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Material Spell Components: Bloated Blowfish

This document lists material components for spells of 1st through 5th level. It provides components like bells, feathers, powders, and other small natural objects needed to cast the spells. Over 50 spells are listed with their level and corresponding material components.

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Alkarsilverblade
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0% found this document useful (0 votes)
178 views

Material Spell Components: Bloated Blowfish

This document lists material components for spells of 1st through 5th level. It provides components like bells, feathers, powders, and other small natural objects needed to cast the spells. Over 50 spells are listed with their level and corresponding material components.

Uploaded by

Alkarsilverblade
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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2011

Material Spell Components

Bloated Blowfish
1st Level Material Component
Alarm Tiny bell, piece of very fine silver wire
Armor Piece of finely cured leather blessed by a cleric
Audible Glamer Bit of wool or small lump of wax
Color Spray pinch each of powder or sand that is colored red, yellow and blue
Comprehend Languages Pinch of soot, few grains of salt
Dancing Lights Bit of phosphorus or wychwood, or a glowworm
Detect Undead Bit of earth from a grave
Enlarge Pinch of powdered iron
Find Familiar Brazier of charcoal, 1000 gp worth of incense and herbs
Friends chalk or white flour, lampblack or soot, vermilion
Grease Bit of pork rind or butter
Identify Pearl (at least 100 gp), owl feather steeped in wine, optional powdered
luckstone
Jump Grasshoppers hind leg (expended)
Light firefly or piece of phosphorescent moss
Mending two small magnets of any type or two burrs
Message short piece of copper drawn fine
Mount bit of hair from the type of animal to be conjured
Nystuls Magical Aura small square of silk
Phantasmal Force Bit of fleece
Protection from Evil Powdered silver
Read Magic Clear cystal or mineral prism
Sleep pinch of fine sand, rose petals or a live cricket
Spider Climb Drop of bitumen, live spider
Taunt Slug
Tensers Floating Disc Drop of mercury
Unseen Servant Piece of string, bit of wood
Ventriloquism Parchment rolled into a small cone
Wall of fog Pinch of split, dried peas
Wizard Mark Pinch of diamond dust (100 gp worth) and a pigment or pigments for
the coloration of the mark, optional stylus (for invisible mark)
2nd Level Material Component
Bind Rope
Darkness, 15 Radius Bit of bat fur, drop of pitch or piece of coal
Deafness beeswax
Deeppockets garment affected, tiny golden needle, strip of fine cloth given a half-
twist and fastened at the ends.
Detect Invisibility pinch of talc, small sprinkling of powdered silver
ESP a copper piece
Flaming sphere bit of tallow, pinch of sulphur, dusting of powdered iron
Fools Gold powdered gem
Glitterdust Ground mica
Hypnotic Pattern glowing stick of incense or a crystal rod filled with phosphorescent
material
Improved Phantasmal Force bit of fleece
Invisibility eyelash and bit of gum arabic
Irritation leaf from poison ivy, oak or sumac
Leomunds Trap Piece of iron pyrite, 200 gp of dust
Levitate small leather loop or piece of golden wire bent into a cup shape
Locate Object Forked twig
Magic Mouth Small bit of honeycomb
Melfs Acid Arrow dart, powdered rhubarb leaf, adders stomach
Pyrotechnics Existing fire
Rope Trick Powdered corn extract, twisted loop of parchment
Scare Bit of bone from undead skeleton, zombie, ghoul, ghast, mummy
Shatter Chip of mica
Stinking Cloud Rotten egg or several skunk cabbage leaves
Strength A few hairs or pinch of dung from a strong animal (ape, bear, ox, etc.)
Summon Swarm Square of Red Cloth
Tashas Uncontrollable Hideous Laughter Small feather, minute tarts
Web Bit of spider web
3rd Level Material Component
Clairaudience small horn of at least 100 gp value
Clairvoyance Pinch of powered pineal gland
Fireball tiny ball of bat guano, sulphur
Flame Arrow drop of oil, small piece of flint
Fly Wing feather of any bird
Gust of Wind Legume seed
Haste Shaving of licorice root
Hold Person Small, straignt piece of iron
Hold Undead Pinch of sulphur, powdered garlic
Illusionary Script Special lead-based ink
Infravision Pinch of dried carrot or an agate
Invisibility, 10 Radius eyelash and bit of gum arabic
Item Item to "itemize"
Leomunds Tiny Hut Small crystal bead (expendable)
Lightning Bolt Bit of fur and amber, crystal or glass rod.
Melfs Minute Meteors Nitre and sulphur plus pine tar. Small hollow tube fashioned from gold
Monster Summoning I Tiny bag, small candle
Non-Detection Pinch of diamond dust
Protection from Evil, 10 Radius Powdered iron
