With an Injector , creating a Hamburger could be as
easy as:
const injector = new Injector([Hamburger, Bun, Patty, Toppings]);
const burger = injector.get(Hamburger);
137
Angular 2's DI
Angular 2's DI
The last example introduced a hypothetical Injector object. Angular 2 simplifies DI even
further. With Angular 2, programmers almost never have to get bogged down with injection
details.
Angular 2's DI system is (mostly) controlled through @NgModule s. Specifically the
providers ' array.
For example:
import { Injectable, NgModule } from '@angular/core';
@Injectable()
class Hamburger {
constructor(private bun: Bun, private patty: Patty,
private toppings: Toppings) {}
}
@NgModule({
providers: [ Hamburger ],
})
export class DiExample {};
In the above example the DiExample module is told about the Hamburger class.
Another way of saying this is that Angular 2 has been provided a Hamburger .
That seems pretty straightforward, but astute readers will be wondering how Angular 2
knows how to build Hamburger . What if Hamburger was a string, or a plain function?
Angular 2 assumes that it's being given a class.
What about Bun , Patty and Toppings ? How is Hamburger getting those?
It's not, at least not yet. Angular 2 does not know about them yet. That can be changed
easily enough:
138
Angular 2's DI
Okay, this is starting to look a little bit more complete. Although it's still unclear how
Hamburger is being told about its dependencies. Perhaps that is related to those odd
@Injectable statements.
139
@Inject()
@Inject() is a manual mechanism for letting Angular 2 know that a parameter must be
In the above we've asked for h to be the singleton Angular associates with the class
symbol Hamburger by calling @Inject(Hamburger) . It's important to note that we're using
Hamburger for its typings and as a reference to its singleton. We are not using Hamburger to
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View Example
@Injectable()
@Injectable() lets Angular 2 know that a class can be used with the dependency injector.
@Injectable() is not strictly required if the class has other Angular 2 decorators on it or
In the above example Angular 2's injector determines what to inject into Hamburger 's
constructor by using type information. This is possible because these particular
dependencies are typed, and are not primitive types. In some cases Angular 2's DI needs
more information than just types.
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142
This example is yet another example that provide s a class, but it does so with Angular 2's
longer format.
This long format is really handy. If the programmer wanted to switch out Hamburger
implementations, for example to allow for a DoubleHamburger , they could do this easily:
import { NgModule } from '@angular/core';
import { App } from './containers/app'; // hypothetical app component
import {Hamburger} from './services/hamburger';
import {DoubleHamburger} from './services/double-hamburger';
@NgModule({
providers: [ { provide: Hamburger, useClass: DoubleHamburger } ],
})
export class DiExample {};
The best part of this implementation swap is that the injection system knows how to build
DoubleHamburgers , and will sort all of that out.
The injector can use more than classes though. useValue and useFactory are two other
examples of provider "recipes" that Angular 2 can use. For example:
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View Example
One important note is that 'Random' is in quotes, both in the provide function and in the
consumer. This is because as a factory we have no Random identifier anywhere to access.
The above example uses Angular 2's useFactory recipe. When Angular 2 is told to
provide things using useFactory , Angular 2 expects the provided value to be a function.
Sometimes functions and classes are even more than what's needed. Angular 2 has a
"recipe" called useValue for these cases that works almost exactly the same:
import { NgModule } from '@angular/core';
import { App } from './containers/app'; // hypothetical app component
@NgModule({
providers: [ { provide: 'Random', useValue: Math.random() } ],
})
export class DiExample {};
View Example
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In this case, the product of Math.random is assigned to the useValue property passed to the
provider .
145
146
147
In the image above, there is one root injector, which is established through @NgModule 's
providers array. There's a LoginService registered with the root injector.
Below the root injector is the root @Component . This particular component has no providers
array and will use the root injector for all of its dependencies.
There are also two child injectors, one for each ChatWindow component. Each of these
components has their own instantiation of a ChatService .
There is a third child component, Logout/Login , but it has no injector.
There are several grandchild components that have no injectors. There are ChatFeed and
ChatInput components for each ChatWindow . There are also LoginWidget and
LogoutWidget components with Logout/Login as their parent.
The injector tree does not make a new injector for every component, but does make a new
injector for every component with a providers array in its decorator.
Components that have no providers array look to their parent component for an injector. If
the parent does not have an injector, it looks up until it reaches the root injector.
Warning: Be careful with provider arrays. If a child component is decorated with a
providers array that contains dependencies that were also requested in the parent
component(s), the dependencies the child receives will shadow the parent dependencies.
This can have all sorts of unintended consequences.
Consider the following example:
app/module.ts
148
The Unique service generates a value unique to its instance upon instantiation.
app/components/child-inheritor.component.ts
149
The child inheritor has no injector. It will traverse the component tree upwards looking for an
injector.
app/components/child-own-injector.component.ts
import { Component, Inject } from '@angular/core';
import { Unique } from '../services/unique';
@Component({
selector: 'child-own-injector',
template: `<span>{{ value }}</span>`,
providers: [Unique]
})
export class ChildOwnInjector {
value: number;
constructor(u: Unique) {
this.value = u.value;
}
}
The child own injector component has an injector that is populated with its own instance of
Unique . This component will not share the same value as the root injector's Unique
instance.
app/containers/app.ts
150
View Example
151
Change Detection
Change Detection
Change detection is the process that allows Angular to keep our views in sync with our
models.
Change detection has changed in a big way between the old version of Angular and the new
one. In Angular 1, the framework kept a long list of watchers (one for every property bound
to our templates) that needed to be checked every-time a digest cycle was started. This was
called dirty checking and it was the only change detection mechanism available.
Because by default Angular 1 implemented two way data binding, the flow of changes was
pretty much chaotic, models were able to change directives, directives were able to change
models, directives were able to change other directives and models were able to change
other models.
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Change Detection
153
In Angular 2, changes are guaranteed to propagate unidirectionally. The change detector will
traverse each node only once, always starting from the root. That means that a parent
component is always checked before its children components.
Tree traversing in Angular 1 vs Angular 2
154
155
156
In the above code snippet, we can see that our component defines two buttons that trigger
different methods. The changeActorProperties will update the lead actor of the movie by
directly changing the properties of the actor object. In contrast, the method
changeActorObject will change the information of the actor by creating a completely new
Finally, the MovieComponent shows the information provided by the MainComponent in its
template.
app/movie.component.ts
import {Component, Input} from '@angular/core';
import {Actor} from './actor.model';
@Component({
selector: 'movie',
styles: ['div {border: 1px solid black}'],
template: `
<div>
<h3>{{ title }}</h3>
<p>
<label>Actor:</label>
<span>{{actor.firstName}} {{actor.lastName}}</span>
</p>
</div>`
})
export class MovieComponent {
@Input() title: string;
@Input() actor: Actor;
}
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158
The goal of the change detectors is to know which model properties used in the template of
a component have changed since the last time the change detection process ran.
In order to know that, Angular creates an instance of the appropriate change detector class
and a link to the component that it's supposed to check.
In our example, because we only have one instance of the MainComponent and the
MovieComponent , we will have only one instance of the MainComponent_ChangeDetector and
the MovieComponent_ChangeDetector .
The code snippet below is a conceptual model of how the MainComponent_ChangeDetector
class might look.
class MainComponent_ChangeDetector {
constructor(
public previousSlogan: string,
public previousTitle: string,
public previousActor: Actor,
public movieComponent: MovieComponent
) {}
detectChanges(slogan: string, title: string, actor: Actor) {
if (slogan !== this.previousSlogan) {
this.previousSlogan = slogan;
this.movieComponent.slogan = slogan;
}
if (title !== this.previousTitle) {
this.previousTitle = title;
this.movieComponent.title = title;
}
if (actor !== this.previousActor) {
this.previousActor = actor;
this.movieComponent.actor = actor;
}
}
}
159
of these three properties, plus a reference to the MainComponent instance that it's supposed
to "watch". When the change detection process wants to know if our MainComponent
instance has changed, it will run the method detectChanges passing the current model
values to compare with the old ones. If a change was detected, the component gets
updated.
Disclaimer: This is just a conceptual overview of how change detector classes work; the
actual implementation may be different.
app/movie.component.ts
// ...
import {ChangeDetectionStrategy} from '@angular/core';
@Component({
// ...
changeDetection: ChangeDetectionStrategy.Default
})
export class MovieComponent {
// ...
}
View Example
Let's see what happens when a user clicks the button "Change Actor Properties" when using
the Default strategy.
As noted previously, changes are triggered by events and the propagation of changes is
done in two phases: the application phase and the change detection phase.
Phase 1 (Application):
In the first phase, the application (our code) is responsible for updating the models in
response to some event. In this scenario, the properties actor.firstName and
actor.lastName are updated.
160
Now that our models are updated, Angular must update the templates using change
detection.
Change detection always starts at the root component, in this case the MainComponent , and
checks if any of the model properties bound to its template have changed, comparing the old
value of each property (before the event was triggered) to the new one (after the models
were updated). The MainComponent template has a reference to three properties, slogan ,
title and actor , so the comparison made by its corresponding change detector will look
like:
Is slogan !== previousSlogan ? No, it's the same.
Is title !== previousTitle ? No, it's the same.
Is actor !== previousActor ? No, it's the same.
Notice that even if we change the properties of the actor object, we are always working
with the same instance. Because we are doing a shallow comparison, the result of asking if
actor !== previousActor will always be false even when its internal property values have
indeed changed. Even though the change detector was unable to find any change, the
default strategy for the change detection is to traverse all the components of the tree
even if they do not seem to have been modified.
Next, change detection moves down in the component hierarchy and check the properties
bound to the MovieComponent 's template doing a similar comparison:
Is title !== previousTitle ? No, it's the same.
Is actorFirstName !== previousActorFirstName ? Yes, it has changed.
Is actorLastName !== previousActorLastName ? Yes, it has changed.
Finally, Angular has detected that some of the properties bound to the template have
changed so it will update the DOM to get the view in sync with the model.
Performance Impact
Traversing all the tree components to check for changes could be costly. Imagine that
instead of just having one reference to <movie> inside our MainComponent 's template, we
have multiple references?
<movie *ngFor="let movie of movies" [title]="movie.title" [actor]="movie.actor"></movie
>`
If our movie list grows too big, the performance of our system will start degrading. We can
narrow the problem to one particular comparison:
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162
app/movie.component.ts
// ...
@Component({
// ...
changeDetection: ChangeDetectionStrategy.OnPush
})
export class MovieComponent {
// ...
}
View Example
This will inform Angular that our component only depends on its inputs and that any object
that is passed to it should be considered immutable. This time when we click the "Change
Actor Properties" button nothing changes in the view.
Let's follow the logic behind it again. When the user clicks the button, the method
changeActorProperties is called and the properties of the actor object get updated.
When the change detection analyzes the properties bound to the MainComponent 's template,
it will see the same picture as before:
Is slogan !== previousSlogan No, it's the same.
Is title !== previousTitle ? No, it's the same.
Is actor !== previousActor ? No, it's the same.
But this time, we explicitly told Angular that our component only depends on its inputs and all
of them are immutable. Angular then assumes that the MovieComponent hasn't changed and
will skip the check for that component. Because we didn't force the actor object to be
immutable, we end up with our model out of sync with the view.
Let's rerun the app but this time we will click the "Change Actor Object" button. This time, we
are creating a new instance of the Actor class and assigning it to the this.actor object.
When change detection analyzes the properties bound to the MainComponent 's template it
will find:
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164
Enforcing Immutability
Enforcing Immutability
We cheated a little in the previous example. We told Angular that all of our inputs, including
the actor object, were immutable objects, but we went ahead and updated its properties,
violating the immutability principle. As a result we ended up with a sync problem between
our models and our views. One way to enforce immutability is using the library Immutable.js.
Because in JavaScript primitive types like string and number are immutable by definition,
we should only take care of the objects we are using. In this case, the actor object.
Here's an example comparing a mutable type like an array to an immutable type like a
string :
Then in our MainComponent we import the library and use it to create an actor object as an
immutable.
app/main.component.ts
165
Enforcing Immutability
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Enforcing Immutability
View Example
Using this pattern we are taking full advantage of the "OnPush" change detection strategy
and thus reducing the amount of work done by Angular to propagate changes and to get
models and views in sync. This improves the performance of the application.
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Additional Resources
Additional Resources
To learn more about change detection, visit the following links (in order of relevance):
NgConf 2014: Change Detection (Video)
Angular API Docs: ChangeDetectionStrategy
Victor Savkin Blog: Change Detection in Angular 2
Victor Savkin Blog: Two Phases of Angular 2 Applications
Victor Savkin Blog: Angular, Immutability and Encapsulation
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Advanced Angular
Advanced Angular
Angular 2 gives us access to most of the core entities it uses in its architecture. Now that we
understand the different parts involved in an Angular 2 application, let's dig deeper into some
of these entities and take advantage of what we know.
169
Directives
Angular Directives
Angular 2 built-in directives cover a broad range of functionality, but sometimes creating our
own directives will result in more elegant solutions.
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View Example
We're polite, so rather than just sending the user to a new page, we're going to ask if they're
ok with that first by creating an attribute directive and attaching that to the button.
@Directive({
selector: `[confirm]`
})
export class ConfirmDirective {
@HostListener('click', ['$event'])
confirmFirst(event: Event) {
return window.confirm('Are you sure you want to do this?');
}
}
View Example
Directives are created by using the @Directive decorator on a class and specifying a
selector. For directives, the selector name must be camelCase and wrapped in square
brackets to specify that it is an attribute binding. We're using the @HostListener decorator to
listen in on events on the component or element it's attached to. In this case we're watching
the click event and passing in the event details which are given by the special $event
keyword. Next, we want to attach this directive to the button we created earlier.
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template: `
<button type="button" (click)="visitRangle()" confirm>Visit Rangle</button>
`
View Example
Notice, however, that the button doesn't work quite as expected. That's because while we're
listening to the click event and showing a confirm dialog, the component's click handler runs
before the directive's click handler and there's no communication between the two. To do
this we'll need to rewrite our directive to work with the component's click handler.
@Directive({
selector: `[confirm]`
})
export class ConfirmDirective {
@Input('confirm') onConfirmed: Function = () => {};
@HostListener('click', ['$event'])
confirmFirst() {
const confirmed = window.confirm('Are you sure you want to do this?');
if(confirmed) {
this.onConfirmed();
}
}
}
View Example
Here, we want to specify what action needs to happen after a confirm dialog's been sent out
and to do this we create an input binding just like we would on a component. We'll use our
directive name for this binding and our component code changes like this:
<button type="button" [confirm]="visitRangle">Visit Rangle</button>
View Example
Now our button works just as we expected. We might want to be able to customize the
message of the confirm dialog however. To do this we'll use another binding.
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@Directive({
selector: `[confirm]`
})
export class ConfirmDirective {
@Input('confirm') onConfirmed: Function = () => {};
@Input() confirmMessage: string = 'Are you sure you want to do this?';
@HostListener('click', ['$event'])
confirmFirst() {
const confirmed = window.confirm(this.confirmMessage);
if(confirmed) {
this.onConfirmed();
}
}
}
View Example
Our directive gets a new input property that represents the confirm dialog message, which
we pass in to window.confirm call. To take advantage of this new input property, we add
another binding to our button.
<button
type="button"
[confirm]="visitRangle"
confirmMessage="Click ok to visit Rangle.io!">
Visit Rangle
</button>
View Example
Now we have a button with a customizable confirm message before it moves you to a new
url.
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We can also respond to external events, such as from window or document , by adding the
target in the listener.
@Directive({
selector: `[highlight]`
})
export class HighlightDirective {
constructor(private el: ElementRef, private renderer: Renderer) {}
@HostListener('document:click', ['$event'])
handleClick(event: Event) {
if (this.el.nativeElement.contains(event.target)) {
this.highlight('yellow');
} else {
this.highlight(null);
}
}
highlight(color) {
this.renderer.setElementStyle(this.el.nativeElement, 'backgroundColor', color);
}
}
View Example
Although less common, we can also use @HostListener if we'd like to register listeners
on the host element of a Component.
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Host Elements
The concept of a host element applies to both directives and components.
For a directive, the concept is fairly straight forward. Whichever template tag you place your
directive attribute on is considered the host element. If we were implementing the
HighlightDirective above like so:
<div>
<p highlight>
<span>Text to be highlighted</span>
</p>
</div>
The <p> tag would be considered the host element. If we were using a custom
TextBoxComponent as the host, the code would look like this:
<div>
<my-text-box highlight>
<span>Text to be highlighted</span>
</my-text-box>
</div>
In the context of a Component, the host element is the tag that you create through the
selector string in the component configuration. For the TextBoxComponent in the example
above, the host element in the context of the component class would be the <my-text-box>
tag.
