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Manual

Manual Hard truck apocalypse

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100% found this document useful (4 votes)
440 views30 pages

Manual

Manual Hard truck apocalypse

Uploaded by

Brendon Nunes
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 30

MANUAL

CONTENTS
Chapter 1: INSTALLING THE GAME . . . . . . . . . . . . . . . . . . . . . . . . 6
Chapter 2: GETTING STARTED. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
UNDERSTANDING YOUR INTERFACE. . . . . . . . . . . . . . . 7
DESCRIPTION OF USER INTERFACE ITEMS . . . . . . . . . . . 8
DRIVING YOUR TRUCK . . . . . . . . . . . . . . . . . . . . . . . . . 9
ENTERING SETTLEMENTS . . . . . . . . . . . . . . . . . . . . . . . 9
TALKING WITH NPCS . . . . . . . . . . . . . . . . . . . . . . . . . . 9
TRACKING QUESTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
FIRST BATTLE. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
COLLECTING STUFF (LOOTING). . . . . . . . . . . . . . . . . . . 10
MAINTENANCE OF THE TRUCK. . . . . . . . . . . . . . . . . . . 11
IF YOU NEED MONEY . . . . . . . . . . . . . . . . . . . . . . . . . . 11
HOTKEYS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Chapter 3: ADVANCED USER INTERFACE . . . . . . . . . . . . . . . . . . . . 13
OUTSIDE THE TOWN. . . . . . . . . . . . . . . . . . . . . . . . . . . 13
WITHIN THE TOWN. . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
GENERAL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
OPTIONS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Chapter 4: YOUR TRUCK. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
TRUCK STATS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
WEAPON . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
GADGETS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
Chapter 5: CREDITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
DEVELOPER: TARGEM. . . . . . . . . . . . . . . . . . . . . . . . . . 30
PUBLISHER: BUKA . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Chapter 6: LICENSE INFORMATION . . . . . . . . . . . . . . . . . . . . . . . . 32

Chapter 1: INSTALLING THE GAME


System Requirements

OS: Windows 98/ME/2000/XP


Processor: Intel Pentium4 2000MHz, or AMD Athlon 2000MHz
Memory: 512MB RAM
Video:

Minimum: 128MB Geforce 3/Geforce FX 5200/Radeon 9000


class card or above.
Recommended: 128MB 3D graphics processor with Vertex and
Pixel Shader 2.0 capability, such as Radeon 9600 Pro class card
or above.
Mouse: Multi button mouse with scroll wheel recommended.

Installation Instructions
Place the Hard Truck: Apocalypse CD into your CD-ROM or DVD-ROM
drive. If your computer is autoplay enabled, an installation window will
automatically pop up on your Windows desktop. Click the Install Hard
Truck: Apocalypse button and follow the on-screen instructions to
install Hard Truck: Apocalypse to your hard drive.
If the installation window does not appear, open the My Computer
icon on your desktop and double-click on the drive letter corresponding to your CD-ROM or DVD-ROM drive to open it. Double-click on
the Install.exe icon in the CD-ROM contents and follow the on-screen
instructions to install Hard Truck: Apocalypse.

Installing DirectX 9.0c


You will need to install DirectX 9.0c in order to properly run Hard
Truck: Apocalypse. During installation you will be prompted to install
DirectX if you do not already have the most up-to-date version
installed on your computer.

CHAPTER 2: GETTING STARTED


When you start the game for the first time you will be asked to enter
the profile name. Settings and saved games are stored under this profile. You can create, edit and delete profiles via the profiles menu.
Press the New game button to start the game.
The Options button will open the window, where you will be able
to adjust game settings.

UNDERSTANDING YOUR INTERFACE

The main screen is the first thing you see when you enter the world of
Hard Truck: Apocalypse. In the middle of the screen is your truck,
while the rest of the view is occupied by your environment.
You can adjust this view by using your mouse wheel. You can
rotate the camera around your truck or tilt the camera up or down by
moving the mouse

DESCRIPTION OF USER INTERFACE ITEMS


Truck status (condition)

On top of the screen you can see armor state (cab and body pictures),
damage indicator (green squares), fuel level (blue) and speedometer. If
you run out of fuel your truck will stop, so do not forget to refuel
when possible. If your damage indicator reaches zero, you will die, so
repair often. You can refuel and repair at the workshops that may be
found in every town and village.

