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AION Patch Notes 110916

The patch notes summarize the following: 1) Three new instanced dungeons were added: Cradle of Eternity, Fissure of Oblivion, and Fallen Poeta. 2) Two new battleground instances were added: Idgel Dome Landmark and Ophidan Warpath. 3) A new battleground instance, Ashunatal Dredgion, was added. Entry levels for some battlefield instances and arenas were adjusted. 4) New transformation skills that can be acquired at level 75 were added for characters, including Transformation: Avatar skills for each element with exclusive skills and effects.

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0% found this document useful (0 votes)
260 views

AION Patch Notes 110916

The patch notes summarize the following: 1) Three new instanced dungeons were added: Cradle of Eternity, Fissure of Oblivion, and Fallen Poeta. 2) Two new battleground instances were added: Idgel Dome Landmark and Ophidan Warpath. 3) A new battleground instance, Ashunatal Dredgion, was added. Entry levels for some battlefield instances and arenas were adjusted. 4) New transformation skills that can be acquired at level 75 were added for characters, including Transformation: Avatar skills for each element with exclusive skills and effects.

Uploaded by

neuzat
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Aion 5.

1 Patch Notes

Instances
Cradle of Eternity
1. The Cradle of Eternity instance has been added.

The Cradle of Eternity is an ancient lookout previously used to watch over Atreia. Long abandoned, a
malevolent serpent named Typhon has taken up residence in this garden. As Archdaevas explored the
Archive of Eternity in Iluma and Norsvold, a passage was discovered to the Cradle.
Your mission is to rescue a missing agent, and purify the Cradle of Eternity by eliminating Typhon and his
corruption.

- The instance will only be available to a party of Archdaevas after completing the Archives of Eternity
quest line.
Race

Quest Required

Elyos

Archives of Eternity Protector

Asmodians

A Long Overdue Battle

- The instance can be entered from the Tower of Eternity or the final room of the Archives of Eternity.
Members
6

Level
66+

Entry Reset Time


9:00 a.m. on Wednesday

Entries
4

Fissure of Oblivion
2. The Fissure of Oblivion instance was added.

Lady Siel created the Fissure of Oblivion to store and protect the memories of the Ancient Archdaeva.
Upon entering the Fissure, Archdaevas become filled with power, and regain full use of their ancient
abilities.
However, within the Fissure there exists a Shadow of Oblivion, created by Siel herself to safeguard the
memories from falling into the hands of the unworthy.
- Enter the Fissure of Oblivion via the Kojol Valley Scout Post (Elyos) or the Nightbloom Forest Scout Post
(Asmodians).

Fallen Poeta

Members

Level

Entry Reset Time

Entries

1 person

66+

9:00am Daily

3. The Fallen Poeta instance was added.


Poeta has once again been invaded by Balaur in the future, but something is... different.
Using an artifact from the Tower of Eternity, a being known as Kroban now rules. Evade Lieutenant
Anuhart and defeat Brigade General Tahabata to challenge Kroban and liberate Fallen Poeta.
- Fallen Poeta can be entered from the Polten Marsh Scout Post (Elyos) or the Canyon of Lost Souls Scout
Post (Asmodians).
Members
6

Level
66+

Entry Reset Time


9:00am on Wednesday

Entries
3 times

Idgel Dome Landmark


4. The Idgel Dome Landmark battleground instance was added.
Elyos and Asmodians discovered a new passage in Kaldor that led to a previously undiscovered Danuar
arena.
Realizing that powerful Danuar relics were scattered around the ruins, both sides clash for control of the
Idgel Dome Landmark.
- Idgel Dome Landmark is for 2 groups of 6 players each, and matches last for 20 minutes.
- Points are gained for kills and capturing the Danuar Relics. After 20 minutes, the side with more points
wins.
- If one group wins woith more than 41,000 points, they receive additional rewards.
Classification
Entry Level
Entry Type
Group Size
Entry Reset Time
Entries
Entry Schedule

Ophidan Warpath

Entrance Requirements
From level 66
New Group Entry
Quick Group Entry
Group Entry
6 Players of Each Race
9:00 a.m. every day
1 time
Daily
5am 6am
5pm 6pm
9pm 10pm