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Notice that for both use cases of @HostBinding we are passing in a string value for which
property we want to affect. If we don't supply a string to the decorator, then the name of the
class member will be used instead.
In the first @HostBinding , we are statically setting the role attribute to button . For the
second example, the pressed class will be applied when isPressed is true.
Tip: Though less common, @HostBinding can also be applied to Components if
required.
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View Example
We use the same @Directive class decorator as attribute directives and define a selector in
the same way. One big difference here is that due to the nature of structural directives being
bound to a template, we have access to TemplateRef , an object representing the template
tag the directive is attached to. We also add an input property in a similar way, but this time
with a set handler so we can execute some code when Angular 2 performs the binding.
We bind delay in exactly the same way as the Angular 2 built-in structural directives.
@Component({
selector: 'app',
template: `
<div *ngFor="let item of [1,2,3,4,5,6]">
<card *delay="500 * item">
{{item}}
</card>
</div>
`
})
export class App {
}
View Example
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Notice that no content is being rendered however. This is due to Angular 2 simulating the
html template tag and not rendering any child elements by default. To be able to get this
content to render, we'll have to attach the template given by TemplateRef as an embedded
view to a view container.
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View Example
Directives get access to the view container by injecting a ViewContainerRef . Embedded
views are created and attached to a view container by calling the ViewContainerRef 's
createEmbeddedView method and passing in the template. We want to use the template our
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may not run after the exact time we provided. We'll capture the exact time it loads and make
that variable available in the template.
export class DelayContext {
constructor(private loadTime: number) { }
}
@Directive({
selector: '[delay]'
})
export class DelayDirective {
constructor(
private templateRef: TemplateRef<DelayContext>,
private viewContainerRef: ViewContainerRef
) { }
@Input('delay')
set delayTime(time: number): void {
setTimeout(
() => {
this.viewContainerRef.createEmbeddedView(
this.templateRef,
new DelayContext(performance.now())
);
},
time);
}
}
View Example
We've made a few changes to our delay directive. We've created a new DelayContext
class that contains the context that we want to provide to our directive. In this case, we want
to capture the actual time the createEmbeddedView call occurs and make that available as
loadTime in our directive. We've also provided our new class as the generic argument to
the TemplateRef function. This enables static analysis and lets us make sure our calls to
createEmbeddedView pass in a variable of type DelayContext . In our createEmbeddedView
call we pass in our variable which has captured the time of the method call.
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In the component using delay , we access the loadTime context variable in the same way
we access variables in ngFor .
@Component({
selector: 'app',
template: `
<div *ngFor="let item of [1,2,3,4,5,6]">
<card *delay="500 * item; let loaded = loadTime">
<div class="main">{{item}}</div>
<div class="sub">{{loaded | number:'1.4-4'}}</div>
</card>
</div>
`
})
View Example
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AoT
AoT in Angular 2
Every Angular application requires a compilation process before they can run in the browser:
the enriched components and templates provided by Angular cannot be understood by the
browser directly. During the compilation, Angular's compiler also improves the app run-time
performance by taking JavaScript VM's feature (like inline caching) into consideration.
The initial compiler in Angular 1.x and Angular 2 is called JiT (Just-in-Time) compiler. As for
AoT, it stands for the Ahead-of-Time compiler that was recently introduced in Angular 2.
Compared to the JiT compilation performed by Angular 2 at run-time, AoT provides a smaller
bundle with faster rendering in the browser. Using AoT, we can reduce the angular2-starter
to 428.8 kb compared to the original 1.2 MB and reduce loading times by skipping
compilation in the browser.
Characteristic
JiT
AoT
Compilation target
Browser
Server
Compilation context
Runtime
Build
Bundle size
Execution Performance
Better
Startup time
Shorter
The gist of AoT is moving the compilation from run-time to the building process. That means,
first we can remove the JiT compiler (which is around 523kb) from the bundle to have a
smaller build, and second, the browser can execute the code without waiting for JiT in the
run-time which leads to a faster rendering speed.
Early compilation also means that developers can find template bugs without actually
running the code and before it reaches to client. This provides a more robust application with
higher security because less client-side HTML and JavaScript are eval ed. Also, by
introducing compiled code in the building process, AoT makes the application more treeshakable and open to various other optimizations. Bundlers like Rollup and Google Closure
can take that advantage and effectively decrease the bundle size.
Besides, AoT compiler also inlines HTML templates and CSS files and help reduce the
amount of asynchronous requests sent by the application. (Note: this caused a config bug
that we will mention in a latter section)
182
AoT
183
AoT limitations
AoT limitations
However, AoT is not perfect. The main limitation is that AoT, due to the way it compiles the
raw code, cannot be used with common code patterns, for example, default exports from
modules, template literals for templates, and functions in providers, routes, or declarations.
Currently, we do not have a complete list of "AoT Do's and Don'ts" and the Angular team has
not released anything regarding this issue. Rangle made its own list here and also provides
a sandbox for testing features with AoT.
Another problem with AoT is that when the application reaches certain complexity, the AoT
bundle compared to JiT bundle can actually takes up more space. As an trade-off of having
a simpler logic for browser (therefore faster rendering speed), the code generated by AoT is
actually more verbose compared to "dynamic" JiT.
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AoT Configuration
AoT Configuration
To enable AoT in Angular 2, there are two possible methods:
using ngc directly
using @ngtools/webpack
We recommend the second way because it fits the Angular + Webpack toolchain the best.
One problem of using raw ngc is that ngc tries to inline CSS while lacking necessary
context. For example, the @import 'basscss-basic' statement in index.css would cause
an error like Error: Compilation failed. Resource file not found with ngc . It lacks the
information that 'basscss-basic' is actually a node module inside node_modules . On the
other hand, @ngtools/webpack provides AotPlugin and loader for Webpack which shares
the context with other loaders/plugins. So when ngc is called by @ngtools/webpack , it can
gather necessary informations from other plugins like postcss-import to correctly
understand things like @import 'basscss-basic' .
Config @ngtools/webpack
First, get @ngtools/webpack from npm and save it as a development dependency:
npm install -D @ngtools/webpack
Then, inside the Webpack configuration file (usually named as webpack.config.js ), add
following code:
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AoT Configuration
Here @ngtools/webpack replaces other typescript loader like ts-loader or awesometypescript-loader . It works with AotPlugin together to enable AoT compilation. More
186
Immutable.js
Immutable.js
Immutable.js is a library that provides immutable generic collections.
187
What is Immutability?
What is Immutability?
Immutability is a design pattern where something can't be modified after being instantiated.
If we want to change the value of that thing, we must recreate it with the new value instead.
Some JavaScript types are immutable and some are mutable, meaning their value can
change without having to recreate it. Let's explain this difference with some examples:
let movie = {
name: 'Star Wars',
episode: 7
};
let myEp = movie.episode;
movie.episode = 8;
console.log(myEp); // outputs 7
As you can see in this case, although we changed the value of movie.episode , the value of
myEp didn't change. That's because movie.episode 's type, number , is immutable.
let movie1 = {
name: 'Star Wars',
episode: 7
};
let movie2 = movie1;
movie2.episode = 8;
console.log(movie1.episode); // outputs 8
In this case however, changing the value of episode on one object also changed the value of
the other. That's because movie1 and movie2 are of the Object type, and Objects are
mutable.
Of the JavaScript built-in types, the following are immutable:
Boolean
Number
String
Symbol
Null
188
What is Immutability?
Undefined
And the following are mutable:
Object
Array
Function
String's an unusual case, since it can be iterated over using for...of and provides numeric
indexers just like an array, but doing something like:
let message = 'Hello world';
message[5] = '-';
console.log(message); // writes Hello world
This will throw an error in strict mode and fail silently in non-strict mode.
189
190
JavaScript Solutions
JavaScript Solutions
Some new features have been added in ES6 that allow for easier implementation of
immutable data patterns.
191
Object.assign
Object.assign
Object.assign lets us merge one object's properties into another, replacing values of
properties with matching names. We can use this to copy an object's values without altering
the existing one.
let movie1 = {
name: 'Star Wars',
episode: 7
};
let movie2 = Object.assign({}, movie1);
movie2.episode = 8;
console.log(movie1.episode); // writes 7
console.log(movie2.episode); // writes 8
As you can see, although we have some way of copying an object, we haven't made it
immutable, since we were able to set the episode's property to 8. Also, how do we modify
the episode property in this case? We do that through the assign call:
let movie1 = {
name: 'Star Wars',
episode: 7
};
let movie2 = Object.assign({}, movie1, { episode: 8 });
console.log(movie1.episode); // writes 7
console.log(movie2.episode); // writes 8
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Object.freeze
Object.freeze
Object.freeze allows us to disable object mutation.
let movie1 = {
name: 'Star Wars',
episode: 7
};
let movie2 = Object.freeze(Object.assign({}, movie1));
movie2.episode = 8; // fails silently in non-strict mode,
// throws error in strict mode
console.log(movie1.episode); // writes 7
console.log(movie2.episode); // writes 7
One problem with this pattern, however, is how much more verbose our code is and how
difficult it is to read and understand what's actually going on with our data with all of the
boilerplate calls to Object.freeze and Object.assign . We need some more sensible
interface to create and interact with immutable data, and that's where Immutable.js fits in.
Object.freeze is also very slow and should not be used with large arrays.
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Immutable.js Basics
Immutable.js Basics
To solve our mutability problem, Immutable.js must provide immutable versions of the two
core mutable types, Object and Array.
194
Immutable.Map
Immutable.Map
Map is the immutable version of JavaScript's object structure. Due to JavaScript objects
having the concise object literal syntax, it's often used as a key-value store with key being
type string . This pattern closely follows the map data structure. Let's revisit the previous
example, but use Immutable.Map instead.
import * as Immutable from 'immutable';
let movie1 = Immutable.Map<string, any>({
name: 'Star Wars',
episode: 7
});
let movie2 = movie1;
movie2 = movie2.set('episode', 8);
console.log(movie1.get('episode')); // writes 7
console.log(movie2.get('episode')); // writes 8
To get the value of a property, we call the get method, passing the property name we want,
like how we'd use an object's string indexer.
To set the value of a property, we call the set method, passing the property name and the
new value. Note that it won't mutate the existing Map object - it returns a new object with the
updated property, so we must rebind the movie2 variable to the new object.
195
Immutable.Map
Map.merge
Sometimes we want to update multiple properties. We can do this using the merge method.
let baseButton = Immutable.Map<string, any>({
text: 'Click me!',
state: 'inactive',
width: 200,
height: 30
});
let submitButton = baseButton.merge({
text: 'Submit',
state: 'active'
});
console.log(submitButton);
// writes { text: 'Submit', state: 'active', width: 200, height: 30 }
196
Nested Objects
Nested Objects
Immutable.Map wraps objects shallowly, meaning if you have an object with properties
197
Nested Objects
So let's say you want to modify movie.mpaa.rating . You might think of doing something like
this: movie = movie.get('mpaa').set('rating', 'PG') . However, set will always return the
calling Map instance, which in this case returns the Map bound to the mpaa key rather than
the movie you wanted. We must use the setIn method to update nested properties.
198
Nested Objects
We also added a call to Map.update which, unlike set , accepts a function as the second
argument instead of a value. This function accepts the existing value at that key and must
return the new value of that key.
199
Nested Objects
Deleting Keys
Keys can be deleted from maps using the Map.delete and Map.deleteIn methods.
let movie = Immutable.fromJS({
name: 'Star Wars',
episode: 7,
actors: [
{ name: 'Daisy Ridley', character: 'Rey'},
{ name: 'Harrison Ford', character: 'Han Solo' }
],
mpaa: {
rating: 'PG-13',
reason: 'sci-fi action violence'
}
});
movie = movie.delete('mpaa');
console.log(movie.toObject());
/* writes
{ name: 'Star Wars',
episode: 7,
actors: List [ Map { "name": "Daisy Ridley", "character": "Rey" }, Map { "name": "Ha
rrison Ford", "character": "Han Solo" } ] }
*/
200
Nested Objects
201
Immutable.List
Immutable.List
List is the immutable version of JavaScript's array structure.
Here we use the Immutable.fromJS call again since we have objects stored in the array. We
call push to add items to the list, just like we would call it on an array. But since we're
creating a new copy, we must rebind the variable. We have the same set and update
calls when we want to update items at specific indexes. We also have access to array
functions like map , reduce with support for extras like the one we're using here, zipWith .
202
Immutable.List
203
Performance
Performance
Due to having to allocate memory and copy the data structure whenever any change is
made, this can potentially lead to a large number of extra operations having to be performed
depending on the type and number of changes. To demonstrate the difference, here is a test
run. Doing memory allocation and copy on large strings can be expensive even on a shallow
object.
204
As we can see in this performance test, the transient list builder was still a lot slower than
the fully mutable version, but much faster than the fully immutable version. Also, if you pass
the mutable array to Immutable.List or Immutable.fromJS , you'll find the transient version
closes the performance gap. The test also shows how slow Object.freeze can be
compared to the other three.
205
Official Documentation
Official documentation
For more information on Immutable.js, visit the official documentation at
https://facebook.github.io/immutable-js/.
206
Pipes
Pipes
Angular 2 provides a new way of filtering data: pipes . Pipes are a replacement for Angular
1.x's filters . Most of the built-in filters from Angular 1.x have been converted to Angular 2
pipes; a few other handy ones have been included as well.
207
Using Pipes
Using Pipes
Like a filter, a pipe also takes data as input and transforms it to the desired output. A basic
example of using pipes is shown below:
import {Component} from '@angular/core';
@Component({
selector: 'product-price',
template: `<p>Total price of product is {{ price | currency }}</p>`
})
export class ProductPrice {
price: number = 100.1234;
}
View Example
Passing Parameters
A pipe can accept optional parameters to modify the output. To pass parameters to a pipe,
simply add a colon and the parameter value to the end of the pipe expression:
pipeName: parameterValue
View Example
208
Using Pipes
Chaining Pipes
We can chain pipes together to make use of multiple pipes in one expression.
import {Component} from '@angular/core';
@Component({
selector: 'product-price',
template: '<p>Total price of product is {{ price | currency: "CAD": true: "1.2-4"
| lowercase }}</p>'
})
export class ProductPrice {
price: number = 100.123456;
}
View Example
209
Custom Pipes
Custom Pipes
Angular 2 allows you to create your own custom pipes:
import {Pipe, PipeTransform} from '@angular/core';
const FILE_SIZE_UNITS = ['B', 'KB', 'MB', 'GB', 'TB', 'PB', 'EB', 'ZB', 'YB'];
const FILE_SIZE_UNITS_LONG = ['Bytes', 'Kilobytes', 'Megabytes', 'Gigabytes', 'Pettaby
tes', 'Exabytes', 'Zettabytes', 'Yottabytes'];
@Pipe({
name: 'formatFileSize'
})
export class FormatFileSizePipe implements PipeTransform {
transform(sizeInBytes: number, longForm: boolean): string {
const units = longForm
? FILE_SIZE_UNITS_LONG
: FILE_SIZE_UNITS;
let power = Math.round(Math.log(sizeInBytes)/Math.log(1024));
power = Math.min(power, units.length - 1);
const size = sizeInBytes / Math.pow(1024, power); // size in new units
const formattedSize = Math.round(size * 100) / 100; // keep up to 2 decimals
const unit = units[power];
return `${formattedSize} ${unit}`;
}
}
210
Custom Pipes
View Example
211
Stateful Pipes
Stateful Pipes
There are two categories of pipes:
Stateless pipes are pure functions that flow input data through without remembering
anything or causing detectable side-effects. Most pipes are stateless. The
CurrencyPipe we used and the length pipe we created are examples of a stateless
pipe.
Stateful pipes are those which can manage the state of the data they transform. A pipe
that creates an HTTP request, stores the response and displays the output, is a stateful
pipe. Stateful Pipes should be used cautiously.
Angular 2 provides AsyncPipe , which is stateful.