Radar
In the upper left corner you can see radar,
with arrow, pointing at the current quest
destination point. There may me up to 3
arrows: one for the main plot (Green), one
for the subplot(Yellow), one for the user
nav. point (Blue)
You can also see the distance to the
destination.
When you are near your goal, the arrow
will transform into the circle of the corresponding color.
Enemy cars are indicated with the red
dots, friendly cars with green dots.

Reticle/cursor
In the very center of the screen is the cursor/reticle, that will assist you in aiming.
When you point it at the enemy, you will
see its health to the right, armor to the left
and its name and faction on top. The distance to the enemy is on the bottom.
Some missiles require time to lock on the
enemy. In that case you will see the filling
ring around the enemy.

Weapons
In the bottom right corner, equipped weapons
are displayed, its group number as well as the
clip size and amount of ammo. The green bar
displays current amount of ammo in clip. It
diminishes as you fire. When it reaches zero, the
reload will automatically start. While the gun is
reloading, the ammo bar will turn blue. You cannot attack until the bar is filled.

DRIVING YOUR TRUCK


After you acquaint yourself with the interface, its time to move
around the world. Acceleration, brake, turning left, and turning right,
are already mapped onto the w, s, a, and d keys. Aim and shoot with
the mouse and mouse buttons.

ENTERING SETTLEMENTS
Many points of interest in the game are settlements. There you may
repair and customize your truck, trade and talk with people. To enter
the town, drive to its center or closed gates and press H. If the
locals are friendly towards you, you will be allowed to get in and the
settlement interface will appear.

TALKING WITH NPCs


You will often communicate with NPCs to acquire quests and to get
useful information. They may be found at the bars of different settlements. You must enter bar and left click the NPCs icon to initiate dialog. You will see a number of dialogue options. You can choose a
response by left-clicking on it or by pressing corresponding numeric
key. Depending of your choice you may be given quests.
There also are quests, given to you regardless of your desire. For
example, your first mission, given to you in the starting cutscene.

TRACKING QUESTS
All quests are stored in the in the quest log. Press Q to open it.
Clicking on a quest name calls up the quest description. If you need
to remind yourself of information regarding a quest, look in your quest
log. Rereading the quest description will often give you the clues you
seek.
Click on a button by the quest description to track it on the map.
The color of the checkbox corresponds to the circle on the map: golden for the main plot and magenta for the subplot.

FIRST BATTLE
When an enemy is close it will be displayed on the radar with red
spot. Its name on the cursor will also be red. To attack, point the reticle on the enemy and click the left mouse button. You will fire from
the first weapon group (small weapons by default). If you press the
button, the weapon will keep firing until you release it or the ammo
clip is empty.
Try not to stay in place while fighting with the enemy. When you
move you are harder to hit.

COLLECTING STUFF (LOOTING)


After the enemy destruction, crates containing weapons and trade
goods usually appear. To collect the loot, approach the crate and,
when the Cargo icon appears, press I to collect all of it contents. If
your cargo is full pressing I will open your inventory so you could
manually move objects from the crate (right part of the screen) to the
cargo hold (left part). While in the inventory menu, you can click pick
up everything button. If there are no crates around, pressing I will
also open your inventory window.

10

MAINTENANCE OF THE TRUCK


There are a couple of things you need to keep in mind.
Your truck takes damage when it is hit by enemy fire. The armor
adsorbs a part of it, but slowly deteriorates. When the health bar
reaches zero, player dies and the game ends.
You should also consider the fuel level or you may find yourself
in the middle of nowhere without ability to drive.
Some big guns have limited ammo.
Dont panic. Every settlement has a workshop where you can repair
and refuel your vehicle at a modest price as well as replenish ammo.
Moreover, there a number of workshops and fuel stations scattered
throughout the world.

IF YOU NEED MONEY


The money is vital for the survival in the world of Hard Truck:
Apocalypse. You must maintain your truck, buy stronger weapons
and upgrades in order to succeed. There are three main means of
earning cash.

Trading goods
Most settlements have shops, with at least one article available for
sale. And everybody is eager to buy something they do not have. You
only have to find right trade routes to earn significant amounts of
money.
For example, the only big town of the starting map, Sowth will
buy any simple goods, sold by the local villages. At the same time,
the wood he has in stores is much needed by some villages.

Accomplishing quests
Many NPCs have missions for you to do. Just enter any bar and talk
with the commoners. The quests as well as rewards will vary, but it is
a sure way to get some cash.

Selling loot
If you prefer good a fight over trade, you wont be disappointed. Selling
loot, left from fallen enemies will provide you enough money to prepare for further struggles.
While any of these methods is profitable enough, the surest way to
survive is to use all the three.

