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3 Multiplexing PDF

1) Point-to-point channels provide a dedicated connection between a sender and receiver but are not efficient for networks with many users. Broadcast channels allow many stations to transmit simultaneously over a shared medium but receivers must be able to distinguish transmissions. 2) Physical multiplexing divides the capacity of a channel into lower-speed sub-channels defined by physical parameters like frequency (FDM), time (TDM), code (CDM), or wavelength (WDM). This allows more efficient use of bandwidth to support multiple transmissions. 3) Examples of multiplexing techniques discussed include FDM used in telephony to transmit multiple voice calls, T

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0% found this document useful (0 votes)
120 views

3 Multiplexing PDF

1) Point-to-point channels provide a dedicated connection between a sender and receiver but are not efficient for networks with many users. Broadcast channels allow many stations to transmit simultaneously over a shared medium but receivers must be able to distinguish transmissions. 2) Physical multiplexing divides the capacity of a channel into lower-speed sub-channels defined by physical parameters like frequency (FDM), time (TDM), code (CDM), or wavelength (WDM). This allows more efficient use of bandwidth to support multiple transmissions. 3) Examples of multiplexing techniques discussed include FDM used in telephony to transmit multiple voice calls, T

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Chichi
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Rseaux

Channels and Multiplexing

1
Point-to-point Channels
 They are permanent connections between a
sender and a receiver
 The receiver can be designed and optimized
based on the (only) signal it must receive
 Data transmission can be continuous or divided
into frames (this raises synchronization
problems)

Sender Receiver

2
Broadcast Channels
 Many stations/nodes can access a broadcast
channel in parallel. The channel is shared
among all stations
 The transmissions of a station reaches all other
stations

3
Broadcast Channels
 The receiver can receive several transmissions which
differ in their power level and synchronization, and it must
be able to adapt itself to such differences, and single out
the right transmission
 Transmissions usually start with a preamble
(synchronization character) to achieve synchronization
 Examples: local area networks/ethernet, cellular systems

4
Multiplexing
 The physical capacity of a channel can be
subdivided to obtain more (sub)channels with
lower speed.

5
Physical Multiplexing
 Each (sub)channel is defined based exclusively
on physical parameters, like frequency, time,
code, wavelength
node 1 node 2

Multiplexing
sub-layer multiplexer de-multiplexer
Physical
layer
bit-transmission
level

6
FDM (Frequency Division Multiplexing)

 Each physical channel can be characterized by its


available bandwidth (the set of frequencies available
for transmission, from fmin to fmax)

fmin fmax
 Such bandwidth can be divided into sub-channels, and
we can associate a communications to each sub-channel

fmin fmax
7
FDM (Frequency Division Multiplexing)

 The signal related to one communication is filtered and


then modulated (hence, shifted in frequency) in order to
fit exactly into one sub-channel

mod.
f
fmin fmax

8
FDM (Frequency Division Multiplexing)

modulator
bg
Sub-channel 1
f
f1
+
f1 f2 fn f

modulator
Sub-channel n B
f
fn B
bs n=
bs + bg

B = total available bandwidth (fmax fmin)


bs = signal bandwidth
bg = guard band
9
FDM - Telephony
 In the past, FDM was used as a multiplexing technique to
transmit voice calls between phone centrals
 Voice call bandwidth: approximately 4 kHz

300 Hz 3600 Hz

 12 channels/voice calls of 4 kHz each were multiplexed over


a total bandwidth of 48 kHz (in the range between 60 and
108 kHz)
 Then, such 48 kHz aggregation was further multiplexed in
even larger aggregations (in a hierarchical modulation
scheme)
10
TDM (Time Division Multiplexing)

 This technique is used for digital/binary signals


(sequencies of 0s - 1s)
 Given a channel with speed/capacity C (bit/s),
we define time intervals (named slots), whose
duration is a multiple of the bit duration tb=1/C
Time Interval or slot

... ...
t
Bit transmission time
equal to 1/C
11
TDM (Time Division Multiplexing)
 Each source/sender can use only a single time slot every N
 Hence we define a frame structure, where the frame is
constituted by N consecutive time slots
 If we give a number to each time slot, each source/sender is
associated to a time-slot number, and it can transmit only
inside such slot
slot

... 3 4 5 1 2 3 4 5 1 2 3 4 5 1 ...

frame frame

12
TDM (Time Division Multiplexing)
Frame duration
T=N ni /C

Frame
t
Time-interval
(slot) Number of slots
N
Speed/capacity of each sub-channel
c=C/N (bit/s)

...
Number of bits per slot: ni
Slot duration: Ti=ni / C

13
TDM (Time Division Multiplexing)
 The choice of the slot duration is very
important (this is a parameter chosen when the
slotted system is designed):
 ni number of bits per slot

