Lesson One: Reflections On Learning
Lesson One: Reflections On Learning
6/26/2016
EDTECH 592
Reflection/Research Paper
Work in the field of education is an interesting thing. I have found in my own practice
during the EDTECH program that the line between learner and teacher often blur. Whether it is
my own learning through the EDTECH courses, or in the ways I am learning from my students
and my own Professional Learning Network (PLN); I have quickly realized that there is not ever
going to be a time where my learning ends and just teaching begins. For my part, that is an
exciting aspect of education. Being a part of a field that is never stagnant and constantly
requiring me to make changes and improvements has kept me engaged in education. This paper
is a mix of reflection and research about some of the key understandings I have taken away from
the EDTECH program at Boise State University. The following sections of the paper show my
growth in the areas of learning, the art and science of teaching, the design of instruction, net,
The EdTech program has done a lot to affirm my own beliefs that constructive learning
environments lead to increased learner engagement. The idea that knowledge is constructed from
experiences and is built upon the prior knowledge is central to constructivism. Further, not every
student is going to learn in the same way. Knowledge acquisition is gradual and discussion of
ideas is central to learning (Kanuka and Anderson, 1999). I have made a point to have students
complete work using an inquiry process since I began teaching. Researching topics that they
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have a say in choosing and using past knowledge to guide ones path through learning have
always been central to my practice. This program has further grounded my belief in this form of
teaching and my practice in the classroom shows this through the many research and inquiry
based topics that I teach on a regular basis. Having such a classroom model keeps students
There have been some changes to my classroom practices since starting the EDTECH
program. One of the changes has been an increase in the amount of technology that students use.
When students create a research task for me there are a lot of choices for them in showing their
learning. They use digital creation tools and have the choice of making videos, constructing
want students using authentic learning tools that have relevance beyond my subject. I want them
to utilize resources that can be useful for them in years to come. Examples of this include
introducing them to Open Educational Resources (OERs) and how to become proficient with
productivity software like Google Apps and Microsoft Office programs. This comprehensive
approach to digital literacy is well supported by research. Voogt, Erstad, Dede, and Mishra
(2013), state that the digital networked world is in need of workers who can think creatively and
independently. However, our system of education is not yet fully optimized for this new reality.
Giving students opportunities to show creativity within my classroom and to utilize authentic
Working in a world that is becoming increasingly infused with technology and also more
and more connected has brought forth interesting research as well. These insights have begun to
change the way I approach how learning takes place within my classroom. Since constructivist
learning focuses on the way experience and interaction with others influence our knowledge, our
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increasing connection through social networks is playing an increased role in the way that people
learn (Schrader, 2015). Schrader (2015) states that ...with technology, the classroom is broader
and participation more equalized. The moral implications of participation among equals are more
likely to be achieved via computer and technologically mediated social networking. Each person
has equal access (if possessing the technology) to participation(p. 29). For a teacher working in
a small community this is a huge opportunity. My students are able to connect with others who
are like minded and no longer is our isolation a limiting factor. My entrepreneurship course is
possibly the greatest example of this. I have students research different companies via social
media. In the course they also make connections with different companies that they are interested
in. Through this we are able to web-conference with two different entrepreneurs this year who
With the rapid pace of change in educational technology, one of the challenges is to stay
abreast of the different ways that learning can be enhanced through its use. There are several
changes that I am excited to see in the upcoming years. First is geographic information systems
(GIS). By using real world tools students are able to formulate their own questions about a given
geographic problem. They can then, with GIS, explore their own neighborhood and create
detailed maps that can answer their questions. Learning management systems (LMS) advances
are another technology that I have been interested in. Having all of the learning objectives,
assignments, and grade information in one central place is allowing teachers to have a much
better idea of how their students are learning. With a modern LMS they are able to pinpoint just
how a student is doing and what areas they may need extra help. Such insights to learning were
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A great teacher knows the art of motivation and engagement. A great teacher also knows
how all their students are performing and where learning gaps hinder the learning of their
different students. Teaching is not solely art nor solely science. It is a blend of both. Technology
aids all teachers to increase learner motivation and engagement and also gives increased ability
to monitor student learning. As I have taken classes at Boise State, the richness of technology
integration was combined with the learning theory of constructivism. This major theme in our
learning in the MET classes and also has been a major component in my own teaching.
