WavePad Manual
WavePad Manual
NCH Software
Technical Support
If you have difficulties using WavePad Sound Editor please read the applicable topic before
requesting support. If your problem is not covered in this user guide please view the up-to-date
WavePad Sound Editor Online Technical Support at www.nch.com.au/wavepad/support.html .
If that does not solve your problem, you can contact us using the technical support contacts
listed on that page.
Software Suggestions
If you have any suggestions for improvements to WavePad Sound Editor, or suggestions for
other related software that you might need, please post it on our Suggestions page at
www.nch.com.au/suggestions/index.html.
Many of our software projects have been undertaken after suggestions from users like you.
You get a free upgrade if we follow your suggestion.
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Basics
Overview.........................................................................................................................................
General Audio Concepts ................................................................................................................
WavePad Basics.............................................................................................................................
Main Screen Reference..................................................................................................................
Undo and Redo...............................................................................................................................
Working With Files..........................................................................................................................
Recording .......................................................................................................................................
The Frequency Spectrogram View.................................................................................................
Bookmarks and Regions ................................................................................................................
WavePad Projects..........................................................................................................................
Shortcut Keys Reference................................................................................................................
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Editing
Convert Sample Rate and Channels..............................................................................................
Movement and Selection ................................................................................................................
Cut, Copy, and Paste .....................................................................................................................
Paste Mix........................................................................................................................................
Delete .............................................................................................................................................
Split ................................................................................................................................................
Batch Join.......................................................................................................................................
Join Mono Files to Make Stereo .....................................................................................................
Duplicate.........................................................................................................................................
Copy to New...................................................................................................................................
Mix With File...................................................................................................................................
Repeat Loop...................................................................................................................................
Silence............................................................................................................................................
Trim................................................................................................................................................
Edit Samples...................................................................................................................................
Save Selected Region As...............................................................................................................
Insert File........................................................................................................................................
Lossless MP3 Editing.....................................................................................................................
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Effects
Effects and Audio Processes..........................................................................................................
Effect Chain....................................................................................................................................
DirectX Effects ................................................................................................................................
VST Plugins ....................................................................................................................................
Amplify............................................................................................................................................
Normalize........................................................................................................................................
Compressor....................................................................................................................................
Equalizer.........................................................................................................................................
Envelope.........................................................................................................................................
Stereo Pan......................................................................................................................................
Echo...............................................................................................................................................
Pitch Shifter ....................................................................................................................................
Reverb............................................................................................................................................
Phaser ............................................................................................................................................
Flanger...........................................................................................................................................
Vibrato ............................................................................................................................................
Tremolo..........................................................................................................................................
Doppler...........................................................................................................................................
Wah-Wah........................................................................................................................................
Chorus............................................................................................................................................
Distortion.........................................................................................................................................
AM Radio Effect..............................................................................................................................
Telephone Effect.............................................................................................................................
Reverse ..........................................................................................................................................
Fading ............................................................................................................................................
Speed and Pitch Changing.............................................................................................................
Reduce Vocals................................................................................................................................
Voice Change.................................................................................................................................
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Audio Cleanup
Noise Reduction.............................................................................................................................
Click/Pop Removal.........................................................................................................................
High-Pass Filter..............................................................................................................................
Low-Pass Filter ...............................................................................................................................
Automatic Gain Control ..................................................................................................................
DC Offset Correction......................................................................................................................
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Tools
Frequency Analysis (FFT and TFFT).............................................................................................
Text To Speech..............................................................................................................................
Navigate Speech............................................................................................................................
Batch Converter..............................................................................................................................
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Create Ringtone..............................................................................................................................
Download From Sound Library.......................................................................................................
Surround Sound Editor...................................................................................................................
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Options
Options ...........................................................................................................................................
General...........................................................................................................................................
Audio..............................................................................................................................................
Recording .......................................................................................................................................
Appearance ....................................................................................................................................
Playback.........................................................................................................................................
Keys and Macros ............................................................................................................................
File Types.......................................................................................................................................
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Output Formats
WavePad Output Formats ..............................................................................................................
WAV Settings..................................................................................................................................
MP3 Settings ..................................................................................................................................
Vox/Raw Settings...........................................................................................................................
OGG Settings .................................................................................................................................
FLAC Settings.................................................................................................................................
AAC/M4A Settings ..........................................................................................................................
AMR Settings..................................................................................................................................
RSS Podcast Settings....................................................................................................................
M3U Playlist Settings......................................................................................................................
PLS Playlist Settings ......................................................................................................................
WPL Playlist Settings .....................................................................................................................
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Advanced
Command Line Options.................................................................................................................. 120
Suite
Recommended Programs............................................................................................................... 122
Screen References
Opus Encoder Options...................................................................................................................
Other Links
Recommended HardwareRecommended MicrophonesRecommended Headphones
Recommended Speakers Recommended Audio DevicesMPC SettingsAPE Settings
SPX Settings
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If you reside in the United States, NCH Software and you agree to arbitrate all disputes and
claims between us. This agreement to arbitrate is intended to be broadly interpreted.
References to "NCH" "you," and "us" include our respective subsidiaries, affiliates, agents,
employees, predecessors in interest, successors, and assigns. This arbitration agreement
does not preclude you from bringing issues to the attention of U.S. federal, state, or local
agencies. Such agencies can, if the law allows, seek relief against us on your behalf. This
Agreement evidences a transaction in interstate commerce, and thus the Federal Arbitration
Act governs the interpretation and enforcement of this provision. This arbitration provision shall
survive termination of this Agreement.
A party who intends to seek arbitration must first send to the other, by certified mail, a written
Notice of Dispute ("Notice"). The Notice to NCH should be addressed to:
Legal Department
NCH Software, Inc.
6120 Greenwood Plaza Blvd, Ste 120
Greenwood Village CO, 80111
USA
("Notice Address"). The Notice must (a) describe the nature and basis of the claim or dispute;
and (b) set forth the specific relief sought ("Demand"). If NCH and you do not reach an
agreement to resolve the claim within 30 days after the Notice is received, you or NCH may
commence an arbitration proceeding. The amount of any settlement offer made by NCH or you
shall not be disclosed to the arbitrator.
A. The arbitration will be governed by the Commercial Arbitration Rules and the Supplementary
Procedures for Consumer Related Disputes (collectively, "AAA Rules") of the American
Arbitration Association ("AAA"), as modified by this Agreement, and will be administered by the
AAA. The AAA Rules are available online at adr.org, by calling the AAA at 1-800-778-7879, or
by writing to the Notice Address. The arbitrator is bound by the terms of this Agreement. All
issues are for the arbitrator to decide, including issues relating to the scope and enforceability
of the arbitration provision. Unless NCH and you agree otherwise, any arbitration hearings will
take place in Greenwood Village Colorado. If your claim is for $10,000 or less, we agree that
you may choose whether the arbitration will be conducted solely on the basis of documents
submitted to the arbitrator, through a telephonic hearing, or by an in-person hearing as
established by the AAA Rules. If your claim exceeds $10,000, the right to a hearing will be
determined by the AAA Rules. Regardless of the manner in which the arbitration is conducted,
the arbitrator shall issue a reasoned written decision. NCH will pay all AAA filing,
administration, and arbitrator fees for any arbitration initiated in accordance with the notice
requirements above. If, however, the arbitrator finds that either the substance of your claim or
the relief sought in the Demand is frivolous or brought for an improper purpose then the
payment of all such fees will be governed by the AAA Rules. In such case, you agree to
reimburse NCH for all monies previously disbursed by it that are otherwise your obligation to
pay under the AAA Rules. In addition, if you initiate an arbitration in which you seek more than
$75,000 in damages, the payment of these fees will be governed by the AAA rules.