5. The Ophidan Warpath battleground instance was added.


The Elyos and Asmodian armies heard reports of meetings between Shulack traders and the Beritra
Army at the Ophidan Warpath, and sent teams to investigate. They found evidence that the Shulacks
were trafficking prototype weapon components, and have enlisted help from a group of Shugo looters
to retrieve the weapon parts.
- Ophidan Warpath is for 2 groups of 6 players each, and matches last for 20 minutes.
- Points are gained for kills and retrieving the Mechanical Weapon Test Parts. After 20 minutes, the side
with more points wins.
Classification
Entry Level
Entry Type
Group Size
Entry Reset Time
Entries
Entry Schedule

Entrance Requirements
From level 66
New Group Entry
Quick Group Entry
Group Entry
6 Players of Each Race
9:00 a.m. every day
1 time
Daily
5pm 6pm
7pm 9pm
11pm 1am

Ashunatal Dredgion
6. The Ashunatal Dredgion battleground instance was added.
When Beritra's army sacked the Aturam Sky Fortress, Ashunatal Shadowslip gathered the remnants of
Tiamat's forces and escaped on a stolen Dredgion.
Infiltrate the Dredgion with a group of fellow Archdaevas. Watch out for the enemy faction because they
too have found their way inside.
Classification
Entry Level
Entry Type
Group Size
Entry Reset Time
Entries

Entrance Requirements
From level 66
New Group Entry
Quick Group Entry
Group Entry
6 Players of Each Race
9:00 a.m. every day
1 time

Daily
12am 2am
12pm 2pm
8pm 10pm

Entry Schedule

7. The entry level for some battlefield instances was changed.


Instanced Dungeons

Before Change

After Change

61+

61 - 65

61+

66+

Engulfed Ophidan Bridge


Idgel Dome
Kamar Battlefield
Iron Wall Warfront

8. Arena entry level ranges have been changed.


Entry Level

Instanced Dungeons

51-55

Arena of Discipline/Chaos/Harmony
Unity/Discipline/Chaos/Harmony Training Grounds

56-60
61-65

Arena of Glory/Discipline/Chaos/Harmony
Unity/Discipline/Chaos/Harmony Training Grounds

66-75
- Level 50 and below characters can no longer enter the Arena.
- Archdaeva characters (level 66+) now have a dedicated Arena.
- The previous level 61+ Arena is now limited to 61 65.
- Menus and teleport statues were added to the Kaisinel Academy/Marchutan Priory to facilitate access
to and from Iluma and Norsvold.
9. Arena entry requirements were changed.
Instanced Dungeons
Arena of Discipline
Arena of Chaos
Arena of Harmony
Arena of Glory

Before Change

After Change

Entry with tickets

5 entries
Resets 9:00 a.m. on Wednesdays

3 Arena of Glory Tickets

4 Arena of Glory Tickets

10. Fixed an issue where some summoned spirits were unable to pass through the opened door where
the final boss monsters appeared in Rentus Base and Occupied Rentus Base.
11. The level of the monsters in The Eternal Bastion has been increased to 68.
12. Changed the location of the exit of Aturam Sky Fortress so it can be found more easily.
13. Removed the buff effect applied when the boss monsters in the Archives of Eternity are attacked.

Skills
1. The original transformation skills from the Echoes of Eternity update have been renamed.
Before

After

Hydropulse

Transformation: Vessel of Water

Incinerate

Transformation: Vessel of Fire

Windfall

Transformation: Vessel of Wind

Terraskin

Transformation: Vessel of Earth

2. Added new transformation skills that can be acquired via Essence and used starting at level 75.

- When a level 75 character maxes out the corresponding Transformation: Vessel skill, they can learn the
new Transformation: Avatar skill for that element.
- Each Transformation: Avatar skill has a duration of 5 minutes and a shared cooldown of 60 minutes.
The cooldown can be reduced by allocating Essence, and is lowered by 5 minutes for each +1 level.
- Depending on the element and the characters equipped items, some character stats are greatly
increased while transformed.

- All boost/weakness effects applied to the character during the transformation are removed and
exclusive transformation skills can be used.
Transformation
Skills

Skill Name
(Casting/cooldown time)

Skill Effects
Increases attack speed by 30% and range by 10m
Increases natural recovery rate and shock resistance 500
points, increases pull resistance by 1000 points

Storm Surge
(Instantly/2 seconds)

Chance to remove movement debuffs upon attacking


and movement speed is increased by 50% for 5 seconds
Resets Electro Bolts cooldown/chance of resetting the
cooldown of Field of Lightning
Movement is restricted

Electro Bolts
Transformation:
Avatar of Wind

Deals wind damage and has a chance to reduce the


cooldown time of Gust by 3 seconds

(Instantly/5 seconds)

Deals additional wind damage if the target is in shock


state or has reduced movement speed

Field of Lightning

Deals wind damage to target and enemies within 6m


radius of the target

(0 seconds/15 seconds)

Leaves a field for 10 seconds that reduces speed by 50%


for 3 seconds in 3 second intervals
Not affected by Storm Surge's range increase.