AsyncPipe
AsyncPipe can receive a Promise or Observable as input and subscribe to the input
automatically, eventually returning the emitted value(s). It is stateful because the pipe
maintains a subscription to the input and its returned values depend on that subscription.
import {Component} from '@angular/core';
import {Observable} from 'rxjs/Observable';
@Component({
selector: 'product-price',
template: `
<p>Total price of product is {{fetchPrice | async | currency: "CAD": true: "1.2-2"
}}</p>
<p>Seconds: {{seconds | async}}</p>
`
})
export class ProductPrice {
count: number = 0;
fetchPrice: Promise<number> = new Promise((resolve, reject) => {
setTimeout(() => resolve(10), 500);
});
seconds: Observable<number> = new Observable(observer => {
setInterval(() => { observer.next(this.count++); }, 1000);
});
}
212
Stateful Pipes
View Example
213
Stateful Pipes
View Example
214
Stateful Pipes
215
Forms
Forms
An application without user input is just a page. Capturing input from the user is the
cornerstone of any application. In many cases, this means dealing with forms and all of their
complexities.
Angular 2 is much more flexible than Angular 1 for handling forms we are no longer
restricted to relying solely on ngModel . Instead, we are given degrees of simplicity and
power, depending on the form's purpose.
Template-Driven Forms use built-in directives to create straightforward form
components with minimal code.
FormBuilder uses the provided APIs to handle more complex validation and subforms.
216
Getting Started
Getting Started
Opt-In APIs
Before we dive into any of the form features, we need to do a little bit of housekeeping. We
need to bootstrap our application using the FormsModule and/or ReactiveFormsModule .
import { platformBrowserDynamic } from '@angular/platform-browser-dynamic'
import { ReactiveFormsModule, FormsModule } from '@angular/forms';
import { MyApp } from './components'
@NgModule({
imports: [
BrowserModule,
FormsModule,
ReactiveFormsModule
],
declarations: [MyApp],
bootstrap: [MyApp]
})
export class MyAppModule {
}
platformBrowserDynamic().bootstrapModule(MyAppModule)
Input Labeling
Most of the form examples use the following HTML5 style for labeling inputs:
<label for="name">Name</label>
<input type="text" name="username" id="name">
Angular 2 also supports the alternate HTML5 style, which precludes the necessity of id s
on <input> s:
<label>
Name
<input type="text" name="username">
</label>
217
Getting Started
218
Template-Driven Forms
Template-Driven Forms
The most straightforward approach to building forms in Angular 2 is to take advantage of the
directives provided for you.
First, consider a typical form:
<form method="POST" action="/register" id="SignupForm">
<label for="email">Email</label>
<input type="text" name="email" id="email">
<label for="password">Password</label>
<input type="password" name="password" id="password">
<button type="submit">Sign Up</button>
</form>
Angular 2 has already provided you a form directive, and form related directives such as
input, etc which operates under the covers. For a basic implementation, we just have to add
a few attributes and make sure our component knows what to do with the data.
index.html
<signup-form>Loading...</signup-form>
signup-form.component.html
<form #signupForm="ngForm" (ngSubmit)="registerUser(signupForm)">
<label for="email">Email</label>
<input type="text" name="email" id="email" ngModel>
<label for="password">Password</label>
<input type="password" name="password" id="password" ngModel>
<button type="submit">Sign Up</button>
</form>
signup-form.component.ts
219
Template-Driven Forms
220
While forms are flat and one-dimensional, the data built from them is not. This leads to
complex transforms to convert the data youve been given into the shape you need.
Worse, in cases where it is possible to run into naming collisions in form inputs, you might
find yourself using long and awkward names for semantic purposes.
221
<form >
<fieldset>
<legend>Contact</legend>
<label for="contact_first-name">First Name</label>
<input type="text" name="contact_first-name" id="contact_first-name">
<label for="contact_last-name">Last Name</label>
<input type="text" name="contact_last-name" id="contact_last-name">
<label for="contact_email">Email</label>
<input type="email" name="contact_email" id="contact_email">
<label for="contact_phone">Phone</label>
<input type="text" name="contact_phone" id="contact_phone">
</fieldset>
<!-- ... -->
</form>
A form handler would have to convert that data into a form that your API expects. Thankfully,
this is something Angular 2 has a solution for.
ngModelGroup
When building a template-driven form in Angular 2, we can lean on the ngModelGroup
directive to arrive at a cleaner implementation, while Angular does the heavy lifting of
converting form-fields into nested data.
222
Using the alternative HTML5 labeling format; IDs have no bearing on the ngForm /
ngModel paradigm
If we were to fill out the form, it would end up in the shape we need for our API, and we can
still rely on the HTML field validation if we know its available.
223
app/signup-form.component.ts
import { Component } from '@angular/core';
import { NgForm } from '@angular/forms';
// ...
@Component({ /* ... */ })
export class SignupForm {
generatedUser: string = generateUniqueUserID();
register(form: NgForm) {
console.log(form.value);
// ...
}
}
Two-Way Binding
While Angular 2 assumes one-way binding by default, two-way binding is still available if you
need it.
In order to have access to two-way binding in template-driven forms, use the Banana-Box
syntax ( [(ngModel)]="propertyName" ).
224
Be sure to declare all of the properties you will need on the component.
<form #signupForm="ngForm" (ngSubmit)=register(signupForm)>
<label for="username">Username</label>
<input type="text" name="username" id="username" [(ngModel)]="username">
<label for="email">Email</label>
<input type="email" name="email" id="email" [(ngModel)]="email">
<button type="submit">Sign Up</button>
</form>
225
Note that the pattern attribute is a less-powerful version of JavaScript's RegEx syntax.
There are other HTML5 attributes which can be learned and applied to various types of
input; however in most cases they act as upper and lower limits, preventing extra information
from being added or removed.
<!-- a field which will accept no more than 5 characters -->
<input type="text" maxlength="5">
You can use one or both of these methods when writing a template-driven form. Focus on
the user experience: in some cases, it makes sense to prevent accidental entry, and in
others it makes sense to allow unrestricted entry but provide something like a counter to
show limitations.
226
FormBuilder
Form Builder
While using directives in our templates gives us the power of rapid prototyping without too
much boilerplate, we are restricted in what we can do. The FormBuilder , on the other hand,
lets us define our form through code and gives us much more flexibility and control over data
validation.
There is a little bit of magic in its simplicity at first, but after you're comfortable with the
basics, learning its building blocks will allow you to handle more complex use cases.
227
FormBuilder Basics
FormBuilder Basics
To begin with FormBuilder, we must first ensure we are working with the right directives and
the right classes in order to take advantage of procedural forms. For this, we need to ensure
that the FormsModule and ReactiveFormsModule was imported in the bootstrap phase of the
application module.
This will give us access to components, directives and providers like FormBuilder ,
FormGroup , and FormControl
In our case, to build a login form, we're looking at something like the following:
app/login-form.component.ts
import {Component} from '@angular/core';
import {
FormBuilder,
FormControl
} from '@angular/forms';
@Component({
selector: 'login-form',
templateUrl: 'app/login-form.component.html',
})
export class LoginForm {
loginForm: FormGroup;
username: FormControl;
password: FormControl;
constructor(builder: FormBuilder) {
this.username = new FormControl('', []);
this.password = new FormControl('', []);
this.loginForm = builder.group({
username: this.username,
password: this.password
});
}
login() {
console.log(this.loginForm.value);
// Attempt Logging in...
}
}
app/login-form.component.html
228
FormBuilder Basics
View Example
FormControl
Note that the FormControl class is assigned to similarly named fields, both on this and in
the FormBuilder#group({ }) method. This is mostly for ease of access. By saving references
to the FormControl instances on this , you can access the inputs in the template without
having to reference the form itself. The form fields can otherwise be reached in the template
by using loginForm.controls.username and loginForm.controls.password . Likewise, any
instance of FormControl in this situation can access its parent group by using its .root
property (e.g. username.root.controls.password ).
Make sure that root and controls exist before they're used.
A FormControl requires two properties: an initial value and a list of validators. Right now, we
have no validation. This will be added in the next steps.
229
app/login-form.component.html
230
Note that we have added rather robust validation on both the fields and the form itself, using
nothing more than built-in validators and some template logic.
View Example
We are using .valid and .untouched to determine if we need to show errors - while the
field is required, there is no reason to tell the user that the value is wrong if the field hasn't
been visited yet.
For built-in validation, we are calling .hasError() on the form element, and we are passing
a string which represents the validator function we included. The error message only
displays if this test returns true.
231
// ...
this.password = new FormControl('', [
Validators.required,
hasExclamationMark
]);
A simple function takes the FormControl instance and returns null if everything is fine. If the
test fails, it returns an object with an arbitrarily named property. The property name is what
will be used for the .hasError() test.
app/login-form.component.ts
<!-- ... -->
<div [hidden]="!password.hasError('needsExclamation')">
Your password must have an exclamation mark!
</div>
<!-- ... -->
View Example
Predefined Parameters
Having a custom validator to check for exclamation marks might be helpful, but what if you
need to check for some other form of punctuation? It might be overkill to write nearly the
same thing over and over again.
232
Consider the earlier example Validators.minLength(5) . How did they get away with allowing
an argument to control the length, if a validator is just a function? Simple, really. It's not a
trick of Angular, or TypeScript - it's simple JavaScript closures.
function minLength(minimum) {
return function(input) {
return input.value.length >= minimum ? null : { minLength: true };
};
}
Assume you have a function which takes a "minimum" parameter and returns another
function. The function defined and returned from the inside becomes the validator. The
closure reference allows you to remember the value of the minimum when the validator is
eventually called.
Let's apply that thinking back to a PunctuationValidator .
app/login-form.component.ts
function hasPunctuation(punctuation: string, errorType: string) {
return function(input: FormControl) {
return input.value.indexOf(punctuation) >= 0 ?
null :
{ [errorType]: true };
};
}
// ...
this.password = new FormControl('', [
Validators.required,
hasPunctuation('&', 'ampersandRequired')
]);
app/login-form.component.html
<!-- ... -->
<div [hidden]="!password.hasError('ampersandRequired')">
You must have an & in your password.
</div>
<!-- ... -->
View Example
233
Keep in mind what was mentioned earlier: inputs have access to their parent context via
.root . Therefore, complex validation can happen by drilling through the form, via root.
View Example
234
Unfortunately, this system is rather unsophisticated and would require more manual effort in
order to work with complex forms or user behavior.
Rather than writing extra code, and creating and enforcing your own CSS classes, to
manage these behaviors, Angular 2 provides you with several classes, already accessible
on your inputs.
/* field value is valid */
.ng-valid {}
/* field value is invalid */
.ng-invalid {}
/* field has not been clicked in, tapped on, or tabbed over */
.ng-untouched {}
/* field has been previously entered */
.ng-touched {}
/* field value is unchanged from the default value */
.ng-pristine {}
/* field value has been modified from the default */
.ng-dirty {}
235
These pairs can be used in many combinations in your CSS to change style based on the
three separate flags they represent. Angular will toggle between the pairs on each input as
the state of the input changes.
/* field has been unvisited and unchanged */
input.ng-untouched.ng-pristine {}
/* field has been previously visited, and is invalid */
input.ng-touched.ng-invalid {}
.ng-untouched will not be replaced by .ng-touched until the user leaves the input for
236
Modules
Modules
Angular Modules provides a mechanism for creating blocks of functionality that can be
combined to build an application.
Figure: Used Lego Duplo Bricks by Arto Alanenp is licensed under CC BY-SA 4.0
(https://commons.wikimedia.org/wiki/File:Lego_dublo_arto_alanenpaa_5.JPG)
237
In the example above, we have turned the class AppModule into an Angular 2 module just by
using the NgModule decorator. The NgModule decorator requires at least three properties:
imports , declarations and bootstrap .
The property imports expects an array of modules. Here's where we define the pieces of
our puzzle (our application). The property declarations expects an array of components,
directives and pipes that are part of the module. The bootstrap property is where we define
the root component of our module. Even though this property is also an array, 99% of the
time we are going to define only one component.
There are very special circumstances where more than one component may be
required to bootstrap a module but we are not going to cover those edge cases here.
238
Here's how a basic module made up of just one component would look like:
app/app.component.ts
import { Component } from '@angular/core';
@Component({
selector: 'rio-app',
template: '<h1>My Angular 2 App</h1>'
})
export class AppComponent {}
app/app.module.ts
import { NgModule } from '@angular/core';
import { BrowserModule } from '@angular/platform-browser';
import { AppComponent } from './app.component';
@NgModule({
imports: [BrowserModule],
declarations: [AppComponent],
bootstrap: [AppComponent]
})
export class AppModule { }
The file app.component.ts is just a "hello world" component, nothing interesting there. In the
other hand, the file app.module.ts is following the structure that we've seen before for
defining a module but in this case, we are defining the modules and components that we are
going to be using.
The first thing that we notice is that our module is importing the BrowserModule as an explicit
dependency. The BrowserModule is a built-in module that exports basic directives, pipes and
services. Unlike previous versions of Angular 2, we have to explicitly import those
dependencies to be able to use directives like *ngFor or *ngIf in our templates.
Given that the root (and only) component of our module is the AppComponent we have to list
it in the bootstrap array. Because in the declarations property we are supposed to define
all the components or pipes that make up our application, we have to define the
AppComponent again there too.
Before moving on, there's an important clarification to make. There are two types of
modules, root modules and feature modules.
239
In the same way that in a module we have one root component and many possible
secondary components, in an application we only have one root module and zero or
many feature modules. To be able to bootstrap our application, Angular needs to know
which one is the root module. An easy way to identify a root module is by looking at the
imports property of its NgModule decorator. If the module is importing the BrowserModule
then it's a root module, if instead is importing the CommonModule then it is a feature module.
As developers, we need to take care of importing the BrowserModule in the root module
and instead, import the CommonModule in any other module we create for the same
application. Failing to do so might result in problems when working with lazy loaded
modules as we are going to see in following sections.
By convention, the root module should always be named AppModule .
Bootstrapping an Application
To bootstrap our module based application, we need to inform Angular which one is our root
module to perform the compilation in the browser. This compilation in the browser is also
known as "Just in Time" (JIT) compilation.
main.ts
import { platformBrowserDynamic } from '@angular/platform-browser-dynamic';
import { AppModule } from './app/app.module';
platformBrowserDynamic().bootstrapModule(AppModule);
It is also possible to perform the compilation as a build step of our workflow. This
method is called "Ahead of Time" (AOT) compilation and will require a slightly different
bootstrap process that we are going to discuss in another section.
View Example
In the next section we are going to see how to create a module with multiple components,
services and pipes.
240
This component is relying on the CreditCardService to get the credit card number, and on
the pipe creditCardMask to mask the number except the last 4 digits that are going to be
visible.
credit-card.service.ts
241
credit-card-mask.pipe.ts
import { Pipe, PipeTransform } from '@angular/core';
@Pipe({
name: 'creditCardMask'
})
export class CreditCardMaskPipe implements PipeTransform {
transform(plainCreditCard: string): string {
const visibleDigits = 4;
let maskedSection = plainCreditCard.slice(0, -visibleDigits);
let visibleSection = plainCreditCard.slice(-visibleDigits);
return maskedSection.replace(/./g, '*') + visibleSection;
}
}
With everything in place, we can now use the CreditCardComponent in our root component.
app.component.ts
import { Component } from "@angular/core";
@Component({
selector: 'rio-app',
template: `
<h1>My Angular 2 App</h1>
<rio-credit-card></rio-credit-card>
`
})
export class AppComponent {}
Of course, to be able to use this new component, pipe and service, we need to update our
module, otherwise Angular is not going to be able to compile our application.
app.module.ts
242
Notice that we have added the component CreditCardComponent and the pipe
CreditCardMaskPipe to the declarations property, along with the root component of the
module AppComponent . In the other hand, our custom service is configured with the
dependency injection system with the providers property.
View Example
Be aware that this method of defining a service in the providers property should only be
used in the root module. Doing this in a feature module is going to cause unintended
consequences when working with lazy loaded modules.
In the next section, we are going to see how to safely define services in feature modules.
243
Notice how each folder has its own module file: app.module.ts and credit-card.module.ts.
Let's focus on the latter first.
credit-card/credit-card.module.ts
244
Our feature CreditCardModule it's pretty similar to the root AppModule with a few important
differences:
We are not importing the BrowserModule but the CommonModule . If we see the
documentation of the BrowserModule here, we can see that it's re-exporting the
CommonModule with a lot of other services that helps with rendering an Angular 2
application in the browser. These services are coupling our root module with a particular
platform (the browser), but we want our feature modules to be platform independent.
That's why we only import the CommonModule there, which only exports common
directives and pipes.
