Physics Notes Class 11 Chapter 4 Motion in A Plane Part 1
Physics Notes Class 11 Chapter 4 Motion in A Plane Part 1
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(ii) Negative Vectors Two vectors of equal magnitude but in opposite directions are called
negative vectors.
(iii) Zero Vector or Null Vector A vector whose magnitude is zero is known as a zero or null
vector. Its direction is not defined. It is denoted by 0.
Velocity of a stationary object, acceleration of an object moving with uniform velocity and
resultant of two equal and opposite vectors are the examples of null vector.
(iv) Unit Vector A vector having unit magnitude is called a unit vector.
A unit vector in the direction of vector A is given by
=A/A
A unit vector is unitless and dimensionless vector and represents direction only.
(v) Orthogonal Unit Vectors The unit vectors along the direction of orthogonal axis, i.e., X
axis, Y axis and Z axis are called orthogonal unit vectors. They are represented
by
(vi) Co-initial Vectors Vectors having a common initial point, are called co-initial vectors.
(vii) Collinear Vectors Vectors having equal or unequal magnitudes but acting along the same
or Ab parallel lines are called collinear vectors.
(viii) Coplanar Vectors Vectors acting in the same plane are called coplanar vectors.
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(ix) Localised Vector A vector whose initial point is fixed, is called a localised vector.
(x) Non-localised or Free Vector A vector whose initial point is not fixed is called a nonlocalised or a free vector.
(xi) Position Vector A vector representing the straight line distance and the direction of any
point or object with respect to the origin, is called position vector.
Addition of Vectors
1. Triangle Law of Vectors
If two vectors acting at a point are represented in magnitude and direction by the two sides of a
triangle taken in one order, then their resultant is represented by the third side of the triangle
taken in the opposite order.
If two vectors A and B acting at a point are inclined at an angle , then their resultant
R = A2 + B2 + 2AB cos
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and
(vii) Scalar product in cartesian coordinates
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A * B = AB sin n
The direction of unit vector n can be obtained from right hand thumb rule.
If fingers of right hand are curled from A to B through smaller angle between them, then thumb
will represent the direction of vector (A * B).
The vector or cross product of two vectors is also a vector.
Properties of Vector Product
(i) Vector product is not commutative, i.e.,
A * B B * A [ (A * B) = (B * A)]
(ii) Vector product is distributive, i.e.,
A * (B + C) = A * B + A * C
(iii) Vector product of two parallel vectors is zero, i.e.,
A * B = AB sin O = 0
(iv) Vector product of any vector with itself is zero.
A * A = AA sin O = 0
(v) Vector product of orthogonal unit vectors
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(i) Right Hand Screw Rule Rotate a right handed screw from first vector (A) towards second
vector (B). The direction in which the right handed screw moves gives the direction of vector
(C).
(ii) Right Hand Thumb Rule Curl the fingers of your right hand from A to B. Then, the
direction of the erect thumb will point in the direction of A * B.
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