B. The arbitrator may award declaratory or injunctive relief only in favor of the individual party
seeking relief and only to the extent necessary to provide relief warranted by that party's
individual claim. YOU AND NCH AGREE THAT EACH MAY BRING CLAIMS AGAINST THE
OTHER ONLY IN YOUR OR ITS INDIVIDUAL CAPACITY, AND NOT AS A PLAINTIFF OR
CLASS MEMBER IN ANY PURPORTED CLASS OR REPRESENTATIVE PROCEEDING.
Further, unless both you and NCH agree otherwise, the arbitrator may not consolidate more
than one person's claims, and may not otherwise preside over any form of a representative or
class proceeding. If this specific provision is found to be unenforceable, then the entirety of this
arbitration provision shall be null and void.
C. Notwithstanding any provision in this Agreement to the contrary, we agree that if NCH
makes any future change to this arbitration provision (other than a change to the Notice
Address) you may reject any such change by sending us written notice within 30 days of the
change to the Arbitration Notice Address provided above. By rejecting any future change, you
are agreeing that you will arbitrate any dispute between us in accordance with the language of
this provision.
D. To opt out of this Arbitration Agreement and class action waiver send an Opt Out notice to
the Notice Address stating "I am electing to opt out of the Arbitration Agreement and class
action waiver contained in the Legal Terms applicable to my purchase of an NCH product."
Your Opt Out Notice must include the date and proof of purchase. The Opt Out Notice must be
postmarked no later than thirty (30) days after the date of purchase. A separate Opt Out Notice
must be sent for each product purchased.
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Basics - Overview
WavePad is a sound editor program for Windows and Mac OS X. It lets you record and edit
voice and other audio recordings. You can cut, copy and paste parts of recording and, if
required, add effects like echo, amplification and noise reduction.
WavePad is designed to be very easy and intuitive to use. Within minutes you will be able to
open or record a file and edit it. But if you take time to explore the other features you will find
many powerful tools designed with the professional sound engineer in mind.
WavePad Basic Edition is free, but we hope you will consider upgrading to WavePad Master's
Edition. With the Master's Edition you have a set a features designed with the professional in
mind. To view pricing or to purchase WavePad Master's Edition please see
https://secure.nch.com.au/cgi-bin/register.exe?software=wavepad.
Features
Supports a number of file formats including wav (multiple codecs), mp3, flac, ogg, vox,
gsm, real audio and many more.
A wide range of editing capabilities including Cut, Copy, Paste, Delete, Insert, Silence, Auto
Trim and others.
Effects including Amplify, Normalize, Equalizer, Envelope, Reverb, Echo, Noise Reduction,
Sample Rate Conversion and more.
A Frequency Spectrogram View, with frequency-based editing.
Sound effect and music library with 1,000 free audio clips included.
Surround sound editor to produce surround sound audio.
Supports sample rates from 6000 to 192000Hz, stereo or mono, 8, 16, 24 or 32 bits.
Ability to work with multiple files at the same time.
Includes a CD ripper to load audio direct from a CD-ROM.
Player includes Scrub/Cue control for precise editing.
Recorder supports pause, retake, auto trim and voice activated recording.
Support MDI (Multiple Document Interface), which allows displaying multiple files all on one
screen.
Support for MME, DirectSound and ASIO playback.
Support for MME and ASIO recording.
Full support for VST plugins.
System Requirements
Windows XP/Vista/7/8/10
WavePad is just one component of the NCH Software suite of audio, video and business
software. If you have not done so already, please visit www.nch.com.au to download many
other related programs.
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Sound
The starting point for everything WavePad does is sound. Sound is vibrating air traveling very
fast like a wave. It is created by a vibrating object (e.g. our vocal cords, a guitar string or a
speaker) and can be detected by an ear or a microphone. A microphone converts these
vibrations into alternating electronic voltage which the computer's sound card can turn into the
data used by WavePad.
Frequency
One way to analyze sound is by looking at the speed it vibrates as it travels through the air.
The number of times this vibration happens per second is called the "frequency" of the sound,
and is measured in Hertz (Hz) or kiloHertz (kHz).
It is quite often the case that sounds will not consist of a single wave vibrating at a certain
frequency through the air, often they will contain multiple waves vibrating at different speeds
and different volume levels. WavePad contains a couple of tools that will allow you to see this
effect for yourself, please see Frequency Analysis (FFT and TFFT) for further information.
The human ear is said to be able to hear sounds ranging from about 20Hz (20 vibrations per
second) up to 20,000Hz (20,000 vibrations per second). In reality, most of us only hear to
about 15,000Hz, but audio enthusiasts often claim they can hear sounds up to the 20,000Hz
mark. The frequencies of a person's voice can range between 300Hz and 3000Hz.
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In order to store and reproduce audio on your computer, the audio signal from the microphone
is converted by your sound card into a series of numbers in quick succession. You can think of
these numbers as representing the pressure on the surface of the microphone at different
points over time. This process of converting audio into a series a numbers is called "sampling".
Sample Rate
The sample rate is the number of times that the amplitude is converted to a number per
second. For example, at CD quality recording, your computer stores 44100 numbers per
second each representing the amplitude at the specific point in time.
It can be shown that the maximum possible frequency that can be carried in a sampled sound
is exactly half of the sample rate. In reality it is a little less. So for example, a recording made
with a 44100 sampling rate will carry frequencies up to 20000Hz.
A quick guide to sample rates follows:
Higher sample rates including 48000, 88200, 96000 and even 192000 are sometimes used but
many sound engineers point out that they do not offer any real audible quality improvement
(aside from adding a bit more redundancy to the system).
Tip: always record and work with audio in the Sample Rate that you will use in the end,
because every time you convert you lose a little quality. For example - if you are making a CD
use 44100. If it is for telephone use 8000.
8/16/24/32 bits
You might have seen terms like "8 bits" or "16 bits" when looking at sound files but are not sure
what they mean. The number of bits, like in the sample rate, is an indicator of the quality or
resolution of the sound inside the file. The more bits the better resolution. WavePad uses 32
bits internally for optimal audio quality. However 16 bits is usually more than adequate for
saving.
"
There are a number of different codecs around, including MPEG Layer-3/MP3, and GSM (good
for telephone or voice). Most codecs are designed for a specific function, usually to store either
music or voice.
You can select the compression codec to use when using the File -> Save As option in
WavePad. You should note that almost all compression codecs are lossy, however - this
means you lose audio quality every time you save the file. For this reason it is important that
you do not save audio in a compressed form until it is really needed. For example, if you need
to save a file when you want to do further work on it, save it in an uncompressed form like
44100 Hz, 16 bit PCM format Wave.
Audio File Compression must not be confused with Audio Dynamic Range Compression. File
Compression is all about reducing file size whereas Dynamic Range Compression is about
volume control. For more about Dynamic Range Compression see Effects .
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Record
To record (at the current position or over the selected region) press the F5 key.
Scrub
To find accurate edit positions with your ears press F6 to activate scrub. This allows much finer
movement (with the arrow keys) while listening to the point you want to edit.
Selecting Regions
Before you can apply some effects or edit functions you need to select the region to edit or
apply the effect to. Press Ctrl+A to select the entire file. To select with the mouse click on the
wave window and drag over the part you want to select.
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There are two wave windows in the main screen. The upper window displays the wave form of
the audio file always in its full length - it is useful for knowing where you are in the file, and you
can click it to quickly jump to a new area of the waveform. The lower window
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shows the wave form of the audio based on the zoom level. To move the lower window side to
side, use the horizontal scroll bar just under the lower window. Clicking and dragging the
waveform will create a selection.
Menu Bar The menus contain every action available within WavePad. To hide the menu, click
the arrow button to the left of the Help icon, which is located on the right side of the toolbar.