11

HOTKEYS
<W> accelerate
<S> brake
<A> turn left
<D> turn right
Right mouse button fire first weapon group (small weapons by
default)
Left mouse button fire second weapon group (medium weapons
by default)
Middle mouse button - fire third weapon group (big weapons by
default)
<SPACE> - fire all weapons
<I> - Pick up all nearby objects / toggle inventory view
<V> - opens stats window
<Q> - opens Quest log
<P> - opens Character window
<M> - opens Map window
<J> - opens Journal window
<H> - Horn, used to initiate dialog with town
<L> - toggles headlight
<F8> - pause game
<F7> - hide/show interface
<F12> - make a screenshot
<F2> - quicksave
<F3> - quickload
All keys can be redefined trough the game menu.

12

CHAPTER 3: ADVANCED USER INTERFACE


OUTSIDE THE TOWN
Inventory

Press I button to bring up the inventory screen. The left part represents the contents of your trucks cargo hold, weapon slots and gadget slots. Weapon slots have indications of gun shooting sector, drawn
into them.
The right part contains objects located in the nearby crates and
boxes. If theres no crate around, it will be empty. If you put something to the empty right part, the crate will appear.
To move object, drag and drop it with the left mouse button. If it is
a weapon, you can immediately equip it by dragging it over the highlighted weapon slot. If it is a gadget, you can immediately equip it by
dragging it over the highlighted gadget slot.
Press I again to return to the main view.

13

Vehicle information

To get additional information about your truck, press V. The left part
represents the contents of your trucks cargo hold, weapon slots and
gadget slots. The right part contains all your vehicle properties, including armor properties and resistances, engine and control stats. You can
also rotate 3D image of your truck to get a better view of it. You can
equip different guns and gadgets and see you truck image and stats
change.
The three bookmarks under the 3D image are truck stats, cab/body
stats and weapon information.
If you click the number by the weapon name, you can link it to one
of five groups. Later in the game, when you have several guns with
different properties, you will find grouping quite useful.

14

Dialogue

Sometimes, NPCs outside the town will initiate dialog with the player.
In that case, dialogue window will appear automatically. It works like
the bar dialogue window that is described further in this manual.

15

WITHIN THE TOWN


Marketplace (shop)

This menu resembles the inventory menu.


Press I button to bring up the marketplace menu when within the
town. Like in the inventory menu, the left part represents the contents
of your trucks cargo hold, weapon slots and gadget slots. Weapon
slots have indications of gun shooting sector, drawn into them.
The right part contains the object sold by the shop and has two
modes: weapons and gadgets mode and trade goods mode.

Weapons and gadgets


The right part contains a number of weapons and gadgets.
To buy something, drag and drop it with the left mouse button. If it
is a weapon, you can immediately equip it by dragging it over the
highlighted weapon slot. If it is a gadget, you can immediately equip
it by dragging it over the highlighted gadget slot. You can also buy
objects by right clicking on them.
To sell something drag and drop it with the left mouse button from
the left part of the screen to the right one. You can also right click on
the item in your cargo hold to sell it.

16

Press I again to return to the town view.


All information, concerning the object is displayed on the tool tip.
If you cannot afford an item or than item cannot be installed on you
current truck, it will be shown on the item icon and written on the tool
tip.

Trade goods
The right part contains a list of trade goods with its sale price, purchase price and quantity. The merchandises available for sale are highlighted with bright color, the other are grayed out. You can enable the
filter that will only show trade goods available for sale.
Left-click on the merchandise (any place within a row) to buy one
piece of it.
To sell something drag and drop it with the left mouse button from
the left part of the screen to the right one. You can also right click on
the item in your cargo hold to sell it.
You can switch between the two modes by clicking on the one of
corresponding buttons. Also, when you sell either weapons or gadgets, you will be switched into weapons and gadgets mode. When you
sell trade goods, you will be switched into trade goods mode.
The last object that was sold or bought is blinking.
The marketplace usually buys everything you can offer, but only sells
one or two articles. The prices differ a lot from town to town. Theres a
limited number of goods offered. The price changes a little every time
you buy or sell an object.

17

Workshop
Here you can buy a new cab or car body, refuel, repair and repaint
your truck and reload your guns that have limited ammo.
The left part contains all your vehicle properties, including armor
properties and resistances, engine and control stats. You can also
rotate 3D image of your truck to get a better view of it.
The right part has a number of options. Click corresponding button
to select the work you want to be performed on your truck.