The MET program has helped me to bolster my ability to use technology to teach
effectively in a constructivist environment. Kanuka and Anderson (1999) state that learning
needs to connect to prior experiences and use those experiences to build upon new knowledge.
Gaining real world experience is also of high importance in constructivist teaching. The learning
theory of constructivism has influenced how I approach the different classes that I teach. One
example is an entrepreneurship class that I taught this past school year. Students each chose a
business idea that interested them. They then each dug deep into their individual business ideas
eventually writing their own unique business plans. As they were taking the class, they also
spoke with many different business owners both in our community but also throughout the state.
Finally, central to the class was discussion where the students could ask one another about their
The learning theory of constructivism also pairs very well with gamification and game
based learning. Games can transform the learning in a classroom giving students the opportunity
to take on different roles than they would in a more traditional classroom. Also, learning
experiences do not need to necessarily be within the walls of the classroom, but can take place
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anywhere, giving flexibility to learning (Thomas, 2006). Games can also increase the social
I have not had a chance to use a lot of game based learning in my own teaching to this
point, but I have seen in my teaching how gamification increases learner motivation. In my 7th
and 8th grade computer classes a main task students have is learning touch typing. The website
TypingClub is used. This site utilizes many gamification techniques and it is clear that it is
effective in motivating students. Scores, badges, and a five star rating system are all used to keep
students on track. It also gives many different kinds of feedback to them instantaneously as they
work through the different lessons. These different game techniques are well supported in
literature as well. Filippou and Cheong (2014) state that badges, progress bars, leveling up, and
leaderboards can all be used for progress monitoring. It can create a competitive environment
which with the right students, becomes a large motivating factor as well. I want to take many of
the ideas TypingClub has used and employ them in my other classes.
many different ways by keeping the learner at the center of everything and allow teachers to take
a step back. This change is something I need to still grow in, but I am excited to continue this
There have been several changes to the way that I approach the design and evaluation of
instruction after going through the EDTECH program. I want to first address the courses that I
have taken that have had an influence on my practice. First are the instructional design and
evaluation courses. Prior to this program I was aware of and utilized practices such as tying
lessons to specific learning objectives and standards. These classes however have caused me to
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take a much closer look at how I plan. Taking care to consider the cognitive level of the different
lesson tasks and to increase my attention to formative assessment are direct takeaways from
EDTECH 503. From EDTECH 505 I am now better able to determine the effectiveness of the
different classes and programs that I am a part of. Evaluation for Educational Technologists has
already been very helpful in my work. I serve as my school districts representative for a multi-
educational technology. I was part of a team evaluating how teachers in these districts integrate
technology into their practices. Prior to taking this evaluation course I am sure I would not have
been able to assist as deeply as I did. We were able to analyze both quantitative and qualitative
data and will be using that information to provide targeted professional development to teachers
this fall.
Two other courses have also been influential in my approach to teaching: Technology
Supported Project Based Learning and Educational Games and Simulations. The project based
learning (PBL) class has given me a great framework for making more meaningful and authentic
projects for my students. I will be teaching a careers course this year. It is my first year teaching
the course and I will be utilizing a PBL component in the class class called genius hour. Genius
Hour is a long term research project framework that allows students to complete a research
project on a topic of their choice. According to Rush (2015), the idea originated with Googles
20% time where employees were given a significant amount of time to pursue a topic of their
choice. In an educational environment Genius Hour helps students learn many valuable 21st
century skills such as research, critical thinking, creativity, and evaluation of different types of
sources (Rush, 2015). Another exciting change to my teaching as a result of the EDTECH
program came from EDTECH 532 Educational Games and Simulations. I teach a computer skills
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course for middle school students. In the class I have been exploring gamifying many of the
different aspects of the class. In EDTECH 532 I was able to see just how motivating a gamified
class can be. This type of instruction has been shown in research to be successful as well.