Tabs The tabs organize WavePad's features onto tabs to streamline your workflow. Click a tab
to see the features and tools related to that tab.
Command Bar The Command Bar contains links to the most-used features in WavePad. You
can minimize sections you don't use often by clicking the heading, or close the Command Bar
entirely by clicking the red X in its upper right corner. To control the Command Bar's
appearance, click the View menu and then Command Bar.
Zoom Buttons
-A. Zoom Out
-Click on this button to zoom out the lower window view of the waveform.
-B. Zoom In
-Click on this button to zoom in.
-C. Show Entire Region
-Click on this button to zoom out to display the entire file length.
-D. Zoom To Selection
-Click on this button to zoom to the region you have just selected.
-E. Vertical Zoom
-Click on this button to increase the amplitude of the display (to see softer sounds).
-F. Sample Edit Mode
-Allows you to modify the individual audio samples in the waveform using the computer's
mouse.
-G. Wave display + up / - down
-This combines the left and right channels into one waveform.
-H. Wave display left channel up / right channel down
-Displays the left channel on the upper side of the center line and the right channel on the
lower side of the center line.
-I. Wave display dual left and right channels
-Combines the left and right channels into one waveform.
There is also a zoom track bar slider control between the Zoom Out and Zoom In buttons that
provides infinitely variable zoom.
J. Selection Display
-Start
-This displays the start position of the selected region.
-End
-This displays the end position of the selected region.
-Sel Length
-This displays the length of the selected region.
-File Length
-This displays the length of the entire file.
To select a region, you can either click on the wave window and drag to the position you want
or hold down the Shift key and press the left or right arrow buttons.
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Redo (Ctrl+Y)
If, after undoing, you decide that the change really was what you wanted, then you can redo.
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Copy file(s) to CD
Selecting this option will let you burn any open files to a CD by using
Express Burn
Recorder
also CD
made
by NCH Software. Just select "Copy file(s) to CD" then select the CD
Type (either Data CD or Audio CD), then follow the onscreen prompts.
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Using 'Open File from Dropbox...' option of WavePad, you can access the 'Apps\WavePad'
folder of your Dropbox account, which would be the root folder you will see from WavPad.
Then, you can navigate through the folder and files to select the desired file to open in
WavePad.
Save to Dropbox
WavePad allows you to save the file to your Dropbox account. User have to select the
appropriate file type to send. The audio file will be uploaded to the 'Apps\WavePad' folder of
your Dropbox account.
Email
If you select this option, WavePad will send the file as an attachment to an email.
Enter the email address of the recipient in the Email Address box.
Email - Settings
By default WavePad uses the MAPI system to send email using your existing email software
(Eudora, Outlook, Lotus Notes etc.). To use this you must have email software installed and
set as the "default MAPI server". The advantage of this system is that your email software
manages the email. However, there can be some problems with some email software. If you
have MAPI problems, try the alternative internal SMTP.
If you select the "Internal Simple SMTP" option, email is sent directly by WavePad to your
server. You must enter the SMTP mail host used by your ISP for sending of mail (call them if
you do not know it).
If, when using Internal Simple SMTP, it does not work, it might be that your server requires an
authenticated login (a username and password) to send email. If so, append
:username:password to the SMTP server (i.e. smtp.yourserver.com:username:password).
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Basics - Recording
Recording
To start recording, press the F5 key, or the Record button. The recording will be made straight
into your currently open file, at the position of your cursor. If you have some audio already
selected then this will be replaced by your new recording. If you don't have a file open then
recording will start in a new file.
To adjust recording settings, go to Options > Recording , where you can choose your recording
device, adjust recording volume, and turn voice activation and automatic trimming on or off.
The recording sample rate will automatically match the sample rate of the current file, unless
the recording device doesn't support this sample rate, in which case you will be asked whether
to continue the recording at a sample rate that the device does support.
The number of channels in a recording (one for Mono , two for Stereo) will also automatically
match the current file. Note that when you record in stereo from a device that only supports
mono (such as most microphones), then the left and right channels will be identical copies of
the mono recording.
When you start recording, the 'Scrub' button will turn into a 'Pause' button, and the 'Go to start'
button will turn into a 'Retake' button. Press the 'Pause' button to pause recording . You can
then resume recording by pressing it or the record button again. Press the 'Retake' button to
discard your current recording and start again.
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The spectrogram view can be enabled through the View menu, or by using the buttons at the
bottom left of a file window. There are two frequency spectrogram buttons: The first enables
the spectrogram view with a linear scale, the second with a logarithmic scale. To hide the view
click on the button again.
When first enabled, the spectrogram view may appear blank, but will start filling out from left to
right. This is because it takes time to perform the Fourier Transform on the audio data to
generate the view.
See Also
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The Frequency Analysis Tools, such as the FFT and TFFT windows. The Frequency
Spectrogram view is closely related to the TFFT view.
Paste Mix, for pasting an isolated sound into a mix.
Movement and Selection
Cut, Copy, and Paste
Effects
Regions
Regions store a selected part of the recording. (A bit like the copy clipboard but you can have
many).
To add a region select it, click Ctrl+R and give it a name. Then at any point open the regions
list (Ctrl+Shift+R) and use the right click menu to play, select, rename, delete, copy to new,
save the region or assemble the regions (see below). You can also export the selected
region(s) into one folder by selecting "Export Region(s) to folder"
Regions can be extremely useful when working with a long recording like an interview that
needs to be rearranged. As you find each interesting grab, select it and make it a region. When
done, use the assemble tool to put all the regions together.
Regions are not persistent. If you close WavePad and you want to keep your region, you must
save a WavePad project (see Working with WavePad Projects ).
Copy Region(s) to CD
This option in Windows XP will let you burn the selected regions to a CD. Access this feature
by selecting Bookmark menu -> Open Region List, then right click on a Region and select
"Copy Region(s) to CD..." from the menu that appears.
If you wish to make an audio CD, make certain you have deleted any old audio tracks from
Windows Media Player before you burn the new files.
Note: This option will only work with Windows XP. In any other version of Windows it will save
the files to a local folder, and you would need to use external CD burning software to burn the
selected regions.
This option allows you to save the selected regions as separate files in a folder and format of
your choosing. Access this feature by selecting Bookmark menu -> Open Region List;, then
right clicking on one or more regions and selecting "Export Region(s) to Folder" from the menu
that appears. You will be presented with a choice of which folder to export to, and which output
format and format settings to use in the exported files.
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Play Operations
Record F5
Play F9
Play/Pause Space bar
Play Slow Speed F11
Play Normal Speed F10
Play Fast Speed F12
Play Repeat Shift+F9
Scrub F6
Stop Esc
Rewind Left
Fast Forward Right
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Go to Start Home
Go to End End
Page Forward Page Down
Page Back Page Up
Next Cutpoint Ctrl+Right
Previous Cutpoint Ctrl+Left
Inch Forward Ctrl+Alt+Right
Inch Back Ctrl+Alt+Left
Fine Forward Alt+Right
Fine Back Alt+Right
Select All Ctrl+A
Select None Ctrl+Alt+A
Select Specified Time Ctrl+G
Find and Select Peak SampleCtrl+Shift+P
Edit Operations
Undo Ctrl+Z
Redo Ctrl+Y
Cut Ctrl+X
Copy (or, Copy Cycle) Ctrl+C
Copy to System Clipboard Ctrl+Shift+C
Paste Ctrl+V
Paste Cycle Shift+V
Paste from System Clipboard Ctrl+Shift+V
Paste Mix Ctrl+Alt+V
Delete Delete
Split Ctrl+Shift+D
Batch Join Ctrl+J
Duplicate Ctrl+D
Copy to New Ctrl+Shift+N
Repeat Loop Ctrl+*
Silence Ctrl+0
Edit Sample Ctrl+I
Trim Ctrl+T
Trim Start Ctrl+M
Trim End Ctrl+E
Command Bar
Zoom Operations
Zoom In Ctrl++
Zoom Out Ctrl+Zoom Full Ctrl+Shift+F
Zoom To Selection Ctrl+Shift+Z
Vertical Zoom In Ctrl+Alt++
Vertical Zoom Out Ctrl+Alt+Vertical Zoom Default Ctrl+Alt+Shift+F
Help
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Help Contents F1
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Copy (Ctrl+C)
To 'copy' is to make a copy of the selected region to the clipboard so you can paste it in
another location. This is useful if you want to duplicate a part of the audio and insert (or mix it)
in another file.