When it comes to components, pipes and directives, every module should import its
own dependencies disregarding if the same dependencies were imported in the root
module or in any other feature module. In short, even when having multiple feature
modules, each one of them needs to import the CommonModule .
We are using a new property called exports . Every element defined in the
declarations array is private by default. We should only export whatever the other
modules in our application need to perform its job. In our case, we only need to make
the CreditCardComponent visible because it's being used in the template of the
AppComponent .
app/app.component.ts
245
...
@Component({
...
template: `
...
<rio-credit-card></rio-credit-card>
`
})
export class AppComponent {}
We are keeping the CreditCardMaskPipe private because it's only being used inside the
CreditCardModule and no other module should use it directly.
We can now import this feature module into our simplified root module.
app/app.module.ts
import { NgModule } from '@angular/core';
import { BrowserModule } from '@angular/platform-browser';
import { CreditCardModule } from '../credit-card/credit-card.module';
import { AppComponent } from './app.component';
@NgModule({
imports: [
BrowserModule,
CreditCardModule
],
declarations: [AppComponent],
bootstrap: [AppComponent]
})
export class AppModule { }
but in the providers array. With this configuration, our service is going to be available
246
everywhere, even in the AppComponent which lives in another module. So, even when using
modules, there's no way to have a "private" service unless... the module is being lazy
loaded.
When a module is lazy loaded, Angular is going to create a child injector (which is a child of
the root injector from the root module) and will create an instance of our service there.
Imagine for a moment that our CreditCardModule is configured to be lazy loaded. With our
current configuration, when the application is bootstrapped and our root module is loaded in
memory, an instance of the CreditCardService (a singleton) is going to be added to the root
injector. But, when the CreditCardModule is lazy loaded sometime in the future, a child
injector will be created for that module with a new instance of the CreditCardService . At
this point we have a hierarchical injector with two instances of the same service, which is
not usually what we want.
Think for example of a service that does the authentication. We want to have only one
singleton in the entire application, disregarding if our modules are being loaded at bootstrap
or lazy loaded. So, in order to have our feature module's service only added to the root
injector, we need to use a different approach.
credit-card/credit-card.module.ts
import { NgModule, ModuleWithProviders } from '@angular/core';
/* ...other imports... */
@NgModule({
imports: [CommonModule],
declarations: [
CreditCardMaskPipe,
CreditCardComponent
],
exports: [CreditCardComponent]
})
export class CreditCardModule {
static forRoot(): ModuleWithProviders {
return {
ngModule: CreditCardModule,
providers: [CreditCardService]
}
}
}
Different than before, we are not putting our service directly in the property providers of the
NgModule decorator. This time we are defining a static method called forRoot where we
247
app/app.module.ts
/* ...imports... */
@NgModule({
imports: [
BrowserModule,
CreditCardModule.forRoot()
],
declarations: [AppComponent],
bootstrap: [AppComponent]
})
export class AppModule { }
Can you spot the difference? We are not importing the CreditCardModule directly, instead
what we are importing is the object returned from the forRoot method, which includes the
CreditCardService . Although this syntax is a little more convoluted than the original, it will
guarantee us that only one instance of the CreditCardService is added to the root module.
When the CreditCardModule is loaded (even lazy loaded), no new instance of that service is
going to be added to the child injector.
View Example
As a rule of thumb, always use the forRoot syntax when exporting services from
feature modules, unless you have a very special need that requires multiple instances at
different levels of the dependency injection tree.
248
Directive Duplications
Directive Duplications
Because we no longer define every component and directive directly in every component
that needs it, we need to be aware of how Angular modules handle directives and
components that target the same element (have the same selector).
Let's assume for a moment that by mistake, we have created two directives that target the
same property:
This example is a variation of the code found in the official documentation.
blue-highlight.directive.ts
import { Directive, ElementRef, Renderer } from '@angular/core';
@Directive({
selector: '[highlight]'
})
export class BlueHighlightDirective {
constructor(renderer: Renderer, el: ElementRef) {
renderer.setElementStyle(el.nativeElement, 'backgroundColor', 'blue');
renderer.setElementStyle(el.nativeElement, 'color', 'gray');
}
}
yellow-highlight.directive.ts
import { Directive, ElementRef, Renderer } from '@angular/core';
@Directive({
selector: '[highlight]'
})
export class YellowHighlightDirective {
constructor(renderer: Renderer, el: ElementRef) {
renderer.setElementStyle(el.nativeElement, 'backgroundColor', 'yellow');
}
}
These two directives are similar, they are trying to style an element. The
BlueHighlightDirective will try to set the background color of the element to blue while
changing the color of the text to gray, while the YellowHighlightDirective will try only to
change the background color to yellow. Notice that both are targeting any HTML element
that has the property highlight . What would happen if we add both directives to the same
module?
249
Directive Duplications
app.module.ts
// Imports
@NgModule({
imports: [BrowserModule],
declarations: [
AppComponent,
BlueHighlightDirective,
YellowHighlightDirective
],
bootstrap: [AppComponent]
})
export class AppModule { }
Let's see how we would use it in the only component of the module.
app.component.ts
import { Component } from "@angular/core";
@Component({
selector: 'rio-app',
template: '<h1 highlight>My Angular 2 App</h1>'
})
export class AppComponent {}
We can see that in the template of our component, we are using the directive highlight in
our h1 element but, which styles are going to end up being applied?
The answer is: the text is going to be gray and the background yellow.
View Example
We are allowed to define multiple directives that target the same elements in the same
module. What's going to happen is that Angular is going to do every transformation in order.
declarations: [
...,
BlueHighlightDirective,
YellowHighlightDirective
]
Because we have defined both directives in an array, and arrays are ordered collection of
items, when the compiler finds an element with the property highlight , it will first apply the
transformations of BlueHighlightDirective , setting the text gray and the background blue,
250
Directive Duplications
and then will apply the transformations of YellowHighlightDirective , changing again the
background color to yellow.
In summary, when two or more directives target the same element, they are going to
be applied in the order they were defined.
251
So far this is a very common module that relies on the BrowserModule , has a routing
mechanism and two components: AppComponent and EagerComponent . For now, let's focus
on the root component of our application ( AppComponent ) where the navigation is defined.
app/app.component.ts
252
Our navigation system has only two paths: eager and lazy . To know what those paths are
loading when clicking on them we need to take a look at the routing object that we passed
to the root module.
app/app.routing.ts
import { ModuleWithProviders } from '@angular/core';
import { Routes, RouterModule } from '@angular/router';
import { EagerComponent } from './eager.component';
const routes: Routes = [
{ path: '', redirectTo: 'eager', pathMatch: 'full' },
{ path: 'eager', component: EagerComponent },
{ path: 'lazy', loadChildren: 'lazy/lazy.module#LazyModule' }
];
export const routing: ModuleWithProviders = RouterModule.forRoot(routes);
Here we can see that the default path in our application is called eager which will load
EagerComponent .
app/eager.component.ts
import { Component } from '@angular/core';
@Component({
template: '<p>Eager Component</p>'
})
export class EagerComponent {}
253
But more importantly, we can see that whenever we try to go to the path lazy , we are
going to lazy load a module conveniently called LazyModule . Look closely at the definition of
that route:
{ path: 'lazy', loadChildren: 'lazy/lazy.module#LazyModule' }
If we define the class LazyModule as the default export of the file, we don't need to
define the class name in the loadChildren property as shown above.
The routing object is very simple and only defines the default component to load when
navigating to the lazy path.
app/lazy/lazy.routing.ts
import { ModuleWithProviders } from '@angular/core';
import { Routes, RouterModule } from '@angular/router';
import { LazyComponent } from './lazy.component';
const routes: Routes = [
{ path: '', component: LazyComponent }
];
export const routing: ModuleWithProviders = RouterModule.forChild(routes);
254
Notice that we use the method call forChild instead of forRoot to create the routing
object. We should always do that when creating a routing object for a feature module, no
matter if the module is supposed to be eagerly or lazily loaded.
Finally, our LazyComponent is very similar to EagerComponent and is just a placeholder for
some text.
app/lazy/lazy.component.ts
import { Component } from '@angular/core';
@Component({
template: '<p>Lazy Component</p>'
})
export class LazyComponent {}
View Example
When we load our application for the first time, the AppModule along the AppComponent will
be loaded in the browser and we should see the navigation system and the text "Eager
Component". Until this point, the LazyModule has not being downloaded, only when we click
the link "Lazy" the needed code will be downloaded and we will see the message "Lazy
Component" in the browser.
We have effectively lazily loaded a module.
255
app/lazy/lazy.module.ts
...
import { CounterService } from './counter.service';
@NgModule({
...
providers: [CounterService]
})
export class LazyModule {}
We can modify the LazyComponent to use this service with a button to increment the
counter property.
app/lazy/lazy.component.ts
256
View Example
The service is working. If we increment the counter and then navigate back and forth
between the eager and the lazy routes, the counter value will persist in the lazy loaded
module.
But the question is, how can we verify that the service is isolated and cannot be used in a
component that belongs to a different module? Let's try to use the same service in the
EagerComponent .
app/eager.component.ts
import { Component } from '@angular/core';
import { CounterService } from './lazy/counter.service';
@Component({
template: `
<p>Eager Component</p>
<button (click)="increaseCounter()">Increase Counter</button>
<p>Counter: {{ counterService.counter }}</p>
`
})
export class EagerComponent {
constructor(public counterService: CounterService) {}
increaseCounter() {
this.counterService.counter += 1;
}
}
257
If we try to run this new version of our code, we are going to get an error message in the
browser console:
No provider for CounterService!
What this error tells us is that the AppModule , where the EagerComponent is defined, has no
knowledge of a service called CounterService . CounterService lives in a different branch of
the DI tree created for LazyModule when it was lazy loaded in the browser.
258
Now we are going to import that SharedModule in the AppModule and the LazyModule .
app/app.module.ts
...
import { SharedModule } from './shared/shared.module';
@NgModule({
imports: [
SharedModule,
...
],
declarations: [
EagerComponent,
...
]
...
})
export class AppModule {}
app/lazy/lazy.module.ts
259
...
import { SharedModule } from '../shared/shared.module';
@NgModule({
imports: [
SharedModule,
...
],
declarations: [LazyComponent]
})
export class LazyModule {}
With this configuration, the components of both modules will have access to the
CounterService . We are going to use this service in EagerComponent and LazyComponent in
exactly the same way. Just a button to increase the internal counter property of the service.
app/eager.component.ts
import { Component } from '@angular/core';
import { CounterService } from './shared/counter.service';
@Component({
template: `
<p>Eager Component</p>
<button (click)="increaseCounter()">Increase Counter</button>
<p>Counter: {{ counterService.counter }}</p>
`
})
export class EagerComponent {
constructor(public counterService: CounterService) {}
increaseCounter() {
this.counterService.counter += 1;
}
}
View Example
If you play with the live example, you will notice that the counter seems to behave
independently in EagerComponent and LazyComponent , we can increase the value of one
counter without altering the other one. In other words, we have ended up with two instances
of the CounterService , one that lives in the root of the DI tree of the AppModule and another
that lives in a lower branch of the DI tree accessible by the LazyModule .
This is not neccessarily wrong, you may find situations where you could need different
instances of the same service, but I bet most of the time that's not what you want. Think for
example of an authentication service, you need to have the same instance with the same
260
261
app/shared/shared.module.ts
import { NgModule, ModuleWithProviders } from '@angular/core';
import { CounterService } from './counter.service';
@NgModule({})
export class SharedModule {
static forRoot(): ModuleWithProviders {
return {
ngModule: SharedModule,
providers: [CounterService]
};
}
}
With this setup, we can import this module in our root module AppModule calling the
forRoot method to register the module and the service.
app/app.module.ts
...
import { SharedModule } from './shared/shared.module';
@NgModule({
imports: [
SharedModule.forRoot(),
...
],
...
})
export class AppModule {}
262
In contrast, when import the same module in our LazyModule we will not call the forRoot
method because we don't want to register the service again in a different level of the DI tree,
so the declaration of the LazyModule doesn't change.
app/lazy/lazy.module.ts
...
import { SharedModule } from '../shared/shared.module';
@NgModule({
imports: [
SharedModule,
...
],
...
})
export class LazyModule {}
View Example
This time, whenever we change the value of the counter property, this value is shared
between the EagerComponent and the LazyComponent proving that we are using the same
instance of the CounterService .
263
Routing
Routing
In this section we will discuss the role of routing in Single Page Applications and Angular 2's
new component router.
264
Why Routing?
Why Routing?
Routing allows us to express some aspects of the application's state in the URL. Unlike with
server-side front-end solutions, this is optional - we can build the full application without ever
changing the URL. Adding routing, however, allows the user to go straight into certain
aspects of the application. This is very convenient as it can keep your application linkable
and bookmarkable and allow users to share links with others.
Routing allows you to:
Maintain the state of the application
Implement modular applications
Implement the application based on the roles (certain roles have access to certain
URLs)
265
Configuring Routes
Configuring Routes
Base URL Tag
The Base URL tag must be set within the <head> tag of index.html:
<base href="/">
In the demos we use a script tag to set the base tag. In a real application it must be set
as above.
266
Configuring Routes
RouterModule
RouterModule.forRoot takes the Routes array as an argument and returns a configured
router module. This router module must be specified in the list of imports of the app module.
...
import { RouterModule, Routes } from '@angular/router';
const routes: Routes = [
{ path: 'component-one', component: ComponentOne },
{ path: 'component-two', component: ComponentTwo }
];
export const routing = RouterModule.forRoot(routes);
@NgModule({
imports: [
BrowserModule,
routing
],
declarations: [
AppComponent,
ComponentOne,
ComponentTwo
],
bootstrap: [ AppComponent ]
})
export class AppModule {
}
platformBrowserDynamic().bootstrapModule(AppModule);
267
This tells the router to redirect to component-one when matching the empty path ('').
When starting the application, it will automatically navigate to the route for component-one .
268
Navigating Programmatically
Alternatively, you can navigate to a route by calling the navigate function on the router:
this.router.navigate(['/component-one']);
269
In the above example, the component corresponding to the route specified will be placed
after the <router-outlet></router-outlet> element when the link is clicked.
View Example
View examples running in full screen mode to see route changes in the URL.
270
Note :id in the path of the product-details route, which places the parameter in the path.
For example, to see the product details page for product with ID 5, you must use the
following URL: localhost:3000/product-details/5
Note that the routerLink directive passes an array which specifies the path and the route
parameter. Alternatively we could navigate to the route programmatically:
271
goToProductDetails(id) {
this.router.navigate(['/product-details', id]);
}
The reason that the params property on ActivatedRoute is an Observable is that the
router may not recreate the component when navigating to the same component. In this
case the parameter may change without the component being recreated.
View Basic Example
272
273
Where would the components for these child routes be displayed? Just like we had a
<router-outlet></router-outlet> for the root application component, we would have a
router outlet inside the ProductDetails component. The components corresponding to the
child routes of product-details would be placed in the router outlet in ProductDetails .
274
Since the Overview child route of product-details has an empty path, it will be loaded by
default. The specs child route remains the same.
275
Links
Routes can be prepended with / , or ../ ; this tells Angular 2 where in the route tree to
link to.
276
Prefix
Looks in
none
../
Example:
<a [routerLink]="['route-one']">Route One</a>
<a [routerLink]="['../route-two']">Route Two</a>
<a [routerLink]="['/route-three']">Route Three</a>
In the above example, the link for route one links to a child of the current route. The link for
route two links to a sibling of the current route. The link for route three links to a child of the
root component (same as route one link if current route is root component).
View Example with linking throughout route tree
View examples running in full screen mode to see route changes in the URL.
277
278
Now LoginRouteGuard will be checked by the router when activating the accounts route,
and SaveFormsGuard will be checked when leaving that route.
Implementing CanActivate
Let's look at an example activate guard that checks whether the user is logged in:
import { CanActivate } from '@angular/router';
import { Injectable } from '@angular/core';
import { LoginService } from './login-service';
@Injectable()
export class LoginRouteGuard implements CanActivate {
constructor(private loginService: LoginService) {}
canActivate() {
return this.loginService.isLoggedIn();
}
}
Implementing CanDeactivate
CanDeactivate works in a similar way to CanActivate but there are some important
279
We can use that component to determine whether the user can deactivate.
import { CanDeactivate } from '@angular/router';
import { Injectable } from '@angular/core';
import { AccountPage } from './account-page';
@Injectable()
export class SaveFormsGuard implements CanDeactivate<AccountPage> {
canDeactivate(component: AccountPage) {
return component.areFormsSaved();
}
}
asynchronous request (like a server request) to determine whether the user can navigate to
or away from the route, you can simply return an Observable<boolean> . The router will wait
until it is resolved and use that value to determine access.