Fierce Gale
(0.5 seconds/21 seconds)
Remove Shock
(Instantly/1 minute)
Rush of Flames

Transformation:
Avatar of Fire

Inflicts wind damage on the target


Restrains the target if it has movement related status
effects
Removes Stun, Knock Back, Stumble, Spin and Restraint
effects and increases the caster's resistance against all
these by 1000 for 7 seconds
Charges at the target and performs a physical attack

(0 seconds/9 seconds)

Inflicts Dancing Fire and increases all attack skills by 50


for 10 seconds, up to 2 times

Fan of Flames

Physical attack on targets in a fan-shaped area in front


of the caster

(0 seconds/4 seconds)
Inferno's Embrace

(0 seconds/3 seconds)

If the target is afflicted with Shock or Dancing Fire/In


Flames, it receives additional fire damage
Deals physical damage to the target and stuns it
temporarily
If the target is afflicted with Dancing Fire/In Flames, it
receives additional damage after the effect ends and you
recover some Health

Horrific Blaze

Deals physical damage to enemies within a 7m radius

(0.5 seconds/15 seconds)

Inflicts Fear, reducing movement speed for 6 seconds


and has a chance to inflict targets with Dancing Fire

Remove Shock
(Instantly/1 minute)
Icewind Gale
(0 seconds/6 seconds)
Ice Spike

(0 seconds/0.5 seconds)
Transformation:
Avatar of Water

Removes Stun, Knock Back, Stumble, Spin and Restraint


effects and increases the caster's resistance against all
these by 1000 for 7 seconds
Inflicts magic water damage to target and targets within
a 4m radius
Increases Freezing stage
Deals magic water damage to targets inflicted with Stun,
Paralyze, Knock Back, Stumble, and Restraint
If the target's Freezing has reached stage 3, additional
magic water damage is dealt and the target is knocked
back
Magic water attack on targets in a fan-shaped area in
front of the caster

Wave of Bitter Cold


(1 second/10 seconds)

Increases Freezing stage 2


Enemies with Freezing stage 3 receive magic water
damage and are knocked back

Healing Rain
(Instantly/3 seconds)
Remove Shock
(Instantly/1 minute)
Powerful Leap
(0 seconds/10 seconds)

Removes all abnormal conditions from the target


Recovers instantly 1,500 HP and then 1000 every second
for 3 seconds
Removes Stun, Knock Back, Stumble, Spin and Restraint
effects and increases the caster's resistance against all
these by 1000 for 7 seconds
Leaps at the target and does a physical attack
Deals additional physical damage to enemies within 6m
of the target and inflicts Capture and Restraint
<Stage 1>
Deals physical damage to the target and recovers HP
Resets cooldown for Rock Punch.

Transformation:
Avatar of Earth
Rock Punch
(Combo/5 seconds)

If the target is inflicted with shock and movement


related status effects, it receives additional physical
damage and you recover HP
<Stage 2>
Deals physical damage to the target and enemies within
a 6m radius and recovers HP
If the target is inflicted with shock and movement
related status effects, it receives additional physical
damage and you recover HP

Deals physical damage to the target and enemies within


a 7m radius depending on the distance

Ground Smash

If the target is inflicted with Shock and movement


related status effects, it receives additional physical
damage

(0 seconds/5 seconds)

Deals physical damage to targets within a 7m radius of


the caster and makes them stumble
Increases enmity and increases casters resistance
against Fear, Paralysis, movement speed reduction effects

Roar of the Earth


(0.5 seconds/24 seconds)

The lower the HP is, the lower the received damage


becomes
Removes Stun, Knock Back, Stumble, Spin and Restraint
effects and increases the caster's resistance against all
these by 1000 for 7 seconds

Remove Shock
(Instantly/1 minute)

3. Added new Archdaeva skills that can be acquired by allocating Essence.


- Archdaeva skills are advanced forms of Daeva skills with additional effects.
- Some Archdaeva skills can be enhanced up to 5 levels.
- Archdaeva skills share a cooldown with their corresponding Daeva skill.
- Archdaeva skills have a golden border.
Daeva Skills

