0% found this document useful (0 votes)
25 views

E-Learning Hub

This document outlines an e-learning hub project that aims to provide an integrated online learning environment for students to access academic resources from any internet-connected computer. The project will allow for live video streaming of lectures, a chat box for communication, and the ability to upload and access course materials. It is intended to replace traditional teaching methods and be used by schools, colleges, and individuals for distance education programs. The technologies used will include HTML5, CSS3, PHP, JavaScript, AJAX, and MySQL.
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
25 views

E-Learning Hub

This document outlines an e-learning hub project that aims to provide an integrated online learning environment for students to access academic resources from any internet-connected computer. The project will allow for live video streaming of lectures, a chat box for communication, and the ability to upload and access course materials. It is intended to replace traditional teaching methods and be used by schools, colleges, and individuals for distance education programs. The technologies used will include HTML5, CSS3, PHP, JavaScript, AJAX, and MySQL.
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 4

E-Learning Hub

Problem Definition:
This project aims at putting together an
integrated e-Learning environment for a
student.
This will also be used by distance education
programs offered by institutes, in order to
enable students to avail the academic facilities
from any computer connected to the internet.
The basic objective is to provide educational
solutions by replacing traditional method of
teaching.

Literature Review:
The Somaiya.edu site doesnt have the facility
of conducting live video lectures, so this project
can be implemented in this website.

Live Streaming with Content Centric


Networking.
Leveraging Virtual Classroom for efffective
learning.
Scope:
This system can also be used by trained
professionals, researchers, or any individual to
exchange knowledge among themselves.
This system can be used by schools, colleges,
private institutions or any individual and that is
connected via internet.
Technologies Used:
HTML5
Css3
Php
JavaScript
AJAX
MySql
Overview of Implementation:
The project includes following features:
Live Video Streaming.
Chat Box.
Login Facility.
Lectures Uploading.
Program Educational Objectives (PEO):
To create academic ambience to
strengthen the students for graduate
study in engineering & research.
To develop an ability to understand
concepts, analyze, design and provide IT
solutions
To inculcate skills to perform as a team
player or an entrepreneur in multifaceted
streams
Course Educational Objectives (CEO):
To make students aware of new trends in
information technology and it's role in
various enterprises
To encourage students to perform as a
member and leader in multitalented
teams
Project Outcomes:
An ability to design a system, component,
or process to meet desired needs within
realistic constraints such as economic,
social, ethical, and sustainability.
An ability to adopt open source
standards.
The broad education necessary to
understand the impact of engineering
solutions in a global, economic,
environmental, and societal context.
An understanding of best practices,
standards and their applications.
An ability to use the techniques, skills,
and modern engineering tools necessary
for engineering practice.

You might also like