For example, when the user navigates away you could have a dialog service ask the user to
confirm the navigation. The dialog service returns an Observable<boolean> which resolves to
true if the user clicks 'OK', or false if user clicks 'Cancel'.
canDeactivate() {
return dialogService.confirm('Discard unsaved changes?');
}
View Example
See Official Documentation for Route Guards
280
The key difference between query parameters and route parameters is that route
parameters are essential to determining route, whereas query parameters are optional.
281
View Example
See Official Documentation on Query Parameters
282
Next we must define the link to the auxiliary route for the application to navigate and render
the contents.
<a [routerLink]="[{ outlets: { 'sidebar': ['component-aux'] } }]">
Component Aux
</a>
283
View Example
Each auxiliary route is an independent route which can have:
its own child routes
its own auxiliary routes
its own route-params
its own history stack
284
What is Ngrx?
Redux implementation has been very well received and has inspired the creation of ngrx, a
set of modules that implement the same way of managing state as well as some of the
middleware and tools in the Redux ecosystem. Ngrx was created to be used specifically with
Angular 2 and RxJS, as it leans heavily on the observable paradigm.
Although we'll be using Ng2-Redux, a lot of the same lessons apply with regards to ngrx
though the syntax may be different and have some slight differences in what abstractions
are involved.
Resources
Redux Documentation
Getting Started with Redux - Egghead.io
Ng2-Redux - Angular 2 Bindings for Redux
ngrx - Redux style state management with RxJS and Angular 2
Angular 2 Redux Starter Kit
285
single value as a result. Reducers should be pure functions, meaning they don't generate
any side-effects.
A simple example of a reducer is the sum function:
let x = [1,2,3].reduce((value, state) => value + state, 0)
// x == 6
286
Simple Reducer
app/reducer/counter-reducer.ts
import { INCREMENT_COUNTER, DECREMENT_COUNTER } from '../actions/counter-actions';
export default function counter(state = 0, action) {
switch (action.type) {
case INCREMENT_COUNTER:
return state + 1;
case DECREMENT_COUNTER:
return state - 1;
default:
return state;
}
}
We can see here that we are passing in an initial state and an action. To handle each action
we have set up a switch statement. Instead of each reducer needing to explicitly subscribe
to the dispatcher, every action gets passed into each reducer, which handles the actions it's
interested in and then returns the new state along to the next reducer.
Reducers should be side-effect free. This means that they should not modify things outside
of their own scope. They should simply compute the next application state as a pure function
of the reducer's arguments.
For this reason, side-effect causing operations, such as updating a record in a database,
generating an id, etc. should be handled elsewhere in the application such as in the action
creators, using middleware such as 'Epics' from redux-observable or ngrx/effects.
287
Another consideration when creating your reducers is to ensure that they are immutable and
not modifying the state of your application. If you mutate your application state, it can cause
unexpected behavior. There are a few ways to help maintain immutability in your reducers.
One way is by using new ES6 features such as Object.assign or the spread operator for
arrays.
function immutableObjectReducer(state = { someValue: 'value'} , action) {
switch(action.payload) {
case SOME_ACTION:
return Object.assign({}, state, { someValue: action.payload.value });
default:
return state;
}
}
function immutableArrayReducer(state = [1,2,3], action) {
switch(action.payload) {
case ADD_ITEM:
return [...state,action.payload.value]
default:
return state;
}
}
However, when dealing with complex or deeply nested objects, it can be difficult to maintain
immutability in your application using this syntax. This is where a library like ImmutableJS
can help.
288
Redux Actions
Redux Actions
Redux actions should generally be simple JSON objects. This is because they should be
serializable and replayable into the application state. Even if your actions involve
asynchronous logic, the final dispatched action should remain a plain JSON object.
Redux action creators are generally where side-effects should happen, such as making API
calls or generating IDs. This is because when the final action gets dispatched to the
reducers, we want to update the application state to reflect what has already happened.
Let's take a look at the actions that are used in this example. For now, let's just focus on
some simple synchronous actions.
Synchronous Actions
Most Redux apps have a set of functions, called "action creators", that are used to set up
and dispatch actions.
In Angular 2, it's convenient to define "action creator services" for your action creators to live
in; these services can be injected into the components that need to dispatch the actions.
app/actions/counter-actions.ts
import { Injectable } from '@angular/core';
import { NgRedux } from 'ng2-redux';
export const INCREMENT_COUNTER = 'INCREMENT_COUNTER';
export const DECREMENT_COUNTER = 'DECREMENT_COUNTER';
@Injectable()
export class CounterActions {
constructor(private redux: NgRedux<any>) {}
increment() {
this.redux.dispatch({ type: INCREMENT_COUNTER });
}
decrement() {
this.redux.dispatch({ type: DECREMENT_COUNTER });
}
}
289
Redux Actions
As you can see, the action creators are simple functions that (optionally) take parameters,
and then dispatch a JSON object containing more information.
The dispatch function expects to be called with something that conforms to the "Action"
interface from the Redux library:
import { Action } from 'redux';
Asynchronous Actions
This "ActionCreatorService" pattern comes in handy if you must handle asynchronous or
conditional actions (users of react-redux may recognize this pattern as analogous to reduxthunk in a dependency-injected world).
app/actions/counter-actions.ts
290
Redux Actions
In the incrementIfOdd action, we are using the getState function to get the current state of
the application.
In the incrementAsync action, we are delaying the actual call to dispatch . For example, we
have created a Promise that will resolve after the delay. Once the Promise resolves, we can
then do a dispatch with the increase action.
View Ng2-Redux Example View Ngrx Example
291
Redux Actions
292
Here, we're simply adding the NgReduxModule class as an import in our NgModule
declaration.
293
combineReducers allows us to break out our application into smaller reducers with a single
area of concern. Each reducer that you pass into it will control a property on the state. So
when we are subscribing to our state changes with Ng2-Redux's @select decorator, we are
able to select a counter property, or any other reducers you have provided.
In this example we are creating a store that uses the redux-logger middleware, which will
add some logging functionality to the application.
294
Counter Example
Let's start by building out a counter component. The component will be responsible for
keeping track of how many times it was clicked and displaying that amount.
app/components/counter-component.ts
import { Component } from '@angular/core';
import { select } from 'ng2-redux';
import { Observable } from 'rxjs';
import { CounterActions } from '../actions/counter-actions';
@Component({
selector: 'counter',
providers: [ CounterActions ],
template: `
<p>
Clicked: {{ counter$ | async }} times
<button (click)="actions.increment()">+</button>
<button (click)="actions.decrement()">-</button>
<button (click)="actions.incrementIfOdd()">Increment if odd</button>
<button (click)="actions.incrementAsync()">Increment async</button>
</p>
`
})
export class Counter {
@select() counter$: Observable<number>;
constructor(public actions: CounterActions) {}
}
View Example
The template syntax should be familiar by now, displaying a Observable counter with the
async pipe and handling some click events.
In this case, the click events are bound to expressions that call our action creators from the
CounterActions ActionCreatorService.
295
to your components in a declarative way. You can attach it to a property of your component
class and Ng2-Redux will create an Observable and bind it to that property for you.
In this case, @select has no parameters, so Ng2-Redux will look for a store property with
the same name as the class variable. It omits the trailing $ since that's simply a naming
convention for Observables .
So now, any time store.counter is updated by a reducer, counter$ will receive the new
value and | async will update it in the template.
Note that @select supports a wide range of arguments to allow you to select portions of
your Redux store with a great deal of flexibility. See the Ng2-Redux docs for more details.
The Ng2-Redux "select pattern" style differs a bit from the "connect" style used by reactredux ; however by using Angular 2's DI and TypeScript's decorators, we can have a nicely
declarative binding where most of the work is done in the template. We also get the power of
Observables and OnPush change detection for better performance.
Either way, we still benefit from the Redux fundamentals of reducers and one-way data-flow.
296
Presentational Components
Location
Aware of
Redux
Yes
No
Subscribe to Redux
state
To read data
To change
data
redux docs
Keeping this in mind, let's refactor our counter to be a presentational component. First, let's
modify our app-container to have two counter components on it as we currently have it.
297
View Example
As you can see in the example, when clicking on the buttons the numbers in both
components will update in sync. This is because the counter component is coupled to a
specific piece of state and action.
Looking at the example, you can see that there is already an app/reducers/curse-reducer.ts
and app/actions-curse-actions.ts. They are pretty much the same as the counter actions and
counter reducer, we just wanted to create a new reducer to hold the state of it.
To turn the counter component from a smart component into a dumb component, we need to
change it to have data and callbacks passed down into it. For this, we will pass the data into
the component using @Input properties, and the action callbacks as @Output properties.
We now have a nicely-reusable presentational component with no knowledge of Redux or
our application state.
app/components/counter-component.ts
298
Next, let's modify the main app container to hook up these inputs and outputs to the
template.
@Component app/src/containers/app-containter.ts
299
@Component({
selector: 'simple-redux',
providers: [ CounterActions, CurseActions ],
template: `
<div>
<h1>Redux: Presentational Counters</h1>
<div style="float: left; border: 1px solid red;">
<h2>Click Counter</h2>
<counter [counter]="counter$"
(increment)="counterActions.increment()"
(decrement)="counterActions.decrement()"
(incrementIfOdd)="counterActions.incrementIfOdd()"
(incrementAsync)="counterActions.incrementAsync()">
</counter>
</div>
<div style="float: left; border: 1px solid blue;">
<h2>Curse Counter</h2>
<counter [counter]="curse$"
(increment)="curseActions.castCurse()"
(decrement)="curseActions.removeCurse()"
(incrementIfOdd)="curseActions.castIfOdd()"
(incrementAsync)="curseActions.castAsync()">
</counter>
</div>
</div>
`
})
At this point, the template is attempting to call actions on our two ActionCreatorServices,
CounterActions and CurseActions ; we just need to hook those up using Dependency
Injection:
app/src/containers/app-container.ts
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Ngrx
Ngrx provides most of its Redux implementation through the ngrx/store module. Other
modules are available for better integration and development.
ngrx/store-devtools - an ngrx implementation of the Redux DevTools
ngrx/effects - a model for performing side-effects similar to redux-saga
ngrx/router and ngrx/router-store - a router for Angular 2 that can be connected to your
ngrx store
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TDD Testing
TDD Testing
Test-Driven-Development is an engineering process in which the developer writes an initial
automated test case that defines a feature, then writes the minimum amount of code to pass
the test and eventually refactors the code to acceptable standards.
A unit test is used to test individual components of the system. An integration test is a test
which tests the system as a whole, and how it will run in production.
Unit tests should only verify the behavior of a specific unit of code. If the unit's behavior is
modified, then the unit test would be updated as well. Unit tests should not make
assumptions about the behavior of other parts of your codebase or your dependencies.
When other parts of your codebase are modified, your unit tests should not fail. (Any failure
indicates a test that relies on other components and is therefore not a unit test.) Unit tests
are cheap to maintain and should only be updated when the individual units are modified.
For TDD in Angular, a unit is most commonly defined as a class, pipe, component, or
service. It is important to keep units relatively small. This helps you write small tests which
are "self-documenting", where they are easy to read and understand.
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Chai is an assertion library that can be paired with any other testing framework. It offers
some syntactic sugar that lets us write our unit tests with different verbiage - we can use a
should, expect or assert interface. Chai also takes advantage of "function chaining" to form
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English-like sentences used to describe tests in a more user friendly way. Chai isn't a
required library for testing and we won't explore it much more in this handout, but it is a
useful tool for creating cleaner, more well-written tests.
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Test Setup
Test Setup
The repo angular2-redux-starter is a basic webpack-based Angular 2 application (with
Redux) with the same testing toolchain outlined above. Let's take a look at how this project
is set up.
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Filename Conventions
Filename Conventions
Each unit test is put into its own separate file. The Angular 2 team recommends putting unit
test scripts alongside the files they are testing and using a .spec filename extension to
mark it as a testing script (this is a Jasmine convention). So if you had a component
/app/components/mycomponent.ts , then your unit test for this component would be in
/app/components/mycomponent.spec.ts . This is a matter of personal preference; you can put
your testing scripts wherever you like, though keeping them close to your source files makes
them easier to find and gives those who aren't familiar with the source code an idea of how
that particular piece of code should work.
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Karma Configuration
Karma Configuration
Karma is the foundation of our testing workflow. It brings together our other testing tools to
define the framework we want to use, the environment to test under, the specific actions we
want to perform, etc. In order to do this Karma relies on a configuration file named by default
karma.conf.js.
You can seed a new configuration file though the karma init command, which will guide
you through a few basic questions to get a bare minimum setup running.
Overview
The configuration file is put together by exporting a function that accepts the configuration
object that Karma is going to work with. Modifying certain properties on this object will tell
Karma what it is we want to do. Let's go over some of the key properties used in this
configuration file:
frameworks
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Karma Configuration
frameworks: [
'jasmine',
],
frameworks is a list of the testing frameworks we want to use. These frameworks must be
plugins
plugins: [
'karma-jasmine',
'karma-webpack',
'karma-coverage',
'karma-remap-istanbul',
'karma-chrome-launcher',
],
Plugins that integrate karma with testing frameworks like Jasmine or build systems like
Webpack.
files
files: [
'./src/tests.entry.ts',
{
pattern: '**/*.map',
served: true,
included: false,
watched: true,
},
],
files is a list of files to be loaded into the browser/testing environment. These are loaded
sequentially, so order matters. The file list can also take the form of a glob pattern as it
becomes rather tedious to manually add in a new file for each new testing script created.
In the angular2-redux-starter karma.conf.js we have put the testing files we wish to include in
a separate file - src/tests.entry.ts, which includes a require call using a regex pattern for
importing files with the .spec.ts file extension. As a project grows larger and the number of
files to include grows in complexity it is good practice to put file imports in a separate file this keeps the karma.conf.js file cleaner and more readable. Here is what our
src/tests.entry.ts looks like:
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Karma Configuration
preprocessors
preprocessors: {
'./src/tests.entry.ts': [
'webpack',
'sourcemap',
],
'./src/**/!(*.test|tests.*).(ts|js)': [
'sourcemap',
],
}
preprocessors allow for some operation to be performed on the contents of a unit testing
file before it is executed. These operations are carried out through the use of Karma plugins
and are often used for transpiling operations. Since we are writing unit tests in TypeScript,
.ts files must be transpiled into plain Javascript in order to run in a browser-based
environment.
In angular2-redux-starter this process is done with webpack, so we explicitly invoke the
webpack processor on all of our testing files (those ending with .spec.ts). We also load any
source map files originating from transpilation through the sourcemap processor.
webpack
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Karma Configuration
webpack: {
plugins,
entry: './src/tests.entry.ts',
devtool: 'inline-source-map',
resolve: {
extensions: ['.webpack.js', '.web.js', '.ts', '.js'],
},
module: {
rules:
combinedLoaders().concat(
config.singleRun
? [ loaders.istanbulInstrumenter ]
: [ ]),
},
stats: { colors: true, reasons: true },
},
webpackServer: {
noInfo: true, // prevent console spamming when running in Karma!
}
If the project uses webpack, then the property webpack in the Karma configuration object is
where we can configure webpack with Karma. In the angular2-redux-starter, plugins and
loaders are exported from their own files to be imported by both the webpack config and the
karma config, making the configuration object smaller.
Using webpack, we can configure how to bundle our unit tests; that is, whether to pack all
tests into a single bundle, or each unit test in its own bundle, etc. Regardless, unit tests
should not be bundled with the rest of the applications code (especially in production!). In
angular2-redux-starter we have opted to bundle all unit tests together.
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Karma Configuration
reporters: ['spec']
.concat(coverage)
.concat(coverage.length > 0 ? ['karma-remap-istanbul'] : []),
remapIstanbulReporter: {
src: 'coverage/chrome/coverage-final.json',
reports: {
html: 'coverage',
},
},
coverageReporter: {
reporters: [
{ type: 'json' },
],
dir: './coverage/',
subdir: (browser) => {
return browser.toLowerCase().split(/[ /-]/)[0]; // returns 'chrome'
},
},
coverageReporter is used to configure the output of results of our code coverage tool (our
toolchain uses Istanbul). Here we have specified to output the results in JSON and HTML.