Change body

Click the buy body button. A list with available bodies will appear.
Select the one you need by clicking its picture and watch the changes
that will be made to your truck: the 3D image will change as well as
vehicle stats. Click the on the buy button to enter second stage of
the purchase.
You will be offered to move the contents of your old bodys slots to
the new ones. You can either drag and drop item or click Move
Everything button. Things that are left in the old cabin will be sold
with it. Click buy button to confirm the purchase.

18

Change cabin

Click the buy cabin icon to buy a new cabin you.


A list with available cabins will appear. Select the one you need by
clicking its picture and watch the changes that will be made to your
truck: the 3D image will change as well as vehicle stats. Click the on
the buy button to enter second stage of the purchase.
You will be offered to move the contents of your old cabins slots to
the new ones. You can either drag and drop item or click Move
Everything button. Things that are left in the old cabin will be sold
with it. When chosen, click buy button to confirm the purchase.

19

Buy a new truck

Click the Buy new truck button. Select the truck you want to purchase by clicking on the large triangular buttons, select the color of
your purchase with the small triangular buttons. Click the on the buy
button to enter second stage of the purchase.
You will be offered to move the contents of your old trucks slots to
the new ones. You can either drag and drop item or click Move
Everything button. Things that are left in the old cabin will be sold
with it. Click buy button to confirm the purchase.

Paint a truck
Scroll trough a number of skins available it the workshop with the
small triangular buttons, then confirm the coloring with the button.
Refuel
Click the Refuel button to completely refuel your truck.
Otherwise you can enter the expanded mode by clicking a triangle
button. Here you can select the exact amount of fuel to be bought
with the slider. Then confirm the operation by clicking on the button
with the price.

20

Repair

In order completely repair you truck, just click repair all button. It
will make reparation of all your trucks parts and weapons up to the
maximum or according the amount of money you have.
If you want a more precise control over the process, you can click
custom repair button. (a small triangle by the large button). A list of
all repairable parts will appear; you can fix any by clicking its name.
You can also expand each repair part button by clicking a small
plus. Now you can select the exact amount of damage youll repair
with the slider. Then confirm the operation with the part name button.

21

Reload
Reload works the same way as repair. You can either reload all your
weapons at a time or select guns and amount of ammo to be loaded.
In order completely reload you truck, just click reload all button. It
will reload all your trucks weapons up to the maximum or according
the amount of money you have.
If you want a more precise control over the process, you can click
custom reload button. (a small triangle by the large button). A list of
all weapons needing reload will appear; you can reload any by clicking
its name.
You can also expand each reload weapon button by clicking a
small plus. Now you can select the exact amount of ammo youll
load your gun with. Then confirm the operation with the part name
button.
Bar
You will often communicate with NPCs to acquire quests and to get
useful information. They may be found at the bars of different settlements.
NPC selection
To the right, you can see the list of NPCs that are currently at the bar.
At least one of them is always eager to give you a mission to accomplish. It is a sure way to get some cash. To begin dialogue with someone, left-click on his picture
Dialogue
In the upper part of the screen you can see a large picture of the NPC
with his or her name and the last phrase told.
In the lower part is the list of available player responses. You can
select what to tell by left-clicking on the response or pressing numeric
keys.

22

GENERAL
Quest log
Missions list

Mission list contains all the quests you have taken. You can sort them
by the starting map with the combo box. You can also turn on and off
the option of showing completed quests.
Each mission has a description that will help you to accomplish it.
Near the description you can see a navpoint button. When pressed, it
displays the mission goal on the map and the radar. Main quest color
is golden, optional quest magenta.
A mission may have a number of sub-goals that must be completed
in order to finish quest. The sub-goals are situated under the mission
description and may have separate navpoint buttons.

Quest items
The quest items button will bring up the special items windows.
There you may find a list of objects, needed to complete certain quests
as well as its description and 3D image.

23

Map
Local map

The map is a useful tool invaluable for the orientation on the land.
Locations of towns, map exits and places of interest may be found there.
There are two modes: information mode and trade mode. You can
switch between them by clicking corresponding buttons at the upper
right corner of the window.
When in information mode you will see the description of the selected object.
When in trade mode, you will see the list of trade goods of the
selected settlement. The price list refers to the last time you visited
that place. You can store the price list for further reference with the
store button. It will be stored at the bottom of the window. To
delete stored price list, release the store button when the list is
selected.
In this window, you can set a user navpoint by right-clicking on the
map space.