To copy select the region and then press Ctrl+C. To copy the entire file press Ctrl+A-C.
Paste (Ctrl+V)
Paste can only be used after you have used the Cut or Copy functions (above) to take a
selected region to the clipboard.
The paste function replaces the current selected region (or inserts if there is no selection). To
replace a selection press Ctrl+V. To insert click on the position and press Ctrl+V.
System Clipboard
You can also Copy to System Clipboard (Ctrl+Shift+C) and Paste from System Clipboard
(Ctrl+Shift+V). The System Clipboard can be used to copy and paste audio to and from other
applications.
See Also
Copy to New
Paste Mix
Movement and Selection
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Editing - Delete
Delete (Delete)
To delete the selected region press Delete. This is similar to the cut function but a copy is not
taken to the clipboard.
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Editing - Split
Split File At Cursor
Use this option if you want to quickly split the current file into two small tracks. To do this, click
on the position where you want to split and select Edit->Split into two at this point. Note that
each of your new files shares the undo history of the original file, so the split can be undone in
any of the resultant split files.
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Editing - Duplicate
Duplicate (Ctrl+D)
Duplicate will create a new file window identical to the current open file, except that a suffix will
be appended to the new filename to distinguish it from the old filename. The duplicated file will
have the same undo history, bookmarks, cursor position, and selection. This is useful if you
want to make changes to a file, but still be able to quickly refer back to the original file.
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Editing - Silence
Silence Selected Region
This function silences the selected region. This function can be useful to remove breaths or
clicks from a voice recording without changing the timing of the words.
Insert Silence
The menu item Edit -> Insert Silence is used to insert silence of a specified duration at or over
the selected location.
See also Auto Trim Silence from Start and End and Trim Silences .
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Editing - Trim
Trim (Ctrl+T)
To 'trim' is to cut off the beginning and the end of the file so only the selected region remains.
This is useful when you have just recorded a file but there is silence or noise before the start or
after the end.
Select the part of the file you want to keep and then press Ctrl+T.
Trim Silences
The Trim Silences function can be used to remove or shorten silent regions. It is similar to Auto
Trim, but provides more advanced functionality. It works by scanning the selected region for
the peak level, then searching for regions that are the Auto Trim Threshold level below that
peak. These 'silences' can then be removed, or shortened.
-Silence Threshold:
-This is the level below the peak that will be considered silence. The default is -20dB.
Increase this to -15 in noisy environments, or decrease it to -24 in a studio.
-Remove only leading and trailing silence:
-Check this if you only want to remove leading and trailing silence. This will make Trim
Silences behave like AutoTrim, but it will do a more thorough, albeit slower, analysis.
-Minimum Silence Length:
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-This is the time, in seconds, that a region must be below the Silence Threshold before it will
be considered truly silent. The minimum is set to 25ms, which is half the wavelength of a
sound at 20Hz, the lowest audible sound. If we were to remove silences shorter than this then
we would start to risk losing non-silent audio in a low point of its wave. The default is 200ms.
Note that this minimum does not apply to silences at the start and end of the file. These will be
identified as silence regardless of length.
-New Silence Length:
-In some cases you may want to replace long periods of silence with shorter periods. Choose
a fixed length to reduce these longer periods to. Audio will be removed from the middle of the
original period, to avoid clipping the ends of the audio surrounding the silence. Set this to 0 to
completely remove silences. Note that silent regions will not be extended to meet this length,
only reduced to it. See also 'Add Multiple of Original Silence' below.
-Add Multiple of Original Silence:
-This is a multiple of the original silence, to be added to the New Silence Length (see above).
This allows you to set the new silence time based on the original silence time. Set this to 0 to
completely remove silences, assuming that 'New Silence Length' is also set to 0.
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Usage
Toggle Lossless MP3 Editing mode by clicking on the Lossless MP3 Editing button in the
Home tab, or in the menu at Tools > Lossless MP3 Editing Editing mode. You can then
perform editing operations as usual, but bear in mind the limitations listed below.
Selection Granularity
All editing in Lossless MP3 Editing mode must be made in chunks of 1152 (or sometimes 576)
samples, or about 26ms at a typical sample rate of 44100. This is due to the nature of the MP3
format, in which MP3 frames always decode to this fixed number of samples. To make this
easier, selections in Lossless MP3 Editing mode snap to 1152-sample boundaries. If you zoom
in close enough then these boundaries become visible as dashed orange lines.
Saving
To save an MP3 losslessly, simply save the file to MP3 while in Lossless MP3 Editing mode.
Any sections of unmodified audio will be saved without re-encoding them, but modified
sections of audio will still go through the usual lossy encoding process. Audio which is
cut-and-pasted can still be saved losslessly, except for a few of the frames on the boundary of
a cut-and-paste, which may be re-encoded.
When you use the Amplify and Normalize features with Lossless MP3 Editing switched on,
they will work losslessly. They can do this by adjusting the 'global_gain' field of each MP3
frame, without needing to re-encode the audio data. Note that for this to work you must have
Lossless MP3 Editing enabled before you use Amplify or Normalize. Also note that it is
possible to cause clipping if you over-amplify the audio, or normalize it to a level above 100%.
This is because in Lossless MP3 Editing mode the peak limiting normally used by Amplify and
Normalize is not possible.
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Selected Region
Most effects apply only to the selected region. To mark the selected region you can either click
and hold down on the wave window and drag the mouse or press and hold down the shift key
while moving in the file. To select the entire file press Ctrl+A. If you do not have any region
selected when accessing an effect, the entire waveform will be selected as default.
Presets
Some effects come with a series of options known as "Presets". The idea behind presets is to
save you having to fiddle around with the numbers, which is great if the numbers don't mean a
lot to you. Instead, you can just browse the preset list and select the option which best
describes the effect you are trying to achieve.
Previewing
The result of applying certain effects can be previewed using the play button in the Effect
dialog. If you modify the effect parameters while previewing the file, you should hear the
changes taking place. For this to work properly, we recommend using either ASIO or
DirectSound as your sound playback system.
Batch Converter
If you have a large number of files that you want to process in the same way use the Batch
Converter Tool (Tools -> Batch Converter). You specify the list of files, the list of effects to be
applied and WavePad will do them all in one 'batch'. For more information on doing this, please
see the topic Batch Converter .
See Also
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Effects - Amplify
Amplify
To 'amplify' is to increase the loudness or volume of the selected region. To make a part of the
recording softer or louder, select it and then use the menu Effects -> Amplify. The volume is
entered in percent (100 being no change, 50 being -6dB softer or 200 being +6dB louder).
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Effects - Normalize
Normalize
To 'normalize' is to adjust the volume so that the loudest peak is equal to (or a percentage of)
the maximum signal that can be used in digital audio. Usually you normalize files to 100% as
the last stage in production to make it the loudest possible without distortion. Another reason to
normalize is to have multiple tracks sound equally loud, or to have equal average loudness.
The 'Peak' normalization method finds the sample of the greatest magnitude within the file.