Gibson, D., Ostashewski, N., Flintoff, K., Grant, S., & Knight, E. (2015) state that the
provides recognition and can be tied to a very specific skill. Knowing this I am beginning to find
ways to integrate it into my teaching as well. My schools learning management system has a
framework for their use that I will be seeking to use more as well.
An additional way that I have begun to change my practice through the EDTECH
program is in formative assessment. I have included this as a part of my teaching, but I have been
introduced to new and effective ways of doing this as a result of my own research and through
the EDTECH classes. The idea of learning logs, which were present in many of my courses, are
Entrepreneurship courses. Giving students time for self reflection on their own learning is
something that I have found to be important. Formative assessment and student monitoring is a
major point of emphasis at my current school as well. According to Ateh and Wyngowski
(2015), effective formative assessment informs a teacher of student progress and also helps
students to further their own learning. Having effective ways to monitor student learning
and Anderson (1999) state that learning should be student directed. Not all learners are going to
learn in the same way or same pace. In a constructivist environment it is quite likely that students
will be performing different tasks than their peers. A teacher then is going to need to have ways
to determine the progress of the different students in their classroom. Such an example of
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formative assessment may be having students evaluate sources they are using in their research.
One such method for this is to create a graphic organizer where students cite evidence, analyze
sources, identify central ideas, and evaluate points of view (Ateh and Wyngowski, 2015).
Creating a process such as this allows students with a broad range of topics to have a specific
task to complete in a lesson and still allow for a lot of learner choice and a specific task for
knowledge construction, all traits that align well with the constructivist environments explained
The EDTECH program has provided me with a much deeper knowledge of the design
and evaluation of instruction. By obtaining specific tools and resources I am able to provide new
ways for students to approach content in my courses. I am also able to be better informed of
student progress. I know that the design and evaluation of instruction and assessment is going to
be a fast changing part of education in the coming years. By completing the EDTECH program I
There have been several courses in the EDTECH program where collaboration with other
students was a core part of the course. The one for me that left the largest impact though was
EDTECH 543 Social Network Learning. This course pushed us to create our own professional
learning networks. The class showed us how to network with teachers digitally and more
importantly, required us to be an active part of teacher collaboration groups. This informal way
of collaborating with other teachers has driven me to network and collaborate in a variety of
One thing that I have begun to participate in more now are EdCamps. Through these I
have begun to see how teachers outside of my own school approach learning and instruction and
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I have vastly prefered these types of professional development over more traditional teacher
trainings. One thing that I have personally experienced with EdCamps is the way that groups of
people coming together and discussing can increase their own collective knowledge. This idea is
supported by Carpenter and Nixon Linton (2016) who state that EdCamp success is driven by
interactions such as explanation, dialogue, and negotiation, (Carpenter and Nixon Linton, 2016,
para. 5). With EdCamps I am not limited to the viewpoints of teachers in my school for PD. My
current school district, Cromwell-Wright Schools in Minnesota, has been pretty progressive in its
10 other schools each fall. Each time I attend one of these I have additional tools to use with my
students that I was not previously aware of and am creating more robust networks of teachers to
collaborate with each year. Research has also shown that I am not alone in my preference of
networked learning and professional development experiences such as twitter and EdCamps
allows teachers to meet their own unique needs, not just what many teachers in an entire district
may need. A quote that I compare this too actually comes from Surly, a Minnesota craft brewery
who state that beer for everyone is beer for no-one. Professional development is just the same.
A final collaboration example that I want to speak of here is my work with the Northeast
Area School Consortium (NASC). This is a collaboration among the many small districts near
my school. We meet monthly to find ways that we can better work together. Teachers in small
schools are often isolated and dont have peers who teach the same subjects. In my case I teach 9
different classes each year and no one in my building teaches the same courses. NASC
committee is working to create shared curriculum resources and networking events between the
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schools in order to give all teachers a network of individuals to work with. While this committee
is only in its second year, it is having a lot of success in providing educational resources and
organizing annual EdCamps. It has also been a way for me to connect with other like-minded
Being able to network with other teachers has been one of the most rewarding aspects of
my job in recent years and advances in technology are making this much easier. Whether it is
learning management systems that allow users to share their work globally, or even the
collaboration ability of Google Drive and web conferencing, there is a lot of rapid development
in this area and it is exciting to think of the way it can change in the future.
actually practicing what researchers find to be effective however, the full potential of new
findings is not going to be realized. My time in the EDTECH program has allowed me to learn a
lot more about the different findings that are guiding effective education today. It has made me
realize the importance of staying current on new findings and open to making changes to the way
I approach my practice.