Global map
On the global map, you can see all maps, you have already visited
and the roads between them. Here you can switch between maps to
review your progress and trade roads.

24

Journal
History
All major events are listed here for your reference.
Statistics
In this window, you can learn the distance you have traveled or the
amount of bullets shot as well as other statistical information.
Books
All kinds of books and documents, found during travels are stored
here.
Factions
It is advised to keep an eye on your relationships with different factions, inhabiting the world; some are friendly towards you, some are
hostile. The relationship may change, depending on your actions, so
use this window to track the changes.
Encyclopedia

Every piece of lore, collected by player during travels is stored here.


Choose the kind of information you want to view with the combo box.
Then select the necessary entry from the list.

25

OPTIONS
In this menu you can set picture quality, music and sound volume,
redefine keys and more.

Video Options
Resolution allows you to select the desired screen resolution. Adjust
the Gamma slider for brightness level.
The picture quality window allows you to set the minimal, normal
or maximal graphics quality for your system.
The following parameters will define the picture quality. If you
change one of them, the picture quality will change to custom.
1. Water quality (high, medium, low)
2. Grass drawing distance (far, near, do not display).
3. Shadows quality (high, low, do not display)
4. Filtering (bilinear, trilinear, anisotropic)
5. Textures resolution (high, low)
6. Bloom quality (high, low, off)
7. Antialiasing (2x, 4x, off)
8. Range of view (slider)

Sound Options
Here you can set the volume of the sound effects, background music
and speech.

Control Options
You may redefine control keys, invert mouse and set the mouse sensitivity in this window.

Game options
Here you can turn on and off the autosave on the map entrance feature, reset the hint system and the number of battle cues.

26

CHAPTER 4: YOUR TRUCK


During the game you will be offered different kinds of trucks, each
having several levels of upgrade, and additional features.

TRUCK STATS
Structure
Its a value, determining the chassis integrity. When it reaches zero,
the vehicle will fall apart and the driver will die. You can replenish max
health at the workshop

Armor
The truck is protected from the fast destruction by the armor. The armor
value is the sum of cab and body armors. The maximum armor value is
500. The armor absorbs a part of damage depending on the current
armor value and resistances. The armor gets damaged as it gets hit.
If there is at least 1 point or armor left, it still has protective qualities, including resistance.
When it reaches zero, the truck is no longer protected. You can
repair armor at the workshop.

Damage resists
There are 3 types of damage that the truck can get from weapons:
Piercing guns, machineguns
Blast missile launchers, mortars, mines
Energy laser, plasma
The armor may have resistances to any of it. The higher the resistance value, the more damage will be absorbed by the armor and the
longer the armor will last.

Petrol tank size


The fuel consumption depends on the trucks weight. If you run out of
fuel, the truck will only be able to move at an extremely low speed,
which is a certain death in the word full of danger. When the fuel level
is low, the red lamp will start flashing. You can refuel at the workshops
that may be found in every town and village.

Cargo hold volume


The form and size of cargo hold determine the amount of cargo your
truck can carry.

27

Maximal speed
This stat indicates the maximum speed of your truck.

Engine Power
Engine Power determines the acceleration speed of the truck gains
speed and what obstacles it may overcome.

Weight
This stat is equal to the total weight of all trucks parts. It influences
the speed, the acceleration and the fuel consumed.

Control
This stat indicates, how easy it is to steer the truck.

Weapon slots
Shows the amount of guns you can equip your truck with.

WEAPON
Damage
The figure indicates the amount of damage that will be dealt to the
enemys health on a successful hit. Targets armor may decrease the
actual damage done.

Damage type
There are 3 types of damage that the truck can get from weapons:
Piercing guns, machineguns
Blast missile launchers, mortars, mines
Energy laser, plasma

Rate of fire
This characteristic indicates how many shots will be done in one
minute.

Shoot distance
It shows the optimal shot distance for this weapon. When you shot
from a much greater distance, the damage will be reduced.

Accuracy
The probability ho hit the point of aim.

28

Clip size
The number of shots the weapon can fire before having to reload.

Recharge/Reload time
When the clip is empty, the weapon needs a small amount of time to
reload. This time differs from one gun to another. You cannot fire,
when the weapon is reloading.

Max Ammunition
It is the amount on ammo that the gun can carry at a time. Small guns
have unlimited ammo, while the bigger ones have a limited number.
Weapons may be reloaded at the workshops.

Durability
When weapons durability reaches zero, it cannot fire anymore and
need to be repaired in order to work. You can repair weapons at the
workshops.

