Soft Skills Development in UX Design - Ian Armstrong - Medium
Soft Skills Development in UX Design - Ian Armstrong - Medium
We all know the hard-skills involved in UX. They range from technical
proficiency with design software to an ability to run a card sort or a
conjoint analysis. We like to see a portfolio of work. We need to see a
familiarity with lean UX and agile methodologies. In short weve got
great lists of things that make a person technically proficient. Thats a
good starting point when sorting resumes but we all know its just the
beginning.
Just last night I was lucky enough to chat with a woman who exhibited
so many of the soft skills I associate with advanced UX that I sponta-
neously decided to take her under my wing. Thats the second time in
six months Ive convinced myself to do so, and we just hired Ranjitha
Anantha at the studio as a result of the last one.
When you know, you know. But what is that mysterious quality?
Directed Intent: The ability to harness our talents and execute them
on command, with intention. We no longer wait for inspiration but in-
stead activate a mental process that results in creative output. We are
specific in our designs. We predicate the success of our work on an abil-
ity to elicit specific behaviors from a group of users.
Empathetic Patience: The more time we spend in UX, the faster our
minds move. Its a side eect of regular practice with pattern recogni-
tion and complex systems. The ability to be patient with people who
arent experts in our craft only becomes more important as our skills
advance.
Strategic Persuasion: People dont do what we tell them to, they learn
what is modeled to them. The most powerful ideas are the ones we
come up with ourselves. Whether developing content or interfaces, we
learn to let people close their own conceptual loops with the informa-
tion weve provided them. Its like drawing 90% of a circle with ideas
and letting the receiver finish it.
Directed Empathy: It isnt enough to simply be empathetic, we have to
be able to focus on a specific user process and empathize with it from
multiple points of view. This is really a synthesis of previously men-
tioned traits that appears in advanced designers.