Reports will appear in the coverage/ folder.
reporters is a list of reporters to use in the test cycle. Reporters can be thought of as
modular tools used to report on some aspect of the testing routine outside of the core unit
tests. Code coverage is an example of a reporter - we want it to report on how much of our
code is being tested. There are many more reporters available for Karma that can aid in
crafting your testing workflow.
Environment configuration
port: 9999,
browsers: ['Chrome'], // Alternatively: 'PhantomJS'
colors: true,
logLevel: config.LOG_INFO,
autoWatch: true,
captureTimeout: 6000,
port , browsers and singleRun configure the environment our unit tests will run under.
The browsers property specifies which browser we want Karma to launch and capture
output from. We can use Chrome, Firefox, Safari, IE or Opera (requires additional Karma
launcher to be installed for each respective browser). For a browser-less DOM instance we
can use PhantomJS (as outlined in the toolchain section).
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Karma Configuration
default value is 9876 if not specified). The property singleRun controls how Karma
executes, if set to true , Karma will start, launch configured browsers, run tests and then
exit with a code of either 0 or 1 depending on whether or not all tests passed.
Completed Configuration
The net result of customizing all of these proprties is the karma.conf.js file in angular-reduxstarter.
Additional Resources
This is just a sample of the core properties in karma.conf.js being used by angular2-reduxstarter project. There are many more properties that can be used to extend and configure
the functionality of Karma - take a look at the official documentation for the full API
breakdown.
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tests.configure.ts creates the testing platform if it doesn't already exist, compiles the
template, and exports configureTests which can then be imported and used in our unit
tests.
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Typings
Typings
Since our project and unit tests are written in TypeScript, we need type definitions for the
libraries we'll be writing our tests with (Chai and Jasmine). In angular2-redux-example we
have included these type definitions from @types .
If you're following the example of angular2-redux-starter and using a tests.entry file to
specify your project testing requirements, bear in mind you'll also need to add node typings
to your dependencies.
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...
"scripts": {
"test": "karma start",
...
}
...
Now running npm test will start Karma. Below is the output of our Karma test. As you can
see we had one test that passed, running in a Chrome 48 browser.
Figure: image
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Simple Test
Simple Test
To begin, let's start by writing a simple test in Jasmine.
describe('Testing math', () => {
it('multiplying should work', () => {
expect(4 * 4).toEqual(16);
});
});
Though this test may be trivial, it illustrates the basic elements of a unit test. We explain
what this test is for by using describe , and we use it to assert what kind of result we are
expecting from our test. These are user-defined so it's a good idea to be as descriptive and
accurate in these messages as possible. Messages like "should work", or "testing service"
don't really explain exactly what's going on and may be confusing when running multiple
tests across an entire application.
Our actual test is basic, we use expect to formulate a scenario and use toEqual to assert
the resulting condition we are expecting from that scenario. The test will pass if our assertion
is equal to the resulting condition, and fail otherwise. You always want your tests to pass do not write tests that have the results you want in a failed state.
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Using Chai
Using Chai
Chai is an assertion library with some tasty syntax sugar that can be paired with any other
testing framework. It lets us write tests in a TDD (Test Driven Development) style or BDD
(Behavior Driven Development) style. We already know what TDD is (read the intro!), so
what exactly is BDD? Well BDD is the combination of using TDD with natural language
constructs (English-like sentences) to express the behavior and outcomes of unit tests.
Jasmine already uses a TDD style, so we'll be using Chai for its BDD interfaces, mainly
through the use of should and expect .
describe('Testing math', () => {
it('multiplying should work', () => {
let testMe = 16;
// Using the expect interface
chai.expect(testMe).to.be.a('number');
chai.expect(testMe).to.equal(16);
// Using the should interface
chai.should();
testMe.should.be.a('number');
testMe.should.equal(16);
});
});
The expect and should interface both take advantage of chaining to construct English-like
sentences for describing tests. Once you've decided on a style you should maintain that
style for all your other tests. Each style has its own unique syntax; refer to the
documentation for that specific API.
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Testing Components
Testing Components
Testing Angular 2 components requires some insight into the Angular 2
@angular/core/testing module. Though many features of Jasmine are used in Angulars
testing module there are some very specific wrappers and routines that Angular requires
when testing components.
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Now for our unit test. We'll create two tests, one to test the setMessage function to see if the
new message shows up and another to test the clearMessage function to see if clearing the
message works as expected.
message.spec.ts
321
View Example
We have created two tests: one for setMessage and the other for clearMessage . In order to
call those functions we must first initialize the MessageComponent class. This is accomplished
by calling the beforeEach function before each test is performed.
Once our MessageComponent object is created we can call setMessage and clearMessage
and analyze the results of those actions. We formulate an expected result, and then test to
see if the result we were expecting came to be. Here we are testing whether or not the
message we tried to set modified the MessageComponent property message to the value we
intended. If it did, then the test was successful and our MessageComponent works as
expected.
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This component relies on the QuoteService to get a random quote, which it will then display.
The class is pretty simple - it only has the getQuote function that will modify the DOM,
therefore it will be our main area of focus in testing.
In order to test this component we need initiate the QuoteComponent class. The Angular
testing library offers a utility called TestBed . This allows us to configure a testing module
where we can provided mocked dependencies. Additionally it will create the component for
us and return a component fixture that we can perform testing operations on.
quote.spec.ts
import { QuoteService } from './quote.service';
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expect(compiled.querySelector('div').innerText).toEqual('Test quote');
});
})));
});
View Example
Testing the QuoteComponent is a fairly straightforward process. We want to create a
QuoteComponent , feed it a quote and see if it appears in the DOM. This process requires us
to create the component, pass in any dependencies, trigger the component to perform an
action and then look at the DOM to see if the action is what we expected.
Let's take a look at how this is accomplished with the above unit test.
We use TestBed.initTestingEnvironment to create a testing platform using
BrowserDynamicTestingModule and platformBrowserDynamicTesting as arguments, which are
also imported from angular and allow the application to be bootstrapped for testing. This is
necessary for all unit tests that make use of TestBed . Notice that this platform is destroyed
and reset before each test runs.
We use TestBed.configureTestingModule to feed in any dependencies that our component
requires. Here our component depends on the QuoteService to get data. We mock this data
ourselves thus giving us control over what value we expect to show up. It is good practice to
separate component testing from service testing - this makes it easier to test as you are only
focusing on a single aspect of the application at a time. If your service or component fails,
how will you know which one was the culprit? We inject the QuoteService dependency
using our mock class MockQuoteService , where we will provide mock data for the
component to consume.
Next we use TestBed.createComponent(QuoteComponent) to create a fixture for us to use in our
tests. This will then create a new instance of our component, fulfilling any Angular-specific
routines like dependency injection. A fixture is a powerful tool that allows us to query the
DOM rendered by a component, as well as change DOM elements and component
properties. It is the main access point of testing components and we use it extensively.
In the Should get quote test we have gotten access to our component through the
fixture.componentInstance property. We then call getQuote to kickstart our only action in
the QuoteComponent component. We run the test when the fixture is stable by using its
whenStable method which will ensure the promise inside the getQuote() has resolved,
giving the component a chance to set the quote value. We call fixture.detectChanges to
keep an eye out for any changes taking place to the DOM, and use the
fixture.debugElement.nativeElement property to get access to those underlying DOM
elements.
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Now we can check to see if the DOM rendered by our QuoteComponent contains the quote
that we mocked in through the QuoteService . The final line attempts to assert that the
DOM's div tag contains the mocked quote 'Test Quote' inside. If it does, then our component
passes the test and works as expected; if it doesn't, that means our component is not
outputting quotes correctly.
We wrap Should get quote test in async() . This is to allow our tests run in an
asynchronous test zone. Using async creates a test zone which will ensure that all
asynchronous functions have resolved prior to ending the test.
326
For example, you might want to override the template of a component. This is useful for
testing a small part of a large component, as you can ignore the output from the rest of the
DOM and only focus on the part you are interested in testing.
import {Component} from '@angular/core';
@Component({
selector: 'display-message',
template: `
<div>
<div>
<h1>{{message}}</h1>
<div>
</div>
`
})
export class MessageComponent {
public message: string = '';
setMessage(newMessage: string) {
this.message = newMessage;
}
}
327
View Example
328
329
View Example
Here we have a QuoteComponent that has a getQuote which triggers an asynchronous
update. We have wrapped our entire test in fakeAsync which will allow us to test the
asynchronous behavior of our component ( getQuote() ) using synchronous function calls by
330
calling tick() . We can then run detectChanges and query the DOM for our expected
result.
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Testing Services
Testing Services
When testing services in Angular 2 we employ many of the same techniques and strategies
used for testing components. Services, like components, are classes with methods and
properties that we want to verify. Data is the main emphasis in testing services - are we
getting, storing and propagating data correctly.
333
Injecting Dependencies
Like components, services often require dependencies that Angular injects through the
constructor of the service's class. Since we are initializing these classes outside the
bootstrapping process of Angular, we must explicitly inject these dependencies ourselves.
This is accomplished by using the TestBed to configure a testing module and feed in
required dependencies like the HTTP module.
334
Here is a basic service. It will query Wikipedia with a search term and return an Observable
with the results of the query. The search function will make a GET request with the supplied
term, and the searchXML method will do the same thing, except request the response to be
in XML instead of JSON. As you can see, it depends on the HTTP module to make a request
to wikipedia.org.
335
Our testing strategy will be to check to see that the service has requested the right URL, and
once we've responded with mock data we want to verify that it returns that same data.
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"snippet": "<span></span>",
"size": 1906,
"wordcount": 204,
"timestamp": "2016-06-10T17:25:36Z"
}]
}
};
describe('Wikipedia search service', () => {
beforeEach(() => {
TestBed.configureTestingModule({
imports: [HttpModule],
providers: [
{
provide: XHRBackend,
useClass: MockBackend
},
SearchWiki
]
});
});
it('should get search results', fakeAsync(
inject([
XHRBackend,
SearchWiki
], (mockBackend: XHRBackend, searchWiki: SearchWiki) => {
const expectedUrl = 'https://en.wikipedia.org/w/api.php?' +
'action=query&list=search&srsearch=Angular';
mockBackend.connections.subscribe(
(connection: MockConnection) => {
expect(connection.request.method).toBe(RequestMethod.Get);
expect(connection.request.url).toBe(expectedUrl);
connection.mockRespond(new Response(
new ResponseOptions({ body: mockResponse })
));
});
searchWiki.search('Angular')
.subscribe(res => {
expect(res).toEqual(mockResponse);
});
})
));
it('should set foo with a 1s delay', fakeAsync(
inject([SearchWiki], (searchWiki: SearchWiki) => {
searchWiki.setFoo('food');
tick(1000);
338
expect(searchWiki.foo).toEqual('food');
})
));
});
View Example
We use inject to inject the SearchWiki service and the MockBackend into our test. We
then wrap our entire test with a call to fakeAsync , which will be used to control the
asynchronous behavior of the SearchWiki service for testing.
Next, we subscribe to any incoming connections from our back-end. This gives us access
to an object MockConnection , which allows us to configure the response we want to send out
from our back-end, as well as test any incoming requests from the service we're testing.
In our example, we want to verify that the SearchWiki 's search method makes a GET
request to the correct URL. This is accomplished by looking at the request object we get
when our SearchWiki service makes a connection to our mock back-end. Analyzing the
request.url property we can see if its value is what we expect it to be. Here we are only
checking the URL, but in other scenarios we can see if certain headers have been set, or if
certain POST data has been sent.
Now, using the MockConnection object we mock in some arbitrary data. We create a new
ResponseOptions object where we can configure the properties of our response. This follows
the format of a regular Angular 2 Response class. Here we have simply set the body
property to that of a basic search result set you might see from Wikipedia. We could have
also set things like cookies, HTTP headers, etc., or set the status value to a non-200 state
to test how our service responds to errors. Once we have our ResponseOptions configured
we create a new instance of a Respond object and tell our back-end to start using this as a
response by calling .mockRespond .
It is possible to use multiple responses. Say your service had two possible GET requests one for /api/users , and another /api/users/1 . Each of these requests has a different
corresponding set of mock data. When receiving a new connection through the MockBackend
subscription, you can check to see what type of URL is being requested and respond with
whatever set of mock data makes sense.
Finally, we can test the search method of the SearchWiki service by calling it and
subscribing to the result. Once our search process has finished, we check the result object
to see if it contains the same data that we mocked into our back-end. If it is, then
congratulations, your test has passed.
339
In the should set foo with a 1s delay test, you will notice that we call tick(1000) which
simulates a 1 second delay.
340
341
View Example
342
343
Instead of only using inject , we use fakeAsync to wrap it and fulfill dependencies and
execute the test in an asynchronous process. Using fakeAsync requires us to return a
Promise, which we use to resolve the competition of our test by calling pass , or fail ,
depending on the results of our test.
344
Testing Redux
Testing Redux
Unit testing Redux is a very straightforward process. There are two primary units:
Reducers are pure functions that lend themselves well to testing.
Actions trigger changes in a Redux system. There are two broad categories of actions:
synchronous (which are quite simple to test) and asynchronous (which are slightly more
involved).
The examples below should provide you with a strong foundation for testing Redux
applications.
345
346
347
We just make sure that our action creators do indeed dispatch the correct actions.
348
A Conditional Action
Consider the following conditional action (i.e., one that is fired depending on current state):
import { Injectable } from '@angular/core';
import { NgRedux } from 'ng2-redux';
export const INCREMENT_COUNTER = 'INCREMENT_COUNTER';
@Injectable()
export class MyActionService {
constructor(private redux: NgRedux) {};
// A conditional action
incrementIfOdd() {
const { counter } = this.redux.getState();
if (counter % 2 === 0) return;
this.redux.dispatch({ type: INCREMENT_COUNTER });
}
}
Unit testing is similar to before, but we need to mock our state as well as dispatch:
349
An Async Action
350
We can test this using the normal techniques for async service functions:
If we can make incrementAsync return a promise, we can just return a promise from the
test and jasmine will wait until it settles.
Alternately, we can use the fakeAsync technique discussed in the section on testing
components.
The thing to remember is that if we follow the ActionCreatorService pattern, our actions are
just functions on an Angular service. So we can mock out NgRedux (and any other
dependencies) and just test it as we would any other Angular 2 service.
351
Testing Reducers
Testing Reducers
Luckily, testing reducers is a lot like testing our synchronous action creators, since all
reducer operations are synchronous. This plays a big role in making our global state easy to
keep track of, which is why we're big fans of Redux.
We'll test the counter reducer in angular2-redux-starter, as follows:
export default function counter(state = 0, action)
switch (action.type) {
case INCREMENT_COUNTER:
return state + 1;
case DECREMENT_COUNTER:
return state - 1;
default:
return state;
}
}
As you can see, there are three cases to test: the default case, the increment and the
decrement. We want to test that our actions trigger the state changes we expect from the
reducer.
352
Testing Reducers
Note that we're only testing the section of Redux state that the counter reducer is
responsible for, and not the whole. We can see from these tests that Redux is largely built
on pure functions.
353
Afterthoughts
Afterthoughts
The examples outlined above are just one approach to unit testing in Redux. During actual
development it might prove to be too costly to maintain tests for every action and reducer,
and in some cases even trivial (i.e. should I be paranoid about this JSON object with one
property being returned?).
Another approach we've tried is to treat the overall state change in the store triggered by an
action (or by a series of actions) as a single unit - in the Redux world reducers don't function
without actions and vice versa, so why separate them? This leaves more flexibility when
making changes to actions and reducers without losing scope of what Redux is doing for our
app.
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355
Migration Prep
Migration Prep
Before most Angular 1.x applications can be upgraded to Angular 2 there is preparatory
work to do. This is especially true for Angular applications using style that predates Angular
1.3.
356
357
Migrating To TypeScript
Migrating to TypeScript
TypeScript is a superset of ES6 and, as its name suggests, uses a type system. This can
have an enormous impact on developer tools, providing richer auto-complete and static
analysis.
Angular 2 was built using TypeScript, and supports decorators which provide meta
information to Angular. While it is possible to use Angular 2 without these features, the
syntax feels more "natural" with TypeScript's decorators.
358
Using Webpack
Using Webpack
Using a module loader like webpack is essential for migrating to Angular 2, and should
already be part of every modern programmer's tool set. Webpack will make it easy to
manage all the different files that a modern, modular Angular 1.3+ project prescribes. This
includes bundling the application for distribution or deployment.