Weapon group
Each gun is linked to a group. The player can manually link any number of guns to up to 5 groups and define keys for firing them.

Turning angle
Each weapon slot has rotation angle limit. If a weapon is not in the firing angle it will not shot.

GADGETS
There are a number of gadgets that you can buy or find during the
game. They come in two forms: general gadgets and weapon gadgets
that have different effects and installation place. Usually the description
on the tool tip will explain what the gizmo does.

29

CHAPTER 5: CREDITS
Game Design: Targem games
Producer

Interface designer

Stanislav scorp Skorb

Mikhail Rai Matvienko

Technical director

Level designers

Alexey Skriabin
Project manager
Evgeniy Hrrr Khrunov
Writer

Denis mif2000 Galanin


Sergey JSinx Udurminskiy
Artem solo Solovev
Daniil HiKiller Kondratiev
Stanislav Staz Cherva

Alexey Alex TG Tchestnikh


Lead programmer
Anton anger Savin

Alexey Hal Lobanov

Lead designer

Sound director

Alexey Alex TG Tchestnikh

Anton Popov
Ekaterina Shvemmer

Lead Artist

Alexander Alex ML Magrushin


Designers

Denis mif2000 Galanin


Sergey JSinx Udurminskiy
Alexey Razaz Anufriev
Stanislav scorp Skorb
Boris borg Smirnov
Programmers

Elena SoftKitty Evdokimova


Ivan Vano Vlasov
Ilya phosgen Ruzakov
Maxim Shadow Sarmanov
Sergey Ice Cat Kluchkovsky
Igor Goryh Dyagterev

30

FX

Quality assurance

Vyacheslav ls Avdeev
PR-manager

Svetlana Crystal Tchestnikh


The soundtrack includes tracks
of the music contest winners:

Alexander Chekster
Boris Vedensky
and Alexander Treger
Mikhail Sidorov
Alexander Lisenkov
Paralaxeen

Igor Belousov

Artists

Special thanks to:

Ivan Snigirev
Evgeny Dzhin Goltsov
Vladimir Price Seleznev
Stanislav Staz Cherva
Rustam Rychi Turey
Evgeny Tokarev
Sergey Sega Mitryaev
Viktor isymbosi Koryakin
Roman Latynov

Constantine Sokharev programming


Svyatoslav Patashnikov management
Alexey Andruschenko
web design

BUKA Entertainment
Producer

External testing

Ivan Bunakov

Kirill Bestemyanov

Petr Belyaev
Alexey Bunak
Igor Dmitriev
Michail Matyushov
Igor Peshekhontsev
Denis Sokolov
Dmitriy Chichkov
Alexey Shekhovtsov
Ilya Yusipov
Timur Yusipov

Sound adviser

International sales managers

Ruslan Dmitriev

Viktoria Enns
Vladimir Miniaev

Executive producer

Ivan Moroz
Product manager

Alexei Pisklukov
Technical adviser

Designers

Sanan Oushanov
Daniella Klimashevskaya

Legal adviser

George Vitaliev

PR manager

Director

Svetlana Ladoshkina

Alexander Mikhailov

Producer assistant

VP financial

Alexey Peshekhonov
Nickolay Safronov

Marina Ravun

Localization manager

Alla Pashutina
Testing coordinator

Alexander Pak
Test leader

Ivan Rid
QA team

Anton Epishin
Alexey Petrov
Alexander Polosin
Evgeny Popov
Ivan Raynov
Alexey Chebotarev

VP international

Inna Bukatina
VP development

Ivan Bunakov
Special Thanks to:

Youlia Belova
Sergey Bobkov
Ilia Brovchenko
Dmitry Zakharov
Dmitry Kuleshov
Vladimir Miniaev
Ivan Moroz
Marina Ravun
Ivan Rid
Inna Sutsepina
Igor Ustinov
Irina Tsareva
Victoria Enns

31

CHAPTER 6: LICENSE INFORMATION


FireMOD : Copyright (c) Firelight Technologies, Pty, Ltd, 1994-2005
(c) Buka Entertainment {Enterprises} 2005.
The product is designed under Windows Media Format Components
Distribution License from Microsoft Licensing. This product includes
technology owned by Microsoft Corporation and cannot be used or
distributed without a license from Microsoft Licensing, GP.
This product uses
Ogg Vorbis
Copyright (c) 2002-2005, Xiph.org Foundation
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
- Neither the name of the Xiph.org Foundation nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
CONTRIBUTORS AS IS AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSIN

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