Second Life Main Grid Game
Second Life Main Grid Game
EDCT: 7042
Dr.Wu
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Second Life is a virtual worlds and open source. It
created in 2003 by Linden Lab, a digital- entertainment
company. There are many benefits of Second Life in
education such as:
Visit other countries without leaving the classroom
Learn about other cultures and acquire new skills
doing so
Engage in new forms of communication with others
Further develop your people skills
New ways of solving problems which you are
unable to do so in the real world.
Connect with other online communities, forging
new links and friendships.
New opportunities for collaboration/social
interaction
Self-paced learning to suit all learning styles
Opportunities to create, comment and share
content with other users.
Integrate within a blended learning system
Many universities spend thousands of dollars to build
Second Life such as University of North Carolina,
Delaware, and Indian University, and how they lost after
years every their Second Life buildings. Also, it stopped
its academic discount, and that affects its scholars,
which support them to search for an alternative open
source. So, many educational Institutions use OpenSim
Instead of Second Life.
2
In my opinion, I think Second Life is not the safe
place, and using it in the education is not a good idea
especially for kids because there are many strangers
can talking and chatting with the players.
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