Class

Templar

Gladiator

Archdaeva Skills

Acquired
Level
68

Previous Daeva Skills

New Archdaeva Skills

Strike of Chastisement

Avenging Shield Blow

70

Severe Blow of Extreme Cold

Righteous Blow

72

Charge

Beserker's Rage

74

Illusion Arrest

Entangling Chains

68

Roiling Hack

Tumultuous Surge

70

Ferocious Chop

Ferocious Leap

72

Wall of Steel

Body and Mind of Steel

74

Berserking

Furious Charge

Assassin

Ranger

Sorcerer

Spiritmaster

Cleric

Chanter

Gunslinger

Aethertech

Songweaver

68

Surprise Attack

Vampiric Slash

70

Soul Slash

Soulshatter Cleave

72

Ambush

Flash Ambush

74

Whirlwind Slash

Windblade Reprisal

68

Seizure Arrow

Soul-Busting Arrow

70

Unerring Arrow

Light Arrow

72

Sleeping Trap

Nightmare Trap

74

Breath of Nature

Blessing of Nature

68

Wind Spear

Spear of Gust

70

Gain Mana

Mana Font

72

Aetherflame

Flames of Wrath

74

Boon of Iron-Clad

Oath of Iron-Clad

68

Ritual Push

Element Smash

70

Command: Kamikaze

Command: Element Discharge

72

Spirit Preserve

Command: Spirit Barrier

74

Contract of Resistance

Aetherphase Contract

68

Thunderbolt

Electro Bolts

70

Land's Bargain

Power Smash

72

Healing Splendor

Ripple of Healing

74

Prayer of Focus

Prayer of Resistance

68

Resonance Haze

Resonance Strike

70

Melee Smash

Chained Crush

72

Perfect Parry

Perfect Shield

74

Promise of Earth

Pledge of Earth

68

Harassing Fire

Concentrated Fire

70

Stable Stance

Rapidfire Deluge

72

Survival Instinct

Escape Instinct

74

Anticipation

Mental Lock

68

Kinetic Battery

Magical Cover

70

Magnetic Wave

Rage Wave

72

Kinetic Slam

Idium Strike

74

Stability Thrusters

Combat Prowess

68

Sonic Gust

Tempest Rhapsody

70

Rejuvenating Aria

Refreshing Melody

72

Mvt. 4: Winter

Snowflower Melody

74

Sonicportation

Illusion Dance

4. Added 4 special Archdaeva skills that all classes have access to. These skills are passive, but will need
to have essence allocated to them before they take effect.
Acquired Level
67
69
71
73

Skill Name
Boost Defense
Enhance Attack
Boost Interpersonal Defense
Boost Interpersonal Attack

Effect
PvE Defense Increase
PvE Attack Increase
PvP Defense Increase
PvP Attack Increase

Environment
Fast Track Server Expansion
1. Cygnea and Enshar can now be reached on the Fast Track Server.
- As before, you cannot enter the opposing races zone.
- Some instance dungeons where players could obtain Abyss Points have been disabled on the Fast Track
Server.
Restricted Instances
Danuar Sanctuary
Seized Danuar Sanctuary
Occupied Rentus Base

Sealed Danuar Mysticarium

Cursed Argent Manor

Drakenspire Depths

- The Fast Track Server will be expanded up to level 65 characters in an update in the near future.
2. Added Bind Point Teleportation to Cygnea and Enshar.
3. The cost of going to Sanctum or Cygnea from the Griffoen airship was reduced to 1 Kinah.
4. Added markings so the path to Talocs Hollow in Inggison is easier to find.
5. Modified some topography in Krall Aether Mine in Iluma.

Characters
1. Increased the chance of receiving Growth Energy from monsters when it is fully depleted.
2. Archdaevas will now receive Energy of Repose while logged off.

3. Light of Repose areas have been removed from the following areas:
Race
Elyos

Asmodians

Region
Oriel
Iluma
Wisplight Abbey
Pernon
Norsvold
Fatebound Abbey

4. Fixed an issue where skill cooldowns would not apply correctly after resetting Essence in some
situations.
5. Fixed an issue where no warning was shown if a characters flight time expired in 15 seconds.

UI
1. Added information for new Archdaeva Transformation skills to the Allocate Essence windows
Transformation tab.

- Tooltips and a UI for adding/removing Essence was added.


- Transformation-only skills can be viewed by clicking the magnifying glass icon.
2. Added a new tab for Archdaeva skills on the Allocate Essence window.
- The previous Boost Skills tab has been changed to Daeva Skills.

