Summary - Naroditsky Method
Summary - Naroditsky Method
GM Daniel Naroditsky
This superb 15 hour course from prodigy GM Naroditsky reveals his method for getting better at
chess. Broken down into sections on the opening, tactics, calculation, positional play and endgames,
Daniel explains what you need to do to get real improvement in each of these areas.
In each of the 18 chapters, GM Naroditsky selects his favorite examples and talks you through his
chess philosophy and thought process, guiding you around all the common mistakes players make
and delivering you to the perfect solution.
In addition, Daniel reveals his method for training and improving in each area: how to build an
opening repertoire that suits you; the best ways to improve your tactical ability and how learn the
endgame.
As someone who has experienced phenomenal success and rapid improvement, Daniels advice on
how to apply what he teaches is invaluable and his focus on principles makes this advanced material
accessible to any determined improver.
Includes a 1 hour bonus of Daniel playing online blitz, voicing his thoughts and analysis in real time!
Chapters:
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Chapter 1: Laying the Groundwork
1. As we journey to becoming stronger players, we tend to move from general
opening principles (knights before bishops, control the center) to detailed
theory. Daniel argues its important to still understand our openings from a
conceptual perspective in order to cope well in unfamiliar positions.
2. One of the biggest mistakes players make in the opening is to live in a
vacuum, playing the moves they want to without properly taking into account
the moves of their opponent.
3. Principle 1: Dont just go with the flow. Daniel demonstrates an early
game in which his opponent made the mistake of just going with the flow,
playing a natural move that is actually a strategic error.
4. Another common mistake is to play a weaker move to avoid being move-
ordered into a different opening.
5. Always try to work out whats really going on in the position, what move is
crying out to be played. Dont just develop routinely.
6. If you sense you have a really good position but the variation youre analyzing
doesnt give you the major advantage youre looking for, try the moves in a
different order. In the game, instead of playing 9.a3 to prepare d6, Daniel
discovers the immediate 9.d6 (which involves a rook sac) wins on the spot.
7. Principle 2: Base your central strategy around how your opponents
pawns and pieces affect the center. Controlling the center is a major
strategic advantage, develop with this goal (and your opponents attempts
to stop it) in mind.
8. Give your opponent a chance to go into an opening theyre not comfortable
with.
9. When your opponent plays an unexpected move, dont assume its
preparation, dont assume it must be good. Look for the drawbacks.
10. Back up your intuition with analysis.
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3. Principle 4: The amount of time you have to study openings is critical
in your selection. If you dont have much time, youd be better studying
less theoretical openings. Also, knowing how much time you have allows you
to plan your study better.
4. Go through each of the opening moves youre likely to face (mainly 1.e4 and
1.d4 if Black) and write down what you play against them. Rate each of the
lines from 1-5 with 1 being I hate this line and 5 being this line is perfect.
Now you know which lines you need to change and what you should study
next.
5. While playing fringe openings isnt necessarily bad, it deprives you of the
valuable learning experiences you find in more mainstream openings.
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4. Principle 7: Find a strong GM who regularly plays the opening youre
studying and analyze as many of their games in that opening as
possible.
5. Look at critical points in those games. If the GM lost, why did they lose? How
did they react to a surprise move? What moves or attacks do they like to
play?
6. You can practice your openings by playing through the moves without seeing
whats next. You can do this easily in ChessBase or by covering up your notes.
7. If, when practicing, you play a move thats not in the file, work out why the
move in your notes is better or, if it isnt, look at adding that line.
Chapter 6: Initiative
1. Principle 9: The initiative is a temporary advantage in piece
placement.
2. Examine how your opponents move differs from the on you were expecting.
Can you and should you still make your intended move?
3. Seizing the initiative is a matter of recognizing your opponents inaccuracy
and pouncing on it in the appropriate way.
4. When your opponent prepares a threat, look for a way to counter with a threat
of your own. If they have to react to your threat instead of continuing with
their own, youll be calling the shots.
5. Principle 10: When you have the initiative, feel the urgency. Dont
allow your opponent time to consolidate.
6. When you push the initiative, your opponent will often have to give up some
material, maybe a pawn. Do your best to keep the position as uncomfortable
as possible for them. Dont allow them to get the initiative.
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Chapter 7: Intuition
1. Principle 11: Your intuition will suggest ideas based on your
experience. In the Onischuk game, White plays 37.c5!!, sacrificing a pawn
to lock in Blacks bishop. Onischuks intuition told him the out-of-play Bishop
negated the material advantage.
2. Many times youll find it near impossible to calculate a forced winning line but
you can be guided by your intuition, your sense of who is better.
3. Intuition is not a substitute for calculation. Its a supplement, suggesting ideas
to analyze or evaluate.
4. Looking for potential weaknesses and asking what if is a good way to find
resources. See Blacks missed sacrifice in the Tal Baron game.
5. Intuition can come into play when you assess the level of counterplay for each
side. If your opponent has a strong threat that takes 6 moves to play out, you
know you need to act quickly.
Chapter 8: Imbalances
1. Principle 12: Creating imbalances and playing your side well gives
you great winning chances.
2. An imbalance could be material such as a knight for 3 pawns or positional
such as doubled pawns in return for control of an outpost.
3. Be prepared to make concessions in returns for the advantage youre seeking.
4. We see a classic example from Vishy Anand as he chooses to double his
pawns in the opening. The deep strategy behind this move is that Anand can
force exchanges, bring his King to e6 then advance his pawns, gaining a
passed pawn and winning.
5. When you sacrifice you should have a sense of urgency. Look to prove your
compensation before your opponent consolidates.
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5. During tactics training, emulate a real game situation as closely as possible
using a clock and forcing yourself to make a decision.
6. To test your calculation, spend all your time on the first move. You still have
to work out the whole line(s) of course but, once youve found it, play the
subsequent moves quickly. If you make a mistake and fail the puzzle, go back
to the starting position and try and find out why.
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trade, which pawns they want to move and so on.
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Chapter 15: Theoretical Endgames
1. You only have to learn theoretical endgames once to reap the rewards for the
rest of the time you play chess.
2. Every improver should begin learning the key endgames as soon as possible.
3. Principle 24: You need to be able to recognize when a theoretical
endgame is reached and know the winning/drawing method.
4. When training endgames, question why one move works and another doesnt
or what the difference would be if the pawn was on a different square. The
questioning process will help you understand and remember the winning
method.
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playing. If it isnt performing a role then it shouldnt be considered truly
active.
3. Passed pawns can be either a curse or blessing, depending on how well
supported they are.
4. Tactics play a large role in the endgame and improvers need to calculate as
deeply as possible.
5. With less pieces on the board, the King is safer from mating threats and
should be used to put pressure on your opponents pieces and pawns as well
as control squares.