Normalization is then done with this value as the peak. With the Normalize Peak Level set to
100% (0dB), the whole file will be amplified so that the peak reaches 0dB.
The 'Average Loudness (RMS)' normalization method normalizes according to the file's
average loudness, or volume. Multiple files normalized to the same peak level using this
method will have equal average loudness. The 'Normalize Peak Level' for this method should
be set much lower than for the Peak method, because the average loudness will always be
lower than the peak sample.
The 'Peak Loudness (RMS)' normalization method attempts to normalize according to how
loud the loudest part of the file will sound. This is the best method to use to make multiple
tracks sound equally loud. As with Average Loudness, the 'Normalize Peak Level' for this
method should be set lower than for the Peak method, because the peak loudness is lower
than the peak sample. The actual algorithm used takes the RMS of each 50ms window in the
file, ranks the windows from loudest to quietest, and then takes the 95th percentile of these as
the 'peak'. Note that no adjustment is made for humans' differing perception of different
frequencies.
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Effects - Compressor
Dynamic Range Compressor
A dynamic range compressor limits the volume levels of a sound recording so that it stays
within a certain loudness range.
An example of where it is used is in TV broadcasting, where it ensures that the volume levels
of ads are perceived as being louder than the television program itself (without any change in
the actual broadcast volume).
It also has a use for recording audio from one medium to another, where the two mediums are
not capable of handling the same range of volume levels (e.g. A CD can handle a much
greater range than a cassette tape).
The Dynamic Range Compressor dialog has two tabs: "Simple" and "Graphic". Changing
settings on the Simple tab will also change the graph on the Graphic tab, but not vice versa as
the graph allows more control. There is also an "Advanced Compressor Settings" dialog for
adjusting more advanced features.
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You will find that the maximum Compressor Threshold you can set is the same as the current
Limiter Threshold value. This basically means that, in any situation, the sound will start to
attenuate at the Compressor Threshold, but will never be heard louder than the Limiter
Threshold. Similarly, the maximum Noise Gate Threshold you can set is the same as the
current Compressor Threshold.
-Side-Chain Equalizer:
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-This determines how strongly the compressor should weight different audio frequencies
when determining the input level. For example, to compress only when there is a loud bass
sound, turn the Bass level up and/or reduce the MidRange and High levels.
-Auto Makeup Gain:
-When this option is selected compressor automatically makes up the gain lost in the
compression process. Select this option if you want to amplify the compressor output to the
original audio level.
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Effects - Equalizer
Equalizer
An equalizer changes the frequency response of a signal so it has different tonal qualities.
After you select Effects menu -> Equalizer you will see a dialog containing three different
Equalizer representations. Use the tabs at the top to select between the Visual Equalizer,
Graphic and Parametric Equalizer views.
Visual Equalizer
Left click on any point to create a new band point. To remove a band point right click on it. To
assist you with shaping the Equalizer graph in the way you want, there is a preset list that
displays the most common sorts of filters used in the Equalizer graph. You can choose any
preset filter from the list and then manipulate the filter to achieve the effect you desire. The list
of filters to choose from and how you can shape them are explained below. Note that all fields
where a frequency value is entered can have a maximum value of 20000 (Hertz).
Graphic Equalizer
The Graphic Equalizer uses discrete sliders to set the gain or attenuation of a signal at a
particular frequency. You can select how many sliders you would like to manipulate by entering
a value between 3 and 20 in the box at the top of the display. When you change the number of
sliders you would like to utilize, the frequencies are automatically allocated to best span the
audible frequency range from 20Hz to 20kHz. Selecting presets allows you to easily configure
common filters such as low pass or high pass. Note that when you change the Graphic
Equalizer, the Visual and Parametric Equalizer views are not changed, as the changes in the
three views are not compatible.
Parametric Equalizer
The Parametric Equalizer is similar to the Graphic Equalizer, but with more control. Here you
can adjust the frequency and bandwidth of the individual sliders by left clicking on the
frequency or Q values below each slider. Frequency must be set between 20Hz and 20,000
Hz. The Q parameter must be set between 0.05 and 20. A higher Q causes the gain or
attenuation peak at the frequency to be much sharper, and therefore less likely to impact
adjacent frequency content, while a lower Q applies the modification more smoothly across the
frequency spectrum.
-Band Pass Filter
- Keeps only those frequencies in the audio between a certain range. -Start Frequency
-The lower cutoff frequency value, in Hertz.
-End Frequency
-The upper cutoff frequency value, in Hertz.
-Slope Length
-The width of the slope extending from the lower and upper cutoff points, in Hertz.
-Amplitude
-The degree that the frequencies outside the cutoff range are suppressed. 6dB means the
volume is reduced to one-half, 12dB means the volume is reduced to one-quarter. Maximum
value is 60dB.
-Band Stop/Cut Filter
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- Keeps all frequencies in the audio except those between a certain range.
-Start Frequency
-The lower stop frequency, in Hertz.
-End Frequency
-The upper stop frequency, in Hertz.
-Slope Length
-The width of the slope extending from the lower and upper stop points, in Hertz.
-Rejection
-The degree that the frequencies inside the stop range are suppressed. 6dB means the
volume is reduced to one-half, 12dB means the volume is reduced to one-quarter. Maximum
value is 60dB.
-Notch Filter
- Attenuates the frequencies in the specified range to very low levels and passes all other
frequencies unaltered. There is no slope - frequencies are either attenuated or not.
-Start Frequency
-The lower cutoff frequency value, in Hertz.
-End Frequency
-The upper cutoff frequency value, in Hertz.
-Boost Filter
- Either attenuates or boosts frequencies in the specified range and passes all others
unaltered.
-Start Frequency
-The lower boost/cut frequency value, in Hertz.
-End Frequency
-The upper boost/cut frequency value, in Hertz.
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-Slope Length
-The width of the slope extending from the lower and upper boost/cut points, in Hertz.
-Amplitude
-The degree that the frequencies inside the boost/cut range are either boosted or cut. 6dB
means the volume is boosted to twice the original amount, and 12dB means the volume is is
boosted to four times the original amount. 20dB.
If you are using the equalizer simply to drop lower frequencies, you should always try the High
Pass filter first (Effects menu -> High Pass Filter), because it is better and faster for very low
frequencies.
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Effects - Envelope
Envelope
The 'envelope' is the change in volume of the select region over time. This can be used to
make fine adjustments to the volume over time or even more crude changes like fade in or
fade out.
Select the region you want to change the volume over and use the menu Effects -> Envelope.
Click on any point to adjust its volume (right click removes the point). Click the Set Flat button
to reset the volume and remove extra volume points.
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Effects - Echo
Echo
An echo is a repeat of the sound after a short time (usually 400 - 1000ms). It sounds a bit like
the person is in a large stadium or is shouting between two mountains.
To add echo select the region and use the menu Effects -> Echo then specify the duration and
amplitude of the echo. The duration is the length of time after which the sound repeats usually this is between 400 and 1000ms. The amplitude can be between 1 - 99% (99 being a
very loud echo).
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Effects - Reverb
Reverb
Reverb is many small reflections of the sound that come after a set time. It usually occurs
when someone is speaking in a room, hall, etc. More reverb is called wet, no reverb is called
dry. When you select the reverb effect, you will see a dialog with two tabs.
Simple
The first tab of the reverb effect allows you to adjust the reverb level and time. The reverb
level is the amplitude - 99 is very wet, 0 is dry. The time can be between 100 and 800ms 200ms sounds like a small room or 800ms a large hall. If you add too much reverb it can
sound like the person is in a pipe or in the bathroom.
The Simple tab also includes preset options to choose from, depending on how large the
space being simulated is. Click the play button at the bottom of the tab to preview the reverb
effect on your audio.