 Ti slot duration (Ti=ni/C)

 the sub-channel capacity/speed c does not


depend on Ti but only on N (c=C/N)
 Time to collect ni bits: Ta= ni /c
c (bit/s)

Remark: each source/sender produces bits exactly with rate c


The ni bits that fit in the slot must be already available when the slot begins. C (bit/s)
Clearly, the source needs ni /c seconds to produce and accumulate the ni bits

14
Exercise
 Let us consider a channel with capacity C=900 kbit/s
 We want to create 5 sub-channels: 4 with capacity c=200
kbit/s and 1 with capacity 100 kbit/s
 Specify the TDM frame structure, assuming that the slot
contains at minimum ni = 8 bits

Homework

15
CDM (Code Division Multiplexing)

 The CDM technique consists in mixing (i.e., adding) N bit


flows (N transmissions), just after having multiplied each
one of them with a codeword Ci chosen among the N
codewords of an orthogonal code
 Codewords are constituted by N binary symbols, called
chips in order to distinguish them from bits, whose
duration is N times shorter than a bit

bit

chip
16
Orthogonal Codes

 Orthogonal Signals: s (t ) s (t ) = 0
1 2

 Orthogonal Sequencies:
T
C1(t)
0
C1 (t ) C2 (t ) = 0

N
C2(t)
i =1
c1i c2i = 0

17
Orthogonal Codes

Hadamard Matrix: Example for N=4

1 1 C0 = {1,1,1,1}
H2 =
1 1
C1 = {1,1,1,1}
H n H n
H 2n =
C2 = {1,1,1,1}

H
n H n C3 = {1,1,1,1}
C0
C1
C2
C3
18
CDM (Code Division Multiplexing)
s1 N s1

C1 C1
s2 N s2
mixing
C2 + C2

sN N sN

CN CN
At the receiver: I can extract the k-th signal by simply
multiplying by Ck
N
si Ci Ck = N sk
i =1
19
WDM (Wavelength Division Multiplexing)

 Its the same as FDM; it is called WDM for historical


reasons, related to the development of optical fibers
 Different signals are modulated using different
wavelengths on optical fibers
 Each wavelength can carry huge amount of
information (5-10 Gbit/s)
 Technological limit: related to the stability of
LEDs/Lasers used to modulate signals, as well as by the
precision of optical filters
 We have currently commercial devices with 16 128
wavelengths (Dense WDM, DWDM)

20
Multiple Access
 It is similar to multiplexing, but conceptually it is very
different.
 In fact, multiple access is related to broadcast channels.
 Hence, the stations/nodes which access the broadcast
channel are distant, hence they are physically is different
places, possibly very far from each other, and so they need
to coordinate among themselves to access the channel
without collisions!

21
Multiple Access: logical scheme

node 1 node 2 node 3 node 4

Multiple-access
sublevel
Physical
layer
bit-transmission
level

22
FDMA
Frequency Division Multiple Access
 Its analogous to FDM
 Different nodes/stations need to coordinate to
access the channel, but this is not a problem
with FDMA
 Examples:
 TV or Radio station broadcast

 Cellular system TACS (Total Access Cellular

System) which used 25 kHz subchannels for


phone calls

23
TDMA
Time Division Multiple Access
 Its similar to TDM
 but here it is necessary for stations to coordinate
among themselves to find a common timing reference
(necessary to know when slots/frames start and end)
 Synchronization cannot be perfect: guard times are
necessary to avoid overlapping

24
Broadcast channel

Centralized broadcast channel


Distributed broadcast channel

25
Centralized broadcast channel
 Fixed access point (cellular systems, WLAN,
WMAN)

Wired
network

 Mobile-access point
connection
26
Centralized broadcast channel
 Cellular coverage: The territory coverage is
obtained by Base StationsBS (or Access Points) that
provide radio access to Mobile StationsMS within a
service area called CELL
Base
Station

Mobile
Station

Cell

27
Distributed broadcast channel
 Ad-hoc wireless networks (mesh networks, sensor
networks)
 mobile - mobile
connections

28
Distributed broadcast channel
 In multi-hop operation mobile stations can
forward information

relay
source
destination
relay

29
Wired-Wireless networks:
Main differences
 Shared transmission medium
 Multiple access mechanisms

 Radio resource reuse

Central
Switch
cable

Radio
channel

30
Wired-Wireless networks:
Main differences
 Radio channel
 Variable channel characteristics

 Advanced modulation and coding schemes

31
Centralized broadcast channel

 The Base Station is vital to enforce


synchronization among mobile terminals
 Its transmissions are used to synchronize all
transmissions (e.g., sending a signal to say
when the frame starts)