3. Improved the altitude difference display.


Altitude Difference

Above or Below Target?

Display

0 5m difference

5 25m difference
> 25m difference

Below
Above
Below
Above

4. Improved the skill boost search function on the Broker window.


- When the player clicks on the skill boost search bar, a list of possible skills will display.
5. The buff bar has been divided into categories, and the following buffs will display separately from
others:
Effect
Housing Deeds

Legion Unity

Berdin's Star

Growth Aura

Energy of Salvation

Energy of Repose

Ascension Boost

Veteran Boost

6. Changed how recommended level reduction is displayed to now show the maximum possible for each
item.

7. Fixed an issue where players had to view the entire reward list before accepting a quest.
- The Accept button will now always be active in the quest acquisition window.
8. Fixed an issue where Growth Energy information would display incorrectly for level 75 characters.
9. Fixed an issue where some players may not have received the correct amount of Essence.
10. Fixed an issue where the Level Reduction stat on Archdaeva equipment wasnt displayed in private
stores.
11. Fixed an issue where Enchantment and Tempering stats were not shown after registering an item
with the Trade Broker.
12. Fixed a display issue with the Homeward Bound skill.
13. Changed the icon color for Archdaeva transformation skills to match their elements.

Items
Aetherforging
1. A new crafting system and discipline, Aetherforging, has been added.
- Aetherforging can only be used by Archdaevas, and becomes available automatically at level 66.
- With a few exceptions, Aetherforging does not require separate design items to learn recipes.
- Players can open the Aetherforging window with [Shift + P] or by going to the Function window [Shift +
K] and going to the Gather/Craft tab, then right-clicking on Aetherforging.

- Unlike previous crafting disciplines, Aetherforging does not require a crafting table and has no chance
of crafting failure.
- Aetherforging cannot be used while mounted, flying, in combat, etc.
- Aetherforging rewards both Crafting Skill Points and Experience.
- Similar to previous crafting disciplines, Aetherforging has a chance to proc for a higher grade item.
Unlike previous crafting disciplines, you will receive the item immediately and not have to wait for the
bar to refill.
- Some Aetherforging materials are dropped by monsters in instanced dungeons in Iluma or Norsvold,
while others can be bought from Aetherforging merchants.
Title

Elyos

Asmodians

<Aetherforging Quartermaster>

Kalio

Querendil

<Aetherforging Contributor>

Ipis

Albaniz

2. Coalescence has been added for Archdaevas.


- Coalescence can only be used by Archdaevas, and becomes available automatically at level 66.
- Players can open the Coalescence window with [Shift + P] or by going to the Function window [Shift + K]
and going to the Gather/Craft tab, then right-clicking on Coalescence.

- Coalescence can only be used with Archdaeva equipment.


- Register a base equipment item in the center, then register items of the same equipment category
(Weapons/Armor/Accessories) in the material slots around the edge.
- At least 1 material item must be registered. Up to 6 material items can be registered. They do not need
to be the same equipment type. For example, Spellbooks and Polearms can be coalesced together, but
Earrings and Polearms cannot.
- Coalescence will consume all the items and give you a random piece of equipment. The rarity and level
of the result depends on the rarity, level and quantity of items used. There is also a chance for additional
items and enchantment levels.
- Additional information can be found by clicking the ? button in the upper right corner of the
Coalescence window.
3. A Skill Boost Reassignment function has been added to the Gear Modification window for Archdaeva
equipment.
- The function works with the help of Skill Boost Reassignment Scrolls.
- Only items that say Skill Boost (Regrantable) can have their Skill Boost reassigned.
4. A Level Reduction function was added to the Gear Modification window for Archdaeva equipment.
- By using a Level Reduction Stone, Archdaeva equipment can have its level reduced up to the maximum
stated amount for each piece of equipment.

- Attempting this can fail, but an item will never lose reduced levels. For example, an item can move
from 3/5 to 5/5, but cannot move from 3/5 to 1/5.
Before

After

- If an item is already at the maximum reduction, this function cannot be used for that item.
5. Inert Stigmas have been terminated and can be sold for the purchase price.
- Inert Stigmas that were equipped have ben unequipped.
- Characters will receive Chargeable Stigma bundles based on their class and level.
Level Range

Items Received

20 - 29

Normal Stigma Bundle x1

30 - 39

Normal Stigma Bundle x2

40 - 44

Normal Stigma Bundle x3

45 - 49

Normal Stigma Bundle x3


Greater Stigma Bundle x1

50 - 54
55+

Normal Stigma Bundle x3


Greater Stigma Bundle x2
Normal Stigma Bundle x3
Greater Stigma Bundle x2
Major Stigma Bundle x1

6. The mechanics of Stigma Charging failure have been changed.


Before
- Both Stigmas are destroyed.