Using webpack will also simplify a programmer's Angular 2 workflow, since the easiest way
to work with Angular 2 is with TypeScript, or ES6, neither of which works natively in
contemporary browsers.
359
360
Total Conversion
Completely converting an application from Angular 1 to Angular 2 is technically possible, but
really only suitable for the smallest applications. Even small applications can be tricky to
totally convert if they're not well structured.
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362
363
Bootstrapping ng-upgrade
Bootstrapping ng-upgrade
Use manual Angular 1.x bootstrapping, and remove ng-app / ng-strict-di references
if they exist
Add Angular 2 dependencies
Add the upgrade adapter import {UpgradeAdapter} from '@angular/upgrade'
Call the upgrade adapter's bootstrap
Once this is working the foundation is set for transitioning from Angular 1.x to Angular 2. It is
important to note that the upgrade adapter's bootstrap mechanism is asynchronous.
Additionally it's important to treat the upgrade adapter as a singleton.
The following file creates an instance of UpgradeAdapter and exports it.
// Angular 2 Vendor Import
import {UpgradeAdapter} from '@angular/upgrade';
// Instantiate an adapter
export const upgradeAdapter = new UpgradeAdapter();
The above example does not actually do anything other than bootstrap an empty application.
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Bootstrapping ng-upgrade
Upgrading/Downgrading Components
Once bootstrapping is complete, Angular 1.x components can be upgraded to work with
Angular 2. Conversely, Angular 2 components can be downgraded to work with Angular 1.x.
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Downgrading Components
Downgrading Components
Upgrading components sounds like it should happen before downgrading, but the point of
upgrading is to make an Angular 1.x component work with Angular 2. For an Angular 2
component to use an Angular 1.x component in an ng-upgrade application there must first
be a downgraded Angular 2 component. Consequently it's important to first learn how to
downgrade Angular 2 components to work with Angular 1.x
All downgraded components operate like Angular 1.x 'E' element directives.
Here is an example of a very simple Angular 2 component:
import {Component} from '@angular/core';
@Component({
selector: 'a2-downgrade',
template: '<p>{{ message }}</p>'
})
export class A2DowngradeComponent {
message = `What you're seeing here is an Angular2 component ` +
`running in an Angular1 app!`;
}
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Upgrading Components
Upgrading Components
The only Angular 1.x components that can be upgraded and used in Angular 2 code are
those that strictly follow the component pattern outlined at the top of this document.
Wherever possible use Angular 1.5+'s .component .
Here is an Angular 1.x directive that conforms to ng-upgrade's "component directive"
specification:
export function a1UpgradableDirective() {
return {
restrict: 'E',
scope: {},
bindToController: {},
controller: Upgradable,
controllerAs: 'a1Upgradable',
template: `<span>{{ a1Upgradable.message }}</span>`
};
}
class Upgradable {
message = 'I am an Angular 1 Directive';
}
Here is an Angular 2 component that will use the upgraded Angular 1.x directive:
import {Component} from '@angular/core';
import {upgradeAdapter} from '../upgrade-adapter';
@Component({
selector: 'a2-using-a1',
directives: [upgradeAdapter.upgradeNg1Component('a1Upgradable')],
template: `<p>{{ message }}<a1-upgradable></a1-upgradable></p>`
})
export class A2UsingA1Component {
message = 'Angular 2 Using Angular 1: ';
}
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Upgrading Components
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Here's a very simple Angular 1.x directive that will be projected into the Angular 2
component:
export function a1ProjectionContentsDirective() {
return {
restrict: 'E',
scope: {},
bindToController: {},
controller: A1ProjectionContents,
controllerAs: 'a1ProjectionContents',
template: `<p>{{ a1ProjectionContents.message }}</p>`
};
}
class A1ProjectionContents {
message = 'I am an Angular 1 Directive "projected" into Angular 2';
}
Both the component and the directive must be registered with Angular 1.x:
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Angular 1.x needs to know about both the component and the directive:
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Finally, Angular 2 content can be transcluded into Angular 1.x like so:
<a1-transclude>
<a2-transclusion-contents></a2-transclusion-contents>
</a1-transclude>
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Simple Angular 2 component that will have an Angular 1.x service injected into it:
import {Component, Inject} from '@angular/core';
import {A1UpgradeService} from '../services/a1-upgrade-service';
@Component({
selector: 'a2-using-a1-service',
template: `<p>{{ message }}</p>`
})
export class A2UsingA1Service {
message = '';
constructor(@Inject('a1UpgradeService') a1UpgradeService:A1UpgradeService) {
this.message = a1UpgradeService.data;
}
}
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Angular 2.x services can be downgraded and injected into Angular 1. In normal operation,
Angular 2.x services would be bootstrapped with the application, but because of ng-upgrade
being a hybrid mode, this is not the case. The upgrade adapter comes with an addProvider
method that must be used in the interim.
Here is a very simple Angular 2 service:
import {Injectable} from '@angular/core';
@Injectable()
export class A2DowngradeService {
fetchData() {
return 'some data';
}
}
Since Angular 2 is bootstrapped with the upgrade adapter, there is no place to register
Angular 2 services. Fortunately the upgrade adapter's addProvider method can do this:
upgradeAdapter.addProvider(Phones);
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Project Setup
Project Setup
Proper tooling and setup is good for any project, but it's especially important for Angular 2
due to all of the pieces that are involved. We've decided to use webpack, a powerful tool that
attempts to handle our complex integrations. Due to the number of parts of our project that
webpack touches, it's important to go over the configuration to get a good understanding of
what gets generated client-side.
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Webpack
Webpack
A modern JavaScript web application includes a lot of different packages and dependencies,
and it's important to have something that makes sense of it all in a simple way.
Angular 2 takes the approach of breaking your application apart into many different
components, each of which can have several files. Separating application logic this way is
good for the programmer, but can detract from user experience since doing this can increase
page loading time. HTTP2 aims to solve this problem in one way, but until more is known
about its effects we will want to bundle different parts of our application together and
compress it.
Our platform, the browser, must continue to provide backwards compatibility for all existing
code and this necessitates slow movement of additions to the base functionality of
HTML/CSS/JS. The community has created different tools that transform their preferred
syntax/feature set to what the browser supports to avoid binding themselves to the
constraints of the web platform. This is especially evident in Angular 2 applications, where
TypeScript is used heavily. Although we don't do this in our course, projects may also involve
different CSS preprocessors (sass, stylus) or templating engines (jade, Mustache, EJS) that
must be integrated.
Webpack solves these problems by providing a common interface to integrate all of these
tools and that allows us to streamline our workflow and avoid complexity.
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Installation
The easiest way to include webpack and its plugins is through NPM and save it to your
devDependencies :
Bundle
The core concept of webpack is the bundle. A bundle is simply a collection of modules,
where we define the boundaries for how they are separated. In this project, we have two
bundles:
app for our application-specific client-side logic
vendor for third party libraries
In webpack, bundles are configured through entry points. Webpack goes through each entry
point one by one. It maps out a dependency graph by going through each module's
references. All the dependencies that it encounters are then packaged into that bundle.
Packages installed through NPM are referenced using CommonJS module resolution. In a
JavaScript file, this would look like:
const app = require('./src/index.ts');
or TypeScript/ES6 file:
import { Component } from '@angular/core';
We will use those string values as the module names we pass to webpack.
Let's look at the entry points we have defined in our sample app:
379
{
...
entry: {
app: './src/index.ts',
vendor: [
'@angular/core',
'@angular/compiler',
'@angular/common',
'@angular/http',
'@angular/platform-browser',
'@angular/platform-browser-dynamic',
'@angular/router',
'es6-shim',
'redux',
'redux-thunk',
'redux-logger',
'reflect-metadata',
'ng2-redux',
'zone.js',
]
}
...
}
The entry point for app , ./src/index.ts , is the base file of our Angular 2 application. If
we've defined the dependencies of each module correctly, those references should connect
all the parts of our application from here. The entry point for vendor is a list of modules that
we need for our application code to work correctly. Even if these files are referenced by
some module in our app bundle, we want to separate these resources in a bundle just for
third party code.
Output Configuration
In most cases we don't just want to configure how webpack generates bundles - we also
want to configure how those bundles are output.
Often, we will want to re-route where files are saved. For example into a bin or dist
folder. This is because we want to optimize our builds for production.
Webpack transforms the code when bundling our modules and outputting them. We
want to have a way of connecting the code that's been generated by webpack and the
code that we've written.
Server routes can be configured in many different ways. We probably want some way of
configuring webpack to take our server routing setup into consideration.
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All of these configuration options are handled by the config's output property. Let's look at
how we've set up our config to address these issues:
{
...
output: {
path: path.resolve(__dirname, 'dist'),
filename: '[name].[hash].js',
publicPath: "/",
sourceMapFilename: '[name].[hash].js.map'
}
...
}
Some options have words wrapped in square brackets. Webpack has the ability to
parse parameters for these properties, with each property having a different set of
parameters available for substitution. Here, we're using name (the name of the bundle)
and hash (a hash value of the bundle's content).
To save bundled files in a different folder, we use the path property. Here, path tells
webpack that all of the output files must be saved to path.resolve(__dirname, 'dist') . In
our case, we save each bundle into a separate file. The name of this file is specified by the
filename property.
Linking these bundled files and the files we've actually coded is done using what's known as
source maps. There are different ways to configure source maps. What we want is to save
these source maps in a separate file specified by the sourceMapFilename property. The way
the server accesses the files might not directly follow the filesystem tree. For us, we want to
use the files saved under dist as the root folder for our server. To let webpack know this,
we've set the publicPath property to / .
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Loaders
Loaders
TypeScript isn't core JavaScript so webpack needs a bit of extra help to parse the .ts files.
It does this through the use of loaders. Loaders are a way of configuring how webpack
transforms the outputs of specific files in our bundles. Our ts-loader package is handling
this transformation for TypeScript files.
Inline
Loaders can be configured inline when requiring/importing a module:
const app = require('ts!./src/index.ts');
The loader is specified by using the ! character to separate the module reference and the
loader that it will be run through. More than one loader can be used and those are separated
with ! in the same way. Loaders are executed right to left.
const app = require('ts!tslint!./src/index.ts');
Webpack Config
The preferred method is to configure loaders through the webpack.config.js file. For
example, the TypeScript loader task will look something like this:
{
test: /\.ts$/,
loader: 'ts-loader',
exclude: /node_modules/
}
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Loaders
This runs the typescript compiler which respects our configuration settings as specified
above. We want to be able to handle other files and not just TypeScript files, so we need to
specify a list of loaders. This is done by creating an array of tasks.
Tasks specified in this array are chained. If a file matches multiple conditions, it will be
processed using each task in order.
{
...
module: {
rules: [
{ test: /\.ts$/, loader: 'tslint' },
{ test: /\.ts$/, loader: 'ts', exclude: /node_modules/ },
{ test: /\.html$/, loader: 'raw' },
{ test: /\.css$/, loader: 'style!css?sourceMap' },
{ test: /\.svg/, loader: 'url' },
{ test: /\.eot/, loader: 'url' },
{ test: /\.woff/, loader: 'url' },
{ test: /\.woff2/, loader: 'url' },
{ test: /\.ttf/, loader: 'url' },
],
noParse: [ /zone\.js\/dist\/.+/, /angular2\/bundles\/.+/ ]
}
...
}
Pre-Loaders
The preLoaders array works just like the loaders array only it is a separate task chain that is
executed before the loaders task chain.
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Loaders
Webpack also allows us to load non JavaScript assets such as: CSS, SVG, font files, etc. In
order to attach these assets to our bundle we must require/import them within our app
modules. For example:
import './styles/style.css';
// or
const STYLES = require('./styles/style.css');
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Plugins
Plugins
Plugins allow us to inject custom build steps during the bundling process.
A commonly used plugin is the html-webpack-plugin . This allows us to generate HTML files
required for production. For example it can be used to inject script tags for the output
bundles.
new HtmlWebpackPlugin({
template: './src/index.html',
inject: 'body',
minify: false
});
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Summary
Summary
When we put everything together, our complete webpack.config.js file looks something like
this:
'use strict';
const path = require("path");
const webpack = require('webpack');
const HtmlWebpackPlugin = require('html-webpack-plugin');
const basePlugins = [
new webpack.optimize.CommonsChunkPlugin('vendor', '[name].[hash].bundle.js'),
new HtmlWebpackPlugin({
template: './src/index.html',
inject: 'body',
minify: false
})
];
const envPlugins = {
production: [
new webpack.optimize.UglifyJsPlugin({
compress: {
warnings: false
}
})
],
development: []
};
const plugins = basePlugins.concat(envPlugins[process.env.NODE_ENV] || []);
module.exports = {
entry: {
app: './src/index.ts',
vendor: [
'@angular/core',
'@angular/compiler',
'@angular/common',
'@angular/http',
'@angular/platform-browser',
'@angular/platform-browser-dynamic',
'@angular/router',
'es6-shim',
'redux',
'redux-thunk',
'redux-logger',
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Summary
'reflect-metadata',
'ng2-redux',
'zone.js',
]
},
output: {
path: path.resolve(__dirname, 'dist'),
filename: '[name].[hash].js',
publicPath: "/",
sourceMapFilename: '[name].[hash].js.map'
},
devtool: 'source-map',
resolve: {
extensions: ['.webpack.js', '.web.js', '.ts', '.js']
},
plugins: plugins,
module: {
rules: [
{ test: /\.ts$/, loader: 'tslint' },
{ test: /\.ts$/, loader: 'ts', exclude: /node_modules/ },
{ test: /\.html$/, loader: 'raw' },
{ test: /\.css$/, loader: 'style!css?sourceMap' },
{ test: /\.svg/, loader: 'url' },
{ test: /\.eot/, loader: 'url' },
{ test: /\.woff/, loader: 'url' },
{ test: /\.woff2/, loader: 'url' },
{ test: /\.ttf/, loader: 'url' },
],
noParse: [ /zone\.js\/dist\/.+/, /angular2\/bundles\/.+/ ]
}
}
Going Further
Webpack also does things like hot code reloading and code optimization which we haven't
covered. For more information you can check out the official documentation. The source is
also available on Github.
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NPM allows pre and post task binding by prepending the word pre or post respectively to
the task name. Here, our prebuild task is executed before our build task.
We can run an NPM script from inside another NPM script.
To invoke the build script we run the command npm run build :
1. The prebuild task executes.
2. The prebuild task runs the clean task, which executes the rimraf dist command.
3.
rimraf (an NPM package) recursively deletes everything inside a specified folder.
4. The build task is executed. This sets the NODE_ENV environment variable to
production and starts the webpack bundling process.
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Angular CLI
Angular CLI
With all of the new features Angular 2 takes advantage of, like static typing, decorators and
ES6 module resolution, comes the added cost of setup and maintenance. Spending a lot of
time with different build setups and configuring all of the different tools used to serve a
modern JavaScript application can really take a lot of time and drain productivity by not
being able to actually work on the app itself.
Seeing the popularity of ember-cli, Angular 2 decided they would provide their own CLI to
solve this problem. Angular CLI is geared to be the tool used to create and manage your
Angular 2 app. It provides the ability to:
create a project from scratch
scaffold components, directives, services, etc.
lint your code
serve the application
run your unit tests and end to end tests.
The Angular 2 CLI currently only generates scaffolding in TypeScript, with other dialects
to come later.
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Setup
Setup
Prerequisites
Angular CLI is currently only distributed through npm and requires Node version 4 or greater.
Installation
The Angular 2 CLI can be installed with the following command:
npm install -g angular-cli
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Application configuration is stored in different places, some located in the config folder, such
as test configuration, and some being stored in the project root such as linting information
and build information. The CLI stores application-specific files in the src folder and Angular
2-specific code in the src/app folder. Files and folders generated by the CLI will follow the
official style guide.
392
Warning: The CLI relies on some of the settings defined in the configuration files to be
able to execute the commands. Take care when modifying them, particularly the
package.json file.
The CLI has installed everything a basic Angular 2 application needs to run properly. To
make sure everything has run and installed correctly we can run the server.
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Creating Components
Creating Components
The CLI can scaffold Angular 2 components through the generate command. To create a
new component run:
ng generate component [component-name]
Executing the command creates a folder, [component-name], in the project's src/app path
or the current path the command is executed in if it's a child folder of the project. The folder
has the following:
[component-name].component.ts the component class file
[component-name].component.css for styling the component
[component-name].component.html component html
[component-name].component.spec.ts tests for the component
index.ts which exports the component
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Creating Routes
Creating Routes
The ng g route [route-name] command will spin up a new folder and route files for you.