2 Propagation time
= d/v
Starting time d : distance
signal v : light speed in the medium
(here, the air)

32
Centralized broadcast channel
 Guard time:
Tg = max(2 i )
i

Obviously: the guard time is dominated


by the farthest node from the BS

33
Centralized broadcast channel
 Timing Advance:
 If each node knows the
2) Delay
propagation delay estimation 4) Next transmissions
towards the BS, it can
anticipate its
transmission!
 Propagation delay must
1) First transmission
be estimated (it can be
time-varying) 3) BS sends
the estimated
 Estimation error is still
delay to the MS
possible: time guards are
reduced, but they are not
null!
 Technique used in GSM

34
Efficiency
Ti 1 1
= = =
Ti + Tg Tg
1 + Tg
C
1+
Ti ni

 It depends on the ratio Tg/Ti


 The efficiency decreases:
 When distances from the BS increase (Tg

increases)
 When the channel speed C increases

 When the slot duration decreases

35
CDMA
Code Division Multiple Access
 In CDMA it is impossible
to have perfect
synchronization among T
different nodes
transmissions
C (t)C (t) 0
0
1 2

 Hence code orthogonality


is lost T
 We use codes with very
low correlation for every C (t)C (t +)
0
1 2

possible time shift


among themselves
 Used in 3rd generation
systems (UMTS)
36
Cellular (Mobile) Systems
uplink
BS

downlink
MS

cell

MS = Mobile Station Uplink = from the MS to the BS


BS = Base Station Downlink = from the BS to the MS
37
Radio Access

 The radio access problem is


related to the way in which the
users in the cell share radio
resources

 downlink:  uplink:
 multiple access is used
 multiplexing is used

38
Radio Access

 First generation systems:


 TACS (Europe)

AMPS (US)
 FDM/FDMA

(downlink/uplink)
 Second generation:
 Third generation:
GSM (Europe)
UMTS
D-AMPS (US)
CDM/CDMA
 multi-carrier TDM/TDMA

39
Frequency reuse
 Available frequencies are not sufficient for all
users
 Solution: we reuse the same frequency in
different cells (spatial reuse)
 Spatial reuse causes co-channel interference
 Spatial reuse is made possible if cells are
sufficiently far apart so that interference can be
small/tolerable (in order to guarantee a good
quality of the transmitted signal)

40
Spatial reuse

 The interference is therefore a


1 1 1 1
fundamental, intrinsic feature 2 2 2
of cellular systems 3 3 3 3
1 1 1
 Usually we assume that 2 2 2 2
system quality is good when 3 3 3
1 1 1 1
the ratio between the signal 2 2 2
power and the interference 3 3 3 3
1 1 1
power, named SIR (Signal-to- 2 2
Interference Ratio) is higher
than a predefined threshold,
SIRmin

41
Cluster dimensioning
 All available frequencies are divided into K groups
 We assign a group to each cell in order to maximize the
distance between 2 cells that use the same group of
frequencies
 Frequency reuse efficiency = 1/K
 Possible K values: K=1,3,4,7,9,12,13,
3 7 1 4 1 1 1 1
1 4 6 2 2 2
4 6 5 2 3 3 3 3
5 2 3 1 1 1
2 3 7 1 2 2 2 2
7 1 4 3 3 3
1 4 6 5 1 1 1 1
6 5 2 2 2 2
5 2 3 3 3 3 3 3
3 7 1 1 1 1
1 4 2 2
K=7 K=3
42
Cluster dimensioning

 If we know/if we set the SIRmin value tolerated


by the system, then we can estimate the
maximal efficiency of the system, i.e., the
minimum K value that can be used
 Received power:

Pr = Pt G d

43
Cluster dimensioning
 Hip.: same antennas (G)
and same tx power (Pt)
Pt G d
SIR = = D
i =1 Pt G di
6 d2
d3
d
= d4 d
i =1 di
6 r d1

d5
d6
 Worst case: d = r
 Approximation: di = D

r 1 1
SIR =
6 D 6 R

44
Cluster dimensioning
 The SIR depends exclusively on the reuse
ratio R=D/r (and on ) but not on the
absolute transmission power or on the cell
dimension
 If we fix SIRmin we can compute Rmin
 Then, if Rmin is known, we can obtain K
2
since we can observe that: R
K=
3
 and therefore:
K min =
(6 SIR )
2 /

3
45
Exercise
 Let us dimension a cluster for a cellular system
that tolerates SIRmin = 18 dB, considering the
case where the path-loss exponent is equal to
3.9

K min =
(6 SIR )
2 /
=
(6 63.1)
2 / 3. 9
= 6.99
3 3

46
Summary
 dB
 Logarithmic scale

 If we use absolute powers

PdB = 10 log10 P
P = 10 PdB / 10

47
Summary
 The product in linear scale corresponds to a
sum using dB
 The ratio corresponds to a difference in dB

G P GdB + PdB
P / A PdB AdB

48
Summary

 Notable values

2 3dB 8 9dB
3 4.77dB 9 9.54dB
4 = 2 2 3 + 3 = dB 10 10dB
5 7 dB 100 20dB
6 7.77dB 1000 30dB

49

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