Room Design
The second tab of the reverb effect allows you to specify the dimensions of a room, the
position of the source and listener, and the room absorption with preset options for the
materials that make up the walls, floor and ceiling of the room. Click the play button at the
bottom of the tab to preview the reverb settings on your audio.
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Effects - Phaser
Phaser
The phaser sound effect is created by mixing a slightly delayed signal with the original. You
can set the delay in ms (default 5ms) and the wet dry gain in percent. 100% is wet. 0% is
off/dry.
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Effects - Flanger
Flanger
A Flanger sound effect is similar to the phaser except that the delay is slowly modulated over
time. You specify the starting delay time (default 5ms), the frequency of modulation in times
per second (default 0.5Hz which is 2 seconds) the depth of modulation (default 50%) and the
wet dry gain (100% for wet, 0% for dry).
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Effects - Vibrato
Vibrato
The vibrato sound effect is a pulsating of the pitch at a depth and frequency specified by the
user. The higher the Frequency (Hz) set, the more often the pulses will be heard, and the
higher the Depth (semitones), the wider the fluctuation in pitch will be.
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Effects - Tremolo
Tremolo
The tremolo sound effect is similar to the vibrato effect, except that the amplitude pulsates
rather than the pitch. The higher the Frequency (Hz) set, the more often the pulsation will be
heard, and the higher the Depth (%), the deeper the fluctuation in volume.
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Effects - Doppler
Doppler
The doppler effect simulates the sound of a passing vehicle, which has a high pitch while
approaching, shifting to a low pitch when traveling away from the listener. Specify the Velocity
(in km/h) of the passing source; a higher velocity will result in a higher starting pitch and lower
ending pitch. Adjust the Listener Horizontal and Vertical Positions to indicate the listener's
horizontal and/or vertical position to the passing source; play around with the values to achieve
different combinations of pitch.
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Effects - Wah-Wah
WahWah
As the name suggests, the effect modulates a specified frequency band within the sample,
which results in the characteristic "Wah wah" sound. The effect is a bandpass filter with its
center frequency (not to be confused with the center frequency parameter, below) alternating
between a min frequency and max frequency (specified by the center frequency and depth
parameters) and from max frequency to min frequency. The frequency of alternating direction
is represented as a triangular wave with a frequency specified by the wah frequency parameter.
Resonance: also known as Q or emphasis, this parameter controls the resonant peak of the
bandpass filter. This value determines the sharpness of the wah-wah effect. Higher values
produce more resonant/peaky tones.
Depth: this parameter determines the frequency range swept by the bandpass filter. Its range
is specified as a percentage of the range (0 to center frequency). If the value of the percentage
of the range (0, center frequency) is specified as X, the min and max frequencies are (center
frequency - X) and (center frequency + X).
Center Frequency: This parameter is the center frequency of the bandpass filter sweep, and is
used to determine the min and max frequencies as mentioned above.
Wah Frequency: This is the frequency of alternating the direction of the sweep, or the
frequency of the wah-wah sound. It is the frequency of the triangular wave described above.
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Effects - Chorus
Chorus
The chorus sound effect is used to make one voice or one instrument sound like 3 voices or
instruments by playing the original with variably delayed and slightly pitch changed copies of
the original.
Note: Chorus is a very useful way to make a mono source sound more stereo. You should
convert your file to stereo first before using Chorus.
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Effects - Distortion
Distortion
While normally we do everything to reduce distortion, sometimes you want to add it. It is
popular for use with guitars. The distortion is measured between 0.0 (off) and 1.0 (clipping).
You also specify the level where it kicks in in dB (default -8dB).
For a more consistent sound, you should apply Dynamic Range Compression first before you
add distortion.
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Effects - Reverse
Reverse
This effect reverses the selection in the same way playing a record or tape backwards would.
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Effects - Fading
Fade In
To fade in use the menu Effects -> Fade In.
Fade Out
To fade out use the menu Effects -> Fade Out.
CrossFade
The CrossFade tool allows you to mix together voice and music in a variety of different ways.
You can, for example:
To use the tool, first select the region of audio you want to perform the crossfade on. If you
want to crossfade between two files, you must combine the two files together first into one file.
Next, go to Effects menu -> CrossFade. A window will appear, showing a graph and a number
of data fields.
The graph is divided into two sections, the top section shows the fading in part of the audio, the
bottom shows the fading out. The area that the crossfade is to be performed on is highlighted
in blue, and surrounded by markers showing the start and end of the crossfade region. There
is a one second portion of the waveform on either side of the highlighted section, which is there
to provide a better view of the crossfade.
If you hover your mouse over any part of the graph, you can see what parts of the graph
correspond to what time in the audio waveform.
The data fields work as follows:
-Start and End Selected Positions
- Tells you the start and end times of the audio you selected in the waveform. Note: These
times do NOT correspond to the start and end times you see in the graph window! Read on!
-Gap Time
- This says how long the crossfade region will be, in milliseconds. This time may be be
modified when the crossfade is performed, if the fade in and fade out times are larger than this
value. Note: If this time is shorter than the audio you selected then the middle of the selected
audio will be lost as a result of the crossfade.
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-Fade In Time
-The length of time to fade in the end of the selected audio. For example, if you select
5000ms of audio and a Fade In Time of 1000ms, then the last 1000ms of your selection will
fade in over the last 1000ms of the crossfade.
-Fade Out Time
-The length of time to fade out the beginning of the selected audio.
So with the above information in mind, the crossfade will work as follows:
1. A Fade-Out buffer will be created with a length of the Gap Time. At the start of the buffer
will be the start of your audio selection, fading out over the Fade Out Time.
2. A Fade-In buffer will be created with a length of the Gap Time. At the end of the buffer will
be the end of your audio selection, fading in over the Fade In Time.
3. The Fade-In and Fade-Out buffers will be mixed together, and replace your audio selection.
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Speed Change
Normal speed changes (i.e. "Simple Speed and Pitch Change" above) changes the pitch in
proportion to the speed. If you want to change the speed but keep the pitch the same use this
function. Speed can change the duration of the audio. The time duration (in seconds) can also
be adjusted using this effect.
Pitch Change
This changes the pitch of the recording without changing the speed (i.e. the converse of the
above). Change of semitones can also be adjusted using this effect
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Noise Gate
A noise gate is a filter which controls the volume of an audio signal. Any part of your audio
which is below the Threshold will be attenuated by the amount you specify.
-Threshold
-Audio falling below this threshold will be attenuated.
-Hold
-The period of time (in milliseconds) to wait before applying the attenuation.
-Release
-The period of time (in milliseconds) taken to fully apply the attenuation.
-Attack
-The period of time (in milliseconds) taken to fully remove the attenuation.
-Attenuation
-The amount to attenuate the audio signal when it falls below the threshold.
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The slider bar lets you change the brightness levels of the graph to either dim or highlight the
lower intensity areas. Move the slider up to increase the brightness, and move it down to
decrease the brightness.
If you feel the gridlines of the graph are obstructing your view of the analysis, then you can turn
them off by toggling the button in the lower-right corner of the window ("Toggle the gridlines on
or off").
You can also play the selected area of the audio waveform and watch the cursor move along
both the audio and the TFFT graph. This will help you to relate what's going on in the audio to
what is going on in the graph. You can also left-click your mouse on any point in either the
audio or the TFFT graph to set the cursor at that point.
If you have perchance lost the selection area being analyzed in the audio waveform, you can
get it back by clicking the appropriate button in the lower-right corner of the TFFT window
("Reselect this analysis region in the audio waveform"). Note that you cannot select regions in
the TFFT graph - to get the graph to analyze a different part of the audio, you must select that
part in the audio waveform itself and re-run the TFFT analysis.