Like I have said before, the learning theory of constructivism has been further engrained
in my practice as a result of the EDTECH program. Research in several areas has me looking to
how I approach the design of several new courses I will be teaching this year. What I am
particularly interested in though goes a bit beyond just constructivist learning theories. I was
using many of the tenets of constructivism prior to the program. Where I have a great deal of
interest though are the practices that teachers are employing to empower their students with
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opportunities for choice, collaboration, and authentic learning. There are two specific areas in
which I plan to emphasize in my classroom this coming school year: Gamification and PBL. I
Games have many features that align well with constructivist learning and are motivating
me to find ways to integrate them into my classroom. Students can experiment and there is not a
large penalty for failure. They also encourage outside the box thinking and give students a sense
of control (Callaghan, 2016). Further, games by their nature are student centered and can provide
The other area that I am looking to implement more in my classroom this school year is
PBL. Hernandez-Ramos and De La Paz (2009) state that PBL aligns well with constructivist
meaningful tasks. Research from these authors showed a strong correlation between PBL and
student achievement. My work in EDTECH 542 - Technology Supported Project Based Learning
has given me a framework to follow in integrating PBL and now, after taking EDTECH 504
Foundations of Educational Technology, I feel I now have a firm understanding of not only why
PBL can be effective, but what practices I can make sure I utilize to bring out the potential of this
teaching tool.
One of the values the EDTECH program has had for my teaching is that it gave me the
opportunity to research not just specific learning theories, but also methods that use these
learning theories in practice. It is not possible to draw on knowledge when you are ignorant of its
existence. Continuing to follow developments in how people learn and ways that emerging
theories can be applied will be an important part of my own learning going forward.
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Closing Thoughts
As I reflect on the previous two years of learning from the EDTECH program it really
was not until I took time to write this paper that I realized just how much knowledge I have
gained not just about technology, but about the learning process and ways that teachers can help
their students grow. I know I will continue to learn and improve my teaching in years to come as
well. Through this program I feel well prepared to be a leader in whatever organization I am a
part of when it comes to technology use and the design of learning. I am thankful for this and am
looking forward to the opportunities that it has opened up for me in the future.
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References
Ateh, C. M., & Wyngowski, A. J. (2015). The Common Core State Standards: An
Opportunity to Enhance Formative Assessment in History/Social Studies Classrooms.
Clearing House, 88(3), 85-90.
Ferriter, W. M., & Provenzano, N. (2013). Self-directed learning . . . for teachers. Phi
Delta Kappan, 95(3), 16-21.
Gibson, D., Ostashewski, N., Flintoff, K., Grant, S., & Knight, E. (June 01, 2015). Digital
badges in education. Education and Information Technologies : the Official Journal of
the Ifip Technical Committee on Education, 20 (2), 403-410.
Hernandez-Ramos, P., & De, L. P. S. (March 08, 2010). Learning History in Middle
School by Designing Multimedia in a Project-Based Learning Experience. Journal of
Research on Technology in Education, 42(2), 151-173.
Rush, E. B. (2015). Genius hour in the library. Teacher Librarian, 43(2), 26-30.
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Thomas, S. (March, 2006). Pervasive learning games: Explorations of hybrid educational
gamescapes. Simulation & Gaming, 37(1), 41-55.
Voogt, J., Erstad, O., Dede, C., & Mishra, P. (2013). Challenges to learning and
schooling in the digital networked world of the 21st century. Journal of Computer
Assisted Learning, 29(5), 403413. https://doi.org/10.1111/jcal.12029
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