After
- Target Stigma reduced to Charge Level 0
- Material Stigma is destroyed.

- Messages related to Stigma Charging have been edited to reflect this change.

7. Potion items have been further simplified.


- Mana and Life Potions and Serums have been converted into Recovery Potions and Serums.
- Morph Methods, Crafting Designs, drops, quest rewards, and all other sources of Mana or Life Potions
and Serums have been either removed or changed to provide equivalent Recovery Potions and Serums
instead.
- Lesser Divine Life and Mana Serums have been changed to Divine Recovery Serums.
- Recipes requiring Life or Mana Potions and Serums as materials have been changed or removed as
appropriate.
- Superior Recovery Serums and Potions have had their level requirement reduced to level 50.
- Changed the amount of materials required for creating Upgraded Recovery Potions.
8. Valor Insignias have been added as a currency for level 66+ Arenas.
9. Cradle of Eternity Accessory Enchanter NPCs have been added to Iluma and Norsvold, who exchange
accessories for material items found in the Cradle of Eternity.
10. The crafting result of Magic Diogenite recipes has been changed to a Magic Diogenite Bundle that
gives all 5 types.
11. Fixed an issue where some stats for the Sunset equipment series were incorrect.
12. Fixed a problem where monsters in Levinshor did not drop Aetheric Field Fragments.
13. Recipes that require terminated items can no longer be used.
14. Pashids Horn and Pashids Claw are now terminated items and can be sold.
- They can no longer be obtained from The Eternal Bastion treasure chests.
15. Added recipes for Recovery Serum Bundles to Alchemy crafting to the following merchants.
Region
Sanctum/
Pandaemonium
Oriel/
Pernon

Title
<Misc Design>
<Alchemy Supplies>
<Misc Design>
<Alchemy Supplies>

Elyos
Usiros
Darius
Kess
Hemes

Asmodians
Alran
Grad
Benthe
Gelmiro

16. Added Honorable Recovery Serums to the Officers Special Item Distributor in the Hall of Fame and
Walk of Fame.

Race
Elyos
Asmodians

NPC Name
Iriana
Kratyr

17. When a character is created, the Life and Mana Potions they receive in their inventory have been
changed to Recovery Serums and Recovery Potions.
18. Changed the chance of destruction for Illusion Godstones.
20. Some items dropped by bosses in Iluma and Norsvold were changed.
21. Fixed issues where some items had incorrect appearances.
22. Fixed an issue where some skin items could be enchanted.
23. Omega Enchantment Stones have been removed from drops in all previous instances and now drop
only in the following instances.

Cradle of Eternity
Drakenseers Lair
Occupied Rentus Base

Instances
Archives of Eternity
Admas Fall
Seized Danuar Sanctuary

Fallen Poeta
Theobomos Test Chamber
Drakenspire Depths

Quests
1. Campaign quests for Archdaevas were added for Iluma/Norsvold
Race

Region

Quest Name
Agent Violas Call
Special Secret Mission

Elyos

Iluma

Finding the Traces of the Sage


Protection Artifact 1

Asmodians

Norsvold

Protection Artifact 2
Agent Peregrines Call
Special Secret Mission
Finding the Traces of the Sage of the
Tower of Eternity
Building a Protection Artifact 1
Building a Protection Artifact 2

2. Added missions and quests for the Cradle of Eternity.

- These can only be carried out by Archdaevas of level 66 and above. They can be acquired from NPCs or
at the entrance of instanced dungeons or by going to special regions.
Race

Quest Name
Lost Agent Viola
Traveling with the Earth Jotun
Reunion with Agent Viola
[Instanced Dungeon/Group] Urgent Summons

Elyos

Asmodians

[Instanced Dungeon/Group] Altar of Emptiness


[Instanced Dungeon/Group] A Secret Place
[Instanced Dungeon/Group] Left-behind Hymn of
Aion Agent
[Instanced Dungeon/Group] A Hidden Asmodian
Kisk
[Instanced Dungeon/Group] Insightful Eye
[Instanced Dungeon/Group] Escape from the
Contaminated Library
[Instanced Dungeon/Group] Evil Spirit Typhon
[Instanced Dungeon/Group] Sleeping Fairy Queen
[Instanced Dungeon/Group] Source of the
Contamination at the 3rd Library
Lost Agent Peregrine
Traveling Companion Earth Jotun
[Instanced Dungeon/Group] Reunion with Agent
Peregrine