At the time of writing this feature was temporarily disabled due to ongoing changes
happening with Angular 2 routing.
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This creates the entity at src/app/[entity-name].[entity].ts along with a spec file, or at the
current path if the command is executed in a child folder of the project. The CLI provides
blueprints for the following entities out of the box:
Item
Command
Files generated
Component:
ng g component
[name]
Directive:
ng g directive
[name]
Pipe:
ng g pipe [name]
Service:
ng g service
[name]
Class:
ng g class [name]
Route:
ng g route [name]
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Testing
Testing
Apps generated by the CLI integrate automated tests. The CLI does this by using the Karma
test runner.
Unit Tests
To execute unit tests, run ng test . This will run all the tests that are matched by the Karma
configuration file at config/karma.conf.js . It's set to match all TypeScript files that end in
.spec.ts by default.
End-to-End Tests
End-to-end tests can be executed by running ng e2e . Before end-to-end tests can be
performed, the application must be served at some address. Angular CLI uses protractor. It
will attempt to access localhost:4200 by default; if another port is being used, you will have
to update the configuration settings located at config/protractor.conf.js .
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Linting
Linting
To encourage coding best practices Angular CLI provides built-in linting. By default the app
will look at the project's tslint.json for configuration. Linting can be executed by running
the command ng lint .
For a reference of tslint rules have a look at: https://palantir.github.io/tslint/rules/.
399
Linting
ng lint lints the code in your project using tslint. You can customize the rules for your
Testing
ng test triggers a build and then runs the unit tests set up for your app using Karma. Use
the --watch option to rebuild and retest the app automatically whenever source files
change.
Build
ng build will build your app (and minify your code) and place it into the default output path,
dist/ .
Serve
ng serve builds and serves your app on a local server and will automatically rebuild on file
E2E
Once your app is served, you can run end-to-end tests using ng e2e . The CLI uses
Protractor for these tests.
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Deploy
ng deploy deploys to GitHub pages or Firebase.
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402
(default = app)
--style identifies the path where additional style files are located (default = css).
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Accessibility in Angular 2
404
Why Accessibility
While making websites accessible can lead to more time spent in development, there are
many reasons why you should be making your application accessible.
Accessibility Laws
Countries around the world have different accessibility rules centered around compliance of
two main sets of guidelines: Web Content Accessibilities (WCAG) 2.0 and Section 508. Not
being in compliance of these rules exposes you to liability.
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Semantic Markup
Semantic Markup
Using Proper HTML Elements and Attributes
A common trap when structuring html is using too many divs and marking them up with
classes or ids to indicate their role, for example:
@Component({
selector: 'ngc2-app'
template: `
<div class="header">
<div class="navigation">
<div class="item"><a [routerLink]="['']"><img src="https://angular.io/resource
s/images/logos/angular2/angular.svg" width="40"></a></div>
<div class="item"><a [routerLink]="['services']">Services</a></div>
<div class="item"><a [routerLink]="['process']">Process</a></div>
<div class="item"><a [routerLink]="['work']">Work</a></div>
</div>
</div>
<router-outlet class="page-content">
</router-outlet>
`,
})
View Example
While it might be obvious to someone reading the HTML or using the application what the
purpose of each element is, the class names don't have any semantic meaning for browsers
and screen readers. We can give them more information by using the proper HTML
elements instead.
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Semantic Markup
@Component({
selector: 'ngc2-app',
template: `
<header>
<nav>
<ul>
<li><a [routerLink]="['']"><img src="https://angular.io/resources/images/log
os/angular2/angular.svg" width="40" alt="Angular 2 logo"></a></li>
<li><a [routerLink]="['services']">Services</a></li>
<li><a [routerLink]="['process']">Process</a></li>
<li><a [routerLink]="['work']">Work</a></li>
</ul>
</nav>
</header>
<main aria-live="polite">
<router-outlet>
</router-outlet>
</main>
`
})
View Example
Here, we use the header element instead of a div , which lets the browser know that the
elements within provide information about the site as a whole rather than about the specific
page.
We replace another div with the nav element, which lets the browser know the elements
within are related to accessing different parts of the page or site.
We also nest router-outlet within a main element, which tells the browser that the
content loaded into the router outlet is the main content of the page.
There are a couple of new attributes on different elements as well to give the browser even
more information. The alt attribute has been added to the image to let the browser know
that it's a logo image. There's also an aria-live attribute on the main element.
This attribute is part of larger spec known as Accessible Rich Internet Applications (WAIARIA) which we'll go over in detail. This is something that lets screen readers know that the
content within the main tag will be updated on the client-side after the page has loaded and
needs to be watched for updates.
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Semantic Markup
The ARIA spec was created as a way for content authors a way to provide additional context
to the semantics of their application rather than just details on how to render the content.
This allows assistive technology to understand what's going on inside an application and
relay that information in a structured and streamlined format for users with disabilities.
One of the main concepts in the ARIA spec is the role. A role defines what the purpose of an
html element is within the context of that document or application. Roles are defined by
adding an attribute to an html element ie. role="main" or are defined by default depending
on the html element.
Some examples of roles are list, button or navigation which are the default roles of ul ,
button and nav respectively. Sometimes however, you may not want or be able to use the
standard html element to represent these objects in your application, for example, you may
want to create your own button component with it's own distinct logic. In this case you can
make use of the role attribute:
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Semantic Markup
@Component({
selector: 'ngc2-notification-button',
template: `
<span>{{label}}</span>
`,
styles: [`
:host {
display: flex;
width: 80px;
height: 80px;
justify-content: center;
align-items: center;
background-color: yellow;
border-radius: 40px;
}
:host:hover {
cursor: pointer;
}
`]
})
export class NotificationButtonComponent {
@Input()
message = 'Alert!';
@Input()
label = 'Notify';
constructor(private notification: NotificationService) { }
@HostListener('click', [])
notify() {
this.notification.notify(this.message)
}
}
View Example
This lets you create a component that has the same semantics as a button element to
screen readers and browsers, but now have the opportunity to fully control the styling of that
component as well as inject your own custom logic.
ARIA attributes
Some native HTML tags have attributes that providers extra context on what's being
displayed on the browser. For example, the img tag's alt attribute lets the reader know
what is being shown using a short description.
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Semantic Markup
However, native tags don't cover all cases. This is where ARIA fits in. ARIA attributes can
provide context on what roles specific elements have in the application or on how elements
within the document relate to each other.
One example of this is modals. Native modals provided by different platforms such as web
browsers often have limited customization options, which can make for a poor experience.
This necessitates the creation of custom modals.
A modal component can be given the role of dialog or alertdialog to let the browser know
that that component is acting as a modal. The modal component template can use the ARIA
attributes aria-labelledby and aria-described to describe to readers what the title and
purpose of the modal is.
app.component.ts
@Component({
selector: 'ngc2-app',
template: `
<ngc2-notification-button
message="Hello!"
label="Greeting"
role="button">
</ngc2-notification-button>
<ngc2-modal
[title]="modal.title"
[description]="modal.description"
[visible]="modal.visible"
(close)="modal.close()">
</ngc2-modal>
`
})
export class AppComponent {
constructor(private modal: ModalService) { }
}
notification-button.component.ts
411
Semantic Markup
@Component({
selector: 'ngc2-modal',
template: `
<div
role="dialog"
aria-labelledby="modal-title"
aria-describedby="modal-description">
<div id="modal-title">{{title}}</div>
<p id="modal-description">{{description}}</p>
<button (click)="close.emit()">OK</button>
</div>
`
})
export class ModalComponent {
...
}
View Example
ARIA tags can enhance the accessibility of an application, but should by no means be the
only accessibility consideration. More information is available in the WAI-ARIA specification.
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Keyboard Accessibility
Keyboard Accessibility
Keyboard accessibility is the ability of your application to be interacted with using just a
keyboard. The more streamlined the site can be used this way, the more keyboard
accessible it is. Keyboard accessibility is one of the largest aspects of web accessibility
since it targets:
those with motor disabilities who can't use a mouse
users who rely on screen readers and other assistive technology, which require
keyboard navigation
those who prefer not to use a mouse
Focus
Keyboard interaction is driven by something called focus. In web applications, only one
element on a document has focus at a time, and keypresses will activate whatever function
is bound to that element. The currently focused element can be accessed programmatically
through the document.activeElement DOM method.
Visually, an element with focus is represented by default with a glowing border around the
element:
This border can be styled with CSS using the outline property, but it should not be
removed. Elements can also be styled using the :focus psuedo-selector.
Tabbing
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Keyboard Accessibility
The most common way of moving focus along the page is through the tab key. Elements
will be traversed in the order they appear in the document outline - so that order must be
carefully considered during development. By default, only links, buttons and form controls
can receive keyboard focus.
Whenever possible, developers should bind behaviour to elements that can natively receive
focus, such as using a button rather than a div . They should also adjust the source order
of elements to change the tab traversal order.
There may, however, be cases where you'll want to change the default behaviour or tab
order. This can be done through the tabindex attribute. The tabindex can be given the
values:
less than zero - to let readers know that an element should be focusable but not
keyboard accessible
0 - to let readers know that that element should be accessible by keyboard
greater than zero - to let readers know the order in which the focusable element should
be reached using the keyboard. Order is calculated from lowest to highest.
Altering tabindex should be done carefully, and must also be paired with keypress support
for space and enter .
Transitions
The majority of transitions that happen in an Angular 2 application will not involve a page
reload. This means that developers will need to carefully manage what happens to focus in
these cases.
It's important that if some action involves a transition away from the natural page flow, then
focus should be handled as well.
Modals are one example of this:
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Keyboard Accessibility
@Component({
selector: 'ngc2-modal',
template: `
<div
role="dialog"
aria-labelledby="modal-title"
aria-describedby="modal-description">
<div id="modal-title">{{title}}</div>
<p id="modal-description">{{description}}</p>
<button (click)="close.emit()">OK</button>
</div>
`,
})
export class ModalComponent {
constructor(private modal: ModalService, private element: ElementRef) { }
ngOnInit() {
this.modal.visible$.subscribe(visible => {
if(visible) {
setTimeout(() => {
this.element.nativeElement.querySelector('button').focus();
}, 0);
}
})
}
}
View Example
In this example, we see that when the modal becomes visible, the OK button immediately
receives focus. This streamlines the experience for keyboard users or screen readers to
match the experience given to mouse users or those without screen readers.
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Visual Assistance
Visual Assistance
One large category of disability is visual impairment. This includes not just the blind, but
those who are color blind or partially sighted, and require some additional consideration.
Color Contrast
When choosing colors for text or elements on a website, the contrast between them needs
to be considered. For WCAG 2.0 AA, this means that the contrast ratio for text or visual
representations of text needs to be at least 4.5:1.
There are tools online to measure the contrast ratio such as this color contrast checker from
WebAIM or be checked with using automation tests.
Visual Information
Color can help a user's understanding of information, but it should never be the only way to
convey information to a user. For example, a user with red/green color-blindness may have
trouble discerning at a glance if an alert is informing them of success or failure.
Always be sure that color is not the only way information is being conveyed to the user.
Audiovisual Media
Audiovisual elements in the application such as video, sound effects or audio (ie. podcasts)
need related textual representations such as transcripts, captions or descriptions. They also
should never auto-play and playback controls should be provided to the user.
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Is my Application Readable?
Is my Application Readable?
Users should be able to read and understand the information presented by your application.
Your application should also be flexible enough to meet your user's reading needs. Check in
particular:
Can the page be resized to 200% in the browser and still be usable?
Are text sizes appropriate across variable device widths?
Can the page still be read if the user is overriding your fonts with their own? (Try testing
this using the Chrome addon OpenDyslexic)
Does the text need to be adjusted for colour or weight to provide adequate contrast?
(Try your most used fonts in a contrast checker)
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Is my Application Predictable?
Is my Application Predictable?
Users should be able to reasonably anticipate how an application behaves, and they should
remain in control of their experience at all times. Check for the following:
Has auto-play been turned off on all sliders, video and audio? Are playback controls
available?
Will the user be warned if a context switch occurs (e.g. a new window opening)?
Can interruptions (such as alerts or page updates) be postponed or suppressed by the
user?
Does the user have enough time to read alerts? Does the user's screen reader have
enough time?
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Is my Application Navigable?
Is my Application Navigable?
One of the key accessibility features for any application is keyboard navigability. Because
many forms of assistive technology rely on keyboard controls exclusively, testing for
keyboard support is a good thing to prioritize. Check in particular:
Can basic tasks and workflows be completed using only a keyboard?
Can all forms be completed using only a keyboard?
When an element has tab focus, is there a visual indicator?
If a modal or overlay opens, is keyboard focus trapped inside the new context until it is
closed?
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It is likely that problems will jump out at you when you start, but check in particular for the
following:
Image names are not read out by the screen reader; they have appropriate descriptive
text
Elements that are inaccessible to the screen reader are not necessary to the user's
understanding
Blocks of repeating text (e.g. menus) can be skipped
The page is read in the intended/visual order (not source order)
Forms can be navigated, completed and understood clearly
Validation errors can be understood clearly
The screen reader understands and reads toasts and alerts in a comprehensible way
Additional Notes
When testing with a screen reader, it is important to remember that you will not necessarily
have a 100% authentic experience due to difference in screen reading programs and user
proficiency. The most popular screen readers are not free, and though many developers use
Macs, most screen reader users will use Windows.
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Additional Resources
Additional Resources
While this section goes over the key aspects of making an accessible website with respect
to Angular 2, it is not a comprehensive guide for everything related to web accessibility. For
more information, please visit one of the resources below:
WAI-ARIA Specification
Web Content Accessibility Guidelines (WCAG) 2.0
Section 508
WebAIM - Organization with the goal of providing accessibility information
The A11y Project - A community driven site to help make web accessibility easier
WCAG 2.0 checklists
Testing Resources
Web Content Accessibility Toolkit
Guide for Evaluating Accessibility
pa11y - Automated Accessibility Monitoring
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Internationalization in Angular 2
424
425
We use the pipe ( | ) to seperate the description (left) and contextual meaning (right).
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By default, an XLIFF file is created but you use can append --i18nFormat=xmb if you would
prefer the XMB format. The file created would be the file that you would share with
translators who would fill in the translations using an XLIFF file editor. Once the translations
are done, the translation files are returned back to you.
You can also specify the output folder with the --project or -p tag. This folder must exist
for it to work.
> ./node_modules/.bin/ng-xi18n -p locale --i18nFormat=xmb
The above command will output a *.xmb file in the locale folder.
Running ng-xi18n will compile your code before extracting translation texts. It will output .js
and .metadata.json files in your src folders. It might be a good idea to ignore these files
when uploading your git repository.
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For example, the French language command would look something like this:
./node_modules/.bin/ngc --i18nFile=./locale/messages.fr.xlf --locale=fr --i18nFormat=x
lf
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Here's how to boostrap the app with the translation providers for French. We're assuming
the translation file is messages.fr.xlf .
app/index.ts:
import { NgModule, TRANSLATIONS, TRANSLATIONS_FORMAT, LOCALE_ID } from '@angular/core'
;
import { BrowserModule } from '@angular/platform-browser';
import { platformBrowserDynamic } from '@angular/platform-browser-dynamic';
import { Hello } from './app.component.ts';
// Using SystemJs' text plugin
import translations from './messages.fr.xlf!text';
const localeId = 'fr';
@NgModule({
imports: [
BrowserModule
],
declarations: [
Hello
],
bootstrap: [ Hello ]
})
export class AppModule {
}
platformBrowserDynamic().bootstrapModule(AppModule, {
providers: [
{ provide: TRANSLATIONS, useValue: translations },
{ provide: TRANSLATIONS_FORMAT, useValue: 'xlf' },
{ provide: LOCALE_ID, useValue: localeId }
]
});
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View Example
We're using SystemJS text plugin to import raw xlf files. We could alternately use webpack
and raw-loader to achieve the same effect. Better yet, we could make an http call based on
which language we're interested in, and asynchronously bootstrap the app once its loaded.
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Glossary
Glossary
Decorators
@Component more
@Directive more
@HostListener more
@Inject more
@Injectable more
@Input more
@NgModule more
@Output more
@Pipe more
@ViewChild more
@ViewChildren more
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Other Resources
Other Resources
Generative Art with SVG And Angular 2
Making your own Canvas Renderer with Angular 2
Github Repo
RxJs - Which Operator do I use?
Rx Marbels
The Introduction to Reactive Programming you've been missing
433