Protection from Normal Missiles Piece of tortoise or turtle shell
Secret Page Powdered herring scales and either will o wisp or boggart essence
Sepia Snake Sigil 100 gp worth of powdered amber, a scale from any snake, and a pinch
of mushroom spores
Slow Drop of molasses
Suggestion Snakes tongue, either a bit of honeycomb or a drop of sweet oil
Tongues Small clay model of a ziggurat (expended)
Water Breathing Short reed or piece of straw
Wind Wall Tiny fan and a feather of exotic origin
Wraithform Bit of gauze and a wisp of smoke
4th Level Material Component
Confusion 3 nut shells
Detect Scrying Small piece of mirror and miniature brass hearing trumpet
Dig Miniature shovel and tiny bucket (expended)
Enchanted Weapon Powdered lime and carbon
Evards Black Tentacles Piece of tentacle from giant octopus or giant squid
Fear Heart of a hen or a white feather
Fire Charm Smal piece of multi-colored silk of exceptional thinness (expended)
Fire Shield Live firefly or glow worm or the tail portions of 4 dead ones
Fire Trap Sulphur or saltpeter
Fumble A dab of solidified milk fat
Hallucinatory Terrain A stone, a twig and a bit of green plant - leaf or grass blade
Ice Storm Pinch of dust and a few drops of water
Illusionary Wall Rare dust that costs at least 400 gp
Leomunds Secure Shelter Square chip of stone, crushed lime, a few grains of sand, a sprinkling of
water and several splinters of wood, optionally a string and silver wire
and small bell)
Magic Mirror Finely wrought and highly polished silver of a minimum cost of 1000 gp
(not expended) and the eye of a hawk, an eagle or even a roc, and nitric
acid, copper and zinc (expended)
Massmorph Handful of bark chips from the type of tree the creatures are to become
Minor Creation Tiny piece of matter of the same type of item he plans to create by
menas of the spell
Minor Globe of Invulnerability Glass or Crystal Bead (expended)
Monster Summoning II Tiny bag, small candle
Otilukes Resilient Sphere Hemispherical piece of diamond or similar hard, clear gem material) and
a matching hemispherical piece of gum arabic
Polymorph Other Caterpillar cocoon
Rainbow Pattern Crystal prism and a piece of phosphor
Rarys Mnemonic Enhancer Piece of string, an ivory plaque of at least of 100 gp value, ink consisting
of squid secretion with either black dragons blood or giant slug
digestive juice (expneded)
Shout Drop of honey, drop of citric acid, small cone made from bull/ram horn
Solid Fog Pinch of dried, powdered peas combined with powdered animal hoof
Stoneskin Granite and diamond dust
Vacancy Square of the finest black silk
Wall of Fire Phosphorus
Wall of Ice Small piece of quartz or similar rock crystal
Wizard Eye Bit of bat fur
5th Level Material Component
Advanced Illusion Bit of fleece, several grains of sand
Airy Water Small handful of alkaline or bromine salts
Animal Growth Pinch of powdered bone
Animate Dead Drop of blood and pinch of bone powder or a bone shard
Avoidance Magnetized needle
Bigbys Interposing Hand Soft glove
Chaos Small disc of bronze and a small rod of iron
Cone of Cold Crystal or glass cone of very small size
Conjure Elemental Burning incense (air), soft clay (earth), sulphur and phosphorus (fire) or
water and sand (water)
Dismissal Item that is distasteful to the creature being dismissed
Distance Distortion Small lump of soft clay
Fabricate The ingredients for the item being fabricated
False Vision Ground dust of an emerald worth at least 500 gp
Feeblemind Handful of clay, crystal, glass or mineral spheres (expended)
Hold Monster One hard metal bar or rod for each monster to be held
Leomunds Secret Chest Pair of chests, one small, one large
Magic Jar Large gem or crystal
Major Creation At least a tiny piece of matter of the same type as the item he plans to
create
Monster Summoning III Tiny bag, small candle
Mordenkainens Faithful Hound Tiny silver whistle, piece of bone, a thread
Passwall Pinch of sesame seeds
Sending Two cylinders, each with one open end, connected by a short piece of
fine copper wire
Stone Shape Soft clay
Summon Shadow Smoky quartz
Transmute Rock to Mud clay and water (or sand, lime, and water to reverse)
Wall of Force Pinch of powdered diamond worth 5000 gp
Wall of Iron Small piece of sheet iron
Wall of Stone Small block of granite
6th Level Material Component
Bigbys Forceful Hand A glove
Chain Lightning Bit of fur, piece of amber, glass or crystal rod, and one silver pin for each
experience level of the caster
Contingency Components of companion spell plus 100 gp worth of quicksilver and an
eyelash of an ogre mage, ki-rin or similar spell-using creature, plus a
statuette of the wizard carved from elephant ivory which must be
carried during the duration of the spell
Control Weather Burning incense and bits of earth and wood mixed in water