Acquisition Method
Enter the Cradle of Eternity
Acquired Automatically
Ador
<Sanctum Keeper>
Teria
<Hymn of Aion Legion>
Ladilis
<Hymn of Aion Legion>

Enter certain areas in the Cradle of


Eternity
Acquired Automatically

Enter the Cradle of Eternity


Acquired Automatically

[Instanced Dungeon/Group] Urgent Call

Corto
<Temple Minister>

[Instanced Dungeon/Group] Completed Records of


Life
[Instanced Dungeon/Group] A Secret Space
[Instanced Dungeon/Group] Left-behind Archon
Shadow Agent

Ubepe
<Archons Shadow Legion>

[Instanced Dungeon/Group] A Hidden Elyos Kisk

Stigeter
<Archons Shadow Legion>

[Instanced Dungeon/Group] Eye of the Ruler


[Instanced Dungeon/Group] How to get to the
Storm Cliff
[Instanced Dungeon/Group] Ruler Python
[Instanced Dungeon/Group] Sleeping Queen Alb
[Instanced Dungeon/Group] Reason for the
Contamination at the 3rd Library

Enter certain areas in the Cradle of


Eternity
Acquired Automatically

3. Added quests for the new battlefield instances.

- Ashunatal Dredgion:
Elyos
[Group] Eliminate the Ashunatal Dredgion Captain
[Group] Obtaining the Ashunatal Supplies
[Group] All-out Dredgion Attack

Asmodians
[Group] Get Rid of the Ashunatal Dredgion Captain
[Group] Seizing the Ashunatal Supplies
[Group] All-out Dredgion Assault

- Idgel Dome Landmark


Elyos

Asmodians

[Instance/Group] Idgel Dome Landmark Relics

[Instance/Group] Relics at Idgel Dome Landmark

[Instance/Group] Unpredictable Combat

[Instance/Group] Unavoidable Battle

- Ophidan Warpath
Elyos

Asmodians

[Instance/Group] Support Operation for the


Ophidan Warpath
[Instance/Group] Battle on the Ophidan
Warpath

[Instance/Group] Support Operation for the


Ophidan Warpath
[Instance/Group] Combat on the Ophidan Warpath

4. Added quests for Fissure of Oblivion.


Race

Quest Name

Acquisition Method

To the Fissure of Oblivion

Acquired automatically at level 66.

Vaguely Returning Memories

Acquired automatically upon


entering the Fissure of Oblivion.

Elyos

Investigate the Fissure of Oblivion Acquired automatically at level 66.


Asmodians
Vaguely Remembered Memories

Acquired automatically upon


entering the Fissure of Oblivion.

5. Aetherforging tutorial quests have been added for Archdaevas.


Race

Quest Name

Acquisition Region

Elyos

Discovery of a New Technology

Iluma

Asmodians

Discovery of a New Ability

Norsvold

Acquisition NPC
Kalio
<Aetherforging Quartermaster>
Querendil
<Aetherforging Quartermaster>

6. Repeatable quests have been added to the Crucible Coliseum for Archdaevas only.
Elyos
Ongoing Training
Ongoing Efforts

Asmodians
Coliseum Training
Coliseum Efforts

7. Added GP rewards for the war quests in Iluma and Norsvold.


Race
Elyos
Asmodians

Quest Name
[Spy/Daily] Lord Ariel's Decree
[Urgent Order] Give No Quarter
[Spy/Daily] Attack Iluma
[Urgent Order] Protect Norsvold

8. Due to the Arena and Crucible level changes, some quest settings have also been changed.
- All quests for the Crucible Coliseum that were originally acquired at level 46, are now changed to level
51. EXP and Kinah rewards have been changed accordintly.
- Due to the entry method changing, quests that give entry tickets have been deleted.
9. Campaign quests that were obtained before the 4.7 Invasion update have been changed to new
campaign quests.
- This is to fix bugs caused by old, defunct campaign quests that cannot be abandoned or progressed but
are still lingering on some characters. In many cases, these campaigns prevent those characters from
experiencing newer content.
- The previous quests cannot be obtained anymore and any campaigns in progress will be deleted.
- After the previous campaign quests are deleted, players will receive new campaigns. After completing
the first order of each quest, they can be started again from the beginning.
- However, if all missions for a single area were completed, new ones will not be provided.
10. Some quests in Iron Wall Warfront were changed.
- The preliminary quests for these quests were deleted and the acquisition level changed to 66.
Race