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See Also
Effects
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Options - Options
Open the WavePad Options Dialog Box by using the menu Tools -> WavePad Options.
Note.: Windows 8 and after DO NOT have File Types page on Options Dialog. If you are the
users of these platforms, and would like to set WavePad as the default program, you have to
use Windows Control Panel -> Default Programs.
General
Audio
Recording
Appearance
Playback
Keys and Macros
File Types
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Options - General
When creating a new file
Prompt for Sample Rate and Channels
Select this option if you want WavePad to prompt for sample rate and channels when you
create a new audio file.
Use Defaults
Select this option if you want to use the default sample rate and channels when creating a new
audio file. When this option is selected you will be able to change the default sample rate and
channels. The sample rate must be between 6000 and 192000 samples per second (see
General Audio Concepts ).
Context Menu
Add WavePad into File Explorer context menu
Select this option if you want to add WavePad into the right-click context menu in File Explorer
for all supported audio file formats. For example, with this option selected, right-click on a .wav
file in File Explorer and you should see an item called "Edit with WavePad" in the menu that
appears.
Email
Some operations in WavePad may include the option to send an email. You can setup your
email options here by clicking the Configure Email Settings... button.
VST Plugins
VST Plugin Directory
This is where you designate the folder where VST Plugins are stored and access from. You
can also change this directory in the VST Plugin window, accessed at the far right of the
Effects tab toolbar.
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Options - Audio
Sound Play Device
This is where you select the sound device you would like to WavePad to use for playing back
audio files. If you have more than one sound card installed, select the sound card you want
using the Sound Play Device pull down list.
If you are an advanced user, you may also like to choose which sound driver model you want
to use. If your sound card supports DirectSound or ASIO, simply select your desired sound
device from the list prepended with [DirectSound] or [ASIO].
For advice about where to get audio devices, headphones , or speakers, visit
the WavePad hardware
page
.
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Options - Recording
Recording Device
This is where you select the device that WavePad should record from. Select your preferred
device from the 'Device' list.
The 'Input' list will change depending on your device. Many devices will have two options:
'Windows Record Mixer', and 'Master Volume'. If you select 'Windows Record Mixer' then a
button will appear that will allow you to open the Windows Record Mixer and adjust recording
levels there. If you select 'Master Volume' then you can adjust the volume directly from the
Recording Options window. Some devices will list which channels they have available. If you
choose to record in stereo, then WavePad will use more than one of these channels, but you
only need to select one.
There is a level display below the Volume control, so you can see the effects of your volume
changes. This level display will show the level of any audio picked up through that device. If
the level display remains black then no audio is being received.
You should adjust your recording volume to ensure that the level never reaches 0dB during
normal recording. Any audio over this level will be 'clipped', which means that it is distorted,
losing audio quality.
For professional grade microphones recommended for use with WavePad, see
WavePad Recommended Microphones.
Automatic Recording
-Auto Trim Silence from End of Recording:
-This will remove trailing audio below the Silence Threshold (see below) from the end of
recordings.
-Voice Activated Recording:
-With this activated, recording will start when audio is received, such as when you speak into
the microphone, and pause whenever there is silence. The level that will start recording is the
Silence Threshold. The recording will pause when the level falls 4dB below the Silence
Threshold. The Silence Threshold should be adjusted so that it is high enough not to start
recording when only background noise is heard, and low enough to always start recording
when you start speaking. This will depend on your level of background noise, the sensitivity of
your microphone, and other factors.
-Delay Before Deactivate:
-This will adjust the length of the silence recorded between voice-activated recordings.
Recording will continue after you stop speaking for the given duration, before pausing to wait
for further input. If you have a low Silence Threshold set then you can safely leave this at 0.
-Silence Threshold:
-This is used by the Voice Activation and Auto Trim Silence from End of Recording features.
It defines what level should be considered silence. This is useful because a microphone will
often pick up background noise, but this noise should not trigger the voice activation. You
should set the Silence Threshold to be slightly higher than the background noise your
microphone is picking up. You can gauge this background level by looking at the level that is
currently being received in the Recording Device section (see above).
Bookmark
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Allow to add recording bookmarks if the window is not empty and is not entirely selected.
See also Recording .
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Options - Appearance
Options
Use WavePad 'Classic' color scheme
Select this to use the high-contrast green-on-black color scheme from previous versions of
WavePad.
Auto re-arrange file windows so that they are all visible
Select this option if you want WavePad to auto tile windows horizontally all file windows on the
Desktop whenever you load a new file into WavePad. This is useful if you want to be able to
see all files at anytime.
Maximize newly opened file windows if others are maximized
Select this option if you want WavePad to open files in fully maximized windows within the
WavePad interface when other files are maximized. Other files will by available to select in tabs
at the bottom of the work space.
Show Decibel (dB) markers on waveforms by default
Select this to display decibel lines on WaveForms. Lines are shown at 0dB, -6dB, -12dB, and
-18dB. 0dB represents full volume, with every reduction of roughly 6dB halving the volume.
Show Custom Tool Tab
Select this to display a custom tool tab at the end of all the tabs. You can add and remove your
preferred commands to this custom tab. You can use this custom tab for commands which you
use most frequently.
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Options - Playback
Play Options
Play file automatically when opened
Select this option if you want WavePad to automatically play the file when opened.
Automatic playback after any edit or effect
Select this option if you want WavePad to automatically replay your audio file after you have
finished performing any edit or effects operation.
Play file automatically after go to bookmark
Select this option if you want WavePad to automatically play the file after you selected a
bookmark.
Play file automatically after select region
Select this option if you want WavePad to automatically play the file after you selected a region.
Reduce volume by 8dB with rewind and fast-forward
Select this option if you want WavePad to reduce the play volume by 8dB when rewinding or
fast-forwarding.
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From then on, whenever you push the assigned key the list of functions will be performed on
the current file.
If you have selected a function that requires data or settings you will be prompted for that data
when you press the key.
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Use the menu Tools -> Option -> File Types Select from this list of file types those that
you would like to open by default in WavePad. For example: if you were to select .mp3
here, this would mean that every time you double clicked an mp3 file, it would be opened
using WavePad.
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Wav
Mp3
Vox / Raw
Mpc
Ape
Spx
Aif / Aiff / Aifc
Au
Ogg
FLAC
AAC / M4A / MP4
AMR
Wma
RSS Playlists
M3U Playlists
PLS Playlists
WPL Playlists
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Format
This setting lets you choose the desired type of wave encoding you want for your files.
Attributes
This setting lets you choose the bit rate, sampling rate and number of channels for the wave
encoding. Note that the list of options available is dependent on the particular type of encoding
format chosen.
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Channels
This selects if the MP3 file will be Stereo, Joint, Force or Mono. Force means that the encoding
process will force ms_stereo for all frames, which is faster.
Note: If the source file is Mono, the converted file will likely end up being Mono as well. This is
not a bug!
Error Protection
This option adds additional CRC information into the MP3 file, and protects against small
corruptions that may later develop due to faulty media on which the file is stored.
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Sample
Choose the sampling rate of the file from the drop-down list, or type in your own value.
Channels
Choose the number of channels encoded into the file from the drop-down list.
Note that if you want to load or play any created vox or raw files, you must remember the
vox/raw encoder settings specified at the time of conversion. If the correct settings are not
specified, the audio file may sound different than expected.
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Channels
This selects if the output file will be Mono or Stereo (one channel or two channels respectively).
Note: If the source file is Mono, the converted file will likely end up being Mono as well. This is
not a bug!
Discard Comments
This denotes whether or not to discard any existing comments present in the original audio file.
This applies mostly to files of OGG or OGG Flac format.
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Sample Rate
Here you can select the sample rate to use for the output file. A higher sample rate will result in
a better quality output.