Death Fog Pinch of dried and powdered peas, powdered animal hoof and strong
acid of any sort (including highly distilled vinegar or acid crystals)
Death Spell Crushed black pearl with minimum value of 1000 gp
Disintegrate Lodestone and a pinch of dust
Enchant an Item Vary according to the item being enchanted
Ensnarement Special (See Unearthed Arcana pg 60)
Glassee Small piece of crystal or glass
Globe of Invulnerability Glass or crystal bead (expended)
Guards and Wards Burning incense, a small measure of sulphur and oil, a knotted string, a
small amount of umber hulk blood and a small silver rod
Invisible Stalker Burning incense and a piece of horn carved into a crescent shape
Legend Lore Incense, strips of ivory formed into a rectangle, and some item of value
to the spellcaster must be sacrificed
Lower Water Small vial of water
Mass Suggestion Snakes tongue and either a bit of honeycomb or a drop of sweet oil
Mirage Arcane Material component optional
Monster Summoning IV Tiny bag and a small candle
Move Earth Mixture of soils in a small bag and an iron blade
Otilukes Freezing Sphere 1000 gp diamond
Part Water Two small sheets of crystal or glass
Permanent Illusion Bit of fleece
Programmed Illusion Bit of fleece
Project Image Small replica of the wizard
Reincarnation Small drum and a drop of blood
Repulsion Pair of small magnetized iron bars attached to two small canine
statuettes, one ivory and one ebony
Stone to Flesh Lime, water, earth
Tensers Transformation Potion of Heroism or superheroism (expended)
Transmute Water to Dust Diamond Dust of at least 500 gp value and a bit of seashell
7th Level Material Component
Banishment Substances harmful, hateful or opposed to the nature of the subject of
the spell.
Bigbys Grasping Hand Leather glove
Charm Plants Pinch of humus, a drop of water and a twig or leaf
Control Undead Small piece each of bone and raw meat
Delayed Blast Fireball tiny ball of bat guano, sulphur
Drawmijs Instant Summons Gem worth at least 5000 gp (expended)
Duo-Dimension Flat ivory likeness of the spellcaster (costing 500-1000 gp), strip of
parchment (both expended)
Forcecage 1000 gp worth of powdered diamond (used during spell memorization)
Mass Invisibility eyelash and bit of gum arabic
Monster Summoning V Tiny bag, small candle
Mordenkainens Magnificent Mansion Miniature portal carved from ivory, small piece of polished marble, tiny
silver spoon (expended)
Mordenkainens Sword Miniature platinum sword with grip and pommel of copper and zinc,
minimum 500 gp cost (expended)
Reverse Gravity Lodestone, Iron filings
Sequester Basilisk eyelash, gum arabic, dram of whitewash
Simulacrum Form of the duplicated individual made of ice, something that belongs
to the duplicated individual, powdered ruby
Spell Turning Small silver mirror
Statue Lime, sand, drop of water stirred by an iron bar (such as a nail or spike)
Vision Sacrifice of something valued by the spellcaster or by the power
supplicated
8th Level Material Component
Antipathy-Sympathy Lump of alum soaked in vinegar (antipathy) or 1000 gp worth of crushed
pearls and a drop of honey (sympathy)
Bigbys Clenched Fist Leather glove, small device consisting of 4 rings joined so as to form a
slightly curved line with an "I" upon which the bottoms of the rings rest,
the whole fashioned of an alloy of copper and zinc
Binding Special (See Unearthed Arcana pg 63)
Clone Small piece of the flesh from the person to be duplicated
Demand Pair of cylinders, each open at one end, connected by a thin piece of
copper wire and some small part of the subject creature, a hair, bit of
nail, etc.
Glassteel Small piece of glass, small piece of steel
Incendiary Cloud Fire source, scrapings from beneath a dung pile, pinch of dust
Monster Summoning VI Tiny bag, small candle
Otilukes Telekinetic Sphere Hemispherical piece of diamond, matching piece of gum arabic, pair of
small bar magnets
Permanency Special (See Player's Handbook pg 91)
Polymorph Any Object Mercury, gum arabic, smoke
Sertens Spell Immunity Diamond of at least 500 gp value (expended), each subject carries a
diamond of at least 1 carat
Symbol Powdered black opal and diamond dust, worth not less than 5000 gp
each
Trap the Soul Gem of at least 1000 gp value per hit die of the creature to be trapped

9th Level Material Component


Bigbys Crushing Hand Glove of snake-skin and the shell of an egg
Energy Drain Essence of a specter or vampire dust
Foresight Hummingbirds feather
Monster Summoning VII Bag, small candle
Shape Change Jade circlet worth no less than 5000 gp (expended)
Succor Gemstones totalling not less than 5000 gp (can only be enchanted once
a month)
Temporal Stasis Powder of diamond, emerald, ruby and sapphire dust, each crushed
stone of at least 100 gp value

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