Quest Name

Elyos

[Alliance] Face the Commander

[Alliance] Reclaim the Battle


[Alliance] Forward March
[Alliance] Face the Commander
Asmodians

[Alliance] Capture the Bastion


[Alliance] Storm the Gateway

11. Added Radiant Ops and Blood Crusade quests for level 66+.
Race
Elyos
Asmodians

Quest Name
[Daily] Their Blood for Blood
[Infiltration/Daily] Norsvold Assault
[Daily] Destroy the Faith in Their Arms
[Infiltration/Daily] Iluma Asasult

Acquisition Method
Join the Radiant Ops
Join the Blood
Crusade

12. Added a max level for Radiant Ops and Blood Crusade quests for level 61+.
Race
Elyos
Asmodians

Quest Name
[Daily] Rage Against the Asmodians
[Spy/Daily] Enshar Invasion Operation
[Daily] Go Guerrilla on the Elyos
[Spy/Daily] Cygnea Invasion Operation

Changes

Acquired from level 61 - 65.

13. Added quests for Elyos in Eltnen and Asmodians in Morheim that can be obtained at level 37.
- These can be completed by Elyos in Heiron and by Asmodians in Beluslan.
Race

Quest Name

Elyos

Perentos Call

Asmodians

Neritas Call

Acquisition Method
Near the Fire Temple Entrance
Acquired automatically upon entering

14. The reward weapon for Ascension will now come with manastones already socketed and an
enchantment level of +10.
15. Increased the EXP reward of some level 20 24 quests in the following regions:

Region
Verteron

Altgard

Eltnen

Morheim

Sanctum

Pandaemonium

16. Changed the Stigma quests.


- Instead of receiving Inert Stigma bundles, each quest now gives a Chargeable Stigma as a reward.
- Players can now complete these quests remotely without having to go to the completion NPC.
Race

Acquired Level
Quests
30
Stigma 101
40
Pelias' Aid
Elyos
45
StiGreat
50
Stigmore
55
StigMajor
30
A Bundle to Enjoy
40
Stigma Stones May Break Your Bones?
45
Better Than Great
Asmodians
50
You Aud-a Know
55
Major Sixth
- Characters that currently have the Stigma quests will switch to the new quest steps.
- Players who have already completed the old Stigma quests will receive Stigma bundles for each level
into their inventory.
17. As a reward for completing A Sliver of Darkness (Elyos) and No Escaping Destiny (Asmodians),
characters will receive the correct Stigmas for their class.
18. Some quest steps for the Asmodian Morheim quest A Nepra Protector were changed.
- Players can now use the Mist Mane Teleport Statue to get to Mist Mane Village.

NPC
1. Added NPCs to the Arena that exchange Archdaeva equipment and items for Valor Insignias.

Race
Elyos
Asmodians

NPC Name
Alkarurops
Spika
Rikardo
Arachnis
Vladmir
Andarta
Heinrich
Britta

2. The Divine Weapon and Divine Armor merchants that were located where the new Arena merchants
are now were moved to the Rewards Office.
3. Changed the amount of Abyss Points available from some monsters in Iluma and Norsvold, including
Infiltration NPCs.
4. Beritra forces in Reshanta were changed to Ereshkigal forces.
5. Fixed a problem with the Insignia of Light/Darkness Protection not being applied correctly to Guardian
Deities during fortress sieges.
6. Added Radiant Ops and Blood Crusade NPCs to Iluma and Norsvold, respectively.
Location
Iluma
Ariel's Sanctuary
Norsvold
Azphel's Sanctuary

NPC
Name
Hero

<Radiant Ops Recruiter>

Epigonus

<Radiant Ops Steward>

Ameino

<Radiant Ops Agent>

Siente

<Blood Crusade Recruiter>

Mallankat

<Blood Crusade Steward>

Keller

<Blood Crusade Agent>

Title

7. Fixed an issue where the Protection Commissioned Officer didnt spawn during flag battles in Iluma
and Norsvold.
8. Deleted the Stigma Quartermasters and Stigma Merchant NPCs from each region.
9. Blessed Totem NPCs have been added to all Archdaeva PvE instances for Prestige Pack users.

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