Channels
This selects if the output file will be Mono or Stereo (one channel or two channels respectively).
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Advanced Options
The advanced options box gives a choice of encoding options that are not normally used for
encodings, but may be of value to advanced users who understand the complexities of the
format. The options are presented as below.
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RSS file: this is the file that will be interpreted by podcast programs. It contains information
about your audio recording, such as the audio file name, size and the URL where it is
stored.
MP3 file: this is the actual audio recording. It will only get downloaded by podcast programs
at the request of the user.
To create your podcasts from scratch, you can use WavePad for both recording and editing.
To upload your podcasts to an Internet server, you can use the FTP feature of WavePad
(assuming the server supports FTP). Go to File menu -> Send... and choose the FTP upload
option. Both RSS and MP3 files must be uploaded. To download your podcast from the
webserver, download a program such as iPodder (http://ipodder.sourceforge.net/index.php).
The settings dialog for the RSS podcast is as follows:
Root URL - The URL where you will upload the podcast. This must be an http URL, and should
include "http://" at the beginning.
MP3 Settings - Click the "MP3 Settings" button to open the MP3 settings configuration where
you can set the format for the MP3 recording (for more information see the MP3 Settings
dialog).
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To create your M3U playlist from scratch, you can use WavePad for both recording and
editing. To upload your MP3 file to an Internet server, you can use the FTP feature of
WavePad (assuming the server supports FTP). Go to File menu -> Send... and choose the
FTP upload option. Both M3u and MP3 files must be uploaded if you want others to use your
playlist. To test your playlist out, download the M3U file from the Internet server and then play
it in WinAmp.
The settings dialog for the M3U Playlist is as follows:
Root URL
The URL where you will upload or store the audio file. This URL can have the following
formats:
-Absolute URLs
-After creating an M3U file with an absolute URL, you can put the M3U file anywhere and
play it as long as you can access the audio file via http or if its on your computer or LAN.
-Standard http URL
-e.g. http://www.music.com/
-File URL on your local computer
- e.g. C:\music\
-Relative URLs
-The M3U files must be put in specific locations relative to the audio file.
-Relative to the root folder
-e.g. if you specify "\music" and you play your M3U file from anywhere on your C:\ drive, it
will look for the audio file in the path "C:\music"
-Relative to the directory
-e.g. if you specify "music" and you play your M3U file in the folder "C:\mp3s", it will look for
the audio file in the path "C:\mp3s\music"
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MP3 Settings
Click the "MP3 Settings" button to open the MP3 settings configuration where you can set the
format for the MP3 recording (for more information see the MP3 Settings dialog).
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To create your PLS playlist from scratch, you can use WavePad for both recording and editing.
To upload your MP3 file to an Internet server, you can use the FTP feature of WavePad
(assuming the server supports FTP). Go to File menu -> Send... and choose the FTP upload
option. Both PLS and MP3 files must be uploaded if you want others to use your playlist. To
test your playlist out, download the PLS file from the Internet server and then play it in WinAmp.
The settings dialog for the PLS Playlist is as follows:
Root URL
The URL where you will upload or store the audio file. This URL can have the following
formats:
-Absolute URLs
-After creating PLS files with absolute URLs, you can put the PLS file anywhere and play it,
as long as you can access the audio file via http or if its on your computer or LAN.
-Relative URLs
-The PLS files must be put in specific locations relative to the audio file.
Relative to the root folder e.g. if you specify "\music" and you play your PLS file from
anywhere on your C:\ drive, it will look for the audio file in the path "C:\music"
Relative to the directory e.g. if you specify "music" and you play your PLS file in the folder
"C:\mp3s", it will look for the audio file in the path "C:\mp3s\music"
MP3 Settings
Click the "MP3 Settings" button to open the MP3 settings configuration where you can set the
format for the MP3 recording (for more information see the MP3 Settings dialog).
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To create your WPL playlist from scratch, you can use WavePad for both recording and
editing. To upload your MP3 file to an Internet server, you can use the FTP feature of
WavePad (assuming the server supports FTP). Go to File menu -> Send... and choose the
FTP upload option. Both WPL and MP3 files must be uploaded if you want others to use your
playlist. To test your playlist file out, download the WPL file from the Internet server and then
play it in Windows Media Player.
The settings dialog for the WPL Playlist is as follows:
Root URL
The URL where you will upload or store the audio file. This URL can have the following
formats:
-Absolute URLs
-After creating WPL files with absolute URLs, you can put the WPL file anywhere and play it,
as long as you can access the audio file via http or if its on your computer or LAN.
-Relative URLs
-The WPL files must be put in specific locations relative to the audio file.
Relative to the root folder e.g. if you specify "\music" and you play your WPL file from
anywhere on your C:\ drive, it will look for the audio file in the path "C:\music"
Relative to the directory e.g. if you specify "music" and you play your WPL file in the folder
"C:\mp3s", it will look for the audio file in the path "C:\mp3s\music"
MP3 Settings
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Click the "MP3 Settings" button to open the MP3 settings configuration where you can set the
format for the MP3 recording (for more information see the MP3 Settings dialog.
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Examples:
wavepad.exe -save -close
wavepad.exe -saveas "C:\My Music\MyNewFile.mp3" -exit
wavepad.exe -minimize
wavepad.exe -maximize
wavepad.exe -restore
wavepad.exe -window 800 600
wavepad.exe -batch "C:\My Music\MyNewFile.mp3"
wavepad.exe -batch -inpdir "C:\MusicFolder" "C:\My Music\MyNewFile.mp3"
wavepad.exe -batch -inpdir "C:\MusicFolder" "C:\My Music\MyNewFile.mp3" script.wpb
wavepad.exe -batch -inpdir "C:\MusicFolder" script.wpb -destdir "C:\Convert" -output .wav -run
wavepad.exe -batch "C:\My Music\MyNewFile.mp3" -destdir "C:\Convert" -output .wav -quit
wavepad.exe -list "C:\My Music\MyFileList.txt"
wavepad.exe "C:\My Projects\WavePadProject.wpp"
wavepad.exe "C:\My Music\Music1.wav" "C:\My Music\Music1.mp3"
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MixPad Multi-Track Mixing - Mix an unlimited number of music, vocal and audio tracks
with this mixing and recording software for professional audio production.
SoundTap
- Record
justStreaming
about any Audio
audio Recorder
that plays through your computer as an mp3 or wav
file.
Voxal Voice Changer - A state of the art voice changing program designed to enhance
any application or game that uses a microphone.
Zulu DJ Software - Be the DJ and mix music live, apply effects, preview upcoming tracks
and more.
Express Burn Disc Burning Software - Create and record CDs, DVDs and Blu-rays quickly
and easily.
Express Rip CD Ripper - Extract digital audio tracks directly from audio CDs to MP3 or
WAV files.
Switch Audio Converter - Convert and encode audio files between over 40 different audio
file formats.
Golden Records Analog to CD/MP3 Converter - Convert your LP records and audio
cassettes to CD or MP3.
VideoPad Video Editor - Create, edit and convert professional quality videos.
ToneGen Tone Generator Software - Generate sine waves, sound frequencies, white
noise, audio test tones, sweeps and other waveforms.
Crescendo Music Notation Software - Create professional musical scores for single or
multiple instruments.
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Folder Tree
On the left hand side, each folder represents a category of sounds. Expand a folder to
either see its subfolders or a list of sounds it contains.
Sound List
On the right hand side, all the sounds in the currently selected category are listed. This will
be empty until a category is selected.
Preview Sound
Select a sound in the list then click the Play button to hear it. When you have finished, click
.
Download
Select a sound in the list then click the Download button to download the sound (if it hasn't